I've got a series of OpenCv generated YAML files and would like to parse them with yaml-cpp
I'm doing okay on simple stuff, but the matrix representation is proving difficult.
# Center of table
tableCenter: !!opencv-matrix
rows: 1
cols: 2
dt: f
data: [ 240, 240]
This should map into the vector
240
240
with type float. My code looks like:
#include "yaml.h"
#include <fstream>
#include <string>
struct Matrix {
int x;
};
void operator >> (const YAML::Node& node, Matrix& matrix) {
unsigned rows;
node["rows"] >> rows;
}
int main()
{
std::ifstream fin("monsters.yaml");
YAML::Parser parser(fin);
YAML::Node doc;
Matrix m;
doc["tableCenter"] >> m;
return 0;
}
But I get
terminate called after throwing an instance of 'YAML::BadDereference'
what(): yaml-cpp: error at line 0, column 0: bad dereference
Abort trap
I searched around for some documentation for yaml-cpp, but there doesn't seem to be any, aside from a short introductory example on parsing and emitting. Unfortunately, neither of these two help in this particular circumstance.
As I understand, the !! indicate that this is a user-defined type, but I don't see with yaml-cpp how to parse that.
You have to tell yaml-cpp how to parse this type. Since C++ isn't dynamically typed, it can't detect what data type you want and create it from scratch - you have to tell it directly. Tagging a node is really only for yourself, not for the parser (it'll just faithfully store it for you).
I'm not really sure how an OpenCV matrix is stored, but if it's something like this:
class Matrix {
public:
Matrix(unsigned r, unsigned c, const std::vector<float>& d): rows(r), cols(c), data(d) { /* init */ }
Matrix(const Matrix&) { /* copy */ }
~Matrix() { /* delete */ }
Matrix& operator = (const Matrix&) { /* assign */ }
private:
unsigned rows, cols;
std::vector<float> data;
};
then you can write something like
void operator >> (const YAML::Node& node, Matrix& matrix) {
unsigned rows, cols;
std::vector<float> data;
node["rows"] >> rows;
node["cols"] >> cols;
node["data"] >> data;
matrix = Matrix(rows, cols, data);
}
Edit It appears that you're ok up until here; but you're missing the step where the parser loads the information into the YAML::Node. Instead, se it like:
std::ifstream fin("monsters.yaml");
YAML::Parser parser(fin);
YAML::Node doc;
parser.GetNextDocument(doc); // <-- this line was missing!
Matrix m;
doc["tableCenter"] >> m;
Note: I'm guessing dt: f means "data type is float". If that's the case, it'll really depend on how the Matrix class handles this. If you have a different class for each data type (or a templated class), you'll have to read that field first, and then choose which type to instantiate. (If you know it'll always be float, that'll make your life easier, of course.)
Related
It is my first attempt to implement recursion with CUDA. The goal is to extract all the combinations from a set of chars "12345" using the power of CUDA to parallelize dynamically the task. Here is my kernel:
__device__ char route[31] = { "_________________________"};
__device__ char init[6] = { "12345" };
__global__ void Recursive(int depth) {
// up to depth 6
if (depth == 5) return;
// newroute = route - idx
int x = depth * 6;
printf("%s\n", route);
int o = 0;
int newlen = 0;
for (int i = 0; i<6; ++i)
{
if (i != threadIdx.x)
{
route[i+x-o] = init[i];
newlen++;
}
else
{
o = 1;
}
}
Recursive<<<1,newlen>>>(depth + 1);
}
__global__ void RecursiveCount() {
Recursive <<<1,5>>>(0);
}
The idea is to exclude 1 item (the item corresponding to the threadIdx) in each different thread. In each recursive call, using the variable depth, it works over a different base (variable x) on the route device variable.
I expect the kernel prompts something like:
2345_____________________
1345_____________________
1245_____________________
1234_____________________
2345_345_________________
2345_245_________________
2345_234_________________
2345_345__45_____________
2345_345__35_____________
2345_345__34_____________
..
2345_245__45_____________
..
But it prompts ...
·_____________
·_____________
·_____________
·_____________
·_____________
·2345
·2345
·2345
·2345
...
What I´m doing wrong?
What I´m doing wrong?
I may not articulate every problem with your code, but these items should get you a lot closer.
