I do have basic understanding between AddTransient Vs AddScoped Vs AddSingleton. I know how these 3 behave individually but I am not sure if we can call these 3 instance types within each other and if YES then how my application will behave in that scenario?
I tried reading couple of blogs online but couldn't get answer to this specific case. I am not sure if it's possible to call these instance within each other or not possible at all?
Thanks.
A long Lifetime service cannot request a shorter Lifetime service..
Because during its lifetime, several short-term services may change, and it would not be correct to randomly select any of them.
Singleton cannot consume a Transient or Scoped Service.
A Transient service can consume any of the three.
A Scoped service can consume any of the three.
A Transient injected into a Scoped service takes on the lifetime of the Scoped service.
Within a scope, multiple Transients of the same type that depend on Scoped services will get new instances of the Transient service, but the same instance of the Scoped service will be injected into each.
And, of course, any Transient or Scoped service that depends on a Singleton service will always receive the single instance of that service.
Related
Could please Give RealTime Example when we should use AddSingleTon and when AddScoped and When should use AddTransient.
As far as I know, the Singleton is normally used for a global single instance. For example, you will have an image store service you could have a service to load images from a given location and keeps them in memory for future use.
A scoped lifetime indicates that services are created once per client request. Normally we will use this for sql connection. It means it will create and dispose the sql connection per request.
A transient lifetime services are created each time they're requested from the service container. For example, during one request you use httpclient service to call other web api request multiple times, but the web api endpoint is different. At that time you will register the httpclient service as transient. That means each time when you call the httpclient service it will create a new httpclient to send the request not used the same one .
Transient — Services are created each time they are requested. It gets a new instance of the injected object, on each request of this object. For each time you inject this object is injected in the class, it will create a new instance.
Scoped — Services are created on each request (once per request). This is most recommended for WEB applications. So for example, if during a request you use the same dependency injection, in many places, you will use the same instance of that object, it will make reference to the same memory allocation.
Singleton — Services are created once for the lifetime of the application. It uses the same instance for the whole application.
I read some articles about this and I get to know how to use Transient, Scoped, and Singleton but I am confused when to use one of these.
What I am understood:
Singleton: In situation when you need to store number of employees then you can create singleton cause every time you create new employee then it will increment the number so in that situation you need singleton.
Scoped: For example you are playing game in which number of life is 5 and then you need to decrease the number when player's game over. And in every new time you need new instance because every new time you need number of life is 5.
Transient: when to use Transient??
Please correct me if I am wrong.
And give the better example of all of them if possible.
As far as I know, the Singleton is normally used for a global single instance. For example, you will have an image store service you could have a service to load images from a given location and keeps them in memory for future use.
A scoped lifetime indicates that services are created once per client request. Normally we will use this for sql connection. It means it will create and dispose the sql connection per request.
A transient lifetime services are created each time they're requested from the service container. For example, during one request you use httpclient service to call other web api request multiple times, but the web api endpoint is different. At that time you will register the httpclient service as transient. That means each time when you call the httpclient service it will create a new httpclient to send the request not used the same one .
Note, Microsoft provides the recommendations here and here.
When designing services for dependency injection:
Avoid stateful, static classes and members. Avoid creating global state by designing apps to use singleton services instead.
Avoid direct instantiation of dependent classes within services. Direct instantiation couples the code to a particular implementation.
Make services small, well-factored, and easily tested.
I have a value that I want to be able to access within a WCF service in a static nature, so that I do not have to pass an instance of an object throughout the different methods, but I do not want each call to the service to share the instance, only to have the value available within a single call. If I actually use a "static" variable to store the value, it ends up being shared across multiple calls to the service, which is not the behavior that I am after. The same thing happened when I stored the value in AppDomain. My service is defined as PerCall and is hosted in IIS, if that makes any difference to the solution. Thank you.
