script of google map is called everytime when page loads - ionic4

script src(api key) of google map should loaded only once when page get loaded
index.html
<script src="https://maps.googleapis.com/maps/api/js?libraries=places&key=apikey" async= "true"></script>
.ts file
const script = document.createElement('script');
script.id = 'googleMap';
console.log(script,'script')
if (this.apiKey) {
script.src = 'https://maps.googleapis.com/maps/api/js?key=' +
this.apiKey;
console.log(script.src,'script.src')
}
else {
script.src = 'https://maps.googleapis.com/maps/api/js?key=';
}
document.head.appendChild(script);

What do you have the snippet in the .ts file for if you are already placing it manually in the main html file?
Try removing that.
If not then please give some more details about where your const script =... snippet is actually in the app. It must be in a place where it's getting called more than once?
Update
Based on your comments you saying that you have removed the script example that you posted but it is still including it multiple times.
This sounds like you haven't put you <script> tag within your <head> tag. If it is inside something that repeats then it would repeat.
If this doesn't solve your problem then please reword your question to include better snippets and more clarity of what your current set up is, otherwise we can only guess at what it could be.

Related

Riotjs - Front-end page Structure

I'm using the riot for the system. but I have a problem using the common tag in every place. because I have to copy the all common tag each page.
I added all tags like this. Does anyone have the solution for this ?
<st-service>
<st-alert></st-alert>
<st-header></st-header>
<st-body></st-body>
<st-footer></st-footer>
</st-service>
<st-profile>
<st-alert></st-alert>
<st-header></st-header>
<st-body></st-body>
<st-footer></st-footer>
</st-profile>
I found a solution, I'm using this method to handle these common tags. like this
<st-common>
<st-alert></st-alert>
<st-header></st-header>
<yeild></yeild>
<st-footer></st-footer>
</st-common>
service-page.tag // page
<st-service-page>
<st-common>
<st-service></st-service>
</st-common>
<st-service-page>
profile-page.tag // page
<st-profile-page>
<st-common>
<st-profile></st-profile>
</st-common>
<st-profile-page>
service-view.tag
<st-service>
// html / code body related to module
</st-service>
profile-view.tag
<st-profile>
// html / code body related to module
</st-profile>
If needed in details about this I can explain.
I'd have to know more about how you're routing to say for sure, but I think you should avoid using a different outer tag for each page. If your HTML looks something like this:
<body>
<st-app />
<script>
const pages = {
"/": "st-home",
"/about/": "st-about",
}
const content_tag = pages[window.location.pathname] || "st-notfound"
riot.mount("st-app", {
content_tag: content_tag
})
</script>
</body>
Then <st-app> would be defined something like:
<st-app>
<st-alert></st-alert>
<st-header></st-header>
<div data-is={this.opts.content_page}></div>
<st-footer></st-footer>
</st-app>
The important thing here being that you're controlling which tag should be used via the data-is attribute and the mounting options for <st-app>. In this example <st-home>, <st-about>, and <st-notfound> are riot components defined elsewhere.

How to create standalone custome page?

I'm looking for a way to create single page model/ standalone single page.
It's like a custom single page for 'About Us', 'Home Page','Our Team',etc.
They are single page with backend options.
Anyone have any idea ?
So you need to create all needed type of files, like route JS file, template file, add info about that file into routes/index.js
example:
create file routes/views/aboutUs.js :
var keystone = require("keystone");
exports = module.exports = function(req, res) {
var view = new keystone.View(req, res);
var locals = res.locals;
// locals.section is used to set the currently selected
// item in the header navigation.
locals.section = "about-us";
locals.title = "About our company";
// Render the view
view.render("aboutUs");
};
create template file templates/aboutUs.pug :
block content
p Our company is super cool. We based it here long time ago
Put all your static content into template with correct syntax and css
Finally make addition to routes/index.js file:
app.get("/aboutUs", routes.views.aboutUs);
if you need to control user access to page also add such string
app.all("/aboutUs*", middleware.requireUser);
And dont forget to restart the app to see changes
That's clearly not what OP is asking for. They're asking if there is a way to create a single ADMIN UI editable page for Home, About Us, and so on. My answer is that I don't believe that is possible with KeystoneJS. Which is annoying, because I have clients that want that and Keystone would be perfect otherwise. Seems the only way to do it is create a list, auto create a record if one doesn't exist, and set "nocreat", and "novelette" on the list.

