CMAKE_PREFIX_PATH separator : ':' or ';'? - cmake

When using CMAKE_PREFIX_PATH as an environnment variable, I have a weird behaviour, which I can't find in documentation.
I want to search the prefix path in two location, let's call them /path/to/prefix1 and /path/to/prefix2.
This doesn't work : export CMAKE_PREFIX_PATH="/path/to/prefix1;/path/to/prefix2"
This does work : export CMAKE_PREFIX_PATH="/path/to/prefix1:/path/to/prefix2"
Obviously in Unix PATH variable use : as a separator, but in CMake list separator is ;, like documented here. In the same link, its not written that environnment variables are an exception.
It also is explicitly written that CMAKE_PREFIX_PATH is a semicolon-separated list, which is confusing.
So what's going on here?
EDIT: It seems that when giving the argument from the command line, it does work only with ; and not :, which is the opposite as using an environnment variable : e.g. cmake .. -D CMAKE_PREFIX_PATH="/path/to/prefix1;/path/to/prefix2" works.

The normal variable and the environment variable are treated differently and are documented separately. CMake tends to treat environment variables the same way as the system treats the PATH variable. CMake normal variables are typically semicolon-separated (the most notable exceptions are the _FLAGS variables, which are space-separated for historical and backwards compatibility reasons).
For the environment variable CMAKE_PREFIX_PATH, the documentation says:
This variable may hold a single prefix or a list of prefixes separated by : on UNIX or ; on Windows (the same as the PATH environment variable convention on those platforms).
https://cmake.org/cmake/help/latest/envvar/CMAKE_PREFIX_PATH.html
Meanwhile, for the normal CMAKE_PREFIX_PATH variable, the documentation says:
Semicolon-separated list of directories specifying installation prefixes to be searched by the find_package(), find_program(), find_library(), find_file(), and find_path() commands.
https://cmake.org/cmake/help/latest/variable/CMAKE_PREFIX_PATH.html
which I can't find in documentation.
I found this simply by searching "CMAKE_PREFIX_PATH" in the documentation side-bar.

Related

What is the difference between ${var} and %{VAR} in apache?

From the doc, the %{VAR} is in expression, ${VAR} is in the configuration.
But what is the difference between them actually, I saw some configuration file use %{VAR} in configuration too.
It depends of the context:
In regular configuration, ${VAR} can be an environment variable inherited by Apache process or, since Apache 2.4, defined by a Define directive.
But, in values of Rewrite* directives:
${MapName:LookupKey} (note the : to distinguish a variable to a RewriteMap): is intended to dynacially map a value to an other via RewriteMap (like lower case a substring)
%{VAR} designates a predefined variable (see the list under RewriteCond's documentation) used for and only by mod_rewrite.
EDIT : I should search first in Apache's documentation:
The values of variables defined with the Define of [new from 2.4] or shell environment variables can be used in configuration file lines using the syntax ${VAR}. If "VAR" is the name of a valid variable, the value of that variable is substituted into that spot in the configuration file line, and processing continues as if that text were found directly in the configuration file. Variables defined with Define take precedence over shell environment variables. If the "VAR" variable is not found, the characters ${VAR} are left unchanged, and a warning is logged. Variable names may not contain colon ":" characters, to avoid clashes with RewriteMap's syntax.
Only shell environment variables defined before the server is started can be used in expansions.
(source)

What's the CMake syntax to set and use variables?

