We have to create a Bingo game in React Native with Firebase Realtime Database on Android simulator. The app game is for 2 players. When the first player enter in the app, he create the game and wait for the second player to join.
we want to create a screen with the writing: "Waiting for another player" that appears to the first player until the second player connects then when the second player connects the card is shown.
We wrote this code but it return 'undefined' .
function Game(){
const authCtx = useContext(AuthContext);
const gameCtx = useContext(GameContext);
const [loadPlayer, setLoadPlayer] = useState(false);
useEffect(() => {
async function gamePlay(){
gameCtx.player1 = authCtx.token;
const play = await setGame(authCtx.token, gameCtx);
console.log(play); //return undefined
if(play == 'CREATE'){
setLoadPlayer(true);
}else if(play == 'UPDATE'){
setLoadPlayer(false);
}
if(loadPlayer){
return <LoadingOverlay message="Waiting for another player... " />;
}
}
gamePlay();
}, []);
return <Card />;
}
export default Game;
export function create(game){
const db = getDatabase();
const newGameKey = push(child(ref(db), 'GAME')).key;
set(ref(db, '/GAME/' + newGameKey), game)
.then(() => {console.log('Game Create!');})
.catch((error) => {console.log(error);});
}
export function setGame(email, game){
const dbRef = ref(getDatabase());
var player = false;
get(child(dbRef, 'GAME/')).then((snapshot) => {
if (snapshot.exists()) {
snapshot.forEach(function(childSnapshot) {
const key = childSnapshot.key;
const key1 = snapshot.child(key + '/player1').val();
const key2 = snapshot.child(key + '/player2').val();
if( key2 == "" && email != key1){
console.log('P2');
updateGame(email, key);
player = true;
return true;
}
});
if(player == false){
console.log('P1');
player = true;
create(game);
}
} else {
//create the first game!
create(game);
}
}).catch((error) => {
console.error(error);
});
}
export function updateGame(email, key){
console.log('Update: ' + key);
const db = getDatabase();
const updates = {};
updates['/GAME/' + key + '/player2'] = email;
return update(ref(db), updates);
}
We think this is due to "async" and "await" because not working correctly.
Do you have any suggestions?
How can we redirect the first player to a waiting screen?
is ref(getDatabase()) is promise?. if it is then use await before it.
and use async function before setGame if you are using await while calling.
export async function setGame(email, game){
const dbRef = await ref(getDatabase());
var player = false;
get(child(dbRef, 'GAME/')).then((snapshot) => {
if (snapshot.exists()) {
snapshot.forEach(function(childSnapshot) {
const key = childSnapshot.key;
const key1 = snapshot.child(key + '/player1').val();
const key2 = snapshot.child(key + '/player2').val();
if( key2 == "" && email != key1){
console.log('P2');
updateGame(email, key);
player = true;
return true;
}
});
if(player == false){
console.log('P1');
player = true;
create(game);
}
} else {
//create the first game!
create(game);
}
}).catch((error) => {
console.error(error);
});
}
Related
Getting "spc message cannot be null" as response every time while providing implementation of Shaka player to play fairplay content on safari browser.Tried many ways to provide spc message in body and header also and we are actually sending it that i can see in network tab nut still cant find a solution. Here is the code below.
