I was waching a cinema 4d video when he selects the texture editor option on the left and a yellow grid pops up. He can then move, scale, rotate the texture that was applied to a object using the yellow grid. I tried the same thing but all that shows up are axis controllers shown below. I tried to use them but they don't do anything. I tried to do the same thing on a simple solid but that didn't work either. PLEASE HELP.
You need to change the projection to something other than UVW Mapping... That will allow you to see and manipulate the Texture Grid.
I have a splashscreen / launchscreen. It contains a title (label), an image 300x300 and a small label that says copywrite info. I'm trying to center the 3 controls vertically so they fill the screen. (at least look nice) I can't figure out or find instructions how to center the 3. I can create vertical constraints, width contraints and constraints relative to the other controls. But they never appear centered on iPhone5, iPhone6, 6plus etc...
how do you center 3 controls vertically and horizontally using the IDE, so they appear correctly on ALL devices/layouts?
thanks in advance.
how do you center 3 controls vertically and horizontally using the IDE, so they appear correctly on ALL devices/layouts?
Its strange that Xamarin Studio doesn't have a quick auto layout toolbar similar to XCode where you can align your controls vertically or horizontally with one click.
But they provide one not so obvious way to do it.
1. Make sure when you place any control on any screen on storyboard, you place it vertical center with the help of guiding lines.
2. Once you place it click on the control again when it shows the constraint guidelines.
3. At the center of the control there is a dot, drag that dot to until you see the vertical guideline and place it once the line turns blue.
Now your control should be aligned vertically center for all devices.
Hope this helps, happy coding :)
I need to create a (very) custom titlebar in a cocoa app. I read about the INAppStoreWindow library, but it seems it doesn't have the feature that I need. So here's what I have need to do (see image for clarification):
My titlebar is the thing between the green and red circle
The text (Text1 - Text3) are all images
The black circle with the exclamation mark is also an image
The grey area below the title bar is a webview. It expands from the left border all the way to the right edge of the reddish sidebar. (This is actually where why I think that the INAppStoreWindow won't work, as I cannot specify a width for the title bar)
The images should have an Action
Text1 through Text3 as well as the black circle load some URL into the webview
Red circle closes the app
My app has no borders and no shadows. Right know in order to be able to move the app I drew a Box element at the top where the title bar should be. I think I can draw something in it as well, but as I'm very knew to cocoa development here are my questions:
How can I draw some images in the Box element?
Is there a better element to draw the titlebar in?
I know that are two questions, but they are closely relatated. It's generally: How to draw a simple titlebar like this?
As the problem inside the titlebar is the same for every item I need to draw (they are all images) I belive there is a quite simple solution for that, but because I lack the experience of how to solve this I'd need your help. You can also point me the the right direction in the comments and I'll answer this question myself after I've got it right.
How do I turn on the X and Y coordinates for the location of the mouse on screen?
I have Photoshop CC. I'm creating interfaces and would like to be able to know the location of my mouse.
Although I can't currently check as i don't have photoshop CC on this computer, from past experience if you go
Window -> Information
A palette should appear with the coordinates of the cursor in it.
Press F8 to open info palette. That will show your mouse position in x and y coordinates.
You can also press Ctrl + R to view the ruler. Then take the mouse to the top left corner and by dragging from there you can change 0,0 coordinates of x,y position to anywhere on canvas.
when you draw something like rectangle and draw with pressing space bar. It will show lively width height and x y coordinates as well in Photoshop CC
Position with guides and the grid
Guides and the grid help you position images or elements precisely. Guides appear as nonprinting lines that float over the image. You can move and remove guides. You can also lock them so that you don’t move them by accident.
Smart Guides help you align shapes, slices, and selections. They appear automatically when you draw a shape or create a selection or slide. You can hide Smart Guides if you need to.
The grid is useful for laying out elements symmetrically. The grid appears by default as nonprinting lines but can also be displayed as dots.
Guides and grids behave in similar ways:
Selections, selection borders, and tools snap to a guide or the grid when dragged within 8 screen (not image) pixels. Guides also snap to the grid when moved. You can turn this feature on and off.
Guide spacing, along with guide and grid visibility and snapping, is specific to an image.
Grid spacing, along with guide and grid color and style, is the same for all images.
Show or hide a grid, guides, or smart guides
Do one of the following:
Choose View > Show > Grid.
