I was using arch linux with pipewire. But the microphone of iriun webcam doesn't work and then I installed pulseaudio and pulseaudio-bluetooth. And then I ran this command-
pacmd load-module module-alsa-source device=hw:Loopback,1,0
As a result my microphone was working but YouTube video wasn't playing. And then I installed pacman -Syu pipewire-media-session. Now YouTube videos is playing but I can't hearing my desktop media player sound. If I install Wireplumber then YouTube video isn't plyaing but I can hear my desktop media player sound. What can I do now?
Related
I am trying to play video on the Chromium browser but it is not working. Just for an example, when I went to this URL https://edition.cnn.com/videos/business/2018/10/03/5g-explained-orig.cnn-business , the video on the page did not play.
Operation System: Windows 10
Chromium Version: Version 79.0.3945.0(Developer Build) (64-bit)
Do you know any solution for that?
Android Studio, latest Google SDK emulator. I have set back camera emulation mode to Webcam0 to get my usb camera connected to emulator. Unfortunately, it's not working. My camera works without any problems on host computer, for example this:
ffplay /dev/video0
gives me camera video playback. When I run emulator with above settings, camera on emulator just says "Unable connect to camera", then closes itself. Have anybody ever succeded with connecting physical camera to Android emulator? I have found some similar problems out there, but none of them has been resolved.
you can try to edit the config.ini of the AVD in ~/.android/avd/avd_name/config.ini like in this link http://viralpatel.net/blogs/enable-camera-in-android-emulator/ or use Android Studio directly like in this Android: How to use webcam in emulator?
if this isn't working see Lekensteyn's answer (2nd) in Connect USB device to Android Emulator?. it describes how a USB device can be passed through to a QEMU emulator. Android emulator is modified QEMU for more details see https://developer.android.com/studio/run/emulator-commandline.html
to find out if your webcam is recognized anyway try emulator #avd_name -webcam-list to get the available AVD use android list avd
more on passing through a USB device to QEMU emulator is also in https://unix.stackexchange.com/questions/250938/qemu-usb-passthrough-windows-guest
I am using Intel XDK and crosswalk android.
What I want to achieve is a webrtc app.
Running the code in the Intel XDK emulator seems fine but when uploading it to Android phone (after having generated APK from Crosswalk), I do not see the video.
The Intel XDK logs show that the camera permission is set:
The App ID is "xdk.template.flipview"
The App Name is "Cam1"
Crosswalk Version: 10.39.235.15
Plugin installed: Camera (org.apache.cordova.camera)
Plugin installed: Accelerometer (org.apache.cordova.device-motion)
App name updated to [Cam1]
Updated "minSdkVersion" with "14"
Updated "targetSdkVersion" with "19"
Updated "installLocation" to "auto"
Added permission "android.permission.android.permission.CAMERA"
Added permission "android.permission.android.hardware.camera"
Added permission "android.permission.android.hardware.camera.autofocus"
Updated "versionCode" to "60001"
Updated "versionName" to "0.0.1"
Added "debuggable" to "false"
But I do not see this camera permission when I install the app.
Do you have any ideas? Also, will the video run when I select the iOS target?
Thanks!
Hello I have a problem with videojs player,
I have mp4 videos on one file server and mp4 video on my main server.
When I start some video and video is on my main server the loading is ok, but if I try to start a video that is on file server, video doesn't start.
The patch is correct.
with flowplayer works fine, have you some ideas to fix this problem?
Sorry, my ffmpeg patch was wrong, I usend ffmpeg installed with: yum install ffmpeg instead of /bin/ffmpeg installed manually
I change ffmpeg's url in my script and now works fine!
I have been working on kinect for like 2 moths.I just upgraded from sdk 1.5 to sdk 1.6. Everything is working fine except for the microphone.When ever I launch an audio application from tool-kit it says my kinect audio not found.I Have installed the same SDK on another pc and everything is working fine on it.I have kinect for xbox. The audio drivers are installed correctly because its showing "Kinect for windows audio array control" in device manager under Microsoft kinect and also "Kinect USB Audio" under sound,video and game controllers. I had removed all previous versions of sdk and drivers before installing the new one.Please help me figure this out
edit:I even installed the previous 1.5 version but still the microphone is not working.Is there any software that is blocking it or any settings I have to check?
Very strange behaviour, the only problem i know with the Audio of Kinect is that the audio stream is stopped after the skeleton stream is enabled.
The problem is not with your sensor, since you instaled it in another computer and it worked.
Try to uninstall everything again, even the speech recognition SDK (if instaled). Delete the related folders from ProgramFiles, reboot and try to install it again.
you could also check the following:
Check if is possible to use another microphone.
Check the messages in the Windows Events of your control panel.