How do you reset moved objects with Dragula? - dragula

I've started working with Dragula and I'm having elements be moved from one box to another. However, I want to be able to click a button and have the Dragula elements be placed back where they were before, basically resetting it. I've looked around for a solution but I can't seem to find any anywhere, so if anyone can help me with this I'd appreciate it.

You are going to want to pull out the HTML data from the two boxes compile the data and reset then second box.
// reset toppings using JQuery each() method
$("#box2").each(function () {
$("#box").append(this);
});
Hope this helps, just remember all you and doing is targeting the box2 and pulling out the information.
Here is another version that is not quite as clean but easier to follow:
var dragged = $("#box2").html();
var notDragged = $("#box1").html();
var original = dragged + notDragged ;
$("#box1").html(original);
$("#box2").html("");

Related

Dojo DND creating multiple items

I got a question to which I have no answer after a couple of hours of trying and googling :(
I've created three dojo.dnd.Source components. It is used to couple a user to a project so to the left I've got projects and to the right I've got my users and in the center I got a canvas. I set up the relevant creators and checkacceptance functions and all is well.
Onto the center canvas a user can drop a project which is shown as a div containing all related users as div elements. The other dndtype that can be dropped is the user type, in that case I want to empty the canvas and show all projects to which te dropped user is related. As soon as I drop a project or user on the canvas the creator function is called. The problem is that the creator function returns 1 element that should be dropped, if I drop a user I need to draw several elements onto the canvas so the creator method isn't fully covering this since it returns only one element.
To cope with the default behaviour I tried to manually add projects to the canvas and returning only one, I know it ain't pretty :S It's working but I'm confronted with strange behaviour, if I move a project on the canvas it is treated as a user in stead of a project.
Bottom line, is there a way that you guys know of to drop one item and create multiple. I was searching to trigger the drop event myself but to no avail.
Thanks!
The event you are looking for is Source's onDrop event. Check the API docs for some more events you could use: there is a onDropExternal and onDropInternal for use inside and between Stores.
require(["dojo/dnd/Source"], function(Source){
var source = new Source({
onDrop = function(source, nodes, copy) {
//called only on the current target, when drop is performed
this.inherited(arguments); //execute the default onDrop function
//now add the node(s) to the other stores here
//you might be able to just do something like:
source2.insertNodes(nodes);//but this is untested ;)
}
});
});

Dojo 1.4.2 Tree Grid "expando click" event? persist state?

Question:
Given a DOJO TreeGrid, how can I capture the event when a user clicks the expando ("+") button to expand a row, and store the specific row number or associated item's identifier? I'd like to do this for the express purpose of completely deleting the TreeGrid from the DOM, rebuilding it, and restoring it's state once rebuilt (i.e. programmatically expanding the rows that the user has previously expanded).
Background:
So I've got a custom DOJO TreeGrid, hooked up to a custom QueryReadStore, in my app. It was constructed using the following tutorial:
http://www.ibm.com/developerworks/web/library/wa-dojotreegrid/index.html?ca=drs-
Pretty interesting tutorial, but it might be irrelevant to my question because it doesn't really squash any functionality, it only seems to augment it.
Anyway, googling around for a moment, I found a nice function in the DOJO forums that I can use to programmatically expand a row, given the specific row index. Works perfectly.
The problem is that I haven't been able to find a good way to capture the expando click event, and relate it to a specific "parent item row" index in the grid.
Details aside, I'd like to get the row index of every row that the user has expanded, into an array (and delete the index of a row that the user collapses, obviously), so I can destroy this TreeGrid, and faithfully rebuild it, with the user's selections expanded properly.
I'm not really a novice to DOJO, but I'm certainly no expert by any means. I've done a fair bit of googling, and FireBugging, and haven't really been able to find anything that I can use to do this.
Suggestions? Anybody done something similar before? Stupid question with obvious answer that I've missed? I'm totally misguided and am going about it all wrong? Thanks everybody!
Something similar to this would probably work, this is how the dijit.Tree implementation wouldve looked;
var expandedNodes = {}
dijit.tree._onExpandoClick = function (args /* object wrap for args.node */) {
var treeNode = args.node,
path = treeNode.getTreePath(),
id = treeNode.getIdentity();
expandedNodes[id] = path;
}
I am not 100% sure im being strictly correct but for the TreeGrid you will have to look through code of dojox/grid/_TreeView.js (link). The _setOpen would be an entrypoint from which you can 'hook' the onclick action. from there, find the expandoCell.openStates hash, this is a true/false variable set, indexed by itemId. This hash is most likely what you need as your state

What's the difference between .select, .show, and .load in jquery-ui tabs?

