I'm trying to select a list of test dlls that contain corresponding config files
MyTest.Tests.dll
MyTest.Tests.config
I have to use a createItem as the dlls are not available at the time of the script loading
<CreateItem Include="$(AssemblyFolder)\*.Tests.dll"
Condition="???"
<Output TaskParameter="Include" ItemName="TestBinariesWithConfig"/>
</CreateItem>
Is there a condition I can use or is this the wrong approach?
Thanks
Mac
EDIT:
ok, to clarify, I need to construct a xUnit.Net project file. I need to do this because I'm running the tests through the xUnit.Console runner via nCover (don't ask!) but the long and short of it is I can only use a project file. The problem I'm having is when I have a test dll with an associated .config file. Without the config file, the test runner will fail.
This means I need to conditionally add an extra attribute (config-file) in the test project file.
The project template file:
<?xml version="1.0" encoding="utf-8"?>
<xunit>
<assemblies>
<!-- SAMPLE <assembly filename="Tests.dll" shadow-copy="false" config-file="Tests.dll.config" /> -->
<!-- #TARGETS# -->
</assemblies>
</xunit>
The FileUpdate task for the test dlls with no config file.
<FileUpdate
Files="$(AssemblyFolder)\$(XUnitProjectFileName)"
Regex="<!-- #TARGETS# -->"
ReplacementText="<!-- #TARGETS# -->%0D%0A<assembly filename='$(AssemblyFolder)\%(TestBinaries.FileName)%(TestBinaries.Extension)' shadow-copy='false' />"
/>
So I need a way to conditionally add the extra attribute in the FileUpdate task depending on whether there is a corresponding config file for the test dll.
You could just use the MSBuild Task output as a source for your CreateItem Task.
<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<ProjectReferences Include="*.*proj" />
</ItemGroup>
<Target Name="BuildMyProjects">
<MSBuild
Projects="#(ProjectReferences)"
Targets="Build">
<Output
TaskParameter="TargetOutputs"
ItemName="AssembliesBuiltByChildProjects" />
</MSBuild>
</Target>
<Target Name="AddConfigMetadata" DependsOnTargets="BuildMyProjects">
<CreateItem
Include="#(AssembliesBuiltByChildProjects)"
AdditionalMetadata="config-file=%(Identity).config">
<Output
TaskParameter="Include"
ItemName="MySourceItemsWithMetadata" />
</CreateItem>
</Target>
<Target Name="WhatEverYouLikeToDo" DependsOnTargets="AddConfigMetadata">
<Message Text="%(MySourceItemsWithMetadata.config-file)" />
</Target>
</Project>
Your problem discription isn't really clear to me, but your .Tests.dll's should always be available because you should build your project first before testing it. Whenever you've build your project, you can run the CreateItem task. The CreateItem is a good approach to retrieve the .dll's but you don't need a condition for it.
So in your build file you should have something like this:
- Build project/solution
-> .dll's will be created
- Execute CreateItem
- Do something with the Item
With this awnser I'm assuming you're trying to automate your tests?
Related
I use the following to get a list of project files that need to be compiled. Each project is stored in a subdirectory of the projects directory.
<ItemGroup>
<dprs Include="c:\projects\**\*.dpr" />
</ItemGroup>
Is there a task that I can use to extract to extract the directory that each project file is in? I know I can write my own task to do this but I was hoping that one already exists and that I simply have not found it yet.
If I understand the question correctly, you shouldn't need a task - you can do this with well-known meta data. Does this do the trick?
<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003" ToolsVersion="3.5">
<ItemGroup>
<dprs Include="c:\projects\**\*.dpr" />
</ItemGroup>
<Target Name="Default">
<CreateItem Include="%(dprs.RelativeDir)">
<Output ItemName="_ProjectFileLocations" TaskParameter="Include" />
</CreateItem>
<Message Text="#(_ProjectFileLocations->'%(FullPath)', '%0D%0A')" />
</Target>
</Project>
From the tests I ran, it shouldn't list a directory twice in the new item group.
We are trying to write a msbuild script that will build the solution and copy over all the compiled binaries and dependencies over to a specific output folder. While the build script that we have does build and copy over the binaries to a common folder, but we are not getting the dependencies copied.
