Link domain branch.io - branch.io

On the dashboard, I have two domains: “Default Link Domain” and “Alternative Link Domain”, but when I create a new link using the API, I get a link without this domain, something like this “app.test-app ". It’s very important for me that my link is without a “test”. And also I don’t understand how it works, how this domain appears in my link. Could you please explain it to me?
Here is my branch.json
{
"debugMode": false,
"liveKey": "key_live_****",
"testKey": "key_test_****",
"useTestInstance": false,
"delayInitToCheckForSearchAds": true,
"appleSearchAdsDebugMode": true
}
When I set up my application, I added a test key to info.plist and forgot about it. After I changed it to a live key, everything worked perfectly!

A Branchster here -
By default your Branch app has two modes - Live and Test. When you are using the API to generate a new link make sure you are passing in your Live API key. If you use your Test Mode API key then you'll get corresponding test link like "yourapp-app.app.link/xxxx"
You can read more about it here - https://help.branch.io/using-branch/docs/advanced-settings-configuration

Related

Parameter not allowed for this message type: code_challenge_method, how to fix it in nuxt?

in Nuxt I have the title error using auth v5. This is my current strategy:
The docs (https://dev.auth.nuxtjs.org/schemes/oauth2#codechallengemethod) says that you can use "plain" or "S256" as an option, I tried both but the error persists.
The only I cant manually get it work is by copy-pasting the oAuth in the url:
https://accounts.google.com/o/oauth2/auth/identifier?protocol=oauth2&response_type=token&client_id=MYCLIENTID&redirect_uri=https%3A%2F%2Flocalhost%3A3005%2Flogin&scope=profile%20email&state=sIpW-W_6h_QwUs0gCDV_o&flowName=GeneralOAuthFlow
Compare that link to the following:
https://accounts.google.com/o/oauth2/auth/identifier?protocol=oauth2&response_type=token&client_id=MYCLIENTID&redirect_uri=https%3A%2F%2Flocalhost%3A3005%2Flogin&scope=profile%20email&state=sIpW-W_6h_QwUs0gCDV_o&code_challenge_method=S256&code_challenge=fnyp2Ray850HEmHEwmoyQtIrPFPpHWBt4nVAz9p5Vxs&flowName=GeneralOAuthFlow
The only difference between the first and second link is that the first one actually works (I can login) and it doesn't have a challenge_method.
The second link doesn't work (it displays the google image above) but if you read the end of the link it has both the code_challenge_method & code_challenge
After many hours of trial and error, the only way to make it work is by setting code_challenge_method to an empty string, like this:
The demo used in the nuxt auth module, does the same thing, they don't use any code_challenge_method with the google strategy
EDIT 10/06/2021
After doing further investigation, it seems that if I only use an empty code_challenge_method (just like the image above), google auth just doesn't seem to work anymore, my bet is that a broken commit was merged here, so in order to fix it I added a new property to my google strategy:
responseType: 'token id_token'
I also created a report for that bug here
I had the same error and this setup has fixed my issues. Note I am using Next-auth but the parameter name is the same except for the naming convention. Set response_type value to code. Setting the response_type value to token will issue an error, so use code instead.

Rally : document.referrer is not returning complete URL

We have created a custom App using Rally SDK. We are providing link to this app in a custom field in USER story. Once we click on this link, it gets redirected to the App. Within this app, we want know from which User story it has redirected from.
For the same purpose we are making use of document.referrer. However, it only returns 'https://rally1.rallydev.com' and not the complete URL.
Based on our research, we come to know that meta tag for refferer with appropriate value has to be mentioned in the web page to get the complete URL. Which we think is not mentioned in this case.
Please correct if our understanding is wrong.
It will be very helpful if you could suggest any alternatives to achieve this.

