How to know a video source (webcam) is available or not without creating capture window? - webcam

It is quite tricky because I wanna to take the result as a sign for later process. If a window flashes, it would be weird to user.

(This is not an answer, just refreshing the question and adding some details:)
Suppose you need to open a video capture driver (webcam) with code like this (delphi, but easy understandable):
result:= SendMessage(hCapWnd, WM_CAP_DRIVER_CONNECT, FDriverNo, 0);
It works fine, except when camera/webcam is busy (opened by another application, for example moviemaker). Then the capture driver suddenly shows a "select video source" window that blocks your application (but not moviemaker, which keeps recording). SendMessage function becomes modal and will not return until undesired window is closed.
Is there a way to detect if a capture driver is busy with another application before connecting to it?
Thanks

This function return number of available webcams and scanners on your mashine(с++).
int GetNumCam()
{
int MemberIndex = 0;
HDEVINFO dev;
SP_DEVINFO_DATA DeviceInfoData;
DeviceInfoData.cbSize = sizeof(DeviceInfoData);
dev = SetupDiGetClassDevsA(&GUID_DEVINTERFACE_IMAGE, NULL,NULL,DIGCF_PRESENT);
if (dev == NULL)
{
MessageBoxA(0,"it is null..","vse propalo",0);
return -1;
}
else
{
while(SetupDiEnumDeviceInfo(dev,MemberIndex, &DeviceInfoData))
{
MemberIndex++;
}
}
return MemberIndex;
}

I wonder if sending a broadcast message could do. I mean, suppose you send a VFW info request message to all windows in system. Then, all windows actually doing VFW processing will answer their status info and you will know which of them are doing video processing; some kind of shouting "anybody here...?"
But it looks like brute force, or even hacking. May be I'll test it... may be not. I am sure there must be a smarter way to know if a video capture driver is busy with another application.
(btw... anybody here?)

I was afraid it would happen.
First I enumerated all opened windows in system, then executed this instruction for each HWND, which just asks for driver information (pascal syntax):
SendMessage(h, WM_CAP_DRIVER_GET_NAME, length(driver)*sizeof(char), LPARAM(PChar(driver))
According to Msdn help, WM_CAP_DRIVER_GET_NAME results are:
"Returns TRUE if successful or FALSE if the capture window is not connected to a capture driver"
(Bold is mine). So it appears a good way to know:
1-If the window is capturing. So it is applyable to ALL windows, don't matter if they are capturing or not.
2-And if so, it tells you which driver is using.
However, after first test round, the results were:
- Task Manager (it was running) crashed and closed
- Explorer crashed and closed (reopened again automatically)
- Belkin Wireless monitor (my pc's WiFi driver) crashed and closed
- Eset Nod32 antivirus crashed, did not closed
The first conclussion can be that this is a bad way to locate which applications are capturing video in a system. But I must ensure to dismiss the possibility of a bug.
I'll keep reporting.

This is not a good solution my any means but I found out that if you disable and enable the camera in device manager immediately before sending the WM_CAP_DRIVER_CONNECT message then for some reason the video source window does not appear and the function returns and works OK.
So for a script I was working on I had to download devcon.exe and I put "devcon disable *PID_3450*MI_00*" and "devcon enable *PID_3450*MI_00*" immediately before my WM_CAP_DRIVER_CONNECT and it seems to work consistently. Unfortunately you need to run as administrator to be able to disable/enable devices. Again not a proper fix by any means...
(Hardware ID of my cam is USB\VID_0AC8&PID_3450&MI_00)

Related

How to detect private browsing in iOS 11 Mobile Safari or MacOS High Sierra Safari?