This probably has to do with the way we have used the msbuild task to build the solution and we are accepting the targetoutputs of the task into an itemgroup and iterating over the item group to copy all the compiled dlls and exes over to a common folder. But this is not including the dependency dlls which gets placed into the individual bin folder of each project.
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<ParentSolutionFile />
</PropertyGroup>
<ItemGroup>
<Assemblies Include="*.dll, *.exe" />
</ItemGroup>
<Target Name="BuildAll">
<CombinePath BasePath="$(MSBuildProjectDirectory)" Paths="Source\Solutions\xxx.sln">
<Output TaskParameter="CombinedPaths" PropertyName="ParentSolutionFile" />
</CombinePath>
<Message Text="$(ParentSolutionFile)" />
<MSBuild Projects="$(ParentSolutionFile)">
<Output TaskParameter="TargetOutputs" ItemName="Assemblies" />
</MSBuild>
<Message Text="%(Assemblies.Identity)" />
<Copy SourceFiles="%(Assemblies.Identity)" DestinationFolder="$(MSBuildProjectDirectory)\Binary" OverwriteReadOnlyFiles="True" SkipUnchangedFiles="True" />
</Target>
What will be the preferred way to copy over all the binaries along with the necessary dependencies to a common output folder?
Does not overriding OutputPath do the trick alone?
<MSBuild Projects="$(ParentSolutionFile)" Properties="OutputPath=$(MSBuildProjectDirectory)\Binary">
<Output TaskParameter="TargetOutputs" ItemName="Assemblies" />
</MSBuild>
And leave out the copy task alltogether?
The build process will place the final result in the directory represented by OutputPath - at least if you are building c# projects. For C/C++ the internal structure and variable names are completely different.
Thus, in theory, you could pass the OutputPath in the MsBuild-task that builds the solution.
<MsBuild Projects="$(ParentSolutionFile)"
Properties="OutputPath=$(MSBuildProjectDirectory)\Binary"/>
However, the csproj-files will overwrite that value unconditionally with the following code:
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<OutputPath>bin\Debug\</OutputPath>
I have solved this by injecting my own build system in each and every csproj-file.
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<Import Project="..\..\..\build\buildsystem.targets" />
The path is relative to the csproj-file. An absolute path is fine too, or a variable. The trick is to make it work on all dev machines as well as the build agents.
Now, in buildsystem.targets, simply redefine OutputPath as much as you like. Again, the trick is to ensure you get the same - or at least a well defined - location regardless of who builds it (dev, build agent) and regardless how the build was initiated (VS, command line).
A simple way of handling the differences is to import conditionally.
<Import Project="..\..\..\build\buildsystem.targets"
Condition="'$(BuildingInsideVisualStudio)'!='true'"/>
That will give you no changes if initiating the build from VS and whatever changes you code for if you build from command line.
--Jesper
I want to execute an msbuild project which uses batching to determine that one or more csproj projects have been freshly-built, and therefore require fresh nuget packaging. The script I've made so far seems like a reasonable start, but it the incremental-build mechanism isn't working. The MainBuild target executes every time, no matter what.
Here is what I have:
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" DefaultTargets="MainBuild" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)'=='' ">Debug</Configuration>
<Content>content\plugins\</Content>
</PropertyGroup>
<ItemGroup>
<Nuspec Include="$(MSBuildProjectDirectory)\plugins\*\*.nuspec" />
</ItemGroup>
<Target Name="MainBuild"
Inputs="%(Nuspec.RootDir)%(Nuspec.Directory)bin\$(Configuration)\*.dll"
Outputs="%(Nuspec.RootDir)%(Nuspec.Directory)%(FileName).pkg" >
<ItemGroup>
<Inputs Include="%(Nuspec.RootDir)%(Nuspec.Directory)bin\$(Configuration)\*.dll" />
<Outputs Include="%(Nuspec.RootDir)%(Nuspec.Directory)%(FileName).pkg" />
</ItemGroup>
<Message Text="INPUTS: %(Inputs.FullPath)" />
<Message Text="OUTPUTS: #(Outputs->'%(FullPath)')" />
<Copy SourceFiles="#(Inputs)" DestinationFiles="#(Outputs->'%(FullPath)')" />
</Target>
</Project>
The Copy task is just a debugging placeholder for calling-out to nuget and creating a new package.
