I have a window that is set with NSBorderlessWindowMask, and also kCGDesktopWindowLevel. When a NSPanel is supposed to appear from say the selection of a Dock Icon menu or a Status Bar Item menu, the NSPanel will not display if the application is not the front most window.
So this program at this time only has a Status Menu Item (think how QuickSilver is implemented) and when I choose Preferences from my menu it is set to show the Preferences Panel by using Makekeyandorderfront, however unless you have just launched the application and done nothing else, when you select Preferences nothing happens.
I have found that when I choose my menu item for Sparkle's Check for Updates, that the check for update panel will appear and then my preference panel which I told to open will appear.
So it seems like makekeyandorderfront is not really bringing it to the front, perhaps.
Does anyone know how to fix this?
Should I call something besides makekeyandorderfront, or maybe something in conjunction with it?
Thanks in advance
Panels are designed by default to work this way. They're designed as auxiliary windows for your application and always disappear when the application deactivates. You will probably also run into issues with the panel becoming key... but to cure your disappearing panel issue, send this message to your panel:
[panelObject setHidesOnDeactivate:NO];
You should probably be using actual NSWindow objects here instead of NSPanel objects, but since I don't know much about how your application works, you'll have to look into that yourself. For more information on the difference between panels and windows, please review the documentation here: Window Programming Guide
Related
Is it possible to create a NSWindow that will not only is above all other windows (including other applications) but also able to block windows from going "into" that window. Basically I would like to extend the system's menu bar by having another bar below it, but it stops the user from resizing other windows to occupy that space.
For instance, if the user was to maximize a window, it would only be able to have a height of the screen size minus the system status bar minus my application's window.
I was thinking it may be possible by listening to some sort of window resizing notification and if the user tries to set the frame of that other window to a size that would go inside of my application's window then I would resize the other window, but method seems like such a pain.
I also acknowledge that this may not be possible, but was curious if it is!
Thanks in advance!
It is totally possible to make a window which is above all other windows, just set It's level to NSMainMenuWindowLevel.
But preventing other windows from resizing beyond It, I don't think so.
Even if there is a system API to limit window resizing (I don't think there is), some apps use custom code to control window resizing and would completely ignore the presence of your "special" window. I've seen apps which simply hardcode 22 (the height of the menu bar) when calculating window resizing stuff.
I've created a simple Cocoa-Application in XCode 4.6 with an NSPanel instead of the default NSWindow. When I enable the Non-Activating
option and start the application everything works fine:
The panel is displayed in front of everything else and when
the mouse cursor hovers over the panel's edges it changes from a normal
arrow-cursor to the appropriate resize-cursor, so the user knows that he can resize
the panel.
This works fine as longs as I don't click on any other application
as for example Safari or Finder.
From the moment I once give focus to another application,
I can click on and hover over my panel as much as I want, the
cursor style will not change anymore - it always stays an arrow and it's not possible to return to the normal behavior.
The panel stays selectable and in the front, you still can move and resize it,
but the mouse cursor stays an arrow all the time. You then cannot even change it
manually using something like: [[NSCursor crosshairCursor] set].
So I need to find a way to create a NSPanel that keeps the normal
automatic-change-cursorstyle-when-hovering-over-panel-edges-behaviour
even when you give focus to another application.
I have already tried to use an customized NSPanel-class,
where I have overwritten the canBecomeKeyWindow and
canBecomeMainWindow methods, so that they return YES
but even when I make my Panel KeyWindow and MainWindow...
[myPanel makeKeyAndOrderFront:self];
[myPanel makeMainWindow];
...it doesn't solve the cursor issue.
Would be great if someone could help me here :)
PS.: the Base SDK and the Deployment Target are set to 10.8 in my project
So I found out that the described issue has nothing to to with the panel's window-state. It really doesn't matter if it is set to key or to main, instead the cursor-problem (stays arrow all the time)is related to the application's activation state.
Everything works fine as long as the application that owns the panel is active but if you click on another application my application is deactivated and does not get activated again - even if you click on the panel - because the "non-activating"-option is enabled.
The problem is that i need the "non activating"-option because I am creating a status-bar-screen-capturing app that should be displayed and operate in front of everything else but without deactivating any running application. I could solve the cursor problem by
[NSApp activateIgnoringOtherApps];
but then taking a screenshot of a fullscreen video running in Safari would deactivate Safari and minimize the video, which I don't want.
I don’t think it’s possible through normal APIs to change the cursor when your app isn’t active. I’m pretty sure the window system doesn’t allow it: it’d be a violation of the boundaries between apps—if you try to set a cursor from the background, and the foreground app also tries to set a cursor, who would win?
Of course the system can do it (like when you take a screenshot with ⌘⇧4), because that’s in the window system itself.
My application uses NSStatusItem to be visible to the user.
So I set 'Application is agent (UIElement)' to YES, which basically hides the menu bar of the application, and hides the icon from the dock.
Now, I didn't delete the menu bar, so I can still react to shortcuts like cmd+W to close the preference window, or cmd+q to quit the application. The problem is, that anytime I use such a command, the menubar get's messed up.
I've noticed that other Apps which run in the background, like Growl 2, have the same issue.
I have no idea how to fix this.
Hopefully someone of you can help me
I'm running Mountain Lion.
thanks!
HINT
It probably has something to do with the 10.8 SKD. I have never noticed this issue before in any application.
How about move the whole Window menu to be Application menu submenu and then hide it?
You will still receive shortcuts and the highlited menu will be the application menu that is by anyway there (i suppose so, how else you will open preferences window? also shortcut?).
In my Cocoa/Objective-C application I have a utility panel floating "always on top" to be accessible even when my application is not active. I am trying to disable the "switching to my application when a user clicks on that panel".
The behaviour I would like to achieve is similar to OSX's Keyboard Viewer, (which is also a never activating panel), so that some other application remained active after clicking on my app's panel. i.e. Safari stays active when typing an address using Keyboard Viewer. Even third-party onscreen keyboards have this functionality (for example the one from CORALLO Software), which means this behavior is not reserved system-only.
I was messing around with NSApplicationActivationPolicy, but without positive results. In which direction should I go?
You should take a look at the canBecomeKeyWindow and canBecomeMainWindow methods on NSWindow. It sounds like you want your window to maintain key status while not being able to be the main window. Here are some resources to help you:
Window Programming Guide - Explains the difference between main and key windows
NSWindow class reference - Jump to the sections on canBecomeKeyWindow and canBecomeMainWindow
i'm looking for a way to have a NSWindow, which is able to block other NSWindows, like the menubar does. I mean: It is not possible to drag a Window over the menubar.
Is that kind of behavior realizable for my own NSWindow?
Thanks in advance
Bijan
NSWindow's dragging behavior automatically keeps windows from going under the menu bar — because they aren't supposed to. If you have some special case, you can override the standard dragging behavior. But think carefully before throwing away standard functionality prescribed by the HIG.
Also, it isn't possible to drag a window over the menu bar (rather than under) unless it's also over everything else, because the menu bar is normally above every other window.
I just stumbled on this question. There they say it is possible to move other windows using the Accessibility API or the Quartz Window Services.
Can't I just read out the other window's positions and move them, so that they do not collide with my window? Maybe triggered by a 0.1 sec. timer?