NHibernate component mapping - Null Component - nhibernate

I have a mapped entity, Matter, that has a mapped component, Injury.
The only property on the Injury is DateOfInjury which is a nullable datetime.
When I retrieve the Matter, if the DateOfInjury is null, the component is null.
Thus something like this matter.Injury.DateOfInjury will throw.
Could someone explain if I am doing something obvious to cause this behaviour?
I would have expected that the Injury component gets initialized by nHibernate as an object and that the DateOfinjury property is null.
This would be more flexible i would think?

I think that's the default behavior for a component mapping. The NHibernate docs for component say that if all elements of the component are null, the component itself will just be null.
If you only have a single property in the component, it might make sense to just map it as a nullable DateTime property on the Matter class.

I also ran into the same problem of expecting NHibernate to initialize my component even if all its members are null in the DB. My motivation behind this implementation was to move as much logic concerning my component into the component, not having to deal with it being null or not.
Thanks to this post my search for an explanation why my unit tests were failing for all null values inside the component was short. I fixed this piece in the puzzle by extending the auto-property of my component class ArrivalDay and assigning a fresh instance myself when null is assigned:
private ArrivalDay _arrivalDay;
public ArrivalDay ArrivalDay
{
get { return _arrivalDay; }
set { _arrivalDay = value ?? new ArrivalDay(); }
}
This works like a charm and means very little overhead on the containing class.

I've resolved this by adding this property to my component class
public virtual bool _LoadAlways { get { return true; } set { } }

https://stackoverflow.com/a/11187173/206297 didn't work for me, but building on it:
public class Injury
{
// ...
private bool dummyFieldToLoadEmptyComponent { get; set; }
}
public class MatterMap : ClassMap<Matter>
{
// ...
Component(x => x.Injury, m =>
{
// ...
m.Map(Reveal.Member<Injury>("dummyFieldToLoadEmptyComponent")).Formula("1=1").ReadOnly();
});
}
The Reveal.Member bit is just to map a private field in Fluent NHibernate. We want the field private because we don't want that property exposed as part of our public interface to the component. See https://github.com/jagregory/fluent-nhibernate/wiki/Mapping-private-properties. If you don't mind having it public, you could use the less verbose mapping of:
m.Map(x => x.DummyFieldToLoadEmptyComponent).Formula("1=1").ReadOnly();
The Formula part is because we don't actually want a column in our DB for this. NHibernate will execute that formula when loading the component, and it'll always evaluate to true. I chose 1=1 as I would imagine that's reasonably cross-DB.
Undoubtedly a hack, but seems to work so far for loading empty components and hasn't caused any errors when persisting. Use with discretion though.

This is a technically workable solution. I have tested it with persistance and havent produced transient related issues.
protected internal virtual Injury NullableInjury {get;set;}
public virtual Injury Injury
{
get{return NullableInjury ?? (NullableInjury = new Injury());
}
In Nhibernate map your component to the NullableInjury.
This solution allows you to persist without the transient issue reported in #Oliver solution.

Related

Computed properties in a PageModel

I have a subclass of PageModel that looks like this:
public class DetailsModel : PageModel
{
...
public IList<Comment> Comments { get; set; }
...
public async Task<IActionResult> OnGetAsync(int? id)
{
Comments = await _context.Comment.Where(comment => comment.LinkId == id).ToListAsync();
...
}
...
}
Moving the code to the property definition
Instead of computing the property value inside OnGetAsync, I had considered having the computation code be at the property definition site:
public IList<Comment> Comments
{
get
{
return _context.Comment.Where(comment => comment.LinkId == Link.Id).ToList();
}
}
One downside there is that the code is no longer async.
The code runs each time the property is called (which may or may not be desired).
Putting the code in a method
Finally, I can put the code in a method instead of a property:
public async Task<IList<Comment>> Comments()
{
return await _context.Comment.Where(comment => comment.LinkId == Link.Id).ToListAsync();
}
Now it's async again. But we have a little syntactic overhead at the callsite:
await Comments()
I.e. we need to use await and the parens.
Question
I like the second approach as the code is kept close to the property definition. This is especially nice when there are many properties. (It seems awkward to have a long list of property definitions only to set them up later in OnGet.) But as mentioned, there are a couple of potential downsides.
What is the idiomatic and recommended way to do something like this?
If you consider the .NET guidelines for property design, there are some relevant bits:
AVOID throwing exceptions from property getters
and
Property getters should be simple operations and should not have any
preconditions. If a getter can throw an exception, it should probably
be redesigned to be a method.
Generally properties should be simple and performant, otherwise a method is a better choice. Using a method also gives you control over exactly when it is invoked, which is more difficult with properties that execute on access.
In this case, it would be ideal to keep any queries etc in the OnGetAsync where you and others expect to find it, and certainly to keep it on an async path.