The idea is that if any files in the bin\Debug directory are newer than the corresponding .nuspec file (found two folders above bin\Debug), then the MainBuild target should execute.
Any ideas?
p.s. The Inputs and Outputs attributes of the Target presumably each create an item. I think it strange that the items created can't be referenced inside the target. In the above example, I had to make a target-interna dynamic ItemGroup to re-create the items, just so that I could access them. Is there a way around that?
I read this in the MSBuild Batching documentation
If a task inside of a target uses batching, MSBuild needs to determine
if the inputs and outputs for each batch of items is up-to-date.
Otherwise, the target is executed every time it is hit.
Which may be the cuprit. Try changing your copy target to use batching instead of an ite transform (I don't think using item metadata in an item group satisfies the above requirement).
<Target Name="MainBuild"
Inputs="%(Nuspec.RootDir)%(Nuspec.Directory)bin\$(Configuration)\*.dll"
Outputs="%(Nuspec.RootDir)%(Nuspec.Directory)%(FileName).pkg" >
<ItemGroup>
<Inputs Include="%(Nuspec.RootDir)%(Nuspec.Directory)bin\$(Configuration)\*.dll" />
<Outputs Include="%(Nuspec.RootDir)%(Nuspec.Directory)%(FileName).pkg" />
</ItemGroup>
<Message Text="INPUTS: %(Inputs.FullPath)" />
<Message Text="OUTPUTS: #(Outputs->'%(FullPath)')" />
<Copy SourceFiles="#(Inputs)" DestinationFiles="%(Outputs.FullPath)" />
</Target>
It looks like the number of inputs may be different than the number of outputs (I suspect there is more than one .dll files in the output directory for each project), which will also cause the target to execute.
How to specify additional assembly reference paths for the MSBuild tasks?
I have following script so far, but can't figure out how to specify additional search paths.
<ItemGroup>
<ProjectsToBuild Include="..\Main\Main.sln" />
</ItemGroup>
<!-- The follwing paths should be added to reference search paths for the build tasks -->
<ItemGroup>
<MyAddRefPath Include="$(MSBuildProjectDirectory)\..\..\Build\Lib1" />
<MyAddRefPath Include="$(MSBuildProjectDirectory)\..\..\Build\Lib2" />
</ItemGroup>
<MSBuild
Projects="#(ProjectsToBuild)"
Properties="Configuration=Debug;OutputPath=$(BuildOutputPath)">
</MSBuild>
UPDATE:
Please show one complete working script which invokes original project, such as an SLN with multiple additional reference paths.
No suggestions on how to improve the project structure please.
I know how to build a good structure, but now it's the task of building an existing piece of crap.
I have finaly figured out how to do it:
<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<ProjectsToBuild Include="ConsoleApplication1\ConsoleApplication1.csproj" />
</ItemGroup>
<ItemGroup>
<AdditionalReferencePaths Include="..\Build\ClassLibrary1" />
<AdditionalReferencePaths Include="..\Build\ClassLibrary2" />
</ItemGroup>
<PropertyGroup>
<BuildOutputPath>..\Build\ConsoleApplication1</BuildOutputPath>
</PropertyGroup>
<Target Name="MainBuild">
<PropertyGroup>
<AdditionalReferencePathsProp>#(AdditionalReferencePaths)</AdditionalReferencePathsProp>
</PropertyGroup>
<MSBuild
Projects="ConsoleApplication1\ConsoleApplication1.csproj"
Properties="ReferencePath=$(AdditionalReferencePathsProp);OutputPath=$(BuildOutputPath)"
>
</MSBuild>
</Target>
The property you want to modify is AssemblySearchPaths. See the ResolveAssemblyReference task more information.