I recommend providing a complete example. In my view it is basically required by Stack Overflow, see item 1 here, note use of the word "must". Your example is missing any host code, including the original kernel call. It's only a few extra lines of code, why not include it? Sure, in this case, I can deduce what the call must have been, but why not just include it? Anyway, based on the output you indicated, it seems fairly evident the launch configuration of the host launch would have to be <<<1,1>>>.
This doesn't seem to be logical to me:
I expect the kernel prompts something like:
2345_____________________
The very first thing your kernel does is print out the route variable, before making any changes to it, so I would expect _____________________. However we can "fix" this by moving the printout to the end of the kernel.
You may be confused about what a __device__ variable is. It is a global variable, and there is only one copy of it. Therefore, when you modify it in your kernel code, every thread, in every kernel, is attempting to modify the same global variable, at the same time. That cannot possibly have orderly results, in any thread-parallel environment. I chose to "fix" this by making a local copy for each thread to work on.
You have an off-by-1 error, as well as an extent error in this loop:
for (int i = 0; i<6; ++i)
The off-by-1 error is due to the fact that you are iterating over 6 possible items (that is, i can reach a value of 5) but there are only 5 items in your init variable (the 6th item being a null terminator. The correct indexing starts out over 0-4 (with one of those being skipped). On subsequent iteration depths, its necessary to reduce this indexing extent by 1. Note that I've chosen to fix the first error here by increasing the length of init. There are other ways to fix, of course. My method inserts an extra _ between depths in the result.
You assume that at each iteration depth, the correct choice of items is the same, and in the same order, i.e. init. However this is not the case. At each depth, the choices of items must be selected not from the unchanging init variable, but from the choices passed from previous depth. Therefore we need a local, per-thread copy of init also.
A few other comments about CUDA Dynamic Parallelism (CDP). When passing pointers to data from one kernel scope to a child scope, local space pointers cannot be used. Therefore I allocate for the local copy of route from the heap, so it can be passed to child kernels. init can be deduced from route, so we can use an ordinary local variable for myinit.
You're going to quickly hit some dynamic parallelism (and perhaps memory) limits here if you continue this. I believe the total number of kernel launches for this is 5^5, which is 3125 (I'm doing this quickly, I may be mistaken). CDP has a pending launch limit of 2000 kernels by default. We're not hitting this here according to what I see, but you'll run into that sooner or later if you increase the depth or width of this operation. Furthermore, in-kernel allocations from the device heap are by default limited to 8KB. I don't seem to be hitting that limit, but probably I am, so my design should probably be modified to fix that.
Finally, in-kernel printf output is limited to the size of a particular buffer. If this technique is not already hitting that limit, it will soon if you increase the width or depth.
Here is a worked example, attempting to address the various items above. I'm not claiming it is defect free, but I think the output is closer to your expectations. Note that due to character limits on SO answers, I've truncated/excerpted some of the output.
$ cat t1639.cu
#include <stdio.h>
__device__ char route[31] = { "_________________________"};
__device__ char init[7] = { "12345_" };
__global__ void Recursive(int depth, const char *oroute) {
char *nroute = (char *)malloc(31);
char myinit[7];
if (depth == 0) memcpy(myinit, init, 6);
else memcpy(myinit, oroute+(depth-1)*6, 6);
myinit[6] = 0;
if (nroute == NULL) {printf("oops\n"); return;}
memcpy(nroute, oroute, 30);
nroute[30] = 0;
// up to depth 6
if (depth == 5) return;
// newroute = route - idx
int x = depth * 6;
//printf("%s\n", nroute);
int o = 0;
int newlen = 0;
for (int i = 0; i<(6-depth); ++i)
{
if (i != threadIdx.x)
{
nroute[i+x-o] = myinit[i];
newlen++;
}
else
{
o = 1;
}
}
printf("%s\n", nroute);
Recursive<<<1,newlen>>>(depth + 1, nroute);
}
__global__ void RecursiveCount() {
Recursive <<<1,5>>>(0, route);
}
int main(){
RecursiveCount<<<1,1>>>();
cudaDeviceSynchronize();
}
$ nvcc -o t1639 t1639.cu -rdc=true -lcudadevrt -arch=sm_70
$ cuda-memcheck ./t1639
========= CUDA-MEMCHECK
2345_____________________
1345_____________________
1245_____________________
1235_____________________
1234_____________________
2345__345________________
2345__245________________
2345__235________________
2345__234________________
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1345__345________________
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1345__1345_______________
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1245__245___245___24____4
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1245__145___45___________
1245__145___15___________
1245__145___14___________
1245__145___145__________
1245__145___45____5______
1245__145___45____4______
1245__145___45____45_____
1245__145___45____5______
1245__145___45____5_____5
1245__145___45____4______
...