invalid_client in google oauth2

I try to make a web page for youtube video upload, therefore I try to get the client id from google api console, and in the api console it shows something like this:
Client ID: 533832195920.apps.googleusercontent.com
Redirect URIs: http://bobyouku.ap01.aws.af.cm/testyoutube.php
https://developers.google.com/oauthplayground
However when I try to test my account using the following URL:
https://accounts.google.com/o/oauth2/auth?client_id=533832195920.apps.googleusercontent.com&redirect_uri=http%3A%2F%2Fbobyouku.ap01.aws.af.cm%2Ftestyoutube.php&scope=https%3A%2F%2Fwww.googleapis.com%2Fauth%2Fyoutube&response_type=code&access_type=offline
It gives out the result of invalid_client. Even when I try it on oauth2 playground, same fail occurs
So anyone knows what's happen?
Set/change your product name, I had this issue until I created a product name as same as project name.
The product name can be set in the Consent screen section of the Google Developers Console for your project. Look under APIs & auth in the left navigation and select Consent screen.
You need also to set your email address in the box above the product name.
After copy values from Google web UI, I had a blank space for:
client_id
secret
And at the BEGINNING and at the END for both.
This happens even when clicking on the "copy" button.
Trim the leading and trailing white space from both the client_id and client_secret. Google's copy button does not do this for you.
Set both the email address and product name fields for the OAuth consent screen.
Setting EMAIL ADDRESS and PRODUCT NAME in the consent screen of Google developer console, solves the error "Error: invalid_client. The OAuth client was not found." for me.
I had .apps.googleusercontent.com twice in my ID.
It was a copy and paste issue "Your ID HERE".apps.googleusercontent.com
invalid_client can also simply means that your client ID and client secret are wrong when you create your Oauth2 object.
in this thread i found my answer.
I went to google console,
generate a new project, made refresh, because in my case after create the page didn't reload
select new project
create a client ID
use it for what you need
thanks guys :D
In my case this turned out to be something else, namely my code used an environment variable that hadn't been set properly (and stupidly wasnt checked by my code). Setting it, recompiling assets, and restarting the app did the trick.
If you follow the documentation, from this page
https://developers.google.com/identity/sign-in/web/sign-in#specify_your_apps_client_id
you'll see
<meta name="google-signin-client_id" content="YOUR_CLIENT_ID.apps.googleusercontent.com">
But it's wrong. It should be
<meta name="google-signin-client_id" content="YOUR_CLIENT_ID">
The issue is that the '.apps.googleusercontent.com' gets added anyway. If you do it like the documentation says, you get '.apps.googleusercontent.com' twice
I solved this by removing unnecessary quotes from my clientID and clientSecret values.
Did the error also report that it was missing an application name? I had this issue until I created a project name (e.g. "Project X") in the project settings dialog.
probably old credentials are invalid
see the answer below
stackoverflow answer
or short names may work
see the answer below
stackoverflow answer
or product name same as project name as answered already
at times one may include extra space in the
check twice this line so that you are redirected to the correct url
I solved my problem with trim :
'google' => [
'client_id' =>trim('client_id),
'client_secret' => trim('client_secret'),
'redirect' => 'http://localhost:8000/login/google/callback',
],
None of the following were my issue - I resolved this by opening an incognito window. Something was obviously being cached somewhere, no amount of changing auth client settings helped and there were never any trailing or leading spaces in config values.
Check your Project name on Google APIs console.
you choose another project you created.
I was same error.
my mistake was choosing diffirent project.
At Credentials
Accept requests from these HTTP referrers (web sites) (Optional)
Use asterisks for wildcards. If you leave this blank, requests will be accepted from any referrer. Be sure to add referrers before using this key in production.
Add . (star dot star) . It work fine for me
I accidentally had a value in the Client Secret part of the URL, but Google Credential does not need a Client Secret for Android OAuth 2 Client IDs. Simply leaving the value blank in the URL did the trick for me.
Steps that worked for me:
Delete credentials that are not working for you
Create new credentials with some NAME
Fill in the same NAME on your OAuth consent screen
Fill in the e-mail address on the OAuth consent screen
The name should be exactly the same.
Another thing to check:
When you install the GoogleAPIs into a .Net app with NuGet, it will inject a new set of dummy values in your *.config file.
Check that any original values are still in place, and remove dummy entries.
Deleting client ID and creating new one a couple of times worked for me.
Mine didn't work because I created it from a button from the documentation. I went again to the project and created another OAuthClientID. It worked. Yes, be careful about the extra spaces on right and left too.
For best results make sure you have the complete details as follows:
{"client_id":"282324738-4labcgdsd4nlh34885s2d34tmi.apps.googleusercontent.com","project_id":"abcd23ss-212808","auth_uri":"https://accounts.google.com/o/oauth2/auth","token_uri":"https://www.googleapis.com/oauth2/v3/token","auth_provider_x509_cert_url":"https://www.googleapis.com/oauth2/v1/certs","client_secret":"23452-dfgdfgcdfgfd","redirect_uris":["http://localhost:6900/auth/google/callback"],"javascript_origins":["http://localhost:6900"]}
This data is always available for download as JSON from https://console.developers.google.com/apis/credentials/oauthclient/
If you are in Meteor JS, you have to use clientId instead appId:
Since facebook uses appId and google clientId.
ServiceConfiguration.configurations.upsert({
service: "google"
}, {
$set: {
clientId: process.env.OAUTH_GOOGLE_APP_ID,
loginStyle: "popup",
secret: process.env.OAUTH_GOOGLE_SECRET
}
});
I spent some hours to realize over that.
I wish I had seen this post before, because there are a lot of things I had to find out trial and error. A lot can go wrong with this. Here's another issue I had:
Whe you specify the Authorised Javascript origins or Authorised redirect URIs, make sure to include your domain with and without www. So https://google.com and https://www.google.com
Also I had uploaded an Application logo. Because of that, the consent screen required a review... which takes forever. Don't upload an Application logo, or be very patient.
this could also be because of not using https url.
In other words,this only works with https. It works with http only in localhost
The solution that worked for me was to remove the ' single quotes and remove additional spaces at the end of the client id and secret in the .env file

