ReactNative: App runs on device can't respond to click event - react-native

I develop the app with React-Native, and it is running very well in ios simulator, but when I run it on device it responds to my click event very very slow. But the scrollview is OK.
Anyone help me?
Thanks in advance!
PS:React-Native version:0.34.0
PSS: I found out that this happens when I run app from the xcode project. And the xcode log console keeps printing many logs.
PSSS: The RAM keeps up growing!!!!

A ios simulator have a slow mode. Try cmd+t for desactivate/activate slow mode.

I found out that is caused by package "react-native-logger". I uninstall it and the app runs normally so far.

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Stuck on Downloading Javascript Bundle 100% - Expo

I guess that I've tried every solution that exists on the internet about this issue, and nothing works, and I don't even know where to look anymore. It started to happen from nowhere and I can't even open the app settings shaking the phone, it's completely stuck on this screen.
I cleaned up NPM, Yarn, Expo's caches and disabled the Remote Dev Tools.
I would be so much thankful for any help.
In my case it was due to the a remote debugger.
I left the remote debugging on, put the mac in sleep and when I turned it on again the iOS Simulator remained stuck at bundling 100%, irrespective of what I've tried (kill simulator, expo r -c, Reload app, etc.)
However, I could have realized the root cause earlier because on the physical device it was working the entire time.
Hope this saves someone some time.
You could try reverting to your last known working commit, then incrementally adding back the changes until this happens again. This often is a result of delaying hiding the splash screen (perhaps via AppLoading or SplashScreen) and then not hiding it because of some error in the app code preventing the code to hide it from being called.
Try Disable Debug Remote JS in the IOS Simulator
by clicking ctrl + cmd +Z on Mac
It works for me.
Seems like something is wrong with the dependencies, just close down the react-native environment ( android studio) and your IDE, just closing and restarting may work if not, check for updates or delete and reinstall your dependencies ( expo i )

React-native ios app is not responding

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How to fix the issue?
Yeah, you'll need to include some code or more details as to what is happening. It sounds like you have some code that is failing on initialization but is not depended upon for the rest of the app. If you run react-native log-ios from the command line in your repo, do you get any interesting messages that might contribute to the unresponsiveness?

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I do a Titanium application that woks on iOS and android. Now, I want to create the Blackberry version.
I've tried with a simple app and it's launched well at simulator, but when I've tried my app it doesn't work.
It launches splash screen and begins to load the elements, but I think the app crash because simulator returns to main screen, there isn't any alert (like on android when app stop unexpectedly), it only returns to main screen.
My problem is that I don't know what happen and I can't find any error logs...
I connect by telnet to the simulator, and there I can see the first traces of my app, but any error.
Do you know what can be happened? How can I know if I have an error? How can I know if my app has crashed?
Sorry, if it's an easy question, I'm newbie at Blackberry.
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Thank you very much
I've created a new project (with Titanium SDK 3.1.3 instead of Titanium SDK 3.2.2) and copy all files there. I've tried to launch the app many times, and one of them, the app launches.
Maybe it was a computer or simulator problem.

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I've installed Appcelerator Titanium Studio on a PC and I was not able to run the android simulator on it, so I was saying to myself "it should work on Mac at least"... and I installed a new Mac with Titanium on it, downloaded the SDK, then I imported the Kitchen Sink example and configured the run configuration with the default settings... and I'm getting exactly the same problem which is an infinite loop with the 'audio_flinged died' problem! So the best I can do is to view the Android simulator with the black window and "Android..." written on it.
What can I do to finally launch that example that is supposed to run? The best I did with my Windows 7 setup was to get the screen of an android cellphone WITHOUT any app on it (default apps), so it's pretty unuseful.
I'd really like to see what Titanium is capable to do.
The Mac ends (after a few mins) with "Launching New_configuration" has encountered a problem. Session initialization failed. "Session initialization failed Failed to get version"
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Any help would be greatly appreciated.
I helped someone with a similar question. He was getting a error which you don't seem to be but my answer walked him through checking the configuration was ok etc.
might help you:
Error running Android emulator from Titanium Studio