I have a code base (say, a repository) containing several software components (executables, libraries). All is built using CMake with individual targets for each component.
Now, I know that the modern way to set compiler flags is target-specific:
target_compile_options(foo PRIVATE -Werror -Wall -Wextra -pedantic)
target_compile_features(foo PRIVATE cxx_std_17)
However, I want to have the same flags for all targets in the entire project. Writing these lines for each single target leads to code duplication and is error-prone (especially when the number of flags increases). Is there some way to attach compiler flags to projects rather than targets?
I know that I can add options to the top-level directory like that:
add_compile_options(-Werror -Wall -Wextra -pedantic)
But I'm not sure if that's the way to go, and also I'm not sure how to do the same for the compile features (cxx_std_17).
Now, I know that the modern way to set compiler flags is target-specific:
target_compile_options(foo PRIVATE -Werror -Wall -Wextra -pedantic)
target_compile_features(foo PRIVATE cxx_std_17)
This is actually not the best/most modern way. If you're using CMake 3.19+, the best thing to do is to create a preset.
Create a file called CMakePresets.json next to your top-level CMakeLists.txt with the following content:
{
"version": 1,
"cmakeMinimumRequired": {
"major": 3,
"minor": 19,
"patch": 0
},
"configurePresets": [
{
"name": "default",
"displayName": "Default",
"description": "Default build using Ninja",
"generator": "Ninja",
"binaryDir": "${sourceDir}/build",
"cacheVariables": {
"CMAKE_CXX_FLAGS": "-Werror -Wall -Wextra -pedantic",
"CMAKE_CXX_STANDARD": "17",
"CMAKE_CXX_STANDARD_REQUIRED": "YES",
"CMAKE_CXX_EXTENSIONS": "OFF"
}
}
]
}
Then configure with:
$ cmake --preset=default
The reason for doing things this way is because (ideally) nothing should be in the CMakeLists.txt that isn't absolutely required to build your project. Warning flags are not in this set, so they belong here. Otherwise, you inflict potentially invalid flags on your end-users. This is surprisingly common with warning flags. There are some flags that are GCC or Clang only, others that have been removed or renamed, and others whose sensitivity has changed across releases. If your user manually adds -Werror via CMAKE_CXX_FLAGS and you add a flag some other way, problems are likely.
This does mean that for libraries, it is very often appropriate to set cxx_std_NN via target_compile_features, where NN is the minimum compatible C++ version (not the preferred version, though they might coincide) of the library. This is because the feature can be set in the INTERFACE (equiv. PUBLIC) property to make sure that linkees are using a new enough version for the library's headers. If both CMAKE_CXX_STANDARD and the compile feature are set, the maximum will be used.
In older versions of CMake, a toolchain file could be used for this same purpose.
Related
Consider the following CMakeLists.txt file:
project(MyProject)
cmake_minimum_required(VERSION 3.16)
add_executable(MyApp main.cpp)
message(${CMAKE_CXX_FLAGS})
Now, running this:
$ cmake --DCMAKE_BUILD_TYPE=Debug <path_to_directory>
I get an error that the CMAKE_CXX_FLAGS is not set. (more accurately - message is called with wrong number of arguments).
I try to understand what exactly the CMAKE_BUILD_TYPE is causing by default - i.e. how it translates to compiler options/flags.
After building the project, I can clearly see that when running with CMAKE_BUILD_TYPE set to Release, the file is smaller (around a third) than when running with it set to Debug, so clearly it has some effect.
First of all, you must always call cmake_minimum_required before any other commands.
cmake_minimum_required(VERSION 3.16)
project(MyProject)
add_executable(MyApp main.cpp)
message(STATUS "CMAKE_CXX_FLAGS = ${CMAKE_CXX_FLAGS}")
Now, to answer your question...
Why is CMAKE_CXX_FLAGS empty?
Because it is intended to be set on the command line by a user of your build. This is the place where you would inject flags that apply to all C++ compiler invocations, regardless of configuration.