Changing script on website

I was recently asked to change a script that is on this shopify website but I am unable to find it in either the backend settings or the actual code for the template. Could someone please point me in the right direction on how to change the code for this script? The pixel values are wrong here and it's causing SEO issues:
<script>
//<![CDATA[
(function() {
function asyncLoad() {
var urls = ["\/\/productreviews.shopifycdn.com\/assets\/v4\/spr.js?shop=myshop.myshopify.com","\/\/www.beetailer.com\/javascripts\/beecart.js?shop=myshop.myshopify.com","https:\/\/media.conversio.com\/scripts\/shopify.js?shop=myshop.myshopify.com","https:\/\/s3.amazonaws.com\/lastsecondcoupon\/js\/freeshippingbar.js?shop=myshop.myshopify.com","\/\/facebook.shopifycdn.com\/tracking_pixels\/123.js?shop=myshop.myshopify.com","\/\/facebook.shopifycdn.com\/conversion_pixels\/123.js?shop=myshop.myshopify.com","\/\/notifyapp.io\/js\/1463319629\/loader.js?shop=myshop.myshopify.com","https:\/\/embed.tawk.to\/widget-script\/58065fec304e8e75855e4cce\/default.js?shop=myshop.myshopify.com","https:\/\/www.affiliatly.com\/shopify\/shopify.js?affiliatly_code=AF-10200\u0026shop=myshop.myshopify.com"];
for (var i = 0; i < urls.length; i++) {
var s = document.createElement('script');
s.type = 'text/javascript';
s.async = true;
s.src = urls[i];
var x = document.getElementsByTagName('script')[0];
x.parentNode.insertBefore(s, x);
}
}
window.attachEvent ? window.attachEvent('onload', asyncLoad) : window.addEventListener('load', asyncLoad, false);
})();
//]]>
</script>
This code is included by Shopify as a part of the {{ content_for_header }} Liquid variable in the layout files (e.g. theme.liquid.)
The JavaScript files would be ScriptTag scripts that have been added to the store by Shopify apps that you have installed. For example https://productreviews.shopifycdn.com/assets/v4/spr.js belongs to the Product Reviews app.
These scripts are hosted by the app developers so you won't be able to edit them directly. You can remove a ScriptTag script by uninstalling the Shopify app that placed it there.
It looks like the function above is loading the java script (.js files) dynamically in the code and adding the script to the domain:
var urls = ["\/\/productreviews.shopifycdn.com\/asse....
You would need to download the .js files (url are listed in the code), modify them, and change the path so that the above function can load them from a local path.
Following array is URL to all the JS scripts... Each of the item in this array is loaded after page loads.
var urls = ["\/\/productreviews.shopifycdn.com\/assets\/v4\/spr.js?shop=myshop.myshopify.com","\/\/www.beetailer.com\/javascripts\/beecart.js?shop=myshop.myshopify.com","https:\/\/media.conversio.com\/scripts\/shopify.js?shop=myshop.myshopify.com","https:\/\/s3.amazonaws.com\/lastsecondcoupon\/js\/freeshippingbar.js?shop=myshop.myshopify.com","\/\/facebook.shopifycdn.com\/tracking_pixels\/123.js?shop=myshop.myshopify.com","\/\/facebook.shopifycdn.com\/conversion_pixels\/123.js?shop=myshop.myshopify.com","\/\/notifyapp.io\/js\/1463319629\/loader.js?shop=myshop.myshopify.com","https:\/\/embed.tawk.to\/widget-script\/58065fec304e8e75855e4cce\/default.js?shop=myshop.myshopify.com","https:\/\/www.affiliatly.com\/shopify\/shopify.js?affiliatly_code=AF-10200\u0026shop=myshop.myshopify.com"];

How do I get data from a background page to the content script in google chrome extensions

