Vuex state change on object does not trigger rerender - vue.js

I have a variable in the vuex store called permissions. And i want my component to trigger a rerender when the getPermissions changes. In the vue devtools i clearly see that the state has changed in the store, but the component stil get the old state from getPermissions. In order for me to see changes, I have to do a refresh. Has it something to do with the way i mutate it? or the fact that it is an object?
It looks like this when populated:
permissions: {
KS1KD933KD: true,
KD9L22F732: false
}
I use this method to do mutations on it and a getter to get it:
const getters = {
getPermissions: state => state.permissions
};
const mutations = {
set_recording_permissions(state, data) {
let newList = state.permissions;
newList[data.key] = data.bool;
Vue.set(state, 'permissions', newList);
}
};
And in the component i use mapGetters to get access to it
computed: {
...mapGetters('agentInfo',['getPermissions'])
}
In order to update the permissions value i use this action (it does require a succesfull api request before updating the value) :
const actions = {
async setRecordingPermissions({ commit }, data) {
let body = {
agentId: data.userName,
callId: data.callId,
allowUseOfRecording: data.allowUseOfRecording
};
try {
await AgentInfoAPI.editRecordingPermissions(body).then(() => {
commit('set_recording_permissions', { key: data.callId, bool: data.allowUseOfRecording });
commit('set_agent_info_message', {
type: 'success',
text: `Endret opptaksrettigheter`
});
});
} catch (error) {
console.log(error);
commit('set_agent_info_message', {
type: 'error',
text: `Request to ${error.response.data.path} failed with ${error.response.status} ${error.response.data.message}`
});
}
}
}

Since the getter only returns state variable you should use mapState, if you want to access it directly.
computed: mapState(['permissions'])
However, you can also use mapGetters, but then in your template, have to use getPermissions and not permissions.
Example template:
<ul id="permissions">
<li v-for="permission in getPermissions">
{{ permission }}
</li>
</ul>
If you have done this it is probably an issue with the object reference. You use Vue.set, but you set the same object reference. You have to create a new object or set the key you want to update directly.
new object
let newList = { ...state.permissions };
Vue.set
Vue.set(state.permission, data.key, data.value);

I don't know what the rest of you code looks like, but you will need to use actions to correctly mutate you store.
For example:
const actions = {
setName({ commit }, name) {
commit('setName', name);
},
}

Related

Sendbird - Nuxt -Vuex - Do not mutate vuex store state outside mutation handlers [duplicate]