I try to understand what exactly the CMAKE_BUILD_TYPE is causing by default - i.e. how it translates to compiler options/flags.
On a multi configuration generator, like Visual Studio or Xcode, it does nothing. On a single configuration generator (like Makefiles or Ninja), the variable sets the active config. That means that all the variables listed in the documentation with <CONFIG> in the name get ${CMAKE_BUILD_TYPE} substituted in for <CONFIG> and used alongside their non-<CONFIG> variants.
There are four configurations that CMake provides:
Debug -- don't optimize and ensure debug symbols are enabled. On GCC this is -g.
Release -- full optimization, disable assert(). On GCC this is -O3 -DNDEBUG.
MinSizeRel -- release mode, but optimize for size. On GCC this is -Os -DNDEBUG.
RelWithDebInfo -- release mode, but optimize less to facilitate debugging. Include debug symbols. On GCC this is -O2 -g -DNDEBUG.
I am using the arm-linux-androideabi-g++ compiler. When I try to compile a simple "Hello, World!" program it compiles fine. When I test it by adding a simple exception handling in that code it works too (after adding -fexceptions .. I guess it is disabled by default).
This is for an Android device, and I only want to use CMake, not ndk-build.
For example - first.cpp
#include <iostream>
using namespace std;
int main()
{
try
{
}
catch (...)
{
}
return 0;
}
./arm-linux-androideadi-g++ -o first-test first.cpp -fexceptions
It works with no problem...
The problem ... I am trying to compile the file with a CMake file.
I want to add the -fexceptions as a flag. I tried with
set (CMAKE_EXE_LINKER_FLAGS -fexceptions ) or set (CMAKE_EXE_LINKER_FLAGS "fexceptions" )
and
set ( CMAKE_C_FLAGS "fexceptions")
It still displays an error.
Note: Given CMake evolution since this was answer was written in 2012, most of the suggestions here are now outdated/deprecated and have better alternatives.
Suppose you want to add those flags (better to declare them in a constant):
SET(GCC_COVERAGE_COMPILE_FLAGS "-fprofile-arcs -ftest-coverage")
SET(GCC_COVERAGE_LINK_FLAGS "-lgcov")
There are several ways to add them:
The easiest one (not clean, but easy and convenient, and works only for compile flags, C & C++ at once):
add_definitions(${GCC_COVERAGE_COMPILE_FLAGS})
Appending to corresponding CMake variables:
SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${GCC_COVERAGE_COMPILE_FLAGS}")
SET(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} ${GCC_COVERAGE_LINK_FLAGS}")
Using target properties, cf. doc CMake compile flag target property and need to know the target name.
get_target_property(TEMP ${THE_TARGET} COMPILE_FLAGS)
if(TEMP STREQUAL "TEMP-NOTFOUND")
SET(TEMP "") # Set to empty string
else()
SET(TEMP "${TEMP} ") # A space to cleanly separate from existing content
endif()
# Append our values
SET(TEMP "${TEMP}${GCC_COVERAGE_COMPILE_FLAGS}" )
set_target_properties(${THE_TARGET} PROPERTIES COMPILE_FLAGS ${TEMP} )
Right now I use method 2.
In newer versions of CMake you can set compiler and linker flags for a single target with target_compile_options and target_link_libraries respectively (yes, the latter sets linker options too):
target_compile_options(first-test PRIVATE -fexceptions)
The advantage of this method is that you can control propagation of options to other targets that depend on this one via PUBLIC and PRIVATE.
As of CMake 3.13 you can also use target_link_options to add linker options which makes the intent more clear.
Try setting the variable CMAKE_CXX_FLAGS instead of CMAKE_C_FLAGS:
set (CMAKE_CXX_FLAGS "-fexceptions")
The variable CMAKE_C_FLAGS only affects the C compiler, but you are compiling C++ code.
Adding the flag to CMAKE_EXE_LINKER_FLAGS is redundant.
