I would want to program something where you upload a file on the one side and the other person can download it the moment I start uploading. I knew such a service but can't remember the name. If you know the service I'd like to know the name if its not there anymore I'd like to program it as an opensource project.
And it is supposed to be a website
What you're describing sounds a lot like Bit Torrent.
You might be able to achieve this by uploading via a custom ISAPI filter (if you use IIS) -- all CGI implementations won't start to run your script until the request has completed, which makes sense, as you won't have been told all the values just yet, I'd suspect ISAPI may fall foul of this as well.
So, your next best bet is to write a custom HTTP server, that can handle the serving of files yet to finish uploading.
pipebytes.com I found it :)
Related
I have developing Forge Minecraft mods for some time now. I was wondering if it were possible to actually put them on a server. I can't seem to find a direct answer. I know that this may not be the place to put this but I am just dying to know. Please let me know if I can do it, and if so, how.
You can't turn a MC mod into a server plugin because Bukkit and Forge are different things (take it from a plugin dev); however, you can make a mod work on Forge servers.
When making a Forge server, all of your server's players will have to have the client mod, in addition to the Forge client, installed for it to work, so be prepared.
The first step is to actually install the server. Next, go to your Forge server folder, and upload the mod(s) into the folder. Then restart your server and boom, its there. Server mods can be found here.
So if you didn't want to read this, the gist of it is, no, you cannot, but your mods can be used on a Forge server, but not as plugins for a Bukkit or Spigot server, and that your players will need a clientside modpack. Hope this helped!
If you want to make your mod server side only, without having your "clients" having to download it, add acceptableRemoteVersions = "*" to your #Mod line.
This way players don't have to have the mod to be able to connect to the server. This way you can have plugins/mods like dynmap or whotookmycookies without the players having to have the mod as well.
If you want to put them on a server, yes you can. But keep in mind if you solely developped for single player worlds you'll run into "Side" issues.
Code will break beacuse some code is specifically Client side only, and some code is Server side only.
You will have to adapt some synching code with packets to make sure all your graphical things will happen and user input will be returned to you.
Single player worlds are way less picky in that aspect. So make sure you run all your code on the "proper" side, and remember if(!world.isRemote)(test to see if you are running serverside) is your friend.
#Mod(modid = MyMod.MODID, name = MyMod.NAME, version = MyMod.VERSION), acceptableRemoteVersions = "*"
public class MyMod {
....
}
I can access this API/WS through
http://localhost:8080/ode/processes/ProcessManagement?wsdl.
I would like to get the Process Info of a Process through this service and active it.
The serivce has the matching operations getProcessInfo and activate.
With listAllProcesses I get all Processes of a delpoyed package.
For getProcessInfo/activate I need the Process pid.
I get a <ns:pid>, using this gets me a load of Exceptions.
Using the name of the process and other stuff I receive earlier doesn't work either.
The pid is of type QName, perhaps thats the root of the problem.
However I don't now how to typecast here.
(Tried all with the eclipse Web Services Explorer and soapUI)
question: How does a proper request for both Operations look like?
When I try to consume the webservice with axi2 via eclipse, there is a undeclared variable local in the AnySimpleType class. I'm not keen on using the service this way.
But since I'm already writing a Client for the DeploymentService I thought about this approach.
question: How do I properly access the ProcessManagement?
EDIT: I have a simular problem with the DeploymentService and the undeploy Operation.
EDIT2: I figured the Problem with the DeploymentService undeploy out.
I had to get the Packagename as String. Then a made a javax.xml.namespace.QName out of it. Then I used the setPackageName of said undeploy operation.
Answer to question number 1:
soapUI with listAllProcesses returns
<ns:pid>{ode/bpel/unit-test}HelloWorld2-1</ns:pid>
getProcessInfo wants
<pmap:getProcessInfo>
<pid>?</pid>
</pmap:getProcessInfo>
Now I replaced <pid>?</pid> with
<pid xmlns:odetest="http://ode/bpel/unit-test">odetest:HelloWorld2-1</pid>
and it worked like a charm.
