Use find_package() on external project - cmake

I have an External project called messages. I am using ExternalProject_Add in order to fetch and build the project.
If i use find_package(messages REQUIRED) in top level CMakeLists.txt the cmake .. fails because it couldn't find the package installation files, which is logical as they are only build during make command invocation.
I am not sure, if there is way use find_package() on ExternalProjects. If so, please point me to an example.
Thanks
BhanuKiran

You have misunderstood how ExternalProject is supposed to work. You cannot find_package(messages REQUIRED) because it hasn't been built yet. ExternalProject merely creates the build steps necessary to build the subproject.
You have two options:
Use add_subdirectory or FetchContent in place of ExternalProject. In this case, you don't need a find_package call. This effectively adds the sub-project to the main build and imports the subproject's targets.
Use two ExternalProject calls: one for messages and another for main_project, which depends on messages. If messages uses the export(EXPORT) function, you can point CMAKE_PREFIX_PATH or messages_ROOT to the build directory. Otherwise you'll need to run the install step for messages and set up an install prefix inside your build directory. Then the find_project(messages REQUIRED) call inside main_project will succeed. This will likely require re-structuring your build.
Generally speaking, ExternalProject is only useful for defining super-builds, which are chains of CMake builds that depend on one another. And super builds are only useful when you need completely different configure-time options, like different toolchains (eg. you're cross compiling, but need a code generator to run on the build machine). If that's not the case, prefer FetchContent or add_subdirectory with a git submodule.
It is best to use FetchContent with CMake 3.14+ since it adds the FetchContent_MakeAvailable macro that cuts down on boilerplate.
Docs:
https://cmake.org/cmake/help/latest/module/ExternalProject.html
https://cmake.org/cmake/help/latest/module/FetchContent.html

Since I like keeping my CMake file agnostic on how I get my packages.
I was using FetchContent and added this file (Findalib.cmake):
if(NOT alib_POPULATED)
set(alib_BUILD_TESTS OFF CACHE BOOL INTERNAL)
set(alib_BUILD_EXAMPLES OFF CACHE BOOL INTERNAL)
set(alib_BUILD_DOCS OFF CACHE BOOL INTERNAL)
FetchContent_MakeAvailable(alib)
endif()
set(alib_FOUND TRUE)
Then, in my CMake files:
find_package(alib REQUIRED)
target_link_libraries(my-executable PUBLIC alib::alib)
That way, packages are only declared in my file in which I declare dependencies, and I fetch them only if I try to find them.

Related

How can I use CMake and CPack with a dependency that overwrites my variables?

I'm trying to use CPack to package my project, but I've run into an issue with one of my dependencies.
First, I am trying to use modern CMake style by relying on targets and dependencies modeled between targets using target_link_libraries. My project uses the CMocka library as a dependency. I have added the CMocka repo as a git submodule and I have add_subdirectory(cmocka_dir) in my own CMakeLists.txt file.
I also use CPack with the TGZ generator to gather all my files into an archive. I simply set(CPACK_GENERATOR TGZ) and include(CPack) in my CMakeLists.txt. I have found that this takes care of everything, that is, until I started using CMocka. CMocka sets a lot of CPACK_xxx variables inside its root CMakeLists.txt. I believe that when I include CMocka's subdirectory in my own project, these variables propagate inside my CMake scope and mess with my packaging process.
My question is how I can fix this. Specifically:
Is there a way to isolate CMocka in its own environment, or otherwise prevent it from breaking my packaging process?
Am I doing it wrong by including CMocka using add_subdirectory?
Am I doing CPack wrong by just setting CPACK_GENERATOR and doing include(CPack)?
Thanks for your thoughts.

