Include path is not visible to the assembler - cmake

cmake version : 3.18.5 MinGW Makefiles
Host : windows
target : ppc
compiler : windriver
I have a assembly file file.s which includes a header header.h( .include "header.h").
I have added the path of the header to the target_include_directories().
But the assembler is not able to find the header file specified.
How to pass the include directories to the assembler ?
main/CMakeLists.txt
project(myProject LANGUAGES C ASM)
sub/CMakeList.txt
file(GLOB srcLib ${sub}/*.c ${sub}/*.s)
set_property(SOURCE ${sub}/file.s PROPERTY LANGUAGE ASM)
add_library(subLib STATIC ${srcLib})
set(INC ${sub}/inc)
target_include_directories(subLib PRIVATE ${INC})
file.s
.include "header.h"

Related

CMake interface dependency

I recently saw the use of PUBLIC / PRIVATE in the CMake dependency. For what I have learned ,if I want to build a shared library which use another library then:
use PUBLIC- for including that library in both my cpp and header files.
use PRIVATE - for including that library only in my cpp files.
use INTERFACE - for including that library only in my header file.
What is the main idea ? How can I improve my CMake file with that feature?
can it be used in both static library and dynamic one?
Here is my CMake file:
cmake_minimum_required (VERSION 2.8)
set (CMAKE_CXX_FLAGS "-Weverything -std=c++11 -Wall -Wextra -g")
set (CMAKE_CXX_STANDARD 11)
set (CMAKE_BUILD_TYPE Debug)
project (internal)
set (internal VERSION 0.2)
file (GLOB internal_src
"utils.cpp"
"inspection.cpp"
"ct_proxy_if.cpp"
"stats.cpp")
file (GLOB main_SRC
${internal_src}
"mainW.cpp")
add_library(${PROJECT_NAME} STATIC ${internal_src})
target_link_libraries(internal infrastructures pthread jsoncpp ssl crypto)
I am using static library named infrastructures ( a library which my colleague developed)
I read this post CMake target_link_libraries Interface Dependencies

how to specify depended library source file path in CMake

We can use target_link_libraries to specify libraries when linking a given target.
I am wondering if there is a way to specify libraries source file path (cpp file)? (not the header file which can be set using target_include_directories)
Because some debug tools(cgdb, gdbgui) can't find the source file of depended library. (All the targets and libraries are compiled with debugging option.)
Currently, I have to add the source file of library to the main target when debugging.
myproj CMakeLists.txt
cmake_minimum_required(VERSION 3.9 FATAL_ERROR)
set(PORJ_NAME myproj)
project(${PORJ_NAME})
add_executable(${PORJ_NAME}
main.cpp
...
)
target_link_libraries (${PORJ_NAME}
PRIVATE
/proj_math/libmathcore.so
...
)
mathcore CMakeLists.txt (located in different path from myproj)
cmake_minimum_required(VERSION 3.9 FATAL_ERROR)
set(PORJ_NAME mathcore)
project(${PORJ_NAME})
add_library(${PORJ_NAME}
src/mathcore.cpp # change to absolute path won't work either
...
)

