Is there a telephone application for modems that can receive a phone number as a parameter and manage the call for themselves? I ask because in my application I must implement a click2call functionality and may be is a free software out there that I can use and I do not have to fight with TAPI. Thanks!
Here are a few wrappers available to abstract away the complicated parts of using TAPI.
TAPI Wrapper
http://www.vbrad.com/article.aspx?id=61
Normally, the domain of C/C++ programmers, this wrapper code will allow you to skip all the complexity and get to work straight away.
ATAPI - Managed TAPI wrapper for TAPI 2.0
http://atapi.codeplex.com/
Managed .NET library for interacting with the Microsoft Telephony API (TAPI) 2.x. This library is for creating clients that consume telephony services on Windows XP or better.
WombatDialer does something like that for the Asterisk platform and has powerful APIs - see http://www.wombatdialer.com/manuals/WD_UserManual-chunked/ar01s08.html
It manages the call flow internally (scheduling, error conditions) and sends HTTP notifications of events.
Related
I have a 64 bit cocoa project that needs to use a 32-bit rendering library, which I cannot port to 64-bit.
I decided to separate it to a rendering service, which will be compiled in 32-bit and will provide an interface for the library, and the main project, which will be compiled in 64-bit and will access the rendering service.
I am wondering what is the best way to do the interprocess communication. I am looking for a solution that will provide fast communication and easy api.
It seems that XPC (and specifically, NSXPCConnection) is the recommended solution nowadays. However, I'm not sure - is it implemented for 32-bit applications?
In addition, I need to pass a fairly large quantity of data (max ~5MB), and so I worry about the performance and speed of the XPC. Is shared memory mapping is possible/recommended in this situation? can it work in conjunction with xpc?
For 32-to-64-bit APIs, Apple does use XPC services in their own apps, like Pages, to migrate old data to a more recent API.
Although I have yet to get it to work using NSXPCConnection, and Apple's own apps use the functions found in xpc/xpc.h.
I would like to call MQL4 or MQL5 function from my own imported DLL in Metatrader.
Is it possible?
Forest,
As far as i have experienced during the past 2 years working with MetaTrader, there is no real way to call MQL functions from an external DLL. But there are some custom built APIs that closely resemble to what you want to achieve:
MT4 API
MetaTraderâ„¢ Java / .Net API
These APIs do somewhat allow you to use MQL functionality out-of-the-box
Principle
After several hundred man*years in the FX domain, there is another approach to orchestrate a smooth and elegant MT4 Terminal co-operation with other processes than to try to push water up the hill or than to pay USD500+ for a kit, that will stop working right upon the next shock once Build 524-> Build 562->Build 586->Build 600->Build 609->Build 624->... moves again
A non-existent toy
Yes, MT4 architecture does not expose it's own interface to allow self to be "disturbed" by an undeterministic obligation to handle external low-level calls via DLL et al.
How to fix it
Nevertheless, it is possible to reverse the architecture and make MT4 Terminal act as a lightweight thin-Client, operating a smart messaging library, trough which the MT4 functions are being exposed for a remote call ( RPC ).
Example
This way a Python Node may collect MT4 data for numerical processing,
same way a PHP Node may in parallel handle remote-syslog-s,
same way a C++ Node may integrate another task,
same way another Python Node may act as a CLI terminal interface with a Custom-specific scripting-syntax language to command MetaTrader-side activities via command-line / stdio
simply -- whatever your application infrastructure needs can be done this way
( One may even improve a poor real-time features of the native MT4 threads to gain a much better soft-real-time predictability and a low-latency massively parallel architecture .. and still be on a safer-side, protected from being torpedoed by any next "new"-MQL4 )
nota bene: just to imagine the invisible threat, the headbang collision in "new"-MQL4.56789 is, besides others, that string, while being syntax-proposed as string, is not in fact a string but a struct and all your previous DLL-related work simply has to be re-worked and wrapped-around to emulate a string-as-struct or a new DLL-interface has to be designed for cases, which return a value in a buffered ArrayOfBYTEs, which MQL4.56789 side can receive and process, but which it cannot free on it's own and memory leaks.
If it's acceptable for your DLL to be a .NET DLL, then you could try
this MT4 .NET integration library called NQuotes.
With this library it's possible to access any MQL4 function from your DLL.
I wrote an application in a JS-based framework called Titanium. This framework doesn't have some functions, so I'm bundling autohotkeys, and using STDIN/STDOUT to connect the two. Autohotkeys has a cool function DllCall which allows to interconect with the operating system and should help me close the gap between the JS-based framework and the missing functionality.
