Passing client context using Unity in WCF service application - wcf

I have a WCF service application (actually, it uses WCF Web API preview 5) that intercepts each request and extracts several header values passed from the client. The idea is that the 'interceptor' will extract these values and setup a ClientContext object that is then globally available within the application for the duration of the request. The server is stateless, so the context is per-call.
My problem is that the application uses IoC (Unity) for dependency injection so there is no use of singleton's, etc. Any class that needs to use the context receives it via DI.
So, how do I 'dynamically' create a new context object for each request and make sure that it is used by the container for the duration of that request? I also need to be sure that it is completely thread-safe in that each request is truly using the correct instance.
UPDATE
So I realize as I look into the suggestions below that part of my problem is encapsulation. The idea is that the interface used for the context (IClientContext) contains only read-only properties so that the rest of the application code doesn't have the ability to make changes. (And in a team development environment, if the code allows it, someone will inevitably do it.)
As a result, in my message handler that intercepts the request, I can get an instance of the type implementing the interface from the container but I can't make use of it. I still want to only expose a read-only interface to all other code but need a way to set the property values. Any ideas?
I'm considering implementing two interfaces, one that provides read-only access and one that allows me to initialize the instance. Or casting the resolved object to a type that allows me to set the values. Unfortunately, this isn't fool-proof either but unless someone has a better idea, it might be the best I can do.

Read Andrew Oakley's Blog on WCF specific lifetime managers. He creates a UnityOperationContextLifetimeManager:
we came up with the idea to build a Unity lifetime manager tied to
WCF's OperationContext. That way, our container objects would live
only for the lifetime of the request...
Configure your context class with that lifetime manager and then just resolve it. It should give you an "operation singleton".

Sounds like you need a Unity LifetimeManager. See this SO question or this MSDN article.

Related

Zend Framework 3 singletons

I'm creating a new application in Zend Framework 3 and i have a question about a design pattern
Without entering in much details this application will have several Services, as in, will be connecting to external APIs and even in multiple databases, the workflow is also very complex, a single will action can have multiple flows depending on several external information (wich user logged in, configs, etc).
I know about dependency injections and Zend Framework 3 Service Manager, however i am worried about instanciating sereval services when the flow will actually use only a few of them in certain cases, also we will have services depending on other services aswell, for this, i was thinking about using singletons.
Is singleton really a solution here? I was looking a way to user singletons in Zend Framework 3 and haven't figured out a easy way since i can't find a way to user the Service Manager inside a service, as I can't retrive the instance of the Service Manager outside of the Factory system.
What is an easy way to implement singletons in Zend Framework 3?
Why use singletons?
You don't need to worry about too many services in your service manager since they are started only when you get them from the service manager.
Also don't use the service manager inside another class except a factory. In ZF3 it's removed from the controllers for a reason. One of them is testability. If all services are inject with a factory, you can easily write tests. Also if you read your code next year, you can easily see what dependencies are needed inside a class.
If you find there are too many services being injected inside a class which are not always needed you can:
Use the ProxyManager. This lazy loads a service but doesn't start it until a method is called.
Split the service: Move some parts from a service into a new service. e.g. You don't need to place everything in an UserService. You can also have an UserRegisterService, UserEmailService, UserAuthService and UserNotificationsService.
In stead of ZF3, you can also think about zend-expressive. Without getting into too much detail, it is a lightweight middleware framework. You can use middleware to detect what is needed for a request and route to the required action to process the request. Something like this can probably also done in ZF3 but maybe someone else can explain how to do it there.

Change implementation of ninject dependency after singleton instantiation

So, I have a viewmodel class in a xamarin project that I inject some dependencies into via ninject binding on app start. One of these is an IDialogService.
When my MainPage in my application changes it raises a property changed event and I rebind the implementation of the dialog service since it is tied to the MainPage.
If my viewmodel has already been created with lets say DialogServiceA and then when MainPage changes we rebind to DialogServiceB, will my viewmodel be using service A or B? I think it is using A and therefore does not display in the UI because it is tied to a MainPage that no longer exists.
So, if this is the case how can I dynamically change my dialog service but then update classes that have already been instantiated without changing everything to get the current dialog service from the container every time its used (therefore not injecting it at all really, and doing more of a servicelocator)
Also, if this approach is completely wrong, set me straight.
You're right. Re-configuration of the container does not affect already instanciated objects.
If you want to change dependencies without re-instanciating the dependent (parent ViewModel) there's a few possibilities for you:
use a factory to instanciate the service every time. Implement an Abstract Factory (Site by Mark Seeman) or use Ninject.Extensions.Factory to do so
instead of injecting a service directly, inject an adapter. The adapter then redirects the request to the currently appropriate service. To do so, either all service can be injected into the adapter, or you can use a factory as with the possibility above.
instead of inject a service directly, inject a proxy. The proxy is quite similar to the adapter, but instead of coding every method / property redirection specifically, you code a generic redirect by an interceptor. Here's a tutorial on castle dynamic proxy
At the end of the day, however, i believe you'll also need a way to manage when to change the service / which it should be. There's probably a design alternative which doesn't rely on exchanging objects in such a manner.. which would make it an easier (and thus better?) design.
Edit: i just saw that you also tagged the question as xamarin-forms. In that case it most likely won't be an option to use either a dynamic proxy nor ninject.extensions.factory (it relies on dynamic proxies, too). Why? dynamic proxy / IL emitting is not supported on all platforms, AFAIR specifically on Apple devices this can't be done.