The preferred way to specify toolchain-specific options is using CMake's toolchain facility. This ensures that there is a clean division between:
instructions on how to organise source files into targets -- expressed in CMakeLists.txt files, entirely toolchain-agnostic; and
details of how certain toolchains should be configured -- separated into CMake script files, extensible by future users of your project, scalable.
Ideally, there should be no compiler/linker flags in your CMakeLists.txt files -- even within if/endif blocks. And your program should build for the native platform with the default toolchain (e.g. GCC on GNU/Linux or MSVC on Windows) without any additional flags.
Steps to add a toolchain:
Create a file, e.g. arm-linux-androideadi-gcc.cmake with global toolchain settings:
set(CMAKE_CXX_COMPILER arm-linux-gnueabihf-g++)
set(CMAKE_CXX_FLAGS_INIT "-fexceptions")
(You can find an example Linux cross-compiling toolchain file here.)
When you want to generate a build system with this toolchain, specify the CMAKE_TOOLCHAIN_FILE parameter on the command line:
mkdir android-arm-build && cd android-arm-build
cmake -DCMAKE_TOOLCHAIN_FILE=$(pwd)/../arm-linux-androideadi-gcc.cmake ..
(Note: you cannot use a relative path.)
Build as normal:
cmake --build .
Toolchain files make cross-compilation easier, but they have other uses:
Hardened diagnostics for your unit tests.
set(CMAKE_CXX_FLAGS_INIT "-Werror -Wall -Wextra -Wpedantic")
Tricky-to-configure development tools.
# toolchain file for use with gcov
set(CMAKE_CXX_FLAGS_INIT "--coverage -fno-exceptions -g")
Enhanced safety checks.
# toolchain file for use with gdb
set(CMAKE_CXX_FLAGS_DEBUG_INIT "-fsanitize=address,undefined -fsanitize-undefined-trap-on-error")
set(CMAKE_EXE_LINKER_FLAGS_INIT "-fsanitize=address,undefined -static-libasan")
You can also add linker flags to a specific target using the LINK_FLAGS property:
set_property(TARGET ${target} APPEND_STRING PROPERTY LINK_FLAGS " ${flag}")
If you want to propagate this change to other targets, you can create a dummy target to link to.
This worked for me when I needed a precompile definition named "NO_DEBUG":
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++14 -DNO_DEBUG")
Then from code
#ifdef NO_DEBUG
.....
With CMake 3.4+, APPEND can be used with the string command to add flags.
string(APPEND CMAKE_EXE_LINKER_FLAGS " -fexceptions")
I am using the arm-linux-androideabi-g++ compiler. When I try to compile a simple "Hello, World!" program it compiles fine. When I test it by adding a simple exception handling in that code it works too (after adding -fexceptions .. I guess it is disabled by default).
This is for an Android device, and I only want to use CMake, not ndk-build.
For example - first.cpp
#include <iostream>
using namespace std;
int main()
{
try
{
}
catch (...)
{
}
return 0;
}
./arm-linux-androideadi-g++ -o first-test first.cpp -fexceptions
It works with no problem...
The problem ... I am trying to compile the file with a CMake file.
I want to add the -fexceptions as a flag. I tried with
set (CMAKE_EXE_LINKER_FLAGS -fexceptions ) or set (CMAKE_EXE_LINKER_FLAGS "fexceptions" )
and
set ( CMAKE_C_FLAGS "fexceptions")
It still displays an error.
Note: Given CMake evolution since this was answer was written in 2012, most of the suggestions here are now outdated/deprecated and have better alternatives.