To give you an example, Titanium allows me to bind to a specific port. But if I bind to 0 and let the OS pick a free port (as it should), it will work, but there's no way to tell which port it actually bound to.
Now since I come from web applications, DLLs are new to me; so I have a few questions:
Is there like a big doc with all the DLLs and all their methods?
How do I know if some methods are dependent on some services? I mean I've heard some rely on RPCs, COM, COM+, WMIs, etc. which a user can turn off and if it does, these methods won't work. Is there also a place where I can get more info on this?
Are there any off-the-shelf DLLs, with their methods, which I can trust that they will work 100% from XP up to 7?
Are there any access permissions I should know about? Are they documented.
If you also come from web programming, is there anything else I should be aware about?
Thank you very much.
You can find a (mostly) complete documentation of all Windows API functions (which reside in DLLs) either online on MSDN or offline using the documentation from the Windows SDK.
For example look at the documentation for SHGetSpecialFolderPath. There you can find various information, like the DLL (shell32.dll), any prerequisites (min. IE 4) and the platform availablity. (min. Windows 2000) Also security considerations are documented.
All API functions are documented more or less in this manner. A good starting point is the Windows Developer Reference. From there you can browse through the many API functions.
Basically the answer to every question is that you should search MSDN for the functions or APIs you are interested in and read the documentation there:
http://msdn.microsoft.com/en-us/library/ms123401.aspx
They document which operating systems the functions are available in so it should be easy to write something that works in Windows XP and up.
My question is very simple, and I want a clear answer with a simple example.
What's the main difference between API, Toolkit, Framework, and Library?
I prefer following:
An API is an abstract description of how to use an application. For example, an API may describe the function syntax (declaration) of a chat server. i.e. login, publish_message, subscribe_messages. And, it describes any protocols to use the application. i.e. must login before sending or recieving messages, or clients are dropped after 2 minutes if not sending or receiving messages.
A library is an implementation of an API, it containes the compiled code that implements the functions and protocols (maintains usage state).
A toolkit is a set of libraries (API) and services grouped together to provide the developer with a wider range of possible solutions. For example, the Globus Toolkit provides services (such as File transfering, Job Subission and Scheduling) that a devleoper can install and start on their servers. They also provide API's to build applications that may use the services deployed in an integrated fashion. For example, the developer may build a program that uses the Job Submission API to communicate with the Job Submission Service.
A Framework is a set of guidelines that prevents inappropriate use or developement. The developer must contruct their applications within the rules and boundaries of the framework. This is done by forcing the developer to extend the current framework to develope new software. by extending the framework, you force adhearence to the framework.
I'm not saying these are completely correct, but its worked ok for me so far!
This has always been my understanding, you will no doubt see differing opinions on the subject:
API (Application Programming Interface) - Allows you to use code in an already functional application in a stand-alone fasion.
Framework - Code that gives you base classes and interfaces for a certain task/application type, usually in the form of a design pattern. (Though not always)
Library - Related code that can be swapped in and out at will to accomplish tasks at a class level
Toolkit - Related code that can be used to accomplish tasks at a component level.
Those terms sometimes are misinterchanged.
Similar posts, read:
What is the major difference between a framework and a toolkit?
Framework vs. Toolkit vs. Library
I prefer to call a library as an alias of module or namespace. Toolkit and A.P.I. is usually a set of libraries for a common task. Altought, A.P.I. is more used for Procedural Programming than Object Oriented Programming.
OK, this is basically just about any non-default OS API running on all different OS. But for my example let´s consider platform Windows, API SDL (Simple DirectMedia Layer).
Actually this question came to my mind when I was reading about SDL. Originally, I thought that on Windows (and basically any other OS) you must use OS API to make certain actions, like writing to screen, creating window and so on, because that API knows what kernel calls and system subroutines calls it has to do. But when I read about SDL, I surprised me, because, you cannot make computer to do anything more than OS can, since you cannot access HW directly, only thru OS API, from Console allocation to DirectX.
So, my question actually is, how does this not-default-OS APIs work? Do they use (wrap) original system API (like MFC wraps win32 api)? Or, do they actually have direct access to Windows kernel? Or is there any third, way in between?
Indeed, SDL is a wrapper for OS-specific calls, although with many simplifications and convenience functions. On Windows, SDL uses DirectX.