Compile gtest from source with catkin

I am trying to compile gtest from source (instead of using the existing installed version). I am working on a catkin based cmake project.
I have added the sourcecode from https://github.com/google/googletest to my workspace and included the folder with add_subdirectory.
However, I get a nameclash with the existing gtest:
CMake Error at src/test_env/GTest/googletest/cmake/internal_utils.cmake:151 (add_library):
add_library cannot create target "gtest" because another target with the
same name already exists. The existing target is a shared library created
in source directory "/usr/src/gtest". See documentation for policy CMP0002
for more details.
From other posts, and the googletest instructions itself (https://github.com/google/googletest/tree/master/googletest#incorporating-into-an-existing-cmake-project) I understand that this should be no problem.
I think the problem might lie in how catkin handles gtest. And, admittedly, normally I could just use the installed version. But I want to make sure, that everyone uses the same (bundled) version of gtest.
Any suggestions and hints are welcomed.
Okay, so the error message is actually quite clear. A cmake "target" is "something that will be produced by the build", be it a library, or an executable, or something else. So, the problem is that you are trying to add a target named "gtest", and catkin already does the same thing. Both would produce the library "libgtest.so", and of course there can only be one of those in the same folder. You could rename "your" gtest by changing the target name in googletest/CMakelists.txt, but I would strongly advise you to not do that.
In my opinion, gtest shouldn't even be a shared library at all, especially if you are using different build flags for different projects in your repository. There is an alternative, and that is basically only including the gtest source code in a folder, and then including the header files and source files in your unittests main.cpp. googletest already comes with helpers for that, that is src/gtest-main.cc.
This is how I would structure it:
Add the gtest version you want as submodule to git (in case you use git). This way, you have a specified version for all projects in your repo, and can update it in a different branch. I will call that folder "GTEST_DIR".
Write your unittests in .cpp files, that #include <gtest/gtest.h>, one per hpp you want to test, and #include both the hpp and the cpp in your test.cpp. This enforces the separation of your tests from other classes and makes it very easy to switch out dependent classes with mocks or fake objects. You will not need a main() function, as that one is already in gtest-main.cc.
Write a cmake macro like this:
macro(add_gtest NAME FILES)
add_executable(my_gtest_$NAME
$FILES
GTEST_DIR/src/gtest.cc
GTEST_DIR/src/gtest-death-test.cc
GTEST_DIR/src/gtest-filepath.cc
GTEST_DIR/src/gtest-port.cc
GTEST_DIR/src/gtest-printers.cc
GTEST_DIR/src/gtest-test-part.cc
GTEST_DIR/src/gtest-typed-test.cc
GTEST_DIR/src/gtest-main.cc
)
target_include_directories(my_gtest_$NAME GTEST_DIR/include)
endmacro()
Of course, you can make this more complicated or less complicated, but that is the gist. Of course, compile times will be longer this way over using gtest as a shared library, but it actually makes sure your units get tested in isolation, which is very valueable in my opinion. Also, you can use ccache to greatly improve compile times in this scenario, because the gtest object files never change. Also, this will make sure gtest is compiled with exactly the flags you want it to. You could for example create 2 separate unit tests for the same class, one with exceptions enabled and one without.