<Target Name="AddToSearchPaths">
<CreateProperty Value="x:\path\to\assemblies;$(AssemblySearchPaths)">
<Output PropertyName="AssemblySearchPaths" TaskParameter="Value" />
</CreateProperty>
</Target>
Making use of item groups, as in your example, it would look like:
<Target Name="AddToSearchPaths">
<CreateProperty Value="#(MyAddRefPath);$(AssemblySearchPaths)">
<Output PropertyName="AssemblySearchPaths" TaskParameter="Value" />
</CreateProperty>
</Target>
Looking in %WINDIR%\Microsoft.NET\Framework\v2.0.50727\Microsoft.Common.targets, you can see that the ResolveAssemblyReference Task is executed as part of the ResolveAssemblyReferences target. Thus, you want the newly added target to modify the AssemblySearchPaths property before ResolveAssemblyReferences is executed.
You've stated that you want to be able to modify the assembly search paths without modifying the project files directly. In order to accomplish that requirement you need to set an environment variable that will override the AssemblySearchPaths. With this technique you will need to provide every assembly reference path used by all the projects in the solutions. (Modifying the projects or copies of the projects would be easier. See final comments.)
One technique is to create a batch file that runs your script at sets the environment variable:
set AssemblySearchPaths="C:\Tacos;C:\Burritos;C:\Chalupas"
msbuild whatever.msbuild
Another way is to define a PropertyGroup in your custom msbuild file (otherwise known as the "hook" needed to make this work):
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<ProjectsToBuild Include="..\Main\Main.sln" />
</ItemGroup>
<PropertyGroup>
<AssemblySearchPaths>$(MSBuildProjectDirectory)\..\..\Build\Lib1;$(MSBuildProjectDirectory)\..\..\Build\Lib2</AssemblySearchPaths>
</PropertyGroup>
<Target Name="Build">
<MSBuild Projects="#(ProjectsToBuild)" Properties="AssemblySearchPaths=$(AssemblySearchPaths);Configuration=Debug;OutputPath=$(OutputPath)" />
</Target>
</Project>
Now if it were me, and for whatever unexplained reason I couldn't modify the project files to include the updated references that I am going to build with, I would make copies of the project files, load them into the IDE, and correct the references in my copies. Synching the projects becomes a simple diff/merge operation which is automatic with modern tools like mercurial (heck I'm sure clearcase could manage it too).
...and remember that you don't need to use a target for this, you can use project-scoped properties or items, as...
<ItemGroup>
<MyAddRefPath Include="$(MSBuildProjectDirectory)\..\..\Build\Lib1" />
<MyAddRefPath Include="$(MSBuildProjectDirectory)\..\..\Build\Lib2" />
</ItemGroup>
<PropertyGroup>
<MyAddRefPath>$(MSBuildProjectDirectory)\..\..\Build\Lib3</MyAddRefPath>
<!-- add in the property path -->
<AssemblySearchPaths>$(MyAddRefPath);$(AssemblySearchPaths)</AssemblySearchPaths>
<!-- add in the item paths -->
<AssemblySearchPaths>#(MyAddRefPath);$(AssemblySearchPaths)</AssemblySearchPaths>
</PropertyGroup>
...and if you do need to do this in a target to pick up paths from a dynamically populated item group, use inline properties, not the CreateProperty task (if you are not stuck in v2.0)
<Target Name="AddToSearchPaths">
<PropertyGroup>
<!-- add in the item paths -->
<AssemblySearchPaths>#(MyDynamicAddRefPath);$(AssemblySearchPaths)</AssemblySearchPaths>
</PropertyGroup>
</Target>
I have an MSBuild script which compiles my existing solution but I'd like to change some properties of one of the projects within the solution at compile-time, including but not limited to AssemblyProduct and AssemblyTitle.
Here's a snippet of my build script:
<Target Name="Compile" >
<MSBuild Projects="..\MySolution.sln"
Properties="Configuration=MyReleaseConfig;Platform=x86" />
</Target>
I've got one main executable and several DLLs that are compiled. I am aware of the MSBuild Extension Pack and I suspect it might help me to get to where I need to be, although I'm not sure how to proceed.
Can I selectively change AssemblyInfo properties at build time?
You're on the right track with the MSBuild Extension Pack.
I find the easiest way to conditionally generate the assembly details at build time is to add an "AssemblyVersion" target directly to my .csproj file(s) that require an updated AssemblyInfo file. You can add the target directly to each csproj file that requires an updated AssemblyInfo file, or as I prefer to do it, create a custom targets file with the AssemblyVersion target and have each csproj file include your custom targets file.