jdto superclass boolean field binding incorrect value

public class Model {
}
public class SuperclassDTO {
private boolean funny = true;
public boolean isFunny() {
return funny;
}
public boolean setFunny(boolean f) {
this.funny = f;
}
}
public class SubclassDTO extends SuperclassDTO {
}
new SubclassDTO().isFunny() //returns true
SubclassDTO dto = binder.bindFromBusinessObject(SubclassDTO.class, new Model());
dto.isFunny(); //returns false!!!!
Isn't this weird? Model class does not have a "funny" field but somehow dto is bind with a wrong value. First I thought jDTO required "getFunny" convention, so it couldn't read the value and just set it "false" but changing the getter name to "getFunny" does not resolve the issue, plus I'm not allowed to modify SuperclassDTO. How can I bind the correct value?
Jdto version 1.4 by the way...
The behavior you're experiencing is a "side effect" of the convention over configuration approach. All the fields on the DTO are configured unless you mark them as transient, either by using the #DTOTransient annotation or the transient configuration on the XML file. If a configured field does not have a corresponding field on the source bean, it will be set with default values and that is the reason why you're experiencing this behavior.
You have some options to overcome this issue:
Add the #DTOTransient annotation to the DTO.
Since you're not able to modify the DTO, you could configure it through XML.
Use Binding lifecycle to Restore the value. By adding code on the subclass.
You might as well submit a bug report on the jDTO issue tracker on github.

Deserializing IEnumerable with private backing field in RavenDb

I've been modeling a domain for a couple of days now and not been thinking at all at persistance but instead focusing on domain logic. Now I'm ready to persist my domain objects, some of which contains IEnumerable of child entities. Using RavenDb, the persistance is 'easy', but when loading my objects back again, all of the IEnumerables are empty.
I've realized this is because they don't have any property setters at all, but instead uses a list as a backing field. The user of the domain aggregate root can add child entities through a public method and not directly on the collection.
private readonly List<VeryImportantPart> _veryImportantParts;
public IEnumerable<VeryImportantPart> VeryImportantParts { get { return _veryImportantParts; } }
And the method for adding, nothing fancy...
public void AddVeryImportantPart(VeryImportantPart part)
{
// some logic...
_veryImportantParts.Add(part);
}
I can fix this by adding a private/protected setter on all my IEnumerables with backing fields but it looks... well... not super sexy.
private List<VeryImportantPart> _veryImportantParts;
public IEnumerable<VeryImportantPart> VeryImportantParts
{
get { return _veryImportantParts; }
protected set { _veryImportantParts = value.ToList(); }
}
Now the RavenDb json serializer will populate my objects on load again, but I'm curious if there isn't a cleaner way of doing this?
I've been fiddeling with the JsonContractResolver but haven't found a solution yet...
I think I've found the root cause of this issue and it's probably due to the fact that many of my entities were created using:
protected MyClass(Guid id, string name, string description) : this()
{ .... }
public static MyClass Create(string name, string description)
{
return new MyClass(Guid.NewGuid(), name, description);
}
When deserializing, RavenDb/Json.net couldn't rebuild my entities in a proper way...
Changing to using a public constructor made all the difference.
Do you need to keep a private backing field? Often an automatic property will do.
public IList<VeryImportantPart> VeryImportantParts { get; protected set; }
When doing so, you may want to initialize your list in the constructor:
VeryImportantParts = new List<VeryImportantPart>();
This is optional, of course, but it allows you to create a new class and start adding to the list right away, before it is persisted. When Raven deserializes a class, it will use the setter to overwrite the default blank list, so this just helps with the first store.
You certainly won't be able to use a readonly field, as it couldn't be replaced during deserialization. It might be possible to write a contract resolver or converter that fills an existing list rather than creating a new one, but that seems like a rather complex solution.
Using an automatic property can add clarity to your code anyway - as it is less confusing whether to use the field or the property.

