Adobe AIR custom chrome L-shape - air

I want to create an Adobe AIR application that is L-shaped so that another application can fit in the open area of the screen. In other words, I would like an AIR app to surround another application on 2 sides (left and bottom). Is this possible? And if I do this, will the AIR app cover the other application with a transparency?

The empty space will allow another application to reside there without having a layer over it

To have a transparent background:
http://www.adobe.com/devnet/air/flex/quickstart/creating_transparent_window.html
Adapt you descriptor file, then make 2 canvas elements with a backgroundColor and backgroundAlpha (which form you L-shape).
If the Air App covers the other application with a transparent layer: try building the Air App first and then the application that has to reside "in" it.

Related

Xcode added Default-568#2x.png

About a week ago xcode showed me some error and when I clicked to solve the problem, xcode added this picture:
My questions are: What is it good for? Why do I need it?
Thank you.
Yes you must include one.
From Apple's Interface Guidelines
To enhance the user’s experience at app launch, you must provide at least one launch image. A launch image looks very similar to the first screen your app displays. iOS displays this image instantly when the user starts your app and until the app is fully ready to use. As soon as your app is ready for use, your app displays its first screen, replacing the launch placeholder image.
Without this default image (or a LaunchScreen storyboard), your app would not take all the available screen space on iPhones with 4" displays (iPhone 5, 5s, SE). This is the default image that those iPhones would use.
Of course you can (should!) change it with the one you designed.
Runtime, leading to the top and bottom of applications were empty out a lot , because the application is based on a 320x480 size to run.

How do I position in mono for android?

Hello i am new to Mono for android. I am trying to make a Calculator, in a normal windows forms application.
I can Drag a button or textbox to any position I want but how does that work in Mono for android, I want the buttons next to each other not only downwards. If I place buttons under eachother that go out of the framework I dont want that either..
I am not English il hope you will understand.
please help.
Android "supports", but has deprecated and doesn't endorse, pixel-perfect layout. Unfortunately the Windows Forms-style of dragging and dropping controls onto a design surface at specific pixel locations requires pixel perfect layout, so you can see the mismatch here.
For a Calculator, what you would instead want to do use a Table Layout or some other "resizable" container, so that your Activity can support the variety of device sizes that Android covers.

Metro-style apps UI types

Does Metro-style apps UI only support either Fullscreen or tile-based environment?
Is there any other window styles?
"Metro" or Windows Store applications support several orientations and layout states. Depending on the resolution of your device, Filled and Snapped may or may not be available (1366 x 768 or greater resolution is required).
Within an application you can also use flyouts (such as provided by the Callisto library for XAML applications and included 'natively' for JavaScript).
Tiles are not really an application 'style.' Every Windows Store application can have a tile on the Start Screen, and it's part of your application's manifest to determine the appearance (though the user has ultimate control over the size and whether he/she wants the tile on the Start Screen at all). Additionally, through the use of notifications you can reflect additional information via the tile, but again you can't rely on the tile actually being there even if your application is installed.

Are Metro-style applications necessarily full screen?

Are we only going to be able to create full screen Metro-style applications?
Yes:
Metro style apps are full screen apps tailored to your users' needs, tailored to the device they run on, tailored for touch interaction, and tailored to the Windows user interface.
Otherwise, as John Gardner points out, your app would not be a Metro-style app: if it exists on the desktop, it is by definition a desktop app.
But that's kindof the point of Metro.
You don't always have fullscreen either, because depending on screen size, you can have 2 applications visible.
If you want to use the desktop, you fall back into the standard windows desktop and use standard desktop applicatoins.
Yes but you can re-size your app by using Snap Feature.
I don't know exactly what are your requirements but better look at this and this video

In a Silverlight 4 (OOB) app can you move the main window in code

In a Silverlight 4 out of browser app (oob) is there any way to programatically move the main window after the application start-up event.
The reason / Use case: A user selects an option on a silverlight desktop gadget app, the apps window grows to accomodate extra details. If the app started very near the right of the screen the details are obscured/ fall off the edge of the screen and the user needs to drag the window to the left. When the window returns to its smaller state it is now positioned to far left so the user needs to drag the window right again. It would be convention for the app to move itself back and forth automatically to accomodate the details.
Thanks.
Avida - yes you can move the MainWindow using Top/Left properties as long as WindowsStartupPosition is Manual
I will leave the answer below to show my shame... sorry I did not read the question properly.
If you mean the position within the web page, yes you can.
Silverlight can execute Javascript on the hosting page to change attributes (including the size or position of the Silverlight plugin itself).
I have used this feature to resize a Silverlight 3 application to fit its content, enabling use of the browser scrollbars to move down a large app (not needed nowadays with full mousewheel support, but the principle is the same).