Add data persistence to WCF Service

I'm in charge of a WCF service. Our client has requested an override feature: If a call is resubmitted, allow the operation to proceed despite warnings. I need a way to persist data from recent calls so I can detect a resubmission. I thought making the service durable, part of WF3, would resolve the problem; however, my service uses .NET 4.5 which marks WF3 as obsolete. I've been trying to find the WF4 equivalent, but nothing's clicked for me. All the examples presume a workflow which I lack.
What is the best solution for my needs?
Edit:
According to this question, a static variable should meet my needs, but I haven't been able to get one to persist between calls.
A static variable did meet my needs.
I used a property to interact with my static variable, and in the getter I would remove some of the old data. For some reason, having that call in the getter prevented the static variable from persisting. I relocated the clean up code (incidentally I didn't need the property anymore), and the static variable persisted.

Unable to access the service instance from within an implementation of IDataContractSurrogate

this is my first post, and I really have tried hard to find an answer, but am drawing a blank thus far.
My implementation of IDataContractSurrogate creates surrogates for certain 'cached' objects which I maintain (this works fine). What doesn't work is that in order for this system to operate effectively, it needs to access the service instance for some properties of the instance which it is maintaining from the interaction with its client. Also, when my implementation of IDataContractSurrogate works in its 'client mode' it needs access to the properties of the client instance in a similar way. Access to the information from the client and service instance affects how I create my surrogate types (or rather SHOULD do if I can answer this question!)
My service instancing is PerSession and concurrent.
On the server side, calls to GetDataContractType and GetDeserializedObject contain a valid OperationContext.Current from which I can of course retreive the service instance. However on the client side, none of the calls yield an OperationContext.Current. We are still in an operation as I am translating the surrogate types to the data contract types after they have been sent from the server as part of its response to the client request so I would have expected one? Maybe the entire idea of using OperationContext.Current from outside of an Operation invocation is wrong?
So, moving on, and trying to fix this problem I have examined the clientRuntime/dispatchRuntime object which is available when applying my customer behaviour, however that doesn't appear to give me any form of access to the client instance, unless I have a message reference perhaps... and then calling InstanceProvider. However I don't have the message.
Another idea I had was to use IInstanceProvider myself and then maybe build up a dictionary of all the ones which are dished out... but that's no good because I don't appear to have access to any session related piece of information from within my implementation of IDataContractSurrogate to use as a dictionary key.
I had originally implemented my own serializer but thats not what I want. I'm happy with the built in serializer, and changing the objects to special surrogates is exactly what I need to do, with the added bonus that every child property comes in for inspection.
I have also looked at applying a service behavior, but that also does not appear to yield a service instance, and also does not let me set a Surrogate implementation property.
I simply do not know how to gain access to the current session/instance from within my implementation IDataContractSurrogate. Any help would be greatly appreciated.
Many thanks,
Sean
I have solved my problem. The short answer is that I implemented IClientMessageFormatter and IDispatchMessageFormatter to accomplish what I needed. Inside SerializeReply I could always access the ServiceInstance as OperationContext.Current is valid. It was more work as I had to implement my own serialization and deserialization, but works flawlessly. The only issue remaining would be that there is no way to get the client proxy which is processing the response, but so far that is not a show stopper for me.

WCF Named Pipe IPC

I have been trying to get up to speed on Named Pipes this week. The task I am trying to solve with them is that I have an existing windows service that is acting as a device driver that funnels data from an external device into a database. Now I have to modify this service and add an optional user front end (on the same machine, using a form of IPC) that can monitor the data as it passes between the device and the DB as well as send some commands back to the service.
My initial ideas for the IPC were either named pipes or memory mapped files. So far I have been working through the named pipe idea using WCF Tutorial Basic Interprocess Communication . My idea is to set the Windows service up with an additional thread that implements the WCF NamedPipe Service and use that as a conduit to the internals of my driver.
I have the sample code working, however I can not get my head around 2 issues that I am hoping that someone here can help me with:
In the tutorial the ServiceHost is instantiated with a typeof(StringReverser) rather than by referencing a concrete class. Thus there seems to be no mechanism for the Server to interact with the service itself (between the host.Open() and host.Close() lines). Is it possible to create a link between and pass information between the server and the class that actually implements the service? If so, how?
If I run a single instance of the server and then run multiple instance of the clients, it seems that each client gets a separate instance of the service class. I tried adding some state information to the class implementing the service and it was only retained within the instance of the named pipe. This is possibly related to the first question, but is there anyway to force the named pipes to use the same instance of the class that is implementing the service?
Finally, any thoughts on MMF vs Named Pipes?
Edit - About the solution
As per Tomasr's answer the solution lies in using the correct constructor in order to supply a concrete singleton class that implements the service (ServiceHost Constructor (Object, Uri[])). What I did not appreciate at the time was his reference to ensuring the service class was thread safe. Naively just changing the constructor caused a crash in the server, and that ultimately lead me down the path of understanding InstanceContextMode from this blog entry Instancecontextmode And Concurrencymode. Setting the correct context nicely finished off the solution.
For (1) and (2) the answer is simple: You can ask WCF to use a singleton instance of your service to handle all requests. Mostly all you need to do is use the alternate ServiceHost constructor that takes an Object instance instead of a type.
Notice, however, that you'll be responsible for making your service class thread safe.
As for 3, it really depends a lot on what you need to do, your performance needs, how many clients you expect at the same time, the amount of data you'll be moving and for how long it needs to be available, etc.