Why do I get this error:
Error [vuex] Do not mutate vuex store state outside mutation handlers.
What does it mean?
It happens when I try to type in the edit input file.
pages/todos/index.vue
<template>
<ul>
<li v-for="todo in todos">
<input type="checkbox" :checked="todo.done" v-on:change="toggle(todo)">
<span :class="{ done: todo.done }">{{ todo.text }}</span>
<button class="destroy" v-on:click="remove(todo)">delete</button>
<input class="edit" type="text" v-model="todo.text" v-todo-focus="todo == editedTodo" #blur="doneEdit(todo)" #keyup.enter="doneEdit(todo)" #keyup.esc="cancelEdit(todo)">
</li>
<li><input placeholder="What needs to be done?" autofocus v-model="todo" v-on:keyup.enter="add"></li>
</ul>
</template>
<script>
import { mapMutations } from 'vuex'
export default {
data () {
return {
todo: '',
editedTodo: null
}
},
head () {
return {
title: this.$route.params.slug || 'all',
titleTemplate: 'Nuxt TodoMVC : %s todos'
}
},
fetch ({ store }) {
store.commit('todos/add', 'Hello World')
},
computed: {
todos () {
// console.log(this)
return this.$store.state.todos.list
}
},
methods: {
add (e) {
var value = this.todo && this.todo.trim()
if (value) {
this.$store.commit('todos/add', value)
this.todo = ''
}
},
toggle (todo) {
this.$store.commit('todos/toggle', todo)
},
remove (todo) {
this.$store.commit('todos/remove', todo)
},
doneEdit (todo) {
this.editedTodo = null
todo.text = todo.text.trim()
if (!todo.text) {
this.$store.commit('todos/remove', todo)
}
},
cancelEdit (todo) {
this.editedTodo = null
todo.text = this.beforeEditCache
},
},
directives: {
'todo-focus' (el, binding) {
if (binding.value) {
el.focus()
}
}
},
}
</script>
<style>
.done {
text-decoration: line-through;
}
</style>
stores/todos.js
export const state = () => ({
list: []
})
export const mutations = {
add (state, text) {
state.list.push({
text: text,
done: false
})
},
remove (state, todo) {
state.list.splice(state.list.indexOf(todo), 1)
},
toggle (state, todo) {
todo.done = !todo.done
}
}
Any ideas how I can fix this?
It could be a bit tricky to use v-model on a piece of state that belongs to Vuex.
and you have used v-model on todo.text here:
<input class="edit" type="text" v-model="todo.text" v-todo-focus="todo == editedTodo" #blur="doneEdit(todo)" #keyup.enter="doneEdit(todo)" #keyup.esc="cancelEdit(todo)">
use :value to read value and v-on:input or v-on:change to execute a method that perform the mutation inside an explicit Vuex mutation handler
This issue is handled here: https://vuex.vuejs.org/en/forms.html
Hello I have get the same problem and solve it with clone my object using one of the following:
{ ...obj} //spread syntax
Object.assign({}, obj)
JSON.parse(JSON.stringify(obj))
For your code I think you need to replace this part
computed: {
todos () {
// console.log(this)
return this.$store.state.todos.list
}
}
With this
computed: {
todos () {
// console.log(this)
return {...this.$store.state.todos.list}
}
}
I don't make sure if this is the best way but hope this helpful for other people that have the same issue.
This error may come from the fact you shallow cloned an object.
Meaning that you've tried to copy an object but an object is not a primitive type (like String or Number), hence it's passed by reference and not value.
Here you think that you cloned one object into the other, while you are still referencing the older one. Since you're mutating the older one, you got this nice warning.
Here is a GIF from Vue3's documentation (still relevant in our case).
On the left, it's showing an object (mug) being not properly cloned >> passed by reference.
On the right, it's properly cloned >> passed by value. Mutating this one does not mutate the original
The proper way to manage this error is to use lodash, this is how to load it efficiently in Nuxt:
Install lodash-es, eg: yarn add lodash-es, this is an optimized tree-shakable lodash ES module
you may also need to transpile it in your nuxt.config.js with the following
build: {
transpile: ['lodash-es'],
}
load it into your .vue components like this
<script>
import { cloneDeep } from 'lodash-es'
...
const properlyClonedObject = cloneDeep(myDeeplyNestedObject)
...
</script>
Few keys points:
lodash is recommended over JSON.parse(JSON.stringify(object)) because it does handle some edge-cases
we only load small functions from lodash and not the whole library thanks to this setup, so there is no penalty in terms of performance
lodash has a lot of well battle-tested useful functions, which is heavily lacking in JS (no core library)
UPDATE: structuredClone is also native and quite performant if you're looking for a solution for a deep copy, bypassing the need for Lodash at all.
There is no headache if you can use lodash
computed: {
...mapState({
todo: (state) => _.cloneDeep(state.todo)
})
}
Just in case someone's still being troubled by this,
I got my code working by making a duplicate/clone of the store state.
In your case, try something like this...
computed: {
todos () {
return [ ...this.$store.state.todos.list ]
}
}
It's basically a spread operator which results in making a clone of the todos.list array. With that, you're not directly changing the values of your state, just don't forget commit so your mutations will be saved in the store.
export default new Vuex.Store({
...
strict: true
})
try to comment "strict"
If you are using Vuex Modules, you might bump into this error if your module's data property is an object, instead of a function that returns an object, and you are sharing this Module between more than one Store.
So instead of:
// In stores/YourModule.js
export default {
state: { name: 'Foo' },
}
Change it to:
// In stores/YourModule.js
export default {
state: () => {
return { name: 'Foo' };
},
}
This is actually documented here:
Sometimes we may need to create multiple instances of a module, for
example:
Creating multiple stores that use the same module (e.g. To avoid
stateful singletons in the SSR (opens new window)when the
runInNewContext option is false or 'once'); Register the same module
multiple times in the same store. If we use a plain object to declare
the state of the module, then that state object will be shared by
reference and cause cross store/module state pollution when it's
mutated.
This is actually the exact same problem with data inside Vue
components. So the solution is also the same - use a function for
declaring module state (supported in 2.3.0+):
If your data is an array with objects inside. Below snippet is the solution
const toyData = await this.$store.dispatch(
`user/fetchCoinToys`,
payload
)
const msgList = toyData.msglist.map((data) => {
return { ...data }
})
I had to add mutation and call it instead of setting directly.
wrong:
someAction({state, rootState}) {
state.someValue = true;
}
right:
mutations: {
...
setSomeValue(state, val) {
state.someValue = val;
},
...
}
...
someAction({state, commit, rootState}) {
commit('setSomeValue', true);
}
It is not your case but if someone is using typescript and is having the same problem, adding this: any as the first param in your method or somewhere else should fix the problem