if (this.platform.getBrowserPlatform() === Constants.PLATFORMS.SAFARI_WEB) {
this.shakaPlayer.configure({
drm: {
servers: {
'com.apple.fps.1_0': `${this.config.baseUrl}${Constants.DRM_FAIRPLAY_LICENSE}`,
},
advanced: {
'com.apple.fps.1_0': {
serverCertificate: cert,
},
},
},
});
let that = this //,licenseUri;
this.shakaPlayer.configure('drm.initDataTransform', (initData) => {
const skdUri = shaka.util.StringUtils.fromBytesAutoDetect(initData);
var contentId = skdUri.substring(skdUri.indexOf('skd://') + 6);
// licenseUri = skdUri.replace('skd://', 'https://');
const url = new URL(contentId);
const urlParams = new URLSearchParams(url.search);
const cert = that.shakaPlayer.drmInfo().serverCertificate;
let id = urlParams.get('contentId');
that.id = id;
return shaka.util.FairPlayUtils.initDataTransform(initData, id, cert);
// let skdUrl = shaka.util.StringUtils.fromBytesAutoDetect(initData);
// licenseUri = skdUrl.replace('skd://', 'https://');
// const cert = that.shakaPlayer.drmInfo().serverCertificate;
// return shaka.util.FairPlayUtils.initDataTransform(initData, licenseUri, cert);
});
this.shakaPlayer.getNetworkingEngine().registerRequestFilter((type, request) => {
if (type != shaka.net.NetworkingEngine.RequestType.LICENSE) {
return;
}
let token = localStorage.getItem('auth');
let testToken = JSON.parse(token);
const originalPayload = new Uint8Array(request.body);
const base64Payload = shaka.util.Uint8ArrayUtils.toBase64(originalPayload);
const params = `{ "spc": "${base64Payload}", "assetId":"${that.id}"}`;
request.body = shaka.util.StringUtils.toUTF8(params);
request.headers['Content-Type'] = 'application/json';
request.headers['Authorization'] = `JWT ${testToken.access_token}`
console.log("request.body", request.body)
});
this.shakaPlayer.getNetworkingEngine().registerResponseFilter((type, response) => {
if (type != shaka.net.NetworkingEngine.RequestType.LICENSE) {
return;
}
console.log("license passed")
let responseText = shaka.util.StringUtils.fromUTF8(response.data);
responseText = responseText.trim();
if (responseText.substr(0, 5) === '<ckc>' &&
responseText.substr(-6) === '</ckc>') {
responseText = responseText.slice(5, -6);
}
response.data = shaka.util.Uint8ArrayUtils.fromBase64(responseText).buffer;
});
this.shakaPlayer.load(this.getProgramUrl(channel, program, restart)).then(() => {
console.log('1', this.shakaPlayer.isTextTrackVisible());
console.log('2', this.shakaPlayer.getTextTracks());
console.log('3', this.shakaPlayer.getTextLanguages());
}).catch((error) => {
console.log(error);
});
Smooth play of fairplay content on safari or some advise what can i do in this case
So i wanna get started with quick.db for my discord.js bot. I asked someone to help me solve this issue but they seem to be unable to. So if theres anyone here that can help could you tell me whats wrong with my code
module.exports = (client) => client.on('messageCreate', async (message) => {
const prefix = [].concat(client.config.prefix);
const ms = require('ms');
if (
message.author.bot ||
!message.guild ||
!prefix.some((x) => message.content.toLowerCase().startsWith(x))
)
return;
const [cmd, ...args] = message.content
.slice(prefix
.filter((x) => message.content.toLowerCase().startsWith(x))
.sort((a, b) => b.length - a.length)[0].length
)
.trim()
.split(/ +/g);
const command =
client.commands.get(cmd.toLowerCase()) ||
client.commands.find((c) =>
[].concat(c.aliases).includes(cmd.toLowerCase())
);
if (!command) return;
const cd = client.cd.get(`${message.author.id}_${command.name}`);
const left = cd - Date.now();
if (left > 0) {
const msg = await message.channel.send(
`You are on cooldown, please wait **${ms(left)}** to use this command again`
);
return setTimeout(() => msg.delete(), left);
}
if (command.cooldown)
client.cd.set(
`${message.author.id}_${command.name}`,
Date.now() + ms(command.cooldown)
);
try {
await command.run(client, message, args);
} catch (error) {
message.channel.send(error.toString());
}
});
the above code is the working one but whenever i use this
module.exports = (client) => client.on('messageCreate', async (message) => {
const ms = require('ms');
const { QuickDB } = require('quick.db');
const db = new QuickDB();
const prefix = db.get(`newprefix_${message.guild.id}`) || config.prefix
if (!prefix) return;
if (!message.content.startsWith(prefix) || message.author.bot) return;
const [cmd, ...args] = message.content
.slice(prefix
.filter((x) => message.content.toLowerCase().startsWith(x))
.sort((a, b) => b.length - a.length)[0].length
)
.trim()
.split(/ +/g);
const command =
client.commands.get(cmd.toLowerCase()) ||
client.commands.find((c) =>
[].concat(c.aliases).includes(cmd.toLowerCase())
);
if (!command) return;
const cd = client.cd.get(`${message.author.id}_${command.name}`);
const left = cd - Date.now();
if (left > 0) {
const msg = await message.channel.send(
`You are on cooldown, please wait **${ms(left)}** to use this command again`
);
return setTimeout(() => msg.delete(), left);
}
if (command.cooldown)
client.cd.set(
`${message.author.id}_${command.name}`,
Date.now() + ms(command.cooldown)
);
try {
await command.run(client, message, args);
} catch (error) {
message.channel.send(error.toString());
}
});
it doesn't work, meaning my bot doesn't reply
I try to run poc which created in angular 8 using webrtc-adpater. Problem is that it is not working in firefox and safari, but working in chrome.