Suppose you want to add those flags (better to declare them in a constant):
SET(GCC_COVERAGE_COMPILE_FLAGS "-fprofile-arcs -ftest-coverage")
SET(GCC_COVERAGE_LINK_FLAGS "-lgcov")
There are several ways to add them:
The easiest one (not clean, but easy and convenient, and works only for compile flags, C & C++ at once):
add_definitions(${GCC_COVERAGE_COMPILE_FLAGS})
Appending to corresponding CMake variables:
SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${GCC_COVERAGE_COMPILE_FLAGS}")
SET(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} ${GCC_COVERAGE_LINK_FLAGS}")
Using target properties, cf. doc CMake compile flag target property and need to know the target name.
get_target_property(TEMP ${THE_TARGET} COMPILE_FLAGS)
if(TEMP STREQUAL "TEMP-NOTFOUND")
SET(TEMP "") # Set to empty string
else()
SET(TEMP "${TEMP} ") # A space to cleanly separate from existing content
endif()
# Append our values
SET(TEMP "${TEMP}${GCC_COVERAGE_COMPILE_FLAGS}" )
set_target_properties(${THE_TARGET} PROPERTIES COMPILE_FLAGS ${TEMP} )
Right now I use method 2.
In newer versions of CMake you can set compiler and linker flags for a single target with target_compile_options and target_link_libraries respectively (yes, the latter sets linker options too):
target_compile_options(first-test PRIVATE -fexceptions)
The advantage of this method is that you can control propagation of options to other targets that depend on this one via PUBLIC and PRIVATE.
As of CMake 3.13 you can also use target_link_options to add linker options which makes the intent more clear.
Try setting the variable CMAKE_CXX_FLAGS instead of CMAKE_C_FLAGS:
set (CMAKE_CXX_FLAGS "-fexceptions")
The variable CMAKE_C_FLAGS only affects the C compiler, but you are compiling C++ code.
Adding the flag to CMAKE_EXE_LINKER_FLAGS is redundant.
The preferred way to specify toolchain-specific options is using CMake's toolchain facility. This ensures that there is a clean division between:
instructions on how to organise source files into targets -- expressed in CMakeLists.txt files, entirely toolchain-agnostic; and
details of how certain toolchains should be configured -- separated into CMake script files, extensible by future users of your project, scalable.
Ideally, there should be no compiler/linker flags in your CMakeLists.txt files -- even within if/endif blocks. And your program should build for the native platform with the default toolchain (e.g. GCC on GNU/Linux or MSVC on Windows) without any additional flags.
Steps to add a toolchain:
Create a file, e.g. arm-linux-androideadi-gcc.cmake with global toolchain settings:
set(CMAKE_CXX_COMPILER arm-linux-gnueabihf-g++)
set(CMAKE_CXX_FLAGS_INIT "-fexceptions")
(You can find an example Linux cross-compiling toolchain file here.)
When you want to generate a build system with this toolchain, specify the CMAKE_TOOLCHAIN_FILE parameter on the command line:
mkdir android-arm-build && cd android-arm-build
cmake -DCMAKE_TOOLCHAIN_FILE=$(pwd)/../arm-linux-androideadi-gcc.cmake ..
(Note: you cannot use a relative path.)
Build as normal:
cmake --build .
Toolchain files make cross-compilation easier, but they have other uses:
Hardened diagnostics for your unit tests.
set(CMAKE_CXX_FLAGS_INIT "-Werror -Wall -Wextra -Wpedantic")
Tricky-to-configure development tools.
# toolchain file for use with gcov
set(CMAKE_CXX_FLAGS_INIT "--coverage -fno-exceptions -g")
Enhanced safety checks.
# toolchain file for use with gdb
set(CMAKE_CXX_FLAGS_DEBUG_INIT "-fsanitize=address,undefined -fsanitize-undefined-trap-on-error")
set(CMAKE_EXE_LINKER_FLAGS_INIT "-fsanitize=address,undefined -static-libasan")
You can also add linker flags to a specific target using the LINK_FLAGS property:
set_property(TARGET ${target} APPEND_STRING PROPERTY LINK_FLAGS " ${flag}")
If you want to propagate this change to other targets, you can create a dummy target to link to.