Either way you likely want to use the MSBuild Extension Pack or the MSBuild Community Tasks to use their respective AssemblyInfo task.
Here's some code from our build scripts:
<!-- Import the AssemblyInfo task -->
<Import Project="$(MSBuildCommunityTasksPath)\MSBuild.Community.Tasks.Targets"/>
<!-- Overriding the Microsoft.CSharp.targets target dependency chain -->
<!-- Call our custom AssemblyVersion target before build, even from VS -->
<PropertyGroup>
<BuildDependsOn>
AssemblyVersion;
$(BuildDependsOn)
</BuildDependsOn>
</PropertyGroup>
<ItemGroup>
<AssemblyVersionFiles Include="$(MSBuildProjectDirectory)\Properties\AssemblyInfo.cs"/>
</ItemGroup>
<Target Name="AssemblyVersion"
Inputs="#(AssemblyVersionFiles)"
Outputs="UpdatedAssemblyVersionFiles">
<Attrib Files="%(AssemblyVersionFiles.FullPath)"
Normal="true"/>
<AssemblyInfo
CodeLanguage="CS"
OutputFile="%(AssemblyVersionFiles.FullPath)"
AssemblyCompany="$(CompanyName)"
AssemblyCopyright="Copyright $(CompanyName), All rights reserved."
AssemblyVersion="$(Version)"
AssemblyFileVersion="$(Version)">
<Output TaskParameter="OutputFile"
ItemName="UpdatedAssemblyVersionFiles"/>
</AssemblyInfo>
</Target>
Sneal's answer was very helpful, but I'd like to show what I actually ended up doing. Instead of editing csproj files (there are several) I instead added tasks to my build script. Here's a snippet:
<PropertyGroup>
<ProductName>MyApp</ProductName>
<CompanyName>MyCompany</CompanyName>
<Major>1</Major>
<Minor>0</Minor>
<Build>0</Build>
<Revision>0</Revision>
</PropertyGroup>
<ItemGroup>
<AssemblyVersionFiles Include="..\MyMainProject\Properties\AssemblyInfo.cs"/>
</ItemGroup>
<Target Name="AssemblyVersionMAIN" Inputs="#(AssemblyVersionFiles)" Outputs="UpdatedAssemblyVersionFiles">
<Attrib Files="%(AssemblyVersionFiles.FullPath)" Normal="true"/>
<AssemblyInfo
CodeLanguage="CS"
OutputFile="%(AssemblyVersionFiles.FullPath)"
AssemblyProduct="$(ProductName)"
AssemblyTitle="$(ProductName)"
AssemblyCompany="$(CompanyName)"
AssemblyCopyright="© $(CompanyName) 2010"
AssemblyVersion="$(Major).$(Minor).$(Build).$(Revision)"
AssemblyFileVersion="$(Major).$(Minor).$(Build).$(Revision)"
AssemblyInformationalVersion="$(Major).$(Minor).$(Build).$(Revision)">
<Output TaskParameter="OutputFile" ItemName="UpdatedAssemblyVersionFiles"/>
</AssemblyInfo>
</Target>
<Target Name="Compile" DependsOnTargets="AssemblyVersionMAIN">
<MSBuild Projects="..\MySolution.sln"
Properties="Configuration=Release;Platform=x86;Optimize=true" />
</Target>
Then, I can override my variables from the command line, or a batch script, like so:
set MAJ=1
set MIN=2
set BLD=3
set REV=4
msbuild buildScript.xml /t:Compile /p:Major=%MAJ% /p:Minor=%MIN% /p:Build=%BLD% /p:Revision=%REV%
<Target Name="SetVersion">
<ItemGroup>
<AssemblyInfoFiles Include="$(TargetDir)\**\AssemblyInfo.cs"/>
</ItemGroup>
<Message Text="change the Version number for:"/>
<Message Text="%(AssemblyInfoFiles.FullPath)"/>
<MSbuild.ExtensionPack.Framework.AssemblyInfo
AssemblyInfoFiles="#(AssemblyInfoFiles)"
AssemblyTitle="newTitle"
AssemblyMajorVersion="2"
AssemblyMinorVersion="0"/>
</Target>