Surefire way of determining the codec of a media file - wrapper

I'm looking for a surefire way of determining the codec used in an audio or video file. The two things I am currently using are the file extension (obvious), and the mime type as determined by running `file -ib' on the file.
This doesn't seem to get me all the way there: loads of formats are `wrapper' formats that hide the exact codec used within -- for example, '.ogg' files can internally use the Vorbis, Speex, or FLAC codecs. Their MIME type is also usually hidden under 'application/ogg' or similar.
The `file' program is apparently able to tell me which codec is used, but it returns this as human-readable prose:
kb.ogg: Ogg data, Vorbis audio, stereo, 44100 Hz, ~0 bps
and as such it is dodgy to use programmatically.
What I'm essentially asking is: is there a script out there (any language) that can wade through these wrapper formats and tell me what the meat of the file is made of?

ffmpeg includes a library called libavformat that can open and demux pretty much any media format. Obviously that's more than you actually need, but I don't think you can find anything else that's quite as complete. I've used it myself with great success. Take a look at this article for an introduction. There's also bindings for these libraries for some common scripting languages, such as python.
(If you don't want to build something using the library, you can probably use the regular ffmpeg binary.)

You can always use your own magic file, copied and modified from the pre-installed magic file, and change the return string so that it can be easily parsed by your program.
See:
http://linux.die.net/man/1/file
http://linux.die.net/man/5/magic

Related

How to inject data in a .bin file in a post compilation script?

Purpose
I want my build system to produce one binary file that includes:
The bootloader
The application binary
The application header (for the bootloader)
Here's a small overview of the memory layout (nothing out of the ordinary here)
The build system already concatenates the bootloader and the application in a post-compilation script.
In other words, only the header is missing.
Problem
What's the best way to generate and inject the application header in the memory?
Possible solutions
Create a .bin file just for the header and use cat to inject it in my final binary
Use linker file to hardcode the header (is this possible?)
Use a script to read the final binary and hardcode the header
Other?
What is the best solution for injecting data in memory in a post compilation script?
SRecord is a great tool for doing all kinds of manipulation on binary and other file types used for embedded code images.
In this case, given a binary bootheader.bin to insert at offset 0x8000 in image.bin:
srec_cat bootheader.bin −binary −offset 0x8000 −o image.bin
The tool is somewhat arcane, but the documentaton includes numerous examples covering various common tasks.

embed identification in file and resistance to detection

Say I'm distributing a file that I want to be secret, and I assign each person that I give the file a unique id.
How can I embed this id in the file so that I can determine who leaks my file?
Some file formats have a section in which I can put information that won't render the file corrupt. But this is easily detectable by looking at the specific section, or by changing the information.
I would guess that any solution is identifiable by byte comparison, but I was wondering if there exists solutions that embed the id in a part that if changed, renders the file corrupt. (I would guess this would be file format specific, but this question is to learn about techniques, so I'd gladly read about specific cases.)
Thanks!
For image files and Unicode text you may use Steganography.
For audio files there are special watermarking algorithms that add noise not heard by humans.
You may use metadata to add watermarks, but they can be easily removed by end user.
See at what is currently possible in this SO question: Good library for Digital watermarking

Normalize Audio File obj-c

Is there a library function to normalize a sound file? I have searched around but could not find any.
I would like to be able to normalize a sound file and setting that into the sound file so it only needs to be done once rather than on the fly.
Can this be done with Core-Audio?
Yes it can be done, but not with a single function call.
The functionality you want is not in fact CoreAudio, but rather in ExtendedAudioFile.h - part of the AudioToolbox framework. This is available for both iOS and MacOSX. I can attest for this being rather hard to find.
Functions of interest in this header are ExtAudioFileOpenURL(), ExtAudioFileRead() and ExtAudioFileWrite().
In outline what you do:
Use ExtAudioFileOpenURL() to open the input file
Use ExtAudioFileGetProperty() with propertyId kExtAudioFileProperty_FileDataFormat to obtain an AudioStreamBasicDescription describing the file.
Possibly set the ASBD to get the format you want. AudioToolBox on MacOSX seems rather more amenable to this than on iOS.
Calculate an allocate a buffer large enough to hold the entire audio file
Read the entire file with ExtAudioFileRead() - NB: this call might not read it all in one go - operating in much the same was as POSIX read()
Perform normalisation
Use ExtAudioFileCreateWithURL() to create the output file
Use ExtAudioFileWrite() to write the normalised samples out.
Dispose of both audio files.
The documentation links to several example projects that can act as donors of working code. You'll find doing normalisation much easier with the samples as floats, but in iOS, I could never get the conversion to work automatically, so you might have to format convert yourself.

How to open PDF and read it?

how can I open a PDF file and read some of it's contents with Python (this language is preferred, however Ruby, Perl or PHP are fine too) (in case it is recognized (not just an image)) or report that it's impossible without OCR? TIA
Update: thanks for the solutions, I'm sure some of them will suit me fine.
#RichH, I have a pdf file, and don't know whether it is image- or text-based. I'm looking for a tool to help me find that out and in case it's text-based extract some of it's contents.
For Perl, check out these modules:
PDF::API2
CAM::PDF
Parsing PDF and making something useful out of it is hard as the format is focused on keeping the layout so text can be stored in a way that each letter is positioned individually, depending on the font the text might also be stored as graphic.
libraries to read PDFs I know include the Zend Framework which has a PDF component which includes a PDF parser which can be used from PHP and gives more or less usaable results and the commercial PDFlib which offers quite usable results and offers binding to different languages.

uploading a compiled program to a C51 microcontroller

I'm trying to upload a compiled program to a microcontroller.. well my problem is not in programming or uploading things.. my problem is what to upload u.u
The program is in C and was compiled with SDCC.
The mcu is an AT89S8252 by ATMEL.
I built a simple parallel port programmer following MCU protocols for serial programming as stated in its datasheet.
So far so good.. but.. what shoud I upload to the mcu??
when compiling, SDCC generates a lot of text reports.. and then an .ihx.. I suspect I should not upload this file directly but post-process it in some way to get the actual raw bytes to upload??
any help will be highly appreciated =)
Is the .ihx file an Intel hex format file by any chance ? If it is you don't have too much more work to do before you can put your programmer to work. Intel hex format is just a specialized text format. Google Intel hex format to find what it looks like. There's a page on Wikipedia for example. Compare that to your .ihx file. If you get a match you should be able to find something to convert it to a raw binary format, ready to push down to your MCU. If you can't, you should be able to write something to do the job in an hour or so, it's very simple. I could possibly email you a tool I have written previously if you are really stuck. Good luck.
Your .ihx file is an Intel hex file I reckon. That, or the similar Motorola S-record format, is usually a good format for programmer software to read. Those formats contain the data to program, as well as the address that the data should be written to. It is more useful than a binary file, which contains no address information.
What software are you using to drive the parallel programmer, and does it accept Intel hex format or Motorola S-record files? Or, do you mean you're writing your own?
You can open an Intel hex file in a text editor and make some sense of its contents. There are many references that explain the format. E.g. Intel HEX in Wikipedia.