fluent nhibernate polymorphism. how to check for type of class

I have an Icon which has a Content (one to one) relationship.
public class Icon
{
public virtual Content Content {get; set;}
}
By default, it is lazy loaded which is what I want.
However, at some point in the code, I need to check what kind of Content is, Content being polymorphic, something like
if(icon.Content is TextContent)
{
...
}
Icon is part of another association and it is automatically obtained by the NHibernate, I do not get it manually.
What is the recommended way of checking for the actual type in this situation?
I can have a specific property like ContentType which will be an enum in order to identify the actual content type, but I am looking to know if there's a different way.
If you want to do that kind of check, you have to remove the proxy from the property.
There is a few ways to do it:
If you have access to the session call:
session.PersistenceContext.Unproxy(icon.Content);
Implement a virtual method (in a base class if possible) that forces the removal of the proxy by returning the instance with the proper type.
public virtual U As<U>() where U : YourType {
return this as U;
}
Disable the lazy initialization of the property.
This is very similar to another recent question.
To add to csanchez's list, a fourth method is to add a Self property to the Content base class that returns the un-proxied type:
public virtual void Self
{
get { return this; }
}
And a fifth method is to use 'lazy="no-proxy"` in the mapping as described on Ayende's blog.
Thanks for the suggestions but meanwhile I found an interesting solution, better I think.
Using the Visitor pattern, I can define an IconContent visitor and pass an Action to be executed to it.
For example, suppose there is a TextContent and an ImageContent, it will be something like this:
IconContentVisitor.Func(()=> { Console.WriteLine("this is TextContent"; }, ()=> { Console.WriteLine("this is ImageContent"));
Idea came from here: http://mookid.dk/oncode/archives/991

Do write-only properties have practical applications?