What I observe connection is never connecting or connected in firefox.
I import webrtc in code so anything else we need to handle for firefox and safari.
Basically from Wowza I trying to consume streaming.
Below code sample which working in chrome but not in Firefox and safari:
const ICE_SERVERS: RTCIceServer[] = [
{ urls: ['stun:stun.example.com', 'stun:stun-1.example.com'] },
{ urls: 'stun:stun.l.google.com:19302' }
];
setupSignalingServer(ele) {
const self = this;
window.RTCPeerConnection = window.RTCPeerConnection ||
window.mozRTCPeerConnection ||
window.webkitRTCPeerConnection;
let signalingConnection = new WebSocket('wss://local.geofabricdev.com/webrtc-session.json');
signalingConnection.binaryType = 'arraybuffer';
signalingConnection.onopen = function (res) {
console.log('connection open');
signalingConnection.onerror = self.errorHandler;
// window.RTCPeerConnection = self.getRTCPeerConnection();
const peerConnection = new RTCPeerConnection(PEER_CONNECTION_CONFIG);
peerConnection.addEventListener('connectionstatechange', event => {
console.log(event);
if (peerConnection.connectionState === 'connected') {
console.log('connected');
}
});
peerConnection.addEventListener('icecandidate', event => {
console.log('peerconnection state5:' + peerConnection.connectionState);
if (event.candidate) {
// signalingChannel.send({'new-ice-candidate': event.candidate});
}
});
peerConnection.addEventListener('track', async event => {
console.log('gotRemoteTrack: kind:' + event.track.kind + ' stream:' + event.streams[0]);
const video = self.createVideo();
// const remoteVideo1 = document.querySelector('#remoteVideo') as HTMLVideoElement;
try {
video.srcObject = event.streams[0];
// remoteVideo1.srcObject = event.streams[0];
} catch (error) {
video.src = window.URL.createObjectURL(event.streams[0]);
}
});
signalingConnection.addEventListener('message', async message => {
console.dir(message);
// self.getSignalMessageCallback(message);
console.log('wsConnection.onmessage: ' + message.data);
const signal = JSON.parse(message.data);
if(signal.status !== 200) {
const video = self.createVideo();
video.poster = '../assets/streaming-error.png';
}
const streamInfoResponse = signal['streamInfo'];
let g = [];
// self.socketStream.some((f) => {
g = self.streams.filter((str) => signal['streamInfo'].streamName === str.streamName);
// if(g.length > 0) {
// return true;
// }
// });
// });
if (streamInfoResponse !== undefined) {
g[0]['sessionId'] = streamInfoResponse.sessionId;
}
console.log('Received signal');
const msgCommand = signal['command'];
console.log(msgCommand);
if (signal.sdp) {
peerConnection.setRemoteDescription(new RTCSessionDescription(signal.sdp));
if (signal.sdp) {
const description = await peerConnection.createAnswer();
await peerConnection.setLocalDescription(description);
signalingConnection.send('{"direction":"play", "command":"sendResponse", "streamInfo":' +
JSON.stringify(g[0]) + ', "sdp":' + JSON.stringify(description) + ',"userData":' + JSON.stringify(self.userData) + '}');
}
// })
// .catch(self.errorHandler);
} else if (signal.iceCandidates) {
console.log('ice: ' + JSON.stringify(signal.iceCandidates));
peerConnection.addIceCandidate(new RTCIceCandidate(signal.iceCandidates[0])).catch(self.errorHandler);
}
if ('sendResponse'.localeCompare(msgCommand) === 0) {
if (signalingConnection != null) {
signalingConnection.close();
}
signalingConnection = null;
}
// };
});
signalingConnection.send('{"direction":"play", "command":"getOffer", "streamInfo":' +
JSON.stringify(ele) + ', "userData":' + JSON.stringify(self.userData) + '}');
};
signalingConnection.onclose = function (r) {
console.log('close');
};
}
private createVideo() {
const video = document.createElement('video');
video.classList.add('cameraPanel');
video.autoplay = true;
video.preload = 'true';
video.muted = true;
video.width = 300;
const remoteVideo = document.querySelector('#videoContainer') as HTMLElement;
remoteVideo.appendChild(video);
return video;
}
I use angular 8 and i want to test my component with FileReader.
I can not test a FileReader in my processFile function.
