Vue.set() and push() for Vuex store - vue.js

I have a mutator that attempts to make the follow update:
state.forms[1].data.metrics.push(newArrayItem)
forms is an object with 1 as a key
metrics is an array
For some reason, Vuex successfully updates, but components don't react to this change.
I was reading about Vue.set() on https://v2.vuejs.org/v2/guide/list.html#Object-Change-Detection-Caveats
But I'm not sure how to apply it, or even if it's the right answer at all here.
Thanks for the help.
this.$forceUpdate is working, which is a bit strange because the component loading the data uses computed properties.
Form state is setup initially like so:
const state = {
forms: {}
};
New forms are pushed like so:
state.forms[id] = { formName: payload.formName, data: {metrics: []}};
And new metrics are added like so:
var result = getParent(state, payload.path);
result.metricParent.data.metrics.push({ id: newMetricId(state, result.formId), ...payload.metric });

Your problem is not with pushing to arrays. Your problem is in this line:
state.forms[id] = { formName: payload.formName, data: {metrics: []}};
Because you are creating a new property of state.forms without using Vue.set(), the form is not reactive, so when you push to the metrics array later, it's not recognized.
Instead, you should do this:
Vue.set(state.forms, id, { formName: payload.formName, data: {metrics: []}});
Then, pushing to state.forms[id].data.metrics should work as expected.

Vue setup reactive data looking for how the state/data is setup, by example if in a regular component you define the data like {x: {y: 10}} and you change the data somehow this.x.y = 20; it’s going to work, because Vue make the object with that structure reactive (because is the setup structure) based on that if you try to do, this.x.z = 10; not works because “z” not exists, and you need to tell to Vue that you need to make it reactive, this is when this.$set(this.x, “z”, 10); enters, it’s basically saying “make this data reference in position ‘z’ reactive”, after this point direct calls to this.x.z = ? works, in vuex the same happens, use Vue.set(state.forms, 1, { formName: payload.formName, data: {metrics: []}}); after that the reference to state.forms[1] (including sub data) is now reactive!

Related

Can't have a Vue shortcut (by reference) to a reactive variable?

I have a Pinia store with an object "objData", which holds one or more objects, with some additional metadata, which ends up becoming a fairly long variable. It has to be used in quite a number of places, therefore I made a "shortcut" variable instead to the "data" property. However, this shortcut fails to be reactive, whereas the variable i'm pointing to is reactive.
The Pinia object looks like:
objData: {
"fruit": {
data: {...},
...
},
"candy": {
data: {...},
...
},
}
The setup-function:
setup() {
const myStore = useMyStore()
// const fruit = myStore.objData['fruit'].data // <- direct, doesn't work
// const fruit = reactive(myStore.objData['fruit'].data) // <- reactive, doesn't work
const fruit = computed(() => myStore.objData['fruit'].data) // works
return {
myStore,
fruit,
}
}
The data change: (I'm sure I don't need to both do reactive() and refs(), or any at all, but I've tried all kinds of things to get reactivity in my shortcut). This happens in a composable that has access to the store.
if (!("fruit" in store.objData)) {
set(myStore.objData, "fruit", reactive({
data: ref(null),
}))
}
set(myStore.objData["fruit"], 'data', objNewData)
The page:
<div>
{{myStore.objData['fruits'].data.fruit_name}} OK
{{fruit.fruit_name}} OK, if computed(), otherwise not reactive
</div>
Unless I'm using a computed, I only get the inital value, which doesn't get updated when the store updates.
Is it actually bad/expensive/wrong to use a computed() to have a reactive data object in the page in this way? It "feels" wrong, but other than that I have no arguments against it.
(Why) is it not possible to simply make a variable by reference to a reactive variable, I always thought you're just pointing to a memory address.
I'm struggeling to provide an example, as this thing is so deeply integrated in my app. I'm at this point hoping for a glaring mistake on my part, or a simple answer that explains it.
Note 1: I'm using Vue2 with the composition API add-on.
Note 2: This is a very simplified example.