Choose View > Show > Guides.
Choose View > Show > Smart Guides.
Choose View > Extras. This command also shows or hides layer edges, selection edges, target paths, and slices.
Place a guide
If the rulers are not visible, choose View > Rulers.
Note:
For the most accurate readings, view the image at 100% magnification or use the Info panel.
Do one of the following to create a guide:
Choose View > New Guide. In the dialog box, select Horizontal or Vertical orientation, enter a position, and click OK.
Drag from the horizontal ruler to create a horizontal guide.
Drag to create a horizontal guide
Dragging to create a horizontal guide
Hold down Alt (Windows) or Option (Mac OS), and drag from the vertical ruler to create a horizontal guide.
Drag from the vertical ruler to create a vertical guide.
Hold down Alt (Windows) or Option (Mac OS), and drag from the horizontal ruler to create a vertical guide.
Hold down Shift and drag from the horizontal or vertical ruler to create a guide that snaps to the ruler ticks. The pointer changes to a double-headed arrow when you drag a guide.
(Optional) If you want to lock all guides, choose View > Lock Guides.
Move a guide
Select the Move tool , or hold down Ctrl (Windows) or Command (Mac OS) to activate the Move tool.
Position the pointer over the guide (the pointer turns into a double-headed arrow).
Move the guide in any of the following ways:
Drag the guide to move it.
Change the guide from horizontal to vertical, or vice versa, by holding down Alt (Windows) or Option (Mac OS) as you click or drag the guide.
Align the guide with the ruler ticks by holding down Shift as you drag the guide. The guide snaps to the grid if the grid is visible and View > Snap To > Grid is selected.
Remove guides from the image
Do one of the following:
To remove a single guide, drag the guide outside the image window.
To remove all guides, choose View > Clear Guides.
Set guide and grid preferences
Do one of the following:
(Windows) Choose Edit > Preferences > Guides, Grid, & Slices.
(Mac OS) Choose Photoshop > Preferences > Guides, Grid, & Slices.
For Color, choose a color for the guides, the grid, or both. If you choose Custom, click the color box, choose a color, and click OK.
For Style, choose a display option for guides or the grid, or both.
For Gridline Every, enter a value for the grid spacing. For Subdivisions, enter a value by which to subdivide the grid.
If desired, change the units for this option. The Percent option creates a grid that divides the image into even sections. For example, choosing 25 for the Percent option creates an evenly divided 4‑by‑4 grid.
Click OK.
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Work efficiently with Smart Guides
Smart Guides come in handy in several scenarios, such as the following:
Option (Mac)/Alt (Win) + Drag a Layer: When you drag a layer while keeping the Option (Mac) or Alt (Windows) key pressed, Photoshop displays reference measurement guides showing the distance between the original layer and the duplicate layer. This feature works with both the Move and Path Selection tools.
Distance between the layers: original and duplicate
Distance between the layers: original and duplicate
Path measurements: Photoshop displays measurement guides while you're working with paths. Measurement guides are also displayed when you select the Path Selection tool and then drag a path within the same layer.
Path measurements
Path measurements
Matched Spacing: When you duplicate or move an object, Photoshop displays measurement guides to visually indicate spacing between other objects that match the spacing between the selected object and its immediate neighbors.
Cmd (Mac)/Ctrl (Win) + Hover Over a Layer: You can view measurement guides while working with layers. With one layer selected, hover over another layer with the Cmd (Mac) or Ctrl (Windows) key pressed. You can use arrow keys in conjunction with this feature to nudge the selected layer.
Measurement guides while working with layers
Measurement guides while working with layers
Distances from the canvas: When you hold down the Cmd (Mac) or Ctrl (Windows) key while hovering outside a shape, Photoshop displays distances from the canvas.
Distances of a shape from the canvas
Distances of a shape from the canvas
Spacing between matched objects
I am developing an application where I need to place rectangular slabs of different shapes to create the shape of a Bench Top. I am placing the rectangular slabs of different shapes(I am using a the Canvas container as the slab) in a repeater and dragging them on the main canvas. One functionality that needs to be implemented is the ability to resize these slabs once the are dragged from the repeater into the drawing canvas by dragging along their edges like we resize the windows that we normally see. Is there any way this can be done.
I just found an component developed for the purpose
http://www.rogue-development.com/objectHandles.html
I am going to check it out.
Please inform if anyone has any other solutions.