This worked for me when I needed a precompile definition named "NO_DEBUG":
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++14 -DNO_DEBUG")
Then from code
#ifdef NO_DEBUG
.....
With CMake 3.4+, APPEND can be used with the string command to add flags.
string(APPEND CMAKE_EXE_LINKER_FLAGS " -fexceptions")
When compiling code with debug symbols, I usually also want to enable certain compile-time and run-time checks, like so:
gfortran -c -o hello.o -g -O0 -Wall -fcheck-all -fbacktrace hello.f90
(Yes, it's Fortran, but I assume that it'd work with other languages just the same.)
If I wanted to compile the same with the Intel Fortran Compiler, the command would look like this:
ifort -c -o hello.o -g -O0 -warn all -check all -traceback hello.f90
The only way to compile like this in CMake that I have found so far is something like this:
IF(${CMAKE_Fortran_COMPILER_ID} MATCHES "GNU")
set(CMAKE_Fortran_FLAGS_DEBUG "${CMAKE_Fortran_FLAGS_DEBUG} -Wall -fcheck=all -fbacktrace")
ELSEIF(${CMAKE_Fortran_COMPILER_ID} MATCHES "Intel")
set(CMAKE_Fortran_FLAGS_DEBUG "${CMAKE_Fortran_FLAGS_DEBUG} -warn all -check all -traceback")
ELSE()
message(WARNING "Unable to determine Compiler ID: ${CMAKE_Fortran_COMPILER_ID}")
ENDIF(${CMAKE_Fortran_COMPILER_ID} MATCHES "GNU")
But this introduces all the hardcoded flags that I wanted to avoid when starting to use CMake. Is there a way to add compiler switches based on what they do, like "Enable all Compile time Warnings" or "Enable all Runtime Checks"?
CMake warning API: coming soon.
The discussion proposes commands like add_compile_warnings or target_compile_warnings, following the model of add_compile_options and target_compile_definitions, with warning levels such as:
all (compiler specific "all", e.g. /Wall or -Wall);
default;
none;
everything (all possible warnings for compiler, if there is no such option use maximum level plus some warnings explicitly).
You may study the proposed API and perhaps expose your unsatisfied needs in the discussion.
No, CMakes (in the current version 3.6) does not offer such sets of compiler switches. You have to define them by yourself.
Actually, all compilers offer such a switch like Wall. You are not satisfied with the choice of the compiler programmers, how could the CMake programmers do better?
How to set the warning level for a project (not the whole solution) using CMake? Should work on Visual Studio and GCC.
I found various options but most seem either not to work or are not consistent with the documentation.
In modern CMake, the following works well:
if(MSVC)
target_compile_options(${TARGET_NAME} PRIVATE /W4 /WX)
else()
target_compile_options(${TARGET_NAME} PRIVATE -Wall -Wextra -Wpedantic -Werror)
endif()
My colleague suggested an alternative version:
target_compile_options(${TARGET_NAME} PRIVATE
$<$<CXX_COMPILER_ID:MSVC>:/W4 /WX>
$<$<NOT:$<CXX_COMPILER_ID:MSVC>>:-Wall -Wextra -Wpedantic -Werror>
)
Replace ${TARGET_NAME} with the actual target name. -Werror is optional, it turns all warnings into errors.
Or use add_compile_options(...) if you want to apply it to all targets as suggested by #aldo in the comments.
Also, be sure to understand the difference between PRIVATE and PUBLIC (public options will be inherited by targets that depend on the given target).
As #davidfong notes in the comments, since CMake v3.24, there is the CMAKE_COMPILE_WARNING_AS_ERROR variable that switches on treating compile warings as errors. In case it is set inside CMakeLists.txt, the user can still turn it off with the --compile-no-warning-as-error cmake flag. In case you want to add warning-as-error manually, add /WX in Windows and -Werror elsewhere to target_compile_options.