I'm asking this as a reminder to myself the next time I use CMake. It never sticks, and Google results aren't great.
What's the syntax to set and use variables in CMake?
When writing CMake scripts there is a lot you need to know about the syntax and how to use variables in CMake.
The Syntax
Strings using set():
set(MyString "Some Text")
set(MyStringWithVar "Some other Text: ${MyString}")
set(MyStringWithQuot "Some quote: \"${MyStringWithVar}\"")
Or with string():
string(APPEND MyStringWithContent " ${MyString}")
Lists using set():
set(MyList "a" "b" "c")
set(MyList ${MyList} "d")
Or better with list():
list(APPEND MyList "a" "b" "c")
list(APPEND MyList "d")
Lists of File Names:
set(MySourcesList "File.name" "File with Space.name")
list(APPEND MySourcesList "File.name" "File with Space.name")
add_excutable(MyExeTarget ${MySourcesList})
The Documentation
CMake/Language Syntax
CMake: Variables Lists Strings
CMake: Useful Variables
CMake set() Command
CMake string()Command
CMake list() Command
Cmake: Generator Expressions
The Scope or "What value does my variable have?"
First there are the "Normal Variables" and things you need to know about their scope:
Normal variables are visible to the CMakeLists.txt they are set in and everything called from there (add_subdirectory(), include(), macro() and function()).
The add_subdirectory() and function() commands are special, because they open-up their own scope.
Meaning variables set(...) there are only visible there and they make a copy of all normal variables of the scope level they are called from (called parent scope).
So if you are in a sub-directory or a function you can modify an already existing variable in the parent scope with set(... PARENT_SCOPE)
You can make use of this e.g. in functions by passing the variable name as a function parameter. An example would be function(xyz _resultVar) is setting set(${_resultVar} 1 PARENT_SCOPE)
On the other hand everything you set in include() or macro() scripts will modify variables directly in the scope of where they are called from.
Second there is the "Global Variables Cache". Things you need to know about the Cache:
If no normal variable with the given name is defined in the current scope, CMake will look for a matching Cache entry.
Cache values are stored in the CMakeCache.txt file in your binary output directory.
The values in the Cache can be modified in CMake's GUI application before they are generated. Therefore they - in comparison to normal variables - have a type and a docstring. I normally don't use the GUI so I use set(... CACHE INTERNAL "") to set my global and persistant values.
Please note that the INTERNAL cache variable type does imply FORCE
In a CMake script you can only change existing Cache entries if you use the set(... CACHE ... FORCE) syntax. This behavior is made use of e.g. by CMake itself, because it normally does not force Cache entries itself and therefore you can pre-define it with another value.
You can use the command line to set entries in the Cache with the syntax cmake -D var:type=value, just cmake -D var=value or with cmake -C CMakeInitialCache.cmake.
You can unset entries in the Cache with unset(... CACHE).
The Cache is global and you can set them virtually anywhere in your CMake scripts. But I would recommend you think twice about where to use Cache variables (they are global and they are persistant). I normally prefer the set_property(GLOBAL PROPERTY ...) and set_property(GLOBAL APPEND PROPERTY ...) syntax to define my own non-persistant global variables.
Variable Pitfalls and "How to debug variable changes?"
To avoid pitfalls you should know the following about variables:
Local variables do hide cached variables if both have the same name
The find_... commands - if successful - do write their results as cached variables "so that no call will search again"
Lists in CMake are just strings with semicolons delimiters and therefore the quotation-marks are important
set(MyVar a b c) is "a;b;c" and set(MyVar "a b c") is "a b c"
The recommendation is that you always use quotation marks with the one exception when you want to give a list as list
Generally prefer the list() command for handling lists
The whole scope issue described above. Especially it's recommended to use functions() instead of macros() because you don't want your local variables to show up in the parent scope.