I don't know why I started thinking about this, but now I can't seem to stop.
In C# - and probably a lot of other languages, I remember that Delphi used to let you do this too - it's legal to write this syntax:
class WeirdClass
{
private void Hello(string name)
{
Console.WriteLine("Hello, {0}!", name);
}
public string Name
{
set { Hello(name); }
}
}
In other words, the property has a setter but no getter, it's write-only.
I guess I can't think of any reason why this should be illegal, but I've never actually seen it in the wild, and I've seen some pretty brilliant/horrifying code in the wild. It seems like a code smell; it seems like the compiler should be giving me a warning:
CS83417: Property 'Name' appears to be completely useless and stupid. Bad programmer! Consider replacing with a method.
But maybe I just haven't been doing this long enough, or have been working in too narrow a field to see any examples of the effective use of such a construct.
Are there real-life examples of write-only properties that either cannot be replaced by straight method calls or would become less intuitive?
My first reaction to this question was: "What about the java.util.Random#setSeed method?"
I think that write-only properties are useful in several scenarios. For example, when you don't want to expose the internal representation (encapsulation), while allowing to change the state of the object. java.util.Random is a very good example of such design.
Code Analysis (aka FxCop) does give you a diagnostic:
CA1044 : Microsoft.Design : Because
property 'WeirdClass.Name' is write-only,
either add a property getter with an
accessibility that is greater than or
equal to its setter or convert this
property into a method.
Write-only properties are actually quite useful, and I use them frequently. It's all about encapsulation -- restricting access to an object's components. You often need to provide one or more components to a class that it needs to use internally, but there's no reason to make them accessible to other classes. Doing so just makes your class more confusing ("do I use this getter or this method?"), and more likely that your class can be tampered with or have its real purpose bypassed.
See "Why getter and setter methods are evil" for an interesting discussion of this. I'm not quite as hardcore about it as the writer of the article, but I think it's a good thing to think about. I typically do use setters but rarely use getters.
I have code similar to the following in an XNA project. As you can see, Scale is write-only, it is useful and (reasonably) intuitive and a read property (get) would not make sense for it. Sure it could be replaced with a method, but I like the syntax.
public class MyGraphicalObject
{
public double ScaleX { get; set; }
public double ScaleY { get; set; }
public double ScaleZ { get; set; }
public double Scale { set { ScaleX = ScaleY = ScaleZ = value; } }
// more...
}
One use for a write-only property is to support setter dependency injection, which is typically used for optional parameters.
Let's say I had a class:
public class WhizbangService {
public WhizbangProvider Provider { set; private get; }
}
The WhizbangProvider is not intended to be accessed by the outside world. I'd never want to interact with service.Provider, it's too complex. I need a class like WhizbangService to act as a facade. Yet with the setter, I can do something like this:
service.Provider = new FireworksShow();
service.Start();
And the service starts a fireworks display. Or maybe you'd rather see a water and light show:
service.Stop();
service.Provider = new FountainDisplay(new StringOfLights(), 20, UnitOfTime.Seconds);
service.Start();
And so on....
This becomes especially useful if the property is defined in a base class. If you chose construction injection for this property, you'd need to write a constructor overload in any derived class.
public abstract class DisplayService {
public WhizbangProvider Provider { set; private get; }
}
public class WhizbangService : DisplayService { }
Here, the alternative with constructor injection is:
public abstract class DisplayService {
public WhizbangProvider Provider;
protected DisplayService(WhizbangProvider provider) {
Provider = provider ?? new DefaultProvider();
}
}
public class WhizbangService : DisplayService {
public WhizbangService(WhizbangProvider provider)
: base(provider)
{ }
}
This approach is messier in my opinion, because you need to some of the internal workings of the class, specifically, that if you pass null to the constructor, you'll get a reasonable default.
In MVP pattern it is common to write a property with a setter on the view (no need for a getter) - whenever the presenter sets it content the property will use that value to update some UI element.
See here for a small demonstration:
public partial class ShowMeTheTime : Page, ICurrentTimeView
{
protected void Page_Load(object sender, EventArgs e)
{
CurrentTimePresenter presenter = new CurrentTimePresenter(this);
presenter.InitView();
}
public DateTime CurrentTime
{
set { lblCurrentTime.Text = value.ToString(); }
}
}
The presenter InitView method simply sets the property's value:
public void InitView()
{
view.CurrentTime = DateTime.Now;
}
Making something write-only is usefulwhenever you're not supposed to read what you write.
For example, when drawing things onto the screen (this is precisely what the Desktop Window Manager does in Windows):
You can certainly draw to a screen, but you should never need to read back the data (let alone expect to get the same design as before).
Now, whether write-only properties are useful (as opposed to methods), I'm not sure how often they're used. I suppose you could imagine a situation with a "BackgroundColor" property, where writing to it sets the background color of the screen, but reading makes no sense (necessarily).
So I'm not sure about that part, but in general I just wanted to point out that there are use cases for situations in which you only write data, and never read it.
Although the .NET design guidelines recommend using a method ("SetMyWriteOnlyParameter") instead of a write-only property, I find write-only properties useful when creating linked objects from a serialised representation (from a database).
