Schedule react- native-push-notification work in debug mode but not working in release mode? Pls help Thanks in advance!
I used react-native-push-notification:^8.1.1
I am trying to add the strong password suggestion is my test react-native app but I do not see it working with textContentType=newPassword" in IOS simulator. Please help, thanks in Advance.
Hi again and one more question about Zerobrane, Corona and debug.
My problem now is that when I build an app with live build enabled, and when i try to run it on the device, the app halts. This is happening only when i enable the debug. Is the debug feature working only without enabling the live builds?
Thanks in advance
I develop the app with React-Native, and it is running very well in ios simulator, but when I run it on device it responds to my click event very very slow. But the scrollview is OK.
Anyone help me?
Thanks in advance!
PS:React-Native version:0.34.0
PSS: I found out that this happens when I run app from the xcode project. And the xcode log console keeps printing many logs.
PSSS: The RAM keeps up growing!!!!
A ios simulator have a slow mode. Try cmd+t for desactivate/activate slow mode.
I found out that is caused by package "react-native-logger". I uninstall it and the app runs normally so far.
Application get fail to launch in device having iOS 6.0 from xcode 4.5. Xcode says Application can't be launched timed out waiting for app to launch. I reset my all device settings. Cross checked if i choosed right provisioning. Yes, its right. here i am attaching image of console. Please help me out.
None of the above tips helped me. It turned out I was using my Distribution Profile instead of the Developer Profile in Debug mode. You can check the Profile you are using by going to
Build Settings->Code Signing Entity.
Make sure you are using your Developer Profile in Beta and Debug mode.
I had a similar issue when trying to debug an App with Ad-Hoc provisioning... Check which provisioning you're using, it seems ad-hoc provisioning cannot be used for debbuging.
Whenever this happens to me, I have done the following to fix the problem:
Stop the app from running in Xcode.
Delete the app from the device (or Simulator).
Select Product > Clean from the Xcode menu.
Close Xcode.
Close the Simulator (or restart the device).
Restart your computer (yes I know this like a Windows solution but seriously).
Try again.