1235__1235__235___25_____
1235__1235__235___23_____
1235__1235__235___35____5
1235__1235__235___35____3
1235__1235__235___25____5
1235__1235__235___25____2
1235__1235__235___23____3
1235__1235__235___23____2
1235__1235__135___35_____
1235__1235__135___15_____
1235__1235__135___13_____
1235__1235__135___35____5
1235__1235__135___35____3
1235__1235__135___15____5
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1235__1235__135___13____1
1235__1235__125___25_____
1235__1235__125___15_____
1235__1235__125___12_____
1235__1235__125___25____5
1235__1235__125___25____2
1235__1235__125___15____5
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1235__1235__125___12____1
1235__1235__123___23_____
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1235__1235__123___12_____
1235__1235__123___23____3
1235__1235__123___23____2
1235__1235__123___13____3
1235__1235__123___13____1
1235__1235__123___12____2
1235__1235__123___12____1
1234__234________________
1234__134________________
1234__124________________
1234__123________________
1234__1234_______________
1234__234___34___________
1234__234___24___________
1234__234___23___________
1234__234___234__________
1234__234___34____4______
1234__234___34____3______
1234__234___34____34_____
1234__234___34____4______
1234__234___34____4_____4
1234__234___34____3______
1234__234___34____3_____3
1234__234___34____34____4
1234__234___34____34____3
1234__234___24____4______
1234__234___24____2______
1234__234___24____24_____
1234__234___24____4______
1234__234___24____4_____4
1234__234___24____2______
1234__234___24____2_____2
1234__234___24____24____4
1234__234___24____24____2
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1234__234___23____2______
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1234__234___23____3______
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1234__234___234___34_____
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1234__134___34___________
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1234__124___24___________
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1234__124___124__________
1234__124___24____4______
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1234__1234__124___12_____
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1234__1234__124___14____1
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1234__1234__123___23_____
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1234__1234__123___23____2
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1234__1234__123___12____1
========= ERROR SUMMARY: 0 errors
$
The answer given by Robert Crovella is correct at the 5th point, the mistake was in the using of init in every recursive call, but I want to clarify something that can be useful for other beginners with CUDA.
I used this variable because when I tried to launch a child kernel passing a local variable I always got the exception: Error: a pointer to local memory cannot be passed to a launch as an argument.
As I´m C# expert developer I´m not used to using pointers (Ref does the low-level-work for that) so I thought there was no way to do it in CUDA/c programming.
As Robert shows in its code it is possible copying the pointer with memalloc for using it as a referable argument.
Here is a kernel simplified as an example of deep recursion.
__device__ char init[6] = { "12345" };
__global__ void Recursive(int depth, const char* route) {
// up to depth 6
if (depth == 5) return;
//declaration for a referable argument (point 6)
char* newroute = (char*)malloc(6);
memcpy(newroute, route, 5);
int o = 0;
int newlen = 0;
for (int i = 0; i < (6 - depth); ++i)
{
if (i != threadIdx.x)
{
newroute[i - o] = route[i];
newlen++;
}
else
{
o = 1;
}
}
printf("%s\n", newroute);
Recursive <<<1, newlen>>>(depth + 1, newroute);
}
__global__ void RecursiveCount() {
Recursive <<<1, 5>>>(0, init);
}
I don't add the main call because I´m using ManagedCUDA for C# but as Robert says it can be figured-out how the call RecursiveCount is.
About ending arrays of char with /0 ... sorry but I don't know exactly what is the benefit; this code works fine without them.
I have a CGAL::Point_set_3 point set with point normal and color. I would like to save all properties to a PLY file, using write_ply_with_properties() function.
My goal is to make the full version work (see code below), but even the simple version doesn't compile, with the same error as the full version.
I work on Linux with CGAL release 4.14 and gcc 7.4.0.