Vuex store error when updating existing store item

Little confused here...
I am trying to update a nested object in a Vuex state, which seems to work until I try to add another new value.
Here is my mutation
export const mutations = {
add(state, block) {
state.blocks.push({
type: block,
data: {},
style: {}
})
},
modify(state, [i, key, obj]) {
state.blocks[i][key] = Object.assign({}, state.blocks[i][key], obj)
},
remove(state, index) {
state.blocks.splice(index, 1)
console.log(index)
}
}
Actions:
export const actions = {
createBlock(context, type) {
context.commit('add', type);
},
updateBlock(context, payload) {
context.commit('modify', payload);
},
removeBlock(context, index) {
context.commit('remove', index)
}
}
And my dispatch of the action
this.$store.dispatch('updateBlock', [this.index, 'data', this.obj]) // works
this.$store.dispatch('updateBlock', [this.index, 'style', {m: newMargin}]) //throws error
When I update a Block with the type being data, things work, though when I try to add new data to the style object I get an error
[vuex] do not mutate vuex store state outside mutation handlers.
The end goal is to be able to add key/values to the styles object in the block. This will allow me to create dynamic class names.
What the heck am I missing? I feel like it has to do with Object.assign

Nuxt store getter not working, ID given to payload is not an Integer + Error: [vuex] do not mutate vuex store state outside mutation handlers

I am trying to make a product detail page. The detail page is named _id.
When opened the id is replaced with the product id. On opening the page the state is set with data fetched from an api.
After that i am trying to use a computed property that refers to a getter named getProduct() with an id (this.$route.params.id) in the payload.
This is how my _id.vue looks like:
methods: {
...mapActions("products", ["fetchProducts",]),
...mapGetters("products", ["getProduct",]),
},
async mounted() {
this.fetchProducts()
},
computed: {
product() {
return this.getProduct(this.$route.params.id)
}
}
This is how my store file named products.js looks like:
import axios from "axios"
export const state = () => ({
producten: []
})
export const mutations = {
setProducts(state, data) {
state.producten = data
}
}
export const getters = {
getProduct(state, id) {
console.log(id)
return state.producten.filter(product => product.id = id)
}
}
export const actions = {
async fetchProducts({ commit }) {
await axios.get('/api/products')
.then(res => {
var data = res.data
commit('setProducts', data)
})
.catch(err => console.log(err));
}
}
What works is creating the state, but when i try to use the getter something goes wrong.
As you can see i console.log() the id given to it. Which logs the following:
I also get the error: client.js?06a0:103 Error: [vuex] do not mutate vuex store state outside mutation handlers.
Which I'm not doing as far as I know?
**Note: **these errors get logged as much as the length of my state array is.
From the Vuex documentation:
Vuex allows us to define "getters" in the store. You can think of them as computed properties for stores. Like computed properties, a getter's result is cached based on its dependencies, and will only re-evaluate when some of its dependencies have changed.
Like computed, getters does not support having arguments.
But there is a way to have "method-style access" to a getter: https://vuex.vuejs.org/guide/getters.html#property-style-access
You can also pass arguments to getters by returning a function. This is particularly useful when you want to query an array in the store:
getters: {
// ...
getTodoById: (state) => (id) => {
return state.todos.find(todo => todo.id === id)
}
}
store.getters.getTodoById(2) // -> { id: 2, text: '...', done: false }
Note that getters accessed via methods will run each time you call them, and the result is not cached.

