Yolov4 object detection with AntMedia live stream - tensorflow

I am new to yolov4 and the antmedia, but I would like to do object detection with live antmedia stream, anyone can help me on this matter, please.
I have tried with darknet but it's not working with live stream for me

Ant Media Server developers are working on a plugin architecture. The solution regarding this issue may come in the next version. You can test it yourself. If you buy Enterprise version, you can see Ant Media Server source codes that Ant Media Server uses TensorFlow library for object detection. You can integrate Jolov4 into your enterprise project.

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CNTK deployment for real time predictions

TensorFlow has a separate project for its production usage, as noted here, called TensorFlow Serving.
How should I use CNTK in a production environment, and how should I handle it's deployment? Hopefully one could deploy trained models in to a server/cluster that serves the model with RPC or HTTP REST API.
If no such tool exists, what should be the first steps to develop it and a good architecture to roll out on my own?
We do support serving CNTK models in a production environment. You can find information about model evaluation/inference: https://github.com/Microsoft/CNTK/wiki/CNTK-Evaluation-Overview. For deployment, you need deploy the dlls specified here. A tutorial for deploying CNTK in Azure is available here.
No such tool exists from the CNTK team, but the new APIs in C++ or python should make the task pretty easy once you have a trained model.

How to instll Siesta Lite on windows 8

We are implementing a project where we need to develop applications in sencha touch and as a tester i will be responsible to test these applications. After some research, I found out that Bryntum's Siesta is the best tool to automate the Manual test cases.
Before we decide to get the license, i just wanted to goof around it a bit so I downloaded the Lite version but I am not able to figure out how to install it on my Windows 8 machine. There isn't any .exe file in the downloaded folder when i extracted it.
Can anyone help me out with this please!
Thanks Already!
There is nothing to install really, since Siesta is just a web based tool (pure HTML, JS and CSS). Just extract into a web server and visit /examples and it will work. Getting started guide here: http://www.bryntum.com/docs/siesta/#!/guide/siesta_getting_started

how to install and getting start with webrtc on windows server

Hi could anyone to tell me how to install depot tools.I went through documentation and trying to install the webrtc in windows,I installed visual studio 2010 and some related stuff given in documentation still i am in confusion and many questions like why visual studio is required? are we have write code in visual studio?It acts like IDE for webrtc?
If not please tell me where we have to place our project in local file system and how to implement my first demo application..I found a video published by google demonstrating about webrtc in that they wrote code in a html file so is html file itself enough to develop.?
Though i have done a sample application in a html file still i am getting blank page and in console i am getting as UNCAUGHT EXCEPTION near navigator.webkitGetUserMedia() please help me out to know more about webrtc.
I suggest you start by watching the excellent videos about WebRTC from Justin Uberti and Cullen Jennings, and then (shameless self promotion) get to grips with the code and examples in Getting Started With WebRTC on HTML5 Rocks.
webrtc.org is the home of the WebRTC project -- lots of resources and demos there.
Just last month we released an open source project aimed to get developers into WebRTC fast and easy.
http://www.easyrtc.com/
It includes a cross-platform server kit which will run in Windows. Working demos are included.
I just built the webrtc solution using VS2010 by following this web pages instructions and NOT using cygwin. I had but one issue which to resolve required the manual copying of two files into the correct folder, you will know which two files should you see the names of these files and read the error, you will then know the expected location when the build fails.
Ultimately you will get a peerconnection_server.exe and a peerconnection_client.exe by way of sample. I was able to modify them easily.
Hope this helps. Be sure to install the prerequisites and follow the instructions to the letter.
As a clarification, the webrtc C++ library is one implementation you can use for the protocol. Another is using the webrtc implementation in a (very) modern web browser, such as Firefox or Chrome. Then, you'll just need HTML + JS, as per the articles in HTML5 Rocks.

Is there a free personal license for Valve Source Engine like the Unreal Development Kit

I was wondering if there is a free student/personal license for downloading Valve source engine for learning purposes. I mean like the freeware Unreal Development Kit which is based on Unreal Engine.
If you own a game on steam that comes with the Source SDK then you can freely download it on that account via the Tools tab in the library.
It allows you to create maps for games you own, or create entirely new mods based off of those games.
If you don't own a compatible game on steam, you should probably buy the pack that comes with Garry's mod and Counter Strike: Source.
The development kit is free to anybody that wants to download it. Just install Steam, and go to Tools, and you can download the development kit.
If you are asking about the actual source code of the engine, I don't think Valve releases that to anybody.
Source Sdk isn't source engine itself.
source sdk is tool for maps, viewing models that would soon be added to game.
Source engine is were maps and models are being ported, also adding A.I to bots are made in engine itself

Specific examples of vSphere SDK for .NET

The vSphere SDK for .NET developers pdf has a sample that describes how to connect to Vcenter and perform operations such as power-off, reboot etc.
I need specific examples for changing VM configuration such as disk, memory, CPU etc as well as migration through Storage VMotion and cloning.
The vSphere PowerCLI admin guide has specific examples to the above using command line in Powershell but there are no corresponding examples in C#. Has anyone attempted these operations in C#?
The vSphere SDK for .NET comes with many samples for performing various operations.
The samples, however, need to be rebuilt using a supplied batch file(s).
Here's how it is done:
Navigate to the path: VMware-vSphere-WS-SDK-4.1.0-257238\SDK\samples\DotNet
Under this path, you will find various batch files, such as: Build2005.cmd and
Build2008.cmd
There's also a readme_dotnet.html, but it seems outdated.
Open a Visual Studio command line window.
Navigate to the samples\DotNet folder.
If you have installed VS in a non-default location, fix up the environment variable prior to beginning:
"set the environment variable VSINSTALLDIR to the directory containing the 2 directories "Common7" and "SDK"." Please remember to use quotes around directory names that have spaces in them.
Execute Build2005.cmd or Build2008.cmd (for VS2005/2008).
This will create a "cs" folder with all relevant samples (58 projects).
Hope this helps!
Lior
I've played with a number of VMWare API's and I've settled on VSphere SDK for .NET also. It's not perfect but it's the best I've found so far. As far as samples, since the PowerCLI cmdlets are just wrappers for the underlying .NET classes I tend to google for PowerCLI examples and then port that over to C#.
It seems strange that when I go to the website for code samples they simply don't have a category for this SDK. They only have samples for the SDK that's a bunch of .net class source files based on WSDL.