Adding compiler "#define" flags in sub_directory CMakeLists.txt

My directory structure of project is build with multi CMakeLists.txts.
root
CMakeLists.txt
Src
main.c
CMSIS_lib
calculate.c
calculate.h
CMakeLists.txt
cmake
toolchain.cmake
build
In my CMSIS_lib I build separately my dependency source files calculate.c
and calculate.h with CMSIS_lib/CMakeList.txt:
set(util_source_files
calculate.c
calculate.h
)
add_library(util ${util_source_files})
target_include_directories(util calculate.h)
In my root CMakeLists.txt:
cmake_minimum_required(VERSION 3.4)
project(main_projct)
set(TOOLCHAIN_PREFIX /opt/gcc-arm-none-eabi)
set(CMAKE_TOOLCHAIN_FILE cmake/toolchain.cmake)
add_subdirectory(CMSIS_lib)
add_executable(main_projct main.c)
target_link_libraries(main_projct util)
Problem is that I must tell my compiler to add a #define GUCCI in my calculate.h (In MakeFile I know there is flag to tell a header define with -DGUCCI). I would like to add this flag to my compiler in my CMSIS_lib/CMakeList.txt, because when the first CMSIS_lib/CMakeList.txt is done building, he will skip everything under #ifndef GUCCI in my calculate.h, and when added in root CMakeLists.txt with target_link_libraries() I will not have all defines configuration correctly.
I am using cross-compiler and in my toolchain.cmake I use to define compiler flags with command SET_TARGET_PROPERTIES(${TARGET} PROPERTIES COMPILE_DEFINITIONS GUCCI}"), but this is to late because this only is seen by my root CMakeLists.txt and not by my sub director CMakeLists.txt.
Your CMSIS_lib/CMakeLists.txt should look like this:
set(util_source_files
calculate.c
calculate.h
)
add_library(util ${util_source_files})
target_include_directories(util ${CMAKE_CURRENT_SOURCE_DIR})
target_compile_definitions(util PUBLIC GUCCI)
Note target_compile_definitions line, with PUBLIC parameter: it instructs cmake to use -DGUCCI compiler option while compiling util, and all targets that are linked against util.
Also note change in target_include_directories. You placed header file as parameter, but you should place directory instead.

Using constant folder with cmake

I have a constant MYPROJECT in my ~/.bashrc file:
export MYPROJECT = /home/loom/my_project
I can see the constant is defined in the terminal:
loom#loom$ ls -ld $MYPROJECT
drwxr-xr-x 25 loom loom 4096 Jul 21 22:12 /home/loom/my_project
I tried to use the constant in my CMakeLists.txt:
add_executable(booo src/main.cpp ${MYPROJECT}/foo/trunk/bar/File.h)
However, it produces an error:
CMake Error at CMakeLists.txt:17 (add_executable):
Cannot find source file:
/foo/trunk/bar/File.h
Tried extensions .c .C .c++ .cc .cpp .cxx .m .M .mm .h .hh .h++ .hm .hpp
.hxx .in .txx
CMake Error: CMake can not determine linker language for target: booo
CMake Error: Cannot determine link language for target "booo".
It is processed without errors if I have used explicit path without $MYPROJECT:
add_executable(booo src/main.cpp /home/loom/my_project/foo/trunk/bar/File.h)
How to use path defined in .bashrc in cmake?
Instead of
add_executable(booo src/main.cpp ${MYPROJECT}/foo/trunk/bar/File.h)
use
add_executable(booo src/main.cpp $ENV{MYPROJECT}/foo/trunk/bar/File.h)
The CMake documentation states:
Use the syntax $ENV{VAR} to read environment variable VAR. See also
the set() command to set ENV{VAR}.
https://cmake.org/cmake/help/v3.4/variable/ENV.html
Turning my comment into an answer
There are a lot of ways you could do this in CMake. Out of bad experiences with using environment variables directly inside CMake projects (they have to be valid not only during the first call to CMake configuration/generation but also later during all consecutive builds), I would recommend to transfer your constant into a cached CMake variable.
I'm using one of the following ways in my projects:
Injecting MYPROJECT CMake via its -D option, e.g.
cmake -DMYPROJECT:PATH=$MYPROJECT ..
Then CMake would cache this value in its own MYPROJECT internal variable.
When you get values from the "outside" you should think about what to do if no value is provided or it's not a valid directory. Throwing a fatal error and/or retry with a default value?
The following example shows only transformation steps and sanity checks (no default value retry):
if (NOT DEFINED MYPROJECT OR NOT IS_DIRECTORY MYPROJECT)
file(TO_CMAKE_PATH "$ENV{MYPROJECT}" _ENV_MYPROJECT_REL)
get_filename_component(_ENV_MYPROJECT "${_ENV_MYPROJECT_REL}" ABSOLUTE)
if (NOT _ENV_MYPROJECT)
message(FATAL_ERROR "Environment variable MYPROJECT not provided.")
else()
set(MYPROJECT "${_ENV_MYPROJECT}" CACHE INTERNAL "")
endif()
endif()
Using find_path(), which will also cache its result:
find_path(
MYPROJECT_INCLUDE_DIR
NAMES File.h
PATHS ENV MYPROJECT
/home/loom/my_project
PATH_SUFFIXES foo/trunk/bar
)
if (NOT MYPROJECT_INCLUDE_DIR)
...
Or - assuming your external project does not only consists of header files but also libraries like foo.a - following CMake's A Sample Find Module and extending the find_path() code from above by:
find_library(
MYPROJECT_LIBRARY
NAMES foo
PATHS ENV MYPROJECT
PATH_SUFFIXES foo/lib
)
if(MYPROJECT_INCLUDE_DIR AND MYPROJECT_LIBRARY AND NOT TARGET MyProject::MyProject)
add_library(MyProject::MyProject UNKNOWN IMPORTED)
set_target_properties(
MyProject::MyProject
PROPERTIES
IMPORTED_LOCATION "${MYPROJECT_LIBRARY}"
INTERFACE_INCLUDE_DIRECTORIES "${MYPROJECT_INCLUDE_DIR}"
)
endif()
Now you can use it directly as any other CMake target with
add_executable(booo src/main.cpp)
target_link_libraries(booo MyProject::MyProject)
More References
What's the CMake syntax to set and use variables?
preferred cmake project structure