Vuejs - add property to each item in an array with reactivity

I have banged my head against all kinds of walls for days and would love some help with this please.
I am getting the following error but can't really see how what I'm doing has anything to do with vuex here:
[vuex] do not mutate vuex store state outside mutation handlers.
In my vue component I define an empty array for future data I get from an external API.
data() {
return {
costCentres: [],
};
},
I have a watch on my vuex store object named schedule (which I've brought in using MapState... and also tried with a getter using MapGetter to see if that made any difference). In this watch I create my array costCentres, with each element consisting of about five properties from the API. I add two properties at this point (sections and tasks) which I intend to later populate, and which I need to be reactive so I do so in accordance with the Vue reactivity documentation which all the other questions I've found remotely like mine seem to reference.
watch: {
schedule() {
if (this.schedule.rows) {
this.costCentres = this.schedule.rows.filter((row) => {
return row.cells[
this.schedule.columnKeysByName["Cost Code"]
].value; // returns row if Cost Code value exists
});
this.costCentres.forEach((costCentre) => {
this.$set(costCentre, 'section', null);
this.$set(costCentre, 'task', null);
});
}
},
The this.$set lines throw the earlier mentioned error for every element in the array.
When I later update the properties, the change is reactive so its just the flood of error messages that's got me beat. Obviously if I don't use set then I don't get reactivity.
I have no idea how what I am doing is related to the vuex store as costCentre is a plain old data property.
I've tried hundreds of variations to get this all work (including this.someObject = Object.assign({}, this.someObject, { a: 1, b: 2 }) which doesn't seem to work) and I've run out of options so any assistance would be greatly appreciated!
(Please also let me know if I need to show more code - I was trying to keep this concise!)
this.schedule.rows is an array containing some objects (mapped from Vuex so the array and objects inside "belongs" to Vuex)
You are creating this.costCentres by filter - so in the end this.costCentres is just another array containing subset of objects from this.schedule.rows (elements inside are just pointers to objects inside Vuex)
In the forEach loop, you are modifying objects which are part of the Vuex store and as a result getting error [vuex] do not mutate vuex store state outside mutation handlers.
If you want to modify those objects, only way is to use Vuex mutations
Alternative solution is to make a copy of objects (create new objects with same values):
this.costCentres = this.schedule.rows.filter((row) => {
return row.cells[this.schedule.columnKeysByName["Cost Code"]].value;
})
.map((row) => ({...row, section: null, task: null }))
Note: code above creates just a shallow copy so if your objects does contain some deeply nested properties, you have to use some other way to clone them
Now objects inside this.costCentres are not part of the Vuex and can be modified freely without using mutations...

Vue 3 watch being called before value is fully updated

I'm working on my first Vue 3 (and therefore vuex 4) app coming from a pretty solid Vue 2 background.
I have an component that is loading data via vuex actions, and then accessing the store via a returned value in setup()
setup() {
const store = useStore();
const fancy = computed(() => store.state.fancy);
return { fancy };
},
fancy here is a deeply nested object, which I think might be important.
I then want to run a function based on whenever than value changes, so I have set up a watch in my mounted() lifecycle hook
watch(
this.fancy,
(newValue) => {
for (const spreadsheet in newValue) {
console.log(Object.keys(newValue[spreadsheet].data))
setTimeout(()=>{
console.log(Object.keys(newValue[spreadsheet].data))
},500)
...
I tried using the new onMounted() hook in setup and watchEffect and store.watch instead, but I could not get watch/watchEffect to reliably trigger in the onMounted hook, and watchEffect never seemed to update based on my computed store value. If you have insight into this, that would be handy.
My real issue though is that my watcher gets called seemingly before the value is updated. For instance my code logs out [] for the first set of keys, and then a half second later a full array. If it was some kind of progressive filling in of the data, then I would have expected the watcher to be called again, with a new newValue. I have also tried. all the permutations of flush, deep, and immediate on my watcher to no avail. nextTick()s also did not work. I think this must be related to my lack of understanding in the new reactivity changes, but I'm unsure how to get around it and adding in a random delay in my app seems obviously wrong.
Thank you.

React functions: changing state after useState

I have a functional component that manages a question that can come from two sources.
A props value comes in indicating the source.
When the source changes, I want to create a new question model object with the new source.
Since I'm doing something like this:
const [questionModel, setQuestionModel ] = useState(new QuestionModel(questionSource));
For some reasons it thinks, "Oh, I've already got one of those questionModel's. I don't need to make a new one".
So all the old stuff stays there.
If I try to do something like:
setQuestionModel(new QuestionModel(questionSource));
Then it complains about:
Invariant Violation: Too many re-renders. React limits the number of
renders to prevent an infinite loop.
I get that infinite loops are bad, but I'm not sure how to make this work in ReactJS functions with hooks.
Back when I was using classes, I could specify something once in the constructor and then adjust it again in the render(). But now that the render is mixed in with the other code for the function, how do I re-render it with the new source?
Is there a force re-render when the props change? I thought it would do that if a prop changed ... but it doesn't.
I don't know how your props changes but I saw sometimes, that the following misunderstanding creates sometimes problems, where the developer thinks "I changed the object, so why my component doesn't rerender?":
When you create a new object like:
const user = { name: "john" };
You created an object that, has a property that points to the value "john" like this:
user -> { } -- name --> "john"
user points on an object and when you make name, point to a different value by:
user.name = "bob"
than user still points to the same object and to react it's the same object
but when you do
user = { ...user, name: "bob" };
then you would assign a new object and now it's a different object.
Look at using useEffect with a dependency of the prop that is being passed in. Within the effect, set the new question type in local state.
https://reactjs.org/docs/hooks-effect.html
Like this...
interface Props {
source: QuestionSource
}
export function QuestionsModal(props: Props) {
const [questionModel, setQuestionModel] = useState<QuestionModel>(new QuestionModel(questionSource))
useEffect(() => {
setQuestionModel(new QuestionModel(questionSource))
}, props.source)
}