Using Google maps API via SSL

So, I know just recently that google maps API is now available in SSL (here).
My question is, how do I retro-fit my http google maps api script to use this?
So my http Google maps API script call looks like this:
http://maps.google.com/maps?file=api&v=3&sensor=false&key=########
They suggest via this link that to use SSL it should be this:
https://maps-api-ssl.google.com/maps/api/js?v=3&sensor=false
I've tried retro-fitting this into my old URL format like so:
https://maps-api-ssl.google.com/maps/api/js?v=3&sensor=false&key=########
but that no longer displays the map.
Does anyone have any suggestions on what the URL should be?
Thanks
Try this line:
https://maps.google.com/maps/api/js?v=3.5&sensor=true
Google btw suggests that you explicitly enter what version of the api you are going to use. Just entering v=3 will always return the latest version, at the moment 3.5. I believe that the current stable version is 3.3.
As Trott wrote in his answer, api key is no longer needed.
You don't need an API key to use v3, but I suppose it probably doesn't hurt. General things to try:
Open your browser's JavaScript console and see if it is reporting any problems when you load the page.
Remove the API key
Change & to just &
Copy and paste the exact link text you put above into your code, because that link text is working for me. I'm referring to this:
https://maps-api-ssl.google.com/maps/api/js?v=3&sensor=false&key=########
Of course, change ######## to your API key (or just remove it altogether).

How might I provided a URL use the FireShot API to take a screenshot, upload to Imgur, and return some output (eg. markdown)

I am looking for a way to utilize the FireShot API with JS to given a URL (or perhaps a list) use the FireShot API to take screenshot, upload to Imgur, then return the user the URLs or perhaps something like markdown to use quickly in forums.
Method 1: Open new window
I tried opening the URL in a new window, but found that I cant control that page with JS dues to cross domain problems. The same with iFrames.
Method 2: simple $.get()
A simple $.get() wont work because of the same cross domain issues I guess?
http://jsfiddle.net/t6aeq/
$.get($url.val(), function(data) {
console.log(data);
});
Via PHP "Proxy"
So I tried creating a simple PHP script that gets the HTML of the URL and returns it to my JS (using file_get_contents($url)). But some sites like Microsoft will detect that I am using some automated methods and give an error page of sorts. I also cant seem to find a way to use jQuery to query that returned HTML for link[rel=stylesheet], script, style and body to append to the head and a div respectively. I posted abt that on another question
A new Idea: Embed scripts on browser level
So I thought away of getting around these is using iMacros or GreeseMonkey or something to insert scripts into pages on the browser level instead? But any guidance or tips on how can I do that? Also, I'd prefer a pure JS/PHP method if available so users are not limited to using Browser plugin/scripts (tho I will be the only user for now)
It suddenly came to my mind that this may not work because the FireShot API key and Imgur is limited to the domain? Any solutions?
You might be able to inject the FireShot script using Greasemonkey. But, first use GM_xmlhttpRequest() to fetch an API key, for that page's domain, from the "Create FireShot API Key" page.
Note that GM_xmlhttpRequest() does not have the same cross-domain issues that $.get() has.
However, at this point you might be better off just writing your own Firefox add-on. Maybe start with FireShot's code for ideas. Also see the Screengrab add-on.