A lot of variables used by CMake are set with the project() and enable_language() calls. So it could get important to set some variables before those commands are used.
Environment variables may differ from where CMake generated the make environment and when the the make files are put to use.
A change in an environment variable does not re-trigger the generation process.
Especially a generated IDE environment may differ from your command line, so it's recommended to transfer your environment variables into something that is cached.
Sometimes only debugging variables helps. The following may help you:
Simply use old printf debugging style by using the message() command. There also some ready to use modules shipped with CMake itself: CMakePrintHelpers.cmake, CMakePrintSystemInformation.cmake
Look into CMakeCache.txt file in your binary output directory. This file is even generated if the actual generation of your make environment fails.
Use variable_watch() to see where your variables are read/written/removed.
Look into the directory properties CACHE_VARIABLES and VARIABLES
Call cmake --trace ... to see the CMake's complete parsing process. That's sort of the last reserve, because it generates a lot of output.
Special Syntax
Environment Variables
You can can read $ENV{...} and write set(ENV{...} ...) environment variables
Generator Expressions
Generator expressions $<...> are only evaluated when CMake's generator writes the make environment (it comparison to normal variables that are replaced "in-place" by the parser)
Very handy e.g. in compiler/linker command lines and in multi-configuration environments
References
With ${${...}} you can give variable names in a variable and reference its content.
Often used when giving a variable name as function/macro parameter.
Constant Values (see if() command)
With if(MyVariable) you can directly check a variable for true/false (no need here for the enclosing ${...})
True if the constant is 1, ON, YES, TRUE, Y, or a non-zero number.
False if the constant is 0, OFF, NO, FALSE, N, IGNORE, NOTFOUND, the empty string, or ends in the suffix -NOTFOUND.
This syntax is often use for something like if(MSVC), but it can be confusing for someone who does not know this syntax shortcut.
Recursive substitutions
You can construct variable names using variables. After CMake has substituted the variables, it will check again if the result is a variable itself. This is very powerful feature used in CMake itself e.g. as sort of a template set(CMAKE_${lang}_COMPILER ...)
But be aware this can give you a headache in if() commands. Here is an example where CMAKE_CXX_COMPILER_ID is "MSVC" and MSVC is "1":
if("${CMAKE_CXX_COMPILER_ID}" STREQUAL "MSVC") is true, because it evaluates to if("1" STREQUAL "1")
if(CMAKE_CXX_COMPILER_ID STREQUAL "MSVC") is false, because it evaluates to if("MSVC" STREQUAL "1")
So the best solution here would be - see above - to directly check for if(MSVC)
The good news is that this was fixed in CMake 3.1 with the introduction of policy CMP0054. I would recommend to always set cmake_policy(SET CMP0054 NEW) to "only interpret if() arguments as variables or keywords when unquoted."
The option() command
Mainly just cached strings that only can be ON or OFF and they allow some special handling like e.g. dependencies
But be aware, don't mistake the option with the set command. The value given to option is really only the "initial value" (transferred once to the cache during the first configuration step) and is afterwards meant to be changed by the user through CMake's GUI.
References
How is CMake used?
cmake, lost in the concept of global variables (and PARENT_SCOPE or add_subdirectory alternatives)
Looping over a string list
How to store CMake build settings
CMake compare to empty string with STREQUAL failed
When should I quote CMake variables?
Here are a couple basic examples to get started quick and dirty.
One item variable
Set variable:
SET(INSTALL_ETC_DIR "etc")
Use variable:
SET(INSTALL_ETC_CROND_DIR "${INSTALL_ETC_DIR}/cron.d")
Multi-item variable (ie. list)
Set variable:
SET(PROGRAM_SRCS
program.c
program_utils.c
a_lib.c
b_lib.c
config.c
)
Use variable:
add_executable(program "${PROGRAM_SRCS}")
CMake docs on variables
$ENV{FOO} for usage, where FOO is being picked up from the environment variable. otherwise use as ${FOO}, where FOO is some other variable. For setting, SET(FOO "foo") would be used in CMake.