Maybe my work is badly written? Can you help me please to understand.
IF I understand correctly, I have to test a class (Filereader) in a process function
my component
processFile(imageInput: any) {
const file: File = imageInput.files[0];
const reader = new FileReader();
let size: number = 2097152
if (file) {
if (file.size <= size) {
this.sharingDataService.setUploadIsOk(true)
reader.addEventListener('progress', (event:any) =>{
this.progressValue = this.progressBar(event)
if (event.lengthComputable) {
// console.log(event.loaded+ " / " + event.total)
}
})
reader.addEventListener('loadstart', (event:any) =>{
this.progressValue =0;
this.textDuringUploadBefore = "No"
this.textDuringUploadAfter = ''
// console.log('start');
})
reader.addEventListener('loadend', (event:any) =>{
// console.log('end');
})
reader.addEventListener('load', (event: any) => {
console.log(event);
this.selectedFile = new ImageSnippet(event.target.result, file);
this.fileName = this.selectedFile.file.name;
this.fileNameExt =this.fileName.split('.').pop();
this.displayAddPhoto = false;
this.selectedFile.status = 'ok';
this.getLoadCallBack(file)
// this.ng2ImgMax.resizeImage(file, 900,600).subscribe(
// result =>{
// // console.log('compress', );
// this.textDuringUploadAfter= "Yes!!!"
// this.textDuringUploadBefore= ''
// this.fileForm.patchValue({
// image: new File([result], result.name)
// });
// this.imageIsLoad = true
// this.sharingDataService.setUploadIsOk(false)
// }
// )
// this.imageOutput.emit(this.fileForm)
});
reader.readAsDataURL(file);
} else {
const msg ="This picture is too big."
+ '<br/>' + "Please upload an image of less than 2MB."
// this.sharedFunctionService.openDialogAlert(msg, 'home')
this.errorService.openDialogError(msg)
this.imageIsLoad = false
this.sharingDataService.setUploadIsOk(false)
}
}
}
getLoadCallBack(file:File){
this.ng2ImgMax.resizeImage(file, 900,600).subscribe(
result =>{
// console.log('compress', );
this.textDuringUploadAfter= "Yes"
this.textDuringUploadBefore= ''
this.fileForm.patchValue({
image: new File([result], result.name)
});
console.log(this.fileForm);
this.imageIsLoad = true
this.sharingDataService.setUploadIsOk(false)
}
)
this.imageOutput.emit(this.fileForm)
}
my spec.ts
it('processFile', () => {
// const mockEvt = { target: { files: [fileInput] } };
// const mockReader: FileReader = jasmine.createSpyObj('FileReader', ['readAsDataURL', 'onload']);
// spyOn(window as any, 'FileReader').and.returnValue(mockReader);
// spyOn(component, 'getLoadCallBack').and.callThrough();
const file = new File([''], 'test-file.jpg', { lastModified: null, type: 'image/jpeg' });
const fileInput = { files: [file] };
const eventListener = jasmine.createSpy();
spyOn(window as any, "FileReader").and.returnValue({
addEventListener: eventListener
})
component.processFile(fileInput);
i have got an error
TypeError: reader.readAsDataURL is not a function
how to test my processFile function?
I trie many way but no sucess
In my RN project, I want to achieve this.
// componentWillReceiveProps
componentWillReceiveProps = async (nextProps) => {
let { searchText, peopleTab } = this.props;
let params = {};
if (peopleTab !== nextProps.peopleTab) {
params.peopleTab = nextProps.peopleTab;
}
// here i want to pass nextProps.searchText without a condition with the params like this.
// params.searchText = nextProps.searchText
if (Object.keys(params).length > 0) {
await this.props.fetchUnfollowedPeople(params);
}
}
I want to send nextProps.searchText with params object, if there is a new value. Otherwise I want to send this.props.searchText with the params object.
The above code, if I uncomment
// params.searchText = nextProps.searchText
it gives the infinity loop. How can I achieve this?
Setting the let { searchText, peopleTab } = this.props; in componentWillReceiveProps causes the new value to be pasted
componentWillMount() {
this.searchText = this.props.searchText ;
this.peopleTab = this.props.peopleTab ;
}
componentWillReceiveProps = async (nextProps) => {
const params = [];
if (this.peopleTab !== nextProps.peopleTab) {
params['peopleTab'] = nextProps.peopleTab ;
}
if (Object.keys(params).length > 0) {
await this.props.fetchUnfollowedPeople(params);
}
}