Is it possible to burn a CD/DVD from an Adobe AIR app?
How?
I want my application to take some backup on the CD/DVD.
Any other options?
While there may be an external library somewhere that can do this, AIR cannot burn CDs or DVDs out of the box. The best it can do is read, write and copy files on the local file system.
If you want to back up data, you can write your data elsewhere on the file system.
Related
Dropbox Smart Sync is a mode in which Dropbox does not copy files to local machine by default and only store a kind of placeholder with metadata instead. When user accesses the file then Dropbox downloads the file content from internet to make it available locally. This seems like a virtual file system or something similar. Does anybody know which exact technology Dropbox uses for Smart Sync on Mac and other platforms?
Background:
UxD designer with no application development background, some experience with HTML/CSS creation, quick learner
Wants to build:
Simple file sharing application
User credentials required for access
Files will belong to one of a pre-determined category list
Files will be 2-5KB in size each (application should prevent uploading of larger files)
Users should be able to upload file and associate it with the appropriate category (overwriting existing files should not be supported)
Users should be able to browse all categories and download any file
Users will all be on Windows 10
Would like to leverage freely available file repositories (Google Drive, Dropbox, etc)
Application can be either desktop (Windows 10) or web-based (no hard-requirement .. just looking for the best/easiest option)
Future considerations: Community-based features. Ability to add file descriptions/comments/rankings to each uploaded file
Here are my questions:
What development platform(s) would be most suitable for the above objectives?
Is it possible to utilize Google Drive or Dropbox as a centralized file repository for this type of application?
What other considerations might I have overlooked?
What are the biggest limitations/show stoppers in creating the type of application I have described?
I have asked this question so that they can respond that it is possible to create a shortcut for a file that is in the cloud, this access will be created in the device memory, what is the purpose of this: My application has integrated a function to upload a file to the cloud and then run it from a system application like player, gallery, among others, but without having to download anything, but from an application that is installed Installed on the device (nothing external). Thank you very much.
You may want to check Create a shortcut to a file. As mentioned,
To create a shortcut instead of a file stored in Drive, use the files.create method of the API and make sure you set the MIME type application/vnd.google-apps.drive-sdk. Do not upload any content when creating the file.
However, for Google Drive Android API, you may want to check Creating Files for more information.
There is an AIR magazine application that downloads it's content as you view it. I want to save a couple of pages on my local disk, is there a way to do it?
The App does't store anything in it's Application Contents folder (I'm on a Mac) or in ~/Library/Application Support/.
Thanks.
Well, I'm new to the Mac OS X platform and seriously I don't know anything about it. I mean on Windows I just store it at the Program's Files directory, What about the Mac, is there any recommended place to put the files?
Resources related to your application that will not be changed after the app is installed going into the app wrapper (see documentation).
Cached data that can be deleted at any time goes in ~/Library/Caches.
Supporting data that should generally be persisted, but isn't document data, goes in ~/Library/Application Support.
Documents and user data that is primary to the purpose of your app goes in ~/Documents, generally.
Preferences go in ~/Library/Preferences, but are generally read/written entirely via the NSUserDefaults API.
~/Library/Application Support/YourAppName/yourFilesHere
This way the files will be personal to the user using your app. If you want tho files to be global they should be in your app bundle/Resources/
To get the home directory ( the tilde ~ ) you can use NSHomeDirectory or you could use [#"~" stringByExpandingTildeIntoPath];
You can store your application-created / application-deependant files in ~/Library/Application Support/YourApp/Files. Otherwise, user created Documents would most likely be best stored in the Documents directory.