I remember that there was an issue with parameter ordering when using the Axis2 generated WSDL. Could you try if building a request against the original WSDL located at http://localhost:8080/ode/deployment/services/ProcessManagement works?
EDIT: Now that I got the question correctly, the problem is that ODE expects the QName to be serialized differently, i.e. in the XML way instead of the Java way. Thus, instead of <ns:pid>{ode/bpel/unit-test}HelloWorld2-1</ns:pid> the correct notation is <ns:pid xmlns:odetest="ode/bpel/unit-test">odetest:HelloWorld2-1</ns:pid>.
I think my title says everyting, I want to bundle a set of action urls which return JavaScriptResult instead of physical files, is this somehow possible?
Best regards
I do not think you will have to wait for new release of ASP.NET MVC.
WebOptimization library is a separate project - that is developed somehow independently.
I am not 100% sure if this is something that you have been looking for but there is a support for virtual path providers now:
http://codebetter.com/howarddierking/2012/10/20/new-web-optimization-pre-release-package-on-nuget/
Can you explain your scenario a bit more? My guess is the answer is no, if what yare looking for is whether bundling will effectively drill down and fetch the contents of urls and then minify/bundle them.
We are planning on adding virtual path provider support in the next release which might enable this scenario as you would then be able to write a VPP that could serve up the JavaScriptResult to the bundling system.
Does that make sense?
I'm working on something that needs to install files periodically into a folder in /Library.
I understand that in the past I could have used one of the Authenticate methods but those have since been deprecated in 10.7.
What I've understood from my reading so far:
I should create a helper that somehow gets authenticated and have that helper do all of the moving tasks. I've taken a look at some of the sample code, including some involving XPC and one called Elevator but I'm a bit confused.
A lot of it seems to deal with setting up some sort of client / server model but I'm not sure how this would translate into me actually installing my files into the correct directories. Most of the examples are just passing strings.
My question simply: How can I create my folder in /Library programmatically and periodically write files to it while only prompting the user for a password ONCE and never again? I'm really not sure how to approach this and there doesn't seem to be much documentation.
You are correct that there isn't much documentation for this. You'll basically write another app, the helper app, which will get installed with SMJobBless(). Not surprisingly,
the tricky part here is the code signing. The least obvious part for me was that the SMAuthorizedClients and SMPrivilegedExecutables entries in the info plist files of each app are dependent on the identity/certificate that you used to sign the app with. There is also a trick with the compiler/linker to getting the info plist file compiled into the helper tool, which will be a single executable file, rather than a bundle.
Once you get the helper app up and running then you have to devise a way to communicate with it since these are two different processes. XPC is one option, perhaps the easiest. XPC is typically used with server processes, but what you are using here is the communication side of XPC only. Basically it passes dictionaries back and forth between the two apps. Create a standard format for the dictionary. I used #"action", #"source", and #"destination" with 3 different action values, #"filemove", #"filecopy", and #"makedirectory". Those are the 3 things that my helper app can do and I can easily add more if necessary.
The helper app will basically setup the XPC connection and event handler stuff and wait for a connection and commands. The commands will just be a dictionary so you check for the appropriate keys/values and do whatever.
I can provide more details and code if you need more help, but this question is 9 months old so I don't want to waste time giving you details you've already figured out.
I'm very new to web programming with MVC so i dont know how to call a method, for example, every hour and also on command. (Method is supposed to fetch files from an FTP server, skip the already parsed files, and parse the ones that havent been into objects and insert them in a database)
I know if i were using WindowsForms i'd probably be using Timer.Tick Events, WPF would use the DispatcherTimer class, but a web server is a whole different ball game so could somebody please point me in the right direction?
Ive been reading about Web services, WCF? Some event driven thing?
All i have right now is an MVC3 project, a database, repositories using EF, the whole works..
Thanks in advance!
The simplest way would be to use the Task Scheduler to access a particular URL in your site on a given interval.
I.E. Make use of something that already works very well as a general purpose mechanism on your platform... rather than unnecessarily reinventing for a specific use.