CMake: enable_testing in subdirectory with exclude_from_all

In my top level CMakeLists.txt I include some external libraries. If I enable testing for my project and the CMakeLists of the external library also calls enable_testing(), those tests are added to my own projects tests, which then cannot be run because the tests of the lib are not built.
I don't want the tests to be built, and I don't want them to clutter my own projects tests. How can I do that?
In my CMakeLists.txt:
add_subdirectory(some_ext_lib EXCLUDE_FROM_ALL) ' some_ext_libs tests should not be built nor run
enable_testing()
add_subdirectory(my_own_stuff) ' here the tests should be run
[...]
When you use add_subdirectory, some_ext_lib is no longer external. You have embedded it into your cmake build. If this is what you want to do, then the simplest way might be to add a variable and conditional logic to control building of the tests in some_ext_lib. For example, use set(BUILD_TESTS_some_ext_lib 0) before the add_subdirectory command, and then modify the CMakeLists.txt files for some_ext_lib where the tests are inside if (BUILD_TESTS_some_ext_lib) logic.
Note that for simplicity one should generally avoid embedding a top-level CMakeLists.txt of one project in another project. That is, for any given cmake project, there should be only one CMakeLists.txt that makes the find_package calls and defines the initial option values. Now, with any generalization there are valid exceptions, but when you are just starting out,
I think you should master the simple ways first.
If some_ext_lib is really external, then you should have it install its cmake config file that other projects will use with find_package(some_ext_lib) commands. But this requires a little more sophistication with cmake.
I ran into this problem today and discovered a (slightly dirty) trick to exclude the subproject tests. This is assuming that your some_ext_lib CMake file has a project(some_ext_lib) directive.
add_subdirectory(some_ext_lib EXCLUDE_FROM_ALL)
add_custom_target(exclude_some_ext_lib_tests ALL
COMMAND rm -f "${some_ext_lib_BINARY_DIR}/CTestTestfile.cmake")
This effectively tells CMake that there are no tests to be executed in some_ext_lib. The advantage of this approach is that it requires no modifications to the some_ext_lib sources.

Automatic recompilation: if a CMake client project depends on a separate CMake library, how to have the client project re build its dependency?

With a growing codebase, it makes sense to organize it between separate repositories, each repo being a separate CMake-managed project.
Because of modularity, this usually means you end up in a situation where a CMake-managed project Application depends on another CMake-managed project Library, while both are internal code (i.e., code owned and maintained by your structure).
The automatic dependency recompilation issue
Then, if some sources in Library are modified, it needs to be recompiled in order to build Application. The question being:
Is it possible to have the "build Application" command (a button in an IDE, or a call to make on the command line) to first rebuild Library if Library files changed ?
I'd suggest to use the ExternalProject_Add command.
The documentation has slightly changed for the different versions:
CMake v2.8.9 ExternalProject
CMake v3.0. ExternalProject
CMake v3.3 ExternalProject
In case you encounter problems with getting the dependencies right, this thread might help you.
By looking at how the OpenChemistry parent-project does it, and with the confirmation by normanius's answer, it turns out this can be achieved with relatively few CMake script code.
It turns out that CMake CLI is offering an abstraction over the "build" action of the targeted build systems. See --build option.
ExternalProject_Add can be seen as a wrapper to use this CLI interface directly from CMake scripts.
Imagine there is a CMake-managed repository, building libuseful, and a separate CMake-managed repo, building appawesome with a dependency on libuseful.
find_package(libuseful CONFIG) # The usual way to find a dependency
# appawesome is the executable we are building, it depends on libuseful
add_executable(appawesome main.cpp)
target_link_libraries(appawesome libuseful)
 Adding automatic rebuild
Then it is possible to make building appawesome systematically first try to rebuild libuseful with some code looking like:
ExternalProject_Add(EP_libuseful)
SOURCE_DIR <libuseful_sourcedir> # containing libuseful's root CMakeLists.txt
BINARY_DIR <libuseful_binarydir> # containing libuseful's CMakeCache.txt
BUILD_ALWAYS 1 # Always rebuild libuseful
)
add_dependencies(libuseful EP_libuseful)
The last line is quite important: find_package() in config mode should make a libuseful imported targed available. The call to ExternalProject_Add made a build target EP_libuseful available (which is a custom build step, building libuseful). The last line just makes sure that libuseful depends on its build step.