Here is the code:
#include <CGAL/Exact_predicates_inexact_constructions_kernel.h>
#include <CGAL/Point_set_3.h>
#include <CGAL/Point_set_3/IO.h>
#include <tuple> // for std::tie
#include <fstream>
typedef CGAL::Exact_predicates_inexact_constructions_kernel Kernel;
typedef Kernel::Point_3 Point;
typedef Kernel::Vector_3 Vector;
typedef CGAL::Point_set_3<Point> Point_set;
int main(int argc, char*argv[])
{
Point_set points;
points.insert(Point(1., 2., 3.));
points.insert(Point(4., 5., 6.));
// add normal map
points.add_normal_map();
auto normal_map = points.normal_map();
// add color map
typedef Point_set::Property_map< Vector > ColorMap;
bool success = false;
ColorMap color_map;
std::tie(color_map, success) =
points.add_property_map< Vector >("color");
assert(success);
// populate normal and color map
for(auto it = points.begin(); it != points.end(); ++it)
{
normal_map[*it] = Vector(10., 11., 12.);
color_map[*it] = Vector(20., 21., 22.);
}
std::ofstream out("out.ply");
#if 1
// simple version
if(!out || !CGAL::write_ply_points_with_properties(
out,
points.points(), // const PointRange
CGAL::make_ply_point_writer(points.point_map())))
#else
// full version
if(!out || !CGAL::write_ply_points_with_properties(
out,
points.points(), // const PointRange
CGAL::make_ply_point_writer(points.point_map()),
CGAL::make_ply_normal_writer(points.normal_map()),
std::make_tuple(color_map,
CGAL::PLY_property< double >("red"),
CGAL::PLY_property< double >("green"),
CGAL::PLY_property< double >("blue"))))
#endif
{
return EXIT_FAILURE;
}
return EXIT_SUCCESS;
}
The compilation error is:
...
/usr/include/boost/property_map/property_map.hpp:303:54: error: no match for ‘operator[]’ (operand types are ‘const CGAL::Point_set_3<CGAL::Point_3<CGAL::Epick> >::Property_map<CGAL::Point_3<CGAL::Epick> >’ and ‘const CGAL::Point_3<CGAL::Epick>’)
Reference v = static_cast<const PropertyMap&>(pa)[k];
CGAL-4.14/include/CGAL/Surface_mesh/Properties.h:567:15: note: candidate: CGAL::Properties::Property_map_base<I, T, CRTP_derived_class>::reference CGAL::Properties::Property_map_base<I, T, CRTP_derived_class>::operator[](const I&) [with I = CGAL::Point_set_3<CGAL::Point_3<CGAL::Epick> >::Index; T = CGAL::Point_3<CGAL::Epick>; CRTP_derived_class = CGAL::Point_set_3<CGAL::Point_3<CGAL::Epick> >::Property_map<CGAL::Point_3<CGAL::Epick> >; CGAL::Properties::Property_map_base<I, T, CRTP_derived_class>::reference = CGAL::Point_3<CGAL::Epick>&]
reference operator[](const I& i)
^~~~~~~~
CGAL-4.14/include/CGAL/Surface_mesh/Properties.h:567:15: note: no known conversion for argument 1 from ‘const CGAL::Point_3<CGAL::Epick>’ to ‘const CGAL::Point_set_3<CGAL::Point_3<CGAL::Epick> >::Index&’
How can I fix it?
The problem in your code is that you are using the method points() of CGAL::Point_set_3 which returns a range of points of type CGAL::Point_set_3::Point_range, whereas the property maps that you use (points.point_map(), etc.) are directly applied to a type CGAL::Point_set_3.
So you should simply call the write_ply_points_with_properties() on points, not on points.points().
Note also that if you store your colors on simple types (for example, using three Point_set_3 properties typed unsigned char), you can take advantage of the function CGAL::write_ply_point_set() that will automatically write all the simply-typed properties it finds, which makes it quite straightforward to use (just do CGAL::write_ply_point_set(out, points) and you're done).
One last thing that is really a detail not related to your problem, but you should avoid using the CGAL::Vector_3 for storing anything else than an actual geometric 3D vector (like colors in your case). That makes your code harder to read and is also quite an ineffective way to store colors if they are encoded as integer values between 0 and 255 (which is what unsigned char is for).