Use environment variables as default for cmake options

I would like to set up a cmake script with some options (flags and strings). For some of the options I would like to use environment variables as a default. Basically, I'm trying to emulate something like MY_OPTION ?= default in a Makefile. I tried the following:
project (Optiontest)
option(MY_OPTION
"Documentation"
$ENV{MY_OPTION}
FORCE)
message("value: ${MY_OPTION}")
I called this in the following way:
$ cmake -DMY_OPTION=ON .
value: ON
$ cmake -DMY_OPTION=OFF .
value: OFF
$ MY_OPTION=OFF cmake .
value: OFF
$ MY_OPTION=ON cmake .
value: OFF
My problem is that the last line should be ON as well.
For bonus karma: I would actually prefer three levels of preference. The value of -DMY_OPTION should be used if given. If not, the value of a set environment variable MY_OPTION should be used. If this is also not set, a constant should be used. I guess, I could use a bunch of nested if statements and somehow check if the variables are set, but I don't know how and I hope there is a better way.
FORCE is (as of CMake 3.0.2) not a valid parameter for option.
This is the primary source of problems. CMake will interpret the string FORCE as the desired initial value of the option in absence of an environment variable. The usual contrived rules for string-to-truth-value-conversion apply, resulting in the option being set to OFF by this call.
Second, you need to account for the fact that the environment variable is not set. Your current code misses to handle that case properly. $ENV{MY_OPTION} will evaluate to the empty string in that case. If you evaluate the set values in both the cache and the environment, you can enforce any behavior that you want.
In general, you should think about what you actually want here. Usually, FORCE setting a cached variable is a bad idea and I would not be surprised if you found your initial argument for doing this flawed after some careful reevaluation.
Maybe value of MY_OPTION cached in CMake cache? Do you try to clean cmake cache after third call MY_OPTION=OFF cmake .?

CMake variable expansion using "#" vs. "${}"

Consider the following:
SET(TEST_DIR, "test")
INSTALL(PROGRAMS scripts/foo.py DESTINATION ${TEST_DIR})
INSTALL(PROGRAMS scripts/foo.py DESTINATION #TEST_DIR#)
The first INSTALL command does not work. The second does. Why is that? What is the difference between those two? I have not found any reference to ## expansion except in the context of creation of configuration files. Everything else only uses ${} expansion.
UPDATE: OK, obvious bug in the above. My SET() command has an extraneous comma. Removing it, such that it looks like:
SET(TEST_DIR "test")
results in both ## and ${} expansions working. Still wondering (a) what is the meaning of ## as opposed to ${}, and why only the former worked with my incorrect SET() statement.
According to the documentation for the configure_file() command when configuring a file both the ${VAR} form and #VAR# form will be replaced VAR's value. Based on your experience above and some testing I did both forms are replaced when CMake evaluates your CMakeLists.txt, too. Since this is not documented I would recommend against using the #VAR# from in your CMakeLists.txt
Note that when using configure_file() you can restrict replacement to only the #VAR# form by using the #ONLY argument.
As far as I know, the #VAR# syntax is only used when replacing variables with the configure_file command.
Note that the configure_file command allows for an extra option #ONLY. Using it you can specify that only the #VAR#'s are replaced, but that the ${VAR}'s are kept.
As an example, this can be useful when generating e.g. a cmake-file which is later to be used with CMake again. E.g. when building your project, the #VAR# will be replaced when using configure_file. After you distributed your project and someone else uses the generated UseProject.cmake file, the ${VAR}$ entries will be replaced.

Compilation C, C++, Objective-C et Objective-C++ on Mac

I use CPLUS_INCLUDE_PATH environment variable to compile .cpp files and it works fine to find .h files.
But it's not ok to compile ObjC or ObjC++.
Do you know the good one variable.
Thanks.
From the manual page:
CPATH
C_INCLUDE_PATH
CPLUS_INCLUDE_PATH
OBJC_INCLUDE_PATH
Each variable’s value is a list of directories separated by a
special character, much like PATH, in which to look for header
files. The special character, "PATH_SEPARATOR", is target‐
dependent and determined at GCC build time. For Microsoft Windows‐
based targets it is a semicolon, and for almost all other targets
it is a colon.
CPATH specifies a list of directories to be searched as if
specified with −I, but after any paths given with −I options on the
command line. This environment variable is used regardless of
which language is being preprocessed.
The remaining environment variables apply only when preprocessing
the particular language indicated. Each specifies a list of
directories to be searched as if specified with −isystem, but after
any paths given with −isystem options on the command line.
In all these variables, an empty element instructs the compiler to
search its current working directory. Empty elements can appear at
the beginning or end of a path. For instance, if the value of
CPATH is ":/special/include", that has the same effect as
−I. −I/special/include.