I see that there are three events fired when a tab is selected and I see the order in which the events are fired but I'm rather confused about which event to use or how these are truly different. If all three are fired, couldn't I just put my code in any of the events?
I must be missing something here. Can someone clarify?
So after messing with this more I'm going to share what I ended up doing in the hopes that it might help someone else.
I had to generate dynamic tabs based on data returned in an Ajax call. It's basically data by date where the tabs are the date and they display whatever data falls within that date.
Generating the tabs from the returned data was easy but I couldn't figure out how to write out the associated data. Finally (and I should have started here), I looked that the generated dom and noticed that a dynamically created tab also creates a div. Maybe that's obvious to some (it wasn't to me) and if it was in the documentation I missed it. Anyway, this code will generate tabs from an array and then append html to the associated div when the tab is clicked. I don't need all the variables but I thought that might make it more readable. Put the function for show before adding the tabs or it wont work!
var _sessionDates = getSessionDates(sessionData.Sessions);
var $tabs = $("#sub-tabs");
$tabs.tabs({
show: function(event, ui) {
var selected = $tabs.tabs('option', 'selected');
var _sessionDates = getSessionDates(sessionData.Sessions);
var grid = buildGrid(_sessionDates[selected]);
$('#' + _sessionDates[selected]).html(grid);
}
});
$(_sessionDates).each(function(i, dayOfShow) {
var d = dateFormat(dayOfShow, "mediumDate");
$tabs.tabs('add', '#' + dayOfShow, d);
});
Finally, I have to "scroll" through my data shown in the tab and I was able to do that with these two lines. The first line gives me the id of the div element corresponding to the selected tab (which is really the important part) and the second line just calls my method and passes in the id of the div less the '#'. My date is also my id. There's a global variable that I've changed outside of this that makes it work. I know that's bad and I'll remove it when I refactor it.
var $el = $($('#sub-tabs a')[$('#sub-tabs').tabs('option', 'selected')]).attr('href');
$($el).html(buildGrid($el.replace('#', '')));
select is triggered when a tab is clicked on, but before the tab has been shown
load is triggered after the contents of a remote tab have been loaded (i.e. a tab whose content is not part of the initial page payload, but that is loaded via an ajax call when the user clicks on the related tab)
show is triggered after a tab has been shown
The jQuery documentation makes this relatively clear, but I had to experiment in order to fully understand the difference between select and show.
This has been made more clear since the original question was asked so now the following is true:
Effectively, the functionality for "show" is now provided by "activate" and "select" is done with "beforeActivate" while "load" is still the same.
activate: (previously show) Triggered after a tab has been activated (after animation completes)
beforeActivate: (previously select) Triggered immediately before a tab is activated.
load: Triggered after a remote tab has been loaded.
Also provided are:
beforeLoad: Triggered when a remote tab is about to be loaded, after the beforeActivate event.
create: Triggered when the tabs are created.

Dojo scroll problem with DataGrid

I have problem in DOJO with DataGrid. I refresh my grid on every 1 sec with this code
window.store_data_log= new dojo.data.ItemFileReadStore({data:{items:temp}});
var grid = dijit.byId("grid_log");
grid.setStore(window.store_data_log);
and it works fine ( put new data ). Problem is that when I have lot off rows and I scroll down, my grid refreshs and my scroll goes on top grid. How to solve this ?
Of course, you are totally clearing the store and resetting it every second from scratch. When you reset the store, you basically reset the grid. I would expect nothing less than the grid resetting the scroll position when you refresh its store.
You may want to learn how to properly use the store rather than just trying to reset it. I answered this here:
How to refresh datagrid
If you use dojo properly, you will get good results, but by just taking a shortcut and trying to refresh the store every second you are going to get an unusable grid.
You need to take a step back and solve your application architecture and not expect the grid refresh to be some kind of magic solution.
After going through (dojo) datagrid.js, I found how to resolve the issue:
//datastore you're using//
var store = new dojox.data.QueryReadStore({
//in the fetch()//
fetch: function (request){
//add the following://
request.isRender = false;
}
});
Important: Only set request.isRender to false when you don't want the grid to scroll back to the top. Just keep in mind that some situations (like sorting on a new column), it's probably best to set it to true. Just add some if/else statements to help with the logic.

Dojox.grid.DataGrid - in a widget - only renders on visible tab

I am using a Widget that contains a DataGrid object. The Widget works fine when included in the first tab (this is the visible tab), but not when I use the same code on a second tab.
The code is the same I have done several checks to make sure there are no other problems - and non Grid code is rendering fine - only the grid that has a problem. I have tried setting the height and width manually and this just results in a large grey rectangle on the second tab.
Do I need to tell the Grid to refresh in some way - or is it a property for the TabContainer?
Help - this is driving me mad!
Yeah, that's a big problem with the grid. If you use it declaritively in a tab container, it won't render properly on the non-visible tabs. It needs to calculate height/width (even though you specify them)...as you have seen.
The way I got around it was to create the grids programatically on tab select. I posted about my solution on the dojo forums. My code sample is over on github. It's a bit too large to post here methinks. Let me know if you want it, and i'll edit my answer.
There's also a discussion on nabble with a different solution.
"resize" works like a charm! Been looking for this for a long time (didn't know what I had to search for), thanks.
I use this routine to dynamically determine if the tab has more than one datagrid, as I may not know the ID of one single grid, maybe someone else might use that, too:
dojo.query('div#container div[id^="gridNode_"]').forEach(function(node, index, arr) {
dijit.byId(node.id).resize();
});
This will check the div with id="container" (skip that part if you want to search the whole DOM) for divs with an id starting with "gridNode_" and apply "resize" to those widgets.
An alternate approach is to resize the grid upon tab element selection. Sample code
dojo.connect(dijit.byId('my_tab_container'), "selectChild", function(child){
// if second tab (could be any...) selected
if(child.id == 'mySecondTabId'){
var myGrid = dijit.byId('myGridInsideTabId');
if(myGrid != null) myGrid.resize();
}
});