I am creating a currency converter Win32 program in Embarcadero C++Builder. I wrote a function for transforming date from format specified on user PC to YYYY-MM-DD format. I need that part because of API settings.
When I have this function inside my project it works fine, but I need to have that function inside a DLL.
This is how my code looks like:
#pragma hdrstop
#pragma argsused
#include <SysUtils.hpp>
extern DELPHI_PACKAGE void __fastcall DecodeDate(const System::TDateTime DateTime, System::Word &Year, System::Word &Month, System::Word &Day);
extern "C" UnicodeString __declspec (dllexport) __stdcall datum(TDateTime dat) {
Word dan, mjesec, godina;
UnicodeString datum, datum_dan, datum_mjesec, datum_godina;
DecodeDate(dat, godina, mjesec, dan);
if (dan<=9 && mjesec<=9) {
datum_dan="0"+IntToStr(dan);
datum_mjesec="0"+IntToStr(mjesec);
}
if (dan<=9 && mjesec>9) {
datum_dan="0"+IntToStr(dan);
datum_mjesec=IntToStr(mjesec);
}
if (dan>9 && mjesec<=9) {
datum_dan=IntToStr(dan);
datum_mjesec="0"+IntToStr(mjesec);
}
if (dan>9 && mjesec>9) {
datum_dan=IntToStr(dan);
datum_mjesec=IntToStr(mjesec);
}
datum_godina=IntToStr(godina);
return datum_godina+"-"+datum_mjesec+"-"+datum_dan;
}
extern "C" int _libmain(unsigned long reason)
{
return 1;
}
`
I've included SysUtils.hpp and declared DecodeDate() function, without those lines I have a million errors. But with code looking like this, I am getting this error, which I can't get rid of:
[bcc32 Error] File1.cpp(30): E2015 Ambiguity between '_fastcall System::Sysutils::DecodeDate(const System::TDateTime,unsigned short &,unsigned short &,unsigned short &) at c:\program files (x86)\embarcadero\studio\19.0\include\windows\rtl\System.SysUtils.hpp:3466' and '_fastcall DecodeDate(const System::TDateTime,unsigned short &,unsigned short &,unsigned short &) at File1.cpp:25'
Full parser context
File1.cpp(27): parsing: System::UnicodeString __stdcall datum(System::TDateTime)
Can you help me to get rid of that error?
The error message is self-explanatory. You have two functions with the same name in scope, and the compiler doesn't know which one you want to use on line 30 because the parameters you are passing in satisfy both function declarations.
To fix the error, you can change this line:
DecodeDate(dat, godina, mjesec, dan);
To either this:
System::Sysutils::DecodeDate(dat, godina, mjesec, dan);
Or this:
dat.DecodeDate(&godina, &mjesec, &dan);
However, either way, you should get rid of your extern declaration for DecodeDate(), as it doesn't belong in this code at all. You are not implementing DecodeDate() yourself, you are just using the one provided by the RTL. There is already a declaration for DecodeDate() in SysUtils.hpp, which you are #include'ing in your code. That is all the compiler needs.
Just make sure you are linking to the RTL/VCL libraries to resolve the function during the linker stage after compiling. You should have enabled VCL support when you created the DLL project. If you didn't, recreate your project and enable it.
BTW, there is a MUCH easier way to implement your function logic - instead of manually pulling apart the TDateTime and reconstituting its components, just use the SysUtils::FormatDateTime() function or the TDateTime::FormatString() method instead, eg:
UnicodeString __stdcall datum(TDateTime dat)
{
return FormatDateTime(_D("yyyy'-'mm'-'dd"), dat);
}
UnicodeString __stdcall datum(TDateTime dat)
{
return dat.FormatString(_D("yyyy'-'mm'-'dd"));
}
That being said, this code is still wrong, because it is not safe to pass non-POD types, like UnicodeString, over the DLL boundary like you are doing. You need to re-think your DLL function design to use only interop-safe POD types. In this case, change your function to either:
take a wchar_t* as input from the caller, and just fill in the memory block with the desired characters. Let the caller allocate the actual buffer and pass it in to your DLL for populating:
#pragma hdrstop
#pragma argsused
#include <SysUtils.hpp>
extern "C" __declspec(dllexport) int __stdcall datum(double dat, wchar_t *buffer, int buflen)
{
UnicodeString s = FormatDateTime(_D("yyyy'-'mm'-'dd"), dat);
if (!buffer) return s.Length() + 1;
StrLCopy(buffer, s.c_str(), buflen-1);
return StrLen(buffer);
}
extern "C" int _libmain(unsigned long reason)
{
return 1;
}
wchar_t buffer[12] = {};
datum(SomeDateValueHere, buffer, 12);
// use buffer as needed...