I got the answer over on another forum.
http://social.msdn.microsoft.com/Forums/en-US/aa27f0a3-2b9f-44cb-bd5c-9020c8502883/how-can-i-access-a-variable-in-wcf-in-a-static-nature-where-the-instance-is-not-shared-across-calls?forum=wcf
I am reading Juval Löwy's Programming WCF Sevices. It mentions:
In WCF, we have Context in which we have the instance. By default, the lifetime of the context is the same as that of the instance it hosts. We can have separate lifetimes for both.
WCF also allows a context to exist without an associated instance at all.
Why would we release the instance and keep the context empty?
Coincidentally I recently read the chapter you're probably referring to. In his book Löwy explains why this may be useful. First he writes:
WCF also allows a context to exist without an associated instance at all. I call this instance management technique context deactivation.
After mentioning this is typically done using an OperationBehavior with a specific ReleaseInstanceMode, he goes on and hints on when you could use this:
You typically apply instance deactivation on some but not all service methods, or with different values on different methods. [...] The reason you typically apply it sporadically is that if you were to apply it uniformly, you would end up with a per-call-like service, in which case you might as well have configured the service as per-call.
So you can use this "deactivation" to ensure only certain methods in a service with sessions behave as if they were part of a per-call service. The abovementioned MSDN article also explains this, in a different wording:
Use the ReleaseInstanceMode property to specify when WCF recycles a service object in the course of executing a method. The default behavior is to recycle a service object according to the InstanceContextMode value. Setting the ReleaseInstanceMode property changes that default behavior. In transaction scenarios, the ReleaseInstanceMode property is often used to ensure that old data associated with the service object is cleaned up prior to processing a method call.
Disconnecting the context from the instance makes sense when:
Instance creation is customized/extended. For example if you are creating your service instance with a custom IInstanceProvider with a dependency injection library (for example Unity) you might want a Unity lifetime manager to handle the service instance lifetime.
Some but not all operations result in an expensive service instance to be invalidated. For example: The service object loads a large expense resource as a part of creation. If the service operations called by the client modify or invalidate the resource, it needs to be disposed and reloaded for the next caller. If the operations don’t invalidate the resource the service instance can be reused by the next caller. (In almost all cases there’s a better way to solve this problem, but WCF allows it).
I’m sure there are additional use cases.
I have a WCF service application (actually, it uses WCF Web API preview 5) that intercepts each request and extracts several header values passed from the client. The idea is that the 'interceptor' will extract these values and setup a ClientContext object that is then globally available within the application for the duration of the request. The server is stateless, so the context is per-call.
My problem is that the application uses IoC (Unity) for dependency injection so there is no use of singleton's, etc. Any class that needs to use the context receives it via DI.
So, how do I 'dynamically' create a new context object for each request and make sure that it is used by the container for the duration of that request? I also need to be sure that it is completely thread-safe in that each request is truly using the correct instance.
UPDATE
So I realize as I look into the suggestions below that part of my problem is encapsulation. The idea is that the interface used for the context (IClientContext) contains only read-only properties so that the rest of the application code doesn't have the ability to make changes. (And in a team development environment, if the code allows it, someone will inevitably do it.)
As a result, in my message handler that intercepts the request, I can get an instance of the type implementing the interface from the container but I can't make use of it. I still want to only expose a read-only interface to all other code but need a way to set the property values. Any ideas?
I'm considering implementing two interfaces, one that provides read-only access and one that allows me to initialize the instance. Or casting the resolved object to a type that allows me to set the values. Unfortunately, this isn't fool-proof either but unless someone has a better idea, it might be the best I can do.
Read Andrew Oakley's Blog on WCF specific lifetime managers. He creates a UnityOperationContextLifetimeManager:
we came up with the idea to build a Unity lifetime manager tied to
WCF's OperationContext. That way, our container objects would live
only for the lifetime of the request...
Configure your context class with that lifetime manager and then just resolve it. It should give you an "operation singleton".
Sounds like you need a Unity LifetimeManager. See this SO question or this MSDN article.