Using target_include_directories with object libraries

I have a CMake project that builds a static library which depends on another static library. I would like to turn this static library into an object libraries. When I do that I get a compiler error and I imagine that there is something I don't get about object libraries.
Here is an example of what I am trying to achieve. MyLib and MyLib2 are both static libraries and MyLib uses a function defined and declared in MyLib2.
MyLib
CMakeList.txt
MyLib.h
MyLib.cpp
MyLib2
CMakeList.txt
MyLib2.h
MyLib2.cpp
MyLib2/CMakeLists.txt:
cmake_minimum_required(VERSION 3.0)
project (MyLib2)
add_library(${PROJECT_NAME} OBJECT MyLib2.cpp)
target_include_directories(${PROJECT_NAME} PUBLIC ${CMAKE_CURRENT_SOURCE_DIR})
MyLib/CMakeLists.txt:
cmake_minimum_required(VERSION 3.0)
project (MyLib)
add_subdirectory(MyLib2)
add_library(${PROJECT_NAME} STATIC MyLib.cpp MyLib.h)
target_link_libraries(${PROJECT_NAME} MyLib2)
MyLib.h includes MyLib2.h to use the function it declares.
#ifndef MyLib
#define MyLib
#include "MyLib2.h"
#endif
When MyLib2 is built as a static library I can build the code without any problems (I am using make and clang on Mac). However when I turn MyLib2 into an object library I get a compile error saying that MyLib2.h cannot be found.
MyLib.h:4:10: fatal error: 'MyLib2.h'file not found
Here are the content of the CMake files when MyLib2 is an object library.
MyLib2/CMakeLists.txt:
cmake_minimum_required(VERSION 3.0)
project (MyLib2)
add_library(${PROJECT_NAME} OBJECT MyLib2.cpp)
target_include_directories(${PROJECT_NAME} PUBLIC ${CMAKE_CURRENT_SOURCE_DIR})
MyLib/CMakeLists.txt:
cmake_minimum_required(VERSION 3.0)
project (MyLib)
add_subdirectory(MyLib2)
add_library(${PROJECT_NAME} STATIC MyLib.cpp $<TARGET_OBJECTS:MyLib2>)
I do not understand why MyLib can no longer MyLib2.h when MyLib2 is an object library. Maybe there is something wrong with the way is use target_include_directories.
This was answered in the comments:
#Clem: When you link with libary target, you consume its INTERFACE_INCLUDE_LIBRARIES property, which contains include directory Mylib2. When you use object library via $, you don't use any target, so don't consume any property. – Tsyvarev