Vue - same mutation refreshes (or not!) components depending on which component it is called from?

I have problem understanding why THE SAME mutation fails to refresh data displayed in components (although it does change underlying vuex store data!) if it is called from one of the components, but it does refresh the data if called from another component?
I am updating Filter objects stored in store this way: state.report.filters[], where filters is array of Filter objects.
const state = {
report: {
filters: [], // array of Filter objects
...
}
}
My mutation looks for a filter in the array and substitutes the whole Filter object.
const mutations = {
setFilter: (state, newFilterValue) => {
let changedFilter = state.report.filters.find(filter => {
return filter.fieldName === newFilterValue.fieldName;
});
changedFilter = newFilterValue;
}
}
The mutation is called from a method of Filter class defined like this (separate module):
import { store } from './store';
export class Filter {
constructor ({
...
} = {}) {
this.operators = []; // Array of Operator objects
this.value = []; // Array of values - in this case Dates
};
updateOperator (operatorName) { // this mutation refreshes components when executed
this.operator[0] = new Operator(operatorName);
store.commit('setFilter', this); // whole object passed to the mutation
};
updateValue (newValue) { // this mutation changes store value, but fails to refresh components
this.value[0] = newValue; // newValue is a Date
store.commit('setFilter', this);
};
};
The app displays data in rows (each Filter has a separate row), each row contains cells, of which one contains components dedicated to Filter's value and Operator. These dedicated components receive as props callback functions which are methods of the Filter object. They execute the callback functions when a new value is entered passing the value to the Filter which then updates a relevant property and calls the mutation passing in both cases the whole Filter object as payload.
// TABLE CELL COMPONENT displaying filter value and operator
<template>
<td>
<operator-component
:iconName="proppedFilterObject.operator.iconName"
:callback="proppedFilterObject.updateOperator.bind(proppedFilterObject)"
></operator-component>
<value-component
:date="proppedFilterObject.value[0]"
:callback="proppedFilterObject.updateValue.bind(proppedFilterObject)"
></value-component>
</td>
</template>
<script>
export default {
props: ['proppedFilterObject'] // whole filter object
};
</script>
// OPERATOR COMPONENT
<template>
<div #click.stop="chooseOperator">
{{ iconName }} // some operator value display
</div>
</template>
<script>
export default {
methods: {
chooseOperator () {
const modal = new ChooseOperatorModal({
callback: this.callback // this displays another modal for receiving data. The modal calls the callback.
});
},
},
props: ['callback', 'iconName']
};
</script>
// VALUE COMPONENT
<template>
<date-picker v-model="computedDate"> // THIRD PARTY COMPONENT
</date-picker>
{{ date }} // additional display to verify if there's a problem within 'date-picker'
</template>
<script>
import DatePicker from 'vue2-datepicker'; // THIRD PARTY COMPONENT
export default {
components: { DatePicker },
computed: {
computedDate: {
get: function () {
return this.date;
},
set: function (newValue) {
this.callback(newValue);
}
}
},
props: ['callback', 'date']
};
</script>
So, if eg. I enter new operator value from Operator component, everything refreshes. When I enter a new value in the value component, the mutation is executed and store value changed, but displayed data are not refreshed. However, if afterwards I change an operator all the components will refresh and value will get displayed. Even if I change operator in a different Filter object(!). Ie:
a) Change in report.filters[0].value - display not refreshed, but...
b) then change report.filters[1].operator - both report.filters[1].operator AND PREVIOUSLY CHANGED report.filters[0].value get refreshed(?!).
What can be a reason of such behaviour? Where to look for the problem?
Some additional remarks:
1) I am using a third party component "vue2-date-picker" for date choice and display. However it does not seem to be responsible for the problem, as if I try to display the new value just in {{ }} notation it behaves the same way. I have used the date picker in other components and there it functions correctly as well.
2) In the code samples I left out most imports/exports and other seemingly irrelevant elements to keep the question reasonably short.
There are a lot of problems with the code and several of them are contributing to the problems you're seeing. A full, thorough answer that addresses all of these problems would be ridiculously long so instead I will skim through them without going into huge amounts of detail. You will need to do some further reading and experimentation to understand each of these topics properly.
Let's start with this line in the mutation:
changedFilter = newFilterValue;
This line assigns a new value to the local variable changedFilter. That's all. As it's the last line of the mutation the net result is that it doesn't really do anything.
Presumably your intent was to update the array state.report.filters, replacing the old entry with a new entry. However, just updating a local variable isn't going to do that.