int len = datum(SomeDateValueHere, NULL, 0);
wchar_t *buffer = new wchar_t[len];
int len = datum(SomeDateValueHere, buffer, len);
// use buffer as needed...
delete[] buffer;
allocate a wchar_t[] buffer to hold the desired characters, and then return a wchar_t* pointer to that buffer to the caller. Then export a second function that the caller can pass the returned wchar_t* back to you so you can free it correctly.
#pragma hdrstop
#pragma argsused
#include <SysUtils.hpp>
extern "C" __declspec(dllexport) wchar_t* __stdcall datum(double dat)
{
UnicodeString s = FormatDateTime("yyyy'-'mm'-'dd", dat);
wchar_t* buffer = new wchar_t[s.Length()+1];
StrLCopy(buffer, s.c_str(), s.Length());
return buffer;
}
extern "C" __declspec(dllexport) void __stdcall free_datum(wchar_t *dat)
{
delete[] dat;
}
extern "C" int _libmain(unsigned long reason)
{
return 1;
}
wchar_t *buffer = datum(SomeDateValueHere);
// use buffer as needed...
free_datum(buffer);
I'd like a step by step explanation on how to parse the arguments of a variadic function
so that when calling va_arg(ap, TYPE); I pass the correct data TYPE of the argument being passed.
Currently I'm trying to code printf.
I am only looking for an explanation preferably with simple examples but not the solution to printf since I want to solve it myself.
Here are three examples which look like what I am looking for:
https://stackoverflow.com/a/1689228/3206885
https://stackoverflow.com/a/5551632/3206885
https://stackoverflow.com/a/1722238/3206885
I know the basics of what typedef, struct, enum and union do but can't figure out some practical application cases like the examples in the links.
What do they really mean? I can't wrap my brain around how they work.
How can I pass the data type from a union to va_arg like in the links examples? How does it match?
with a modifier like %d, %i ... or the data type of a parameter?
Here's what I've got so far:
#include <stdarg.h>
#include <stdio.h>
#include <stdlib.h>
#include "my.h"
typedef struct s_flist
{
char c;
(*f)();
} t_flist;
int my_printf(char *format, ...)
{
va_list ap;
int i;
int j;
int result;
int arg_count;
char *cur_arg = format;
char *types;
t_flist flist[] =
{
{ 's', &my_putstr },
{ 'i', &my_put_nbr },
{ 'd', &my_put_nbr }
};
i = 0;
result = 0;
types = (char*)malloc( sizeof(*format) * (my_strlen(format) / 2 + 1) );
fparser(types, format);
arg_count = my_strlen(types);
while (format[i])
{
if (format[i] == '%' && format[i + 1])
{
i++;
if (format[i] == '%')
result += my_putchar(format[i]);
else
{
j = 0;
va_start(ap, format);
while (flist[j].c)
{
if (format[i] == flist[j].c)
result += flist[i].f(va_arg(ap, flist[i].DATA_TYPE??));
j++;
}
}
}
result += my_putchar(format[i]);
i++;
}
va_end(ap);
return (result);
}
char *fparser(char *types, char *str)
{
int i;
int j;
i = 0;
j = 0;
while (str[i])
{
if (str[i] == '%' && str[i + 1] &&
str[i + 1] != '%' && str[i + 1] != ' ')
{
i++;
types[j] = str[i];
j++;
}
i++;
}
types[j] = '\0';
return (types);
}
You can't get actual type information from va_list. You can get what you're looking for from format. What it seems you're not expecting is: none of the arguments know what the actual types are, but format represents the caller's idea of what the types should be. (Perhaps a further hint: what would the actual printf do if a caller gave it format specifiers that didn't match the varargs passed in? Would it notice?)
Your code would have to parse the format string for "%" format specifiers, and use those specifiers to branch into reading the va_list with specific hardcoded types. For example, (pseudocode) if (fspec was "%s") { char* str = va_arg(ap, char*); print out str; }. Not giving more detail because you explicitly said you didn't want a complete solution.