Updating getter value Vuex store when state changes

I'm trying to figure out how to properly update a getter value when some other variable from VueX changes/updates.
Currently I'm using this way in a component to update:
watch: {
dates () {
this.$set(this.linedata[0].chartOptions.xAxis,"categories",this.dates)
}
}
So my getter linedata should be updated with dates value whenever dates changes. dates is state variable from VueX store.
The thing is with this method the value won't be properly updated when I changed route/go to different components. So I think it's better to do this kind of thing using the VueX store.
dates is updated with an API call, so I use an action to update it.
So the question is how can I do such an update from the VueX store?
EDIT:
I tried moving this to VueX:
async loadData({ commit }) {
let response = await Api().get("/cpu");
commit("SET_DATA", {
this.linedata[0].chartOptions.xAxis,"categories": response.data.dates1,
this.linedata[1].chartOptions.xAxis,"categories": response.data.dates2
});
}
SET_DATA(state, payload) {
state = Object.assign(state, payload);
}
But the above does not work, as I cannot set nested object in action this way...
Getters are generally for getting, not setting. They are like computed for Vuex, which return calculated data. They update automatically when reactive contents change. So it's probably best to rethink the design so that only state needs to be updated. Either way, Vuex should be updated only with actions/mutations
Given your example and the info from all your comments, using linedata as state, your action and mutation would look something like this:
actions: {
async loadData({ commit }) {
let response = await Api().get("/cpu");
commit('SET_DATA', response.data.dates);
}
}
mutations: {
SET_DATA(state, dates) {
Vue.set(state.linedata[0].chartOptions.xAxis, 'categories', dates[0]);
Vue.set(state.linedata[1].chartOptions.xAxis, 'categories', dates[1]);
}
}
Which you could call, in the component for example, like:
this.$store.dispatch('loadData');
Using Vue.set is necessary for change detection in this case and requires the following import:
import Vue from 'vue';
Theoretically, there should be a better way to design your backend API so that you can just set state.linedata = payload in the mutation, but this will work with what you have.
Here is a simple example of a Vuex store for an user.
export const state = () => ({
user: {}
})
export const mutations = {
set(state, user) {
state.user = user
},
unset(state) {
state.user = {}
},
patch(state, user) {
state.user = Object.assign({}, state.user, user)
}
}
export const actions = {
async set({ commit }) {
// TODO: Get user...
commit('set', user)
},
unset({ commit }) {
commit('unset')
},
patch({ commit }, user) {
commit('patch', user)
}
}
export const getters = {
get(state) {
return state.user
}
}
If you want to set the user data, you can call await this.$store.dispatch('user/set') in any Vue instance. For patching the data you could call this.$store.dispatch('user/patch', newUserData).
The getter is then reactively updated in any Vue instance where it is mapped. You should use the function mapGetters from Vuex in the computed properties. Here is an example.
...
computed: {
...mapGetters({
user: 'user/get'
})
}
...
The three dots ... before the function call is destructuring assignment, which will map all the properties that will the function return in an object to computed properties. Those will then be reactively updated whenever you call dispatch on the user store.
Take a look at Vuex documentation for a more in depth explanation.