At this point you may be wondering 'If that doesn't do anything, then why is the state in my store changing?'. I'll come to that in a moment but first let me prove to you that your existing code does nothing.
Try removing the code inside setFilter completely. Just leave an empty function. Then try clicking around in the UI just like you did before. You'll find that the store state updates just the same as it did before, even though you've removed the code to update the array.
The correct way to implement that mutation would be to use findIndex to find the relevant index and then use either Vue.set or the array's splice method to update the array accordingly. That will change the item in the array. However...
This brings us back to the earlier question. Why is the state updating if the mutation does nothing?
This is because you're using the same object in multiple places. The Filter object held in the array is the same object that your UI is editing. There are no copies being taken, there is just a single object. So when you change the properties of that object inside updateOperator or updateValue this will immediately be reflected inside the store. Calling the setFilter mutation is just asking the store to replace an object with itself.
There's nothing specific to Vue about this. This is just the standard behaviour of reference types in JavaScript. It is also common with many other programming languages that don't directly expose pointers. It can be useful to learn a little about how pointers work in other languages as it will give you a better initial mental model before attempting to understand how reference types behave in JavaScript. Understanding the difference between 'by value' and 'by reference' may also be a useful starting point.
The next topic to cover is reactivity, which very much is a Vue topic.
Specifically, there are certain changes that Vue can't detect. These are usually referred to as the reactivity caveats. You can find more about them in the official documentation:
https://v2.vuejs.org/v2/guide/reactivity.html#Change-Detection-Caveats
https://v2.vuejs.org/v2/guide/list.html#Caveats
There are at least two lines in your code that violate these rules:
this.operator[0] = new Operator(operatorName);
and
this.value[0] = newValue;
You can't set array entries directly by index. The array will update but it won't trigger any reactive dependencies within Vue. Instead you need to use either Vue.set or one of the array methods, e.g. push, pop, splice, etc.. In this example you could use splice.
e.g. Using Vue.set:
Vue.set(this.value, 0, newValue);
e.g. Using splice:
this.value.splice(0, 0, newValue);
Why does all of this matters?
Well Vue will only re-render a component if its reactive dependencies have changed. They are very similar to computed properties in that regard. Here's how it works...
Vue compiles the template down to a function. That function is referred to as the render function. When rendering a component Vue calls the render function and that function returns a description of how to render the component. Any reactive properties that are touched while that function is running will be recorded as dependencies. If, at some point in the future, the value of one of those reactive properties changes then Vue will rerun the render function to generate a new rendering of that component.
There are two key points to take out of this description:
If you fall foul of one of the reactivity caveats then Vue won't know the dependency has changed, so it won't re-render the component.
The render function runs as a whole. It doesn't just target a small chunk of the template, it always runs the whole thing.
So if you change a dependency in a non-reactive way (i.e. one of the caveats) it won't trigger a rendering update. But if you subsequently update a dependency properly, Vue will detect that and will rerun the render function. When it runs it will run the whole thing, so any new values will be picked up, even if they weren't detected when they changed.
It isn't immediately clear to me which rendering dependency is causing your component to re-render. However, it only needs one of them to change in a detectable manner. Any other changes will then get pulled in incidentally when the render function runs and reads their current values.
That covers why your code isn't working. However, I would also worry about your decision to introduce a Filter class. I understand how that may be appealing if you've come from some other OO environment but it isn't typically how Vue is used. It is possible to make it work but you will need a good understanding of both JavaScript reference types and the Vue reactivity system to avoid falling through the cracks. There is no reason why using a specific class to hold your data can't be made to work but in practice it usually ends up being less maintainable than not using such a class. A more typical Vue approach would be to use simple, anonymous objects/arrays to hold the data and then for the data owner (either a component or store module) to be responsible for making any mutations to that data. Events are used to pass changes up the component hierarchy rather than callback props.
Ultimately you will need to judge whether the Filter class is justified but it is probably not what future maintainers of your code will be expecting.