I've been trying to send data from my background page to a content script in my chrome extension. i can't seem to get it to work. I've read a few posts online but they're not really clear and seem quite high level. I've got managed to get the oauth working using the Oauth contacts example on the Chrome samples. The authentication works, i can get the data and display it in an html page by opening a new tab.
I want to send this data to a content script.
i'm having a lot of trouble with this and would really appreciate if someone could outline the explicit steps you need to follow to send data from a bg page to a content script or even better some code. Any takers?
the code for my background page is below (i've excluded the oauth paramaeters and other )
` function onContacts(text, xhr) {
contacts = [];
var data = JSON.parse(text);
var realdata = data.contacts;
for (var i = 0, person; person = realdata.person[i]; i++) {
var contact = {
'name' : person['name'],
'emails' : person['email']
};
contacts.push(contact); //this array "contacts" is read by the
contacts.html page when opened in a new tab
}
chrome.tabs.create({ 'url' : 'contacts.html'}); sending data to new tab
//chrome.tabs.executeScript(null,{file: "contentscript.js"});
may be this may work?
};
function getContacts() {
oauth.authorize(function() {
console.log("on authorize");
setIcon();
var url = "http://mydataurl/";
oauth.sendSignedRequest(url, onContacts);
});
};
chrome.browserAction.onClicked.addListener(getContacts);`
As i'm not quite sure how to get the data into the content script i wont bother posting the multiple versions of my failed content scripts. if I could just get a sample on how to request the "contacts" array from my content script, and how to send the data from the bg page, that would be great!
You have two options getting the data into the content script:
Using Tab API:
http://code.google.com/chrome/extensions/tabs.html#method-executeScript
Using Messaging:
http://code.google.com/chrome/extensions/messaging.html
Using Tab API
I usually use this approach when my extension will just be used once in a while, for example, setting the image as my desktop wallpaper. People don't set a wallpaper every second, or every minute. They usually do it once a week or even day. So I just inject a content script to that page. It is pretty easy to do so, you can either do it by file or code as explained in the documentation:
chrome.tabs.executeScript(tab.id, {file: 'inject_this.js'}, function() {
console.log('Successfully injected script into the page');
});
Using Messaging
If you are constantly need information from your websites, it would be better to use messaging. There are two types of messaging, Long-lived and Single-requests. Your content script (that you define in the manifest) can listen for extension requests:
chrome.extension.onRequest.addListener(function(request, sender, sendResponse) {
if (request.method == 'ping')
sendResponse({ data: 'pong' });
else
sendResponse({});
});
And your background page could send a message to that content script through messaging. As shown below, it will get the currently selected tab and send a request to that page.
chrome.tabs.getSelected(null, function(tab) {
chrome.tabs.sendRequest(tab.id, {method: 'ping'}, function(response) {
console.log(response.data);
});
});
Depends on your extension which method to use. I have used both. For an extension that will be used like every second, every time, I use Messaging (Long-Lived). For an extension that will not be used every time, then you don't need the content script in every single page, you can just use the Tab API executeScript because it will just inject a content script whenever you need to.
Hope that helps! Do a search on Stackoverflow, there are many answers to content scripts and background pages.
To follow on Mohamed's point.
If you want to pass data from the background script to the content script at initialisation, you can generate another simple script that contains only JSON and execute it beforehand.
Is that what you are looking for?
Otherwise, you will need to use the message passing interface
In the background page:
// Subscribe to onVisited event, so that injectSite() is called once at every pageload.
chrome.history.onVisited.addListener(injectSite);
function injectSite(data) {
// get custom configuration for this URL in the background page.
var site_conf = getSiteConfiguration(data.url);
if (site_conf)
{
chrome.tabs.executeScript({ code: 'PARAMS = ' + JSON.stringify(site_conf) + ';' });
chrome.tabs.executeScript({ file: 'site_injection.js' });
}
}
In the content script page (site_injection.js)
// read config directly from background
console.log(PARAM.whatever);
I thought I'd update this answer for current and future readers.
According to the Chrome API, chrome.extension.onRequest is "[d]eprecated since Chrome 33. Please use runtime.onMessage."
See this tutorial from the Chrome API for code examples on the messaging API.
Also, there are similar (newer) SO posts, such as this one, which are more relevant for the time being.

Safari Extension Questions

I'm in the process of building my first Safari extension--a very simple one--but I've run into a couple of problems. The extension boils down to a single, injected script that attempts to bypass the native feed handler and redirect to an http:// URI. My issues so far are twofold:
The "whitelist" isn't working the way I'd expect. Since all feeds are shown under the "feed://" protocol, I've tried to capture that in the whitelist as "feed://*/*" (with nothing in the blacklist), but I end up in a request loop that I can't understand. If I set blacklist values of "http://*/*" and "https://*/*", everything works as expected.
I can't figure out how to access my settings from my injected script. The script creates a beforeload event handler, but can't access my settings using the safari.extension.settings path indicated in the documentation.
I haven't found anything in Apple's documentation to indicate that settings shouldn't be available from my script. Since extensions are such a new feature, even Google returns limited relevant results and most of those are from the official documentation.
What am I missing?
UPDATE
So I'm hoping that the documentation is incomplete because it's borderline abysmal, but I've learned a bit about settings. It turns out that, from injection scripts, the SafariExtensionSettings object isn't available. Injection scripts only have access to the SafariContentExtension object (which isn't useful at all), but it's aliased in exactly the same manner (safari.extension.settings)--bad idea, IMO. As stated in the injection script documentation:
Important: When you use safari.extension from within an injected script, you are not addressing the SafariExtension class. You are addressing the SafariContentExtension class.
You have to use the messaging system to talk to a global HTML file which has access to the settings. It's kind of loopy, but I have a message being sent to a global.html file that retrieves the settings and will send a message back to my injection script as soon as I figure out how to go about doing that.
Since I'm doing all of my work before the document loads, all of the methods I've found to send message back rely on a page object that I don't have.
Like everyone else at this point, I'm still climbing the learning curve, but here's how I've handled this problem:
I have a simple extension with no chrome and one injected end script (script.js). For the purpose of loading settings I've added a simple global page (proxy.html). When script.js is injected, it sends a getSettings message to proxy.html. proxy.html responds with a setSettings message, and script.js continues initialization.
The most helpful page I've found in the docs on this topic is Messages and Proxies.
proxy.html:
<!doctype html>
<html lang="en">
<head>
<script type="text/javascript">
safari.application.addEventListener( "message", function( e ) {
if( e.name === "getSettings" ) {
e.target.page.dispatchMessage( "setSettings", {
sort_keys: safari.extension.settings.getItem( "sort_keys" )
} );
}
}, false );
</script>
</head>
<body></body>
</html>
script.js:
( function() {
var settings, init = function() {
// do extension stuff
};
// listen for an incoming setSettings message
safari.self.addEventListener( "message", function( e ) {
if( e.name === "setSettings" ) {
settings = e.message;
init();
}
}, false );
// ask proxy.html for settings
safari.self.tab.dispatchMessage( "getSettings" );
}() )
EDIT: like you said in