CMake find_package dependency on subproject

I have the following directory layout:
main_folder
+ static_lib1
+ executable
Both 'static_lib1' and 'executable' have a full CMakeLists so that they can be
built independently.
The 'executable' depends on 'static_lib1'. It uses find_package() to locate 'static_lib1'.
The main_folder contains a CMakeLists that includes both 'static_lib1' and 'executable' via add_subdirectory for conveniently building the whole project in one go.
Everything works fine if I manually build 'static_lib1' and then 'executable'. But when running the CMakeLists from the main folder, I get an error because find_package is unable to find the library files from 'static_lib1' which have not yet been built.
How can I resolve this while keeping the CMakeLists files separate (i.e. without including the static_lib's CMakeLists from the executable's CMakeLists)?
In executable's CMakeLists.txt you can check if you are building stand-alone or as part of project:
if( CMAKE_SOURCE_DIR STREQUAL CMAKE_CURRENT_SOURCE_DIR )
# stand-alone build
find_package(static_lib1)
else()
include_directories(../static_lib1)
link_directories(../static_lib1)
...
target_link_libraries(executable static_lib1)
endif()
Switch from a file-based approach to a target-based approach for handling the dependency from executable to static_lib1.
The original problem occurred because executable called find_package for locating static_lib1, which then attempted to fill a variable like STATIC_LIB1_LIBRARY with the paths to the library files by calling find_library. executable then consumes the content of that variable in a target_link_libraries(executable ${STATIC_LIB1_LIBRARY}) call. The problem here is, since those library files only get generated as part of the build, that call to find_library will not be able to find anything.
Building executable needs to support two scenarios here:
Building standalone, where a pre-compiled version of static_lib1 is located somewhere on the disc.
Building from main_folder, where both executable and static_lib1 are part of the same build.
The approach from the question supports scenario 1, but not scenario 2.
Instead of using using a variable to communicate a dependency between the two builds, use a target. The CMakeLists.txt for static_lib1 likely creates a library target like add_library(static_lib1 [...]). In executable we now simply do target_link_libraries(executable PUBLIC static_lib1). This is sufficient to support scenario 2.
To also allow for scenario 1 at the same time, we look at the call to find_package(static_lib1) in the CMakeLists.txt for executable. Instead of providing a variable like before, this call now needs to provide a target static_lib1 for consumption.
So we adapt the find script for static_lib1 to the following behavior:
If a target static_lib1 already exists, there's nothing to be done and the find script can just return (this is scenario 2).
Otherwise, we call find_library to locate the library file on disc (as before in the original approach) and then create a new imported target: add_library(static_lib1 STATIC IMPORTED). We then configure all relevant properties of the static library to that target. For instance, to add the location of the library file, we could do
set_target_properties(static_lib1 PROPERTIES
IMPORTED_LINK_INTERFACE_LANGUAGES "CXX"
IMPORTED_LOCATION ${STATIC_LIB1_LIBRARY}
)
To support multi-config generators like MSVC, instead of setting IMPORTED_LOCATION and IMPORTED_LINK_INTERFACE_LANGUAGES, you will want to set the configuration specific properties like IMPORTED_LOCATION_DEBUG and IMPORTED_LOCATION_RELEASE instead. Since this can get quite tedious to do manually, you can have CMake generate this information (and a bunch of other convenient stuff) for you in a package script. The find mechanism for package scripts works slightly different under the hood, but the code in the CMakeLists.txt for executable will look just the same, a simple call to find_package(static_lib1). The main difference is that this call will then not dispatch to a hand-written find script, but to a package script that was automatically generated by CMake as part of the build process of static_lib1.
I guess I will leave this answer for posterity since only recently I have searched for a solution to this problem and found out that...
Since CMake 3.24 it is possible!
It is possible to override subsequent calls to find_package() with FetchContent_Declare() flag OVERRIDE_FIND_PACKAGE.
Your
add_subdirectory("path/to/static_lib1")
call has to be replaced in main_folder/CMakeLists.txt with:
include(FetchContent)
FetchContent_Declare(
static_lib1
SOURCE_DIR "path/to/static_lib1"
OVERRIDE_FIND_PACKAGE
)
Any calls to find_package(static_lib1) will call FetchContent_MakeAvailable() for you, virtually making it identical to add_subdirectory() call.
You can read more about OVERRIDE_FIND_PACKAGE in CMake documentation.