You will never have a type as a piece of runtime data that you can pass to va_arg as a value. The second argument to va_arg must be a literal, hardcoded specification referring to a known type at compile time. (Note that va_arg is a macro that gets expanded at compile time, not a function that gets executed at runtime - you couldn't have a function taking a type as an argument.)
A couple of your links suggest keeping track of types via an enum, but this is only for the benefit of your own code being able to branch based on that information; it is still not something that can be passed to va_arg. You have to have separate pieces of code saying literally va_arg(ap, int) and va_arg(ap, char*) so there's no way to avoid a switch or a chain of ifs.
The solution you want to make, using the unions and structs, would start from something like this:
typedef union {
int i;
char *s;
} PRINTABLE_THING;
int print_integer(PRINTABLE_THING pt) {
// format and print pt.i
}
int print_string(PRINTABLE_THING pt) {
// format and print pt.s
}
The two specialized functions would work fine on their own by taking explicit int or char* params; the reason we make the union is to enable the functions to formally take the same type of parameter, so that they have the same signature, so that we can define a single type that means pointer to that kind of function:
typedef int (*print_printable_thing)(PRINTABLE_THING);
Now your code can have an array of function pointers of type print_printable_thing, or an array of structs that have print_printable_thing as one of the structs' fields:
typedef struct {
char format_char;
print_printable_thing printing_function;
} FORMAT_CHAR_AND_PRINTING_FUNCTION_PAIRING;
FORMAT_CHAR_AND_PRINTING_FUNCTION_PAIRING formatters[] = {
{ 'd', print_integer },
{ 's', print_string }
};
int formatter_count = sizeof(formatters) / sizeof(FORMAT_CHAR_AND_PRINTING_FUNCTION_PAIRING);
(Yes, the names are all intentionally super verbose. You'd probably want shorter ones in the real program, or even anonymous types where appropriate.)
Now you can use that array to select the correct formatter at runtime:
for (int i = 0; i < formatter_count; i++)
if (current_format_char == formatters[i].format_char)
result += formatters[i].printing_function(current_printable_thing);
But the process of getting the correct thing into current_printable_thing is still going to involve branching to get to a va_arg(ap, ...) with the correct hardcoded type. Once you've written it, you may find yourself deciding that you didn't actually need the union nor the array of structs.
I have seen that GCC is not able to detect pure mathematical functions and it needs you to provide the attribute "const" to indicate that.
What compilers can detect pure mathematical functions and optimize them (without telling you so)?
To do so is inherently risky in languages that have pointers and lack global compilation & analysis. So, if a an operation is declared non-const, the compiler must assume it could have side-effects.
Example:
//getx.cpp
int GetX(int input)
{
int* pData = (int*) input;
*pData = 50;
return 0;
}
// gety.cpp
int GetY(int input)
{
return GetX(input + 4);
}
// main.cpp
int main()
{
int arg[] { 0, 4 };
return GetY((int)arg);
}
The compiler while compiling GetY can't tell that GetX treats its argument as a pointer and dereferences and modifies data in a non-functional, side-effect-prone manner. That information is only available during linking so you'd have to re-invent the concept of linking to include a lot of code generation and analysis to support such a feature.
It's not really (afaik) the compiler that does this, but when writing C# in Visual Studio when using the plugin ReSharper, you can get compile time hints that indicate that it is possible to declare something as const. On the other hand, that doesn't go under the category "without telling you so", so it might not be what you're looking for...
It seems that gcc now does: doing "gcc -O2 -S" on the following code, and reading the assembly, the call to foo() from within test() is identified as pure and moved outside of the loop:
#include <stdio.h>
double __attribute__((noinline)) foo(double x)
{
x = x + 1;
x = x * x;
if (x > 20)
x -= 1;
x -= x * x;
return x;
}
void test(int iters, double x)
{
int i;
for (i = 0; i < iters; ++i) {
printf("%g\n", foo(x));
}
}
This is Fedora 22, gcc 5.1.1, x86_64. I haven't tried, but with -flto, I would expect this to work across compilation units.
Also, it is worth noting that today gcc has the command line options -Wsuggest-attribute=pure and -Wsuggest-attribute=const.