Our application represents oil-field production systems. We have the system as a whole (the "Model" object) and various Reservoir, Well, Node, Group etc objects.
The Model is created and read from database first - the other objects need to know which Model they belong to. However, the Model needs to know which lower object represents the Sales total. It makes sense for this information to be stored a Model property. If we do not want to have to do two reads of Model information, we need to be able to read the name of Sales object before its creation. Then, subsequently, we set the "SalesObject" variable to point to the actual object (so that, e.g., any change by the user of the name of this object does not cause problems)
We prefer to use a write-only property - 'SalesObjectName = "TopNode"' - rather than a method - 'SetSalesObjectName("TopNode") - because it seems to us that the latter suggests that the SalesObject exists.
This is a minor point, but enough to make us want to use a Write-Only property.
As far as I'm concerned, they don't. Every time I've used a write-only property as a quick hack I have later come to regret it. Usually I end up with a constructor or a full property.
Of course I'm trying to prove a negative, so maybe there is something I'm missing.
I can't stop thinking about this, either. I have a use case for a "write-only" property. I can't see good way out of it.
I want to construct a C# attribute that derives from AuthorizeAttribute for an ASP.NET MVC app. I have a service (say, IStore) that returns information that helps decide if the current user should be authorized. Constructor Injection won't work, becuase
public AllowedAttribute: AuthorizeAttribute
{
public AllowedAttribute(IStore store) {...}
private IStore Store { get; set; }
...
}
makes store a positional attribute parameter, but IStore is not a valid attribute parameter type, and the compiler won't build code that is annotated with it. I am forced to fall back on Property Setter Injection.
public AllowedAttribute: AuthorizeAttribute
{
[Inject] public IStore Store { private get; set; }
...
}
Along with all the other bad things about Property Setter instead of Constructor Injection, the service is a write-only property. Bad enough that I have to expose the setter to clients that shouldn't need to know about the implementation detail. It wouldn't do anybody any favors to let clients see the getter, too.
I think that the benefit of Dependency Injection trumps the guidelines against write-only properties for this scenario, unless I am missing something.
I just came across that situation when writing a program that reads data from a JSON database (Firebase). It uses Newtonsoft's Json.NET to populate the objects. The data are read-only, i.e., once loaded they won't change. Also, the objects are only deserialized and won't be serialized again. There may be better ways, but this solution just looks reasonable for me.
using Newtonsoft.Json;
// ...
public class SomeDatabaseClass
{
// JSON object contains a date-time field as string
[JsonProperty("expiration")]
public string ExpirationString
{
set
{
// Needs a custom parser to handle special date-time formats
Expiration = Resources.CustomParseDateTime(value);
}
}
// But this is what the program will effectively use.
// DateTime.MaxValue is just a default value
[JsonIgnore]
public DateTime Expiration { get; private set; } = DateTime.MaxValue;
// ...
}
No, I can' imagine any case where they can't be replaced, though there might people who consider them to be more readable.
Hypothetical case:
CommunicationDevice.Response = "Hello, World"
instead of
CommunicationDevice.SendResponse("Hello, World")
The major job would be to perform IO side-effects or validation.
Interestingly, VB .NET even got it's own keyword for this weird kind of property ;)
Public WriteOnly Property Foo() As Integer
Set(value As Integer)
' ... '
End Set
End Property
even though many "write-only" properties from outside actually have a private getter.
I recently worked on an application that handled passwords. (Note that I'm not claiming that the following is a good idea; I'm just describing what I did.)
I had a class, HashingPassword, which contained a password. The constructor took a password as an argument and stored it in a private attribute. Given one of these objects, you could either acquire a salted hash for the password, or check the password against a given salted hash. There was, of course, no way to retrieve the password from a HashingPassword object.
So then I had some other object, I don't remember what it was; let's pretend it was a password-protected banana. The Banana class had a set-only property called Password, which created a HashingPassword from the given value and stored it in a private attribute of Banana. Since the password attribute of HashingPassword was private, there was no way to write a getter for this property.
So why did I have a set-only property called Password instead of a method called SetPassword? Because it made sense. The effect was, in fact, to set the password of the Banana, and if I wanted to set the password of a Banana object, I would expect to do that by setting a property, not by calling a method.
Using a method called SetPassword wouldn't have had any major disadvantages. But I don't see any significant advantages, either.
I know this has been here for a long time, but I came across it and have a valid (imho) use-case:
When you post parameters to a webapi call from ajax, you can simply try to fill out the parameters class' properties and include validation or whatsoever.
public int MyFancyWepapiMethod([FromBody]CallParams p) {
return p.MyIntPropertyForAjax.HasValue ? p.MyIntPropertyForAjax.Value : 42;
}
public class CallParams
{
public int? MyIntPropertyForAjax;
public object TryMyIntPropertyForAjax
{
set
{
try { MyIntPropertyForAjax = Convert.ToInt32(value); }
catch { MyIntPropertyForAjax = null; }
}
}
}
On JavaScript side you can simply fill out the parameters including validation:
var callparameter = {
TryMyIntPropertyForAjax = 23
}
which is safe in this example, but if you handle userinput it might be not sure that you have a valid intvalue or something similar.