UPDATE: This answer predates the Modern CMake era. Every sane CMake user should refrain from fiddling with CMAKE_CXX_FLAGS directly and call the target_compile_options command instead. Check the mrts' answer which presents the recommended best practice.
You can do something similar to this:
if(MSVC)
# Force to always compile with W4
if(CMAKE_CXX_FLAGS MATCHES "/W[0-4]")
string(REGEX REPLACE "/W[0-4]" "/W4" CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS}")
else()
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /W4")
endif()
elseif(CMAKE_COMPILER_IS_GNUCC OR CMAKE_COMPILER_IS_GNUCXX)
# Update if necessary
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wall -Wno-long-long -pedantic")
endif()
Some CMake modules I've written include experimental cross-platfrom warning suppression:
sugar_generate_warning_flags(
target_compile_options
target_properties
ENABLE conversion
TREAT_AS_ERRORS ALL
)
set_target_properties(
foo
PROPERTIES
${target_properties}
COMPILE_OPTIONS
"${target_compile_options}"
)
Result for Xcode:
Set CLANG_WARN_SUSPICIOUS_IMPLICIT_CONVERSION Xcode attribute
(aka build settings -> warnings -> suspicious implicit conversions -> YES)
Add compiler flag: -Werror
Makefile gcc and clang:
Add compiler flags: -Wconversion, -Werror
Visual studio:
Add compiler flags: /WX, /w14244
Links
List of available warnings
Usage and more options
As per Cmake 3.24.2 documentation:
if (MSVC)
# warning level 4 and all warnings as errors
add_compile_options(/W4 /WX)
else()
# lots of warnings and all warnings as errors
add_compile_options(-Wall -Wextra -pedantic -Werror)
endif()
GCC and Clang share these flags, so this should cover all 3.
Here is the best solution I found so far (including a compiler check):
if(CMAKE_BUILD_TOOL MATCHES "(msdev|devenv|nmake)")
add_definitions(/W2)
endif()
The GCC equivalent is -Wall (untested).
if(MSVC)
string(REGEX REPLACE "/W[1-3]" "/W4" CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS}")
endif()
If you use target_compile_options - cmake will try to use double /W* flag, which will give warning by compiler.
How to set the warning level for a project (not the whole solution) using CMake?
(I assume this to mean a CMake target, and not a CMake project.)
I found various options but most seem either not to work or are not consistent with the documentation.
Kitware's APIs may be trying to deter you from making your build system brittle and error-prone. The special-casing encouraged by other answers to this question violate at least two important principles of modern CMake build systems...
Firstly, prefer not to specify toolchain-specific details in CMakeLists.txt files. It makes the build system brittle. For example, if a new warning appears in a future version of the toolchain, the compiler will emit an error and your user may need to hack your project in order to build the target.
Instead, write toolchain-agnostic CMakeLists.txt files and preserve the user's ability to customise as they see fit. Ideally, your project should build everywhere with vanilla toolchain configuration - even if that doesn't enable your preferred warnings by default.
Secondly, if you intend to link binaries together, flags should be consistent. This reduces the risk of incompatibility which could result in an ill-formed program. However, warning flags are unlikely to affect code generation, so it may be safe to vary these between the targets you link together.
So... if you wish to specify flags per toolchain and if you absolutely must have different flags for different targets, use custom variables:
# CMakeLists.txt
project(my_project)
add_executable(my_target source_file.cpp)
target_compile_options(my_target PRIVATE "${MY_PROJECT_ELEVATED_WARNING_FLAGS}")
There are many ways to set these variables, such as CMakeCache.txt, a toolchain file, and via CMAKE_PROJECT_INCLUDE_BEFORE. But the simplest way is on the command line during configuration, for GCC
cmake -DMY_PROJECT_ELEVATED_WARNING_FLAGS:STRING="-Wall;-Wextra;-Wpedantic;-Werror" <path-to-project>
for MSVC
cmake -DMY_PROJECT_ELEVATED_WARNING_FLAGS:STRING="/W4;/WX" <path-to-project>