Vuex - Do not mutate vuex store state outside mutation handlers

Why do I get this error:
Error [vuex] Do not mutate vuex store state outside mutation handlers.
What does it mean?
It happens when I try to type in the edit input file.
pages/todos/index.vue
<template>
<ul>
<li v-for="todo in todos">
<input type="checkbox" :checked="todo.done" v-on:change="toggle(todo)">
<span :class="{ done: todo.done }">{{ todo.text }}</span>
<button class="destroy" v-on:click="remove(todo)">delete</button>
<input class="edit" type="text" v-model="todo.text" v-todo-focus="todo == editedTodo" #blur="doneEdit(todo)" #keyup.enter="doneEdit(todo)" #keyup.esc="cancelEdit(todo)">
</li>
<li><input placeholder="What needs to be done?" autofocus v-model="todo" v-on:keyup.enter="add"></li>
</ul>
</template>
<script>
import { mapMutations } from 'vuex'
export default {
data () {
return {
todo: '',
editedTodo: null
}
},
head () {
return {
title: this.$route.params.slug || 'all',
titleTemplate: 'Nuxt TodoMVC : %s todos'
}
},
fetch ({ store }) {
store.commit('todos/add', 'Hello World')
},
computed: {
todos () {
// console.log(this)
return this.$store.state.todos.list
}
},
methods: {
add (e) {
var value = this.todo && this.todo.trim()
if (value) {
this.$store.commit('todos/add', value)
this.todo = ''
}
},
toggle (todo) {
this.$store.commit('todos/toggle', todo)
},
remove (todo) {
this.$store.commit('todos/remove', todo)
},
doneEdit (todo) {
this.editedTodo = null
todo.text = todo.text.trim()
if (!todo.text) {
this.$store.commit('todos/remove', todo)
}
},
cancelEdit (todo) {
this.editedTodo = null
todo.text = this.beforeEditCache
},
},
directives: {
'todo-focus' (el, binding) {
if (binding.value) {
el.focus()
}
}
},
}
</script>
<style>
.done {
text-decoration: line-through;
}
</style>
stores/todos.js
export const state = () => ({
list: []
})
export const mutations = {
add (state, text) {
state.list.push({
text: text,
done: false
})
},
remove (state, todo) {
state.list.splice(state.list.indexOf(todo), 1)
},
toggle (state, todo) {
todo.done = !todo.done
}
}
Any ideas how I can fix this?
It could be a bit tricky to use v-model on a piece of state that belongs to Vuex.
and you have used v-model on todo.text here:
<input class="edit" type="text" v-model="todo.text" v-todo-focus="todo == editedTodo" #blur="doneEdit(todo)" #keyup.enter="doneEdit(todo)" #keyup.esc="cancelEdit(todo)">
use :value to read value and v-on:input or v-on:change to execute a method that perform the mutation inside an explicit Vuex mutation handler
This issue is handled here: https://vuex.vuejs.org/en/forms.html
Hello I have get the same problem and solve it with clone my object using one of the following:
{ ...obj} //spread syntax
Object.assign({}, obj)
JSON.parse(JSON.stringify(obj))
For your code I think you need to replace this part
computed: {
todos () {
// console.log(this)
return this.$store.state.todos.list
}
}
With this
computed: {
todos () {
// console.log(this)
return {...this.$store.state.todos.list}
}
}
I don't make sure if this is the best way but hope this helpful for other people that have the same issue.
This error may come from the fact you shallow cloned an object.
Meaning that you've tried to copy an object but an object is not a primitive type (like String or Number), hence it's passed by reference and not value.
Here you think that you cloned one object into the other, while you are still referencing the older one. Since you're mutating the older one, you got this nice warning.
Here is a GIF from Vue3's documentation (still relevant in our case).
On the left, it's showing an object (mug) being not properly cloned >> passed by reference.
On the right, it's properly cloned >> passed by value. Mutating this one does not mutate the original
The proper way to manage this error is to use lodash, this is how to load it efficiently in Nuxt:
Install lodash-es, eg: yarn add lodash-es, this is an optimized tree-shakable lodash ES module
you may also need to transpile it in your nuxt.config.js with the following
build: {
transpile: ['lodash-es'],
}
load it into your .vue components like this
<script>
import { cloneDeep } from 'lodash-es'
...
const properlyClonedObject = cloneDeep(myDeeplyNestedObject)
...
</script>
Few keys points:
lodash is recommended over JSON.parse(JSON.stringify(object)) because it does handle some edge-cases
we only load small functions from lodash and not the whole library thanks to this setup, so there is no penalty in terms of performance
lodash has a lot of well battle-tested useful functions, which is heavily lacking in JS (no core library)
UPDATE: structuredClone is also native and quite performant if you're looking for a solution for a deep copy, bypassing the need for Lodash at all.
There is no headache if you can use lodash
computed: {
...mapState({
todo: (state) => _.cloneDeep(state.todo)
})
}
Just in case someone's still being troubled by this,
I got my code working by making a duplicate/clone of the store state.
In your case, try something like this...
computed: {
todos () {
return [ ...this.$store.state.todos.list ]
}
}
It's basically a spread operator which results in making a clone of the todos.list array. With that, you're not directly changing the values of your state, just don't forget commit so your mutations will be saved in the store.
export default new Vuex.Store({
...
strict: true
})
try to comment "strict"
If you are using Vuex Modules, you might bump into this error if your module's data property is an object, instead of a function that returns an object, and you are sharing this Module between more than one Store.
So instead of:
// In stores/YourModule.js
export default {
state: { name: 'Foo' },
}
Change it to:
// In stores/YourModule.js
export default {
state: () => {
return { name: 'Foo' };
},
}
This is actually documented here:
Sometimes we may need to create multiple instances of a module, for
example:
Creating multiple stores that use the same module (e.g. To avoid
stateful singletons in the SSR (opens new window)when the
runInNewContext option is false or 'once'); Register the same module
multiple times in the same store. If we use a plain object to declare
the state of the module, then that state object will be shared by
reference and cause cross store/module state pollution when it's
mutated.
This is actually the exact same problem with data inside Vue
components. So the solution is also the same - use a function for
declaring module state (supported in 2.3.0+):
If your data is an array with objects inside. Below snippet is the solution
const toyData = await this.$store.dispatch(
`user/fetchCoinToys`,
payload
)
const msgList = toyData.msglist.map((data) => {
return { ...data }
})
I had to add mutation and call it instead of setting directly.
wrong:
someAction({state, rootState}) {
state.someValue = true;
}
right:
mutations: {
...
setSomeValue(state, val) {
state.someValue = val;
},
...
}
...
someAction({state, commit, rootState}) {
commit('setSomeValue', true);
}
It is not your case but if someone is using typescript and is having the same problem, adding this: any as the first param in your method or somewhere else should fix the problem