On the new iOS 11 Safari and MacOS High Sierra Safari, that trick of seeing if window.localStorage.setItem('test', 1); (see https://stackoverflow.com/a/17741714/1330341) throws an error no longer works, because it no longer throws an error, and it also properly sets the localStorage item. Has anyone figured out any other way to check for private browsing mode in the new versions of Safari?
Haven't actually tried it, but from reading Apple's document:
https://support.apple.com/kb/ph21413?locale=en_US
It lists various characteristics of private mode browsing (~snip):
When you use a Private Browsing window:
Each tab in the window is isolated from the others, so websites you
view in one tab can’t track your browsing in other tabs.
Safari doesn’t remember the webpages you visit or your AutoFill
information.
Safari doesn’t store your open webpages in iCloud, so they aren’t
shown when you view all your open tabs from other devices.
Your recent searches aren’t included in the results list when you use
the Smart Search field.
Items you download aren’t included in the downloads list. (The items
do remain on your computer.)
If you use Handoff, Private Browsing windows are not passed to your
iOS devices or other Mac computers.
Safari doesn’t remember changes to your cookies or other website
data. Safari also asks websites and others who provide those sites
with content (including advertisers) not to keep track of your
browsing, although it is up to the websites to honor this request.
Plug-ins that support Private Browsing stop storing cookies and other
tracking information.
From the above, in particular I found interesting that Safari specifically asks websites to "not track" the browsing. This could potentially be a mechanism to look for, to determine if using private browsing.
See this answer for an example:
Implementing Do not track in asp.net mvc
Again, haven't tested and unsure if it will work, but if not the list provides other potential options. HTH.
I find a solution here:
https://gist.github.com/cou929/7973956#gistcomment-2272103
var isPrivate = false;
try {
window.openDatabase(null, null, null, null);
} catch (_) {
isPrivate = true;
}
alert((isPrivate ? 'You\'re' : 'You aren\'t') + ' in private browsing mode');
Hope it helps :)
Quote from apple's website. https://support.apple.com/kb/ph21413?locale=en_US
Websites can’t modify information stored on your device, so services
normally available at such sites may work differently until you turn
off Private Browsing
So, store a test variable, change its value, then read the test variable.
If you get an exception, are unable to find the variable, the value didn't change or you get a null/undefined value back, they are most likely in private mode.
Alternatively, in private browsing, you have no stored search history accessible. So, redirect to a new page in your site on startup and then test if you have any previous history. If not and the fact that you are getting a Do Not Track most likely means your in private mode on safari.
Please note that I have not tested this. This is based off the information provided by Apple in the above link.
Thing that I realized is Safari throws a "Quota Exceeded" error in the Private mode. So here is what I did!
isPrivateMode: function () {
if (localStorage.length === 0) {
try {
localStorage.setItem('isLocalStorageAvaialble', 'That is being tested!');
localStorage.removeItem('isLocalStorageAvaialble');
return false;
} catch (e) {
return true;
}
}
}
Checking the length of localStorage is important for the fact that, if you are trying this method on a browser that supports localStorage, but is full, you still will get the "Quota Exceeded" error.
In private mode, the length of localStorage is always 0.
Hope this helps!

Controlling level and focus of windows other apps with CGPrivate functions

Question
How to use these private functions on other windows? It would be nice to have this knowledge back in the wild. I am specifically trying to get CGSOrderWindow and CGSSetWindowLevel to work.
I was trying in the direction of:
temporarily register as the dock and then register the dock as the dock again immediately afterwards
or
code injection into the Dock process per this comment:
Also, the author of the above project seems determined to make all core functionality available as a framework. It seems to be implemented as code injection into the Dock process.
Reason I know this is possible
I have been doing work on trying to setLevel on window of another app, and focus window of another app if focused. I am posting this again with the info I learned because from my searching online, I know this was done in the past, its just the knowledge is not publicly out there anymore. The sourceforge pages are no longer there. So I was wondering if you could help me make this information public again.
This is the topic I read that gave me this information - http://cocoadev.com/HowtoControlOtherAppsWindows
Here you see comments like:
You cannot control an another app's windows from a user-level process, unfortunately.
SlavaKarpenko
You can, Slava, you just need to register as the Dock. It might be possible to temporarily register as the dock and then register the dock as the dock again immediately afterwards, not sure. I think the call you'd be wanting to investigate as CoreDockRegisterDockOwner in HIServices.framework.
FinlayDobbie
You could also use APE or similar to do control the windows, or (as mentioned above) register as the Dock (look for the private APIs with Universal Connection in their name). Has anyone found a polite way of getting the Dock to give up its universal connection? The only way I can find is to force quit the Dock and grab the universal connection when it's not looking (which prevents the dock reloading).
SamTaylor
There's an open source project up on sourceforge.net that looks much more like the window managers I've used on Unix boxes than Space.app (or Space.dock): http://wsmanager.sourceforge.net/
SteveCook
Verifying things work
This is what I learned, from the sources at bottom of this post, we see all these functions work with CGWindowIds, so how do I get that, this is how:
Get all windows with CGWindowListCopyWindowInfo. Then access each element from that array with CFArrayGetValueAtIndex and then get the CGWindowId with objectForKey:, kCGWindowNumber, and then integerValue.
Now if I try to focus or set level of a window that is OWNED by the app running the code, it works fantastic. For instance:
MY_TARGET_CGWINDOW_ID = 179;
rez_CGError = CGSOrderWindow(_CGSDefaultConnection, MY_TARGET_CGWINDOW_ID, kCGSOrderAbove, 0);
Will focus it, rez_CGError is 0. Even if the window is minimized, it is unminimized, without animation, and shown.
Now however, if I try this on a window of a different app we get some errors:
MY_TARGET_CGWINDOW_ID_of_other_app = 40;
rez_CGError = CGSOrderWindow(_CGSDefaultConnection, MY_TARGET_CGWINDOW_ID_of_other_app, kCGSOrderAbove, 0);
This fails and rez_CGError is 1000, which I suspect means "cid (CGSConnection) used does not have permission to modify target window". The same happens if I first do [app activateWithOptions: (NSApplicationActivateIgnoringOtherApps | NSApplicationActivateAllWindows)] before making the call above.
So I first get the cid of that owning window like this:
var rez_CGError = CGSGetWindowOwner(_CGSDefaultConnection, MY_TARGET_CGWINDOW_ID_of_other_app, &ownerCid);
This works good and I get ownerCid is set to a value. Then I do the focus command with this new connection:
rez_CGError = CGSOrderWindow(ownerCid, MY_TARGET_CGWINDOW_ID_of_other_app, kCGSOrderAbove, 0);
However this gives rez_CGError of 268435459, which I suspect means "current app does not have permission to use this ConnectionId (cid)". (Same happens if I call activateWithOptions first.
My Sources for the Private Functions
Here is the sources for some private functions I found - https://code.google.com/p/undocumented-goodness/source/browse/trunk/CoreGraphics/CGSPrivate.h
This one source here contains a function that is not in the above link - CGSGetConnectionIDForPSN - i test it and it exists - from - https://github.com/mnutt/libqxt/blob/767498816dfa1742a6f3aee787281745afec11b8/src/gui/qxtwindowsystem_mac.h#L80

Xcode 7 (iOS 9) Communications error: <OS_xpc_error: <error: 0x10a1abb40>

Can any one help me to figure out the following error I get when I run my application?
Communications error: <OS_xpc_error: <error: 0x10a1abb40> { count = 1,
contents = "XPCErrorDescription" => <string: 0x10a1abef0> { length =
22, contents = "Connection interrupted" } }>
If you are running your app in iOS simulator it uses XPC Services API for interprocess communication and any breakpoint or other interruptions can cause such an error.
You can refer to this Apple Doc
In the section Handling Errors
Interruption handler—called when the process on the other end of the connection has crashed or has otherwise closed its connection.
The debugging of app on device should not have such problems.
I had the same problem when running my app and keyboard extension (I'm building a custom keyboard). Since you do not provide enough information we don't know when this happens to you exactly.. so I'll leave this here in case you are working in an extension too, if not.. hope this will be useful to someone else.
Open the info.plist from your Keyboard Target.
Set Value "Yes" for key "RequestsOpenAccess"
Run your App on device
Go To Settings, General, Keyboard, Keyboards
Select your keyboard
Change "Allow Full Access" to True.
Please pay attention how often you are accessing to the Database.
I also have the same problem. I am working with chat using Firebase. So in my case I made a mistake when I too often get/put data from/into DB.

CAsyncSocketEx + console application ?

I have console applicaiotn that currently uses CAsyncSocket.
I need to implement SSL so after some searching I found this project: http://www.codeproject.com/Articles/3915/CAsyncSslSocketLayer-SSL-layer-class-for-CAsyncSoc
For some reason same simple code that works fine on GUI code does not work in console app.
Has anyone exp. with CAsyncSslSocketLayer ?
Thanks.
CAsyncSocketEx uses a window as a sort of cheap thread to handle the event notifications that come from select(). Unfortunately, if you don't have a message loop, then the window which it creates will not receive these events.
http://support.microsoft.com/kb/90975
This article explains that a call to CreateWindow() needs to be called from a thread which has a message loop. And if you don't, then anything sent via PostMessage() won't get there.
I've recently started to tinker with this -- I want to remove the annoying hidden window and replace it with a normal thread. Their code relies on WSAAsyncSelect() in order to receive socket events... to a window. Yuk!
It's been a while since I had the same problem, but if I remember correctly, to use CAsyncSocket in a console app you need to add something like DECLARE_CONSOLEAPP (first two links shown below) to your console app. This should give your console a message pump to generate the socket notifications (OnReceive, etc.) GUI apps have these pumps but console apps don't, generally. The third (msdn) link below might also apply, it has more info and a different way.
If these still don't work, you should put breakpoints in your socket code and make sure your socket isn't instantiated in a thread or callback other than the main console app (the one that now has the message pump).
I think googling around for 'CAsyncSocket WinApp' or 'CAsyncSocket console app' would show more.
http://www.codeguru.com/cpp/misc/misc/consoleapps/article.php/c243/Console-app-using-MFC.htm
http://troels.knakkergaard.dk/code.htm
http://social.msdn.microsoft.com/forums/en-US/vcgeneral/thread/a6f1b72a-21d8-4046-a3dc-d7d29ece2ef6

Check if display is at sleep or receive sleep notifications

I have an application utility which becomes useless when there's no user. So, in order to save resources, I'd like it to know when/whether display is at sleep.
There's a dedicated article about wake/sleep notifications by apple, but it deals only with computer sleep and not display sleep.
Is there a way for application to 'hibernate' when display is at sleep?
Thank you
The DisplayWrangler service sends notifications for when the display will power off:
// Doesn't include error checking - just a quick example
io_service_t displayWrangler;
IONotificationPortRef notificationPort;
io_object_t notification;
displayWrangler = IOServiceGetMatchingService(kIOMasterPortDefault, IOServiceNameMatching("IODisplayWrangler");
notificationPort = IONotificationPortCreate(kIOMasterPortDefault);
IOServiceAddInterestNotification(notificationPort, displayWrangler, kIOGeneralInterest, displayPowerNotificationsCallback, NULL, &notification);
CFRunLoopAddSource (CFRunLoopGetCurrent(), IONotificationPortGetRunLoopSource(notificationPort), kCFRunLoopDefaultMode);
IOObjectRelease (displayWrangler);
Then the callback looks something like this:
void displayPowerNotificationsCallback(void *refcon, io_service_t service, natural_t messageType, void *messageArgument)
{
switch (messageType) {
case kIOMessageDeviceWillPowerOff :
// This is called twice - once for display dim event, then once
// for display power off
break;
case kIOMessageDeviceHasPoweredOn :
// Display powering back on
break;
}
}
This is response to a question asked a while ago - but I thought it would be useful to add my answer.
NSWorkspace has a couple of notifications for when displays wake and sleep: NSWorkspaceScreensDidSleepNotification and NSWorkspaceScreensDidWakeNotification
Since I couldn´t find any call issued by the display falling to sleep (maybe the screensaver does that? It´s very likely to kick in before the system falls to sleep), I´d suggest detecting the idle time manually and then comparing it to the display sleep settings.
This article covers how to get the idle time from IOKit and you should be able to easily get the current sleep settings, e.g. with "pmset -g | grep sleep".
Two minutes after posting the above, I discovered an open source command line tool that will probably help you a lot getting there: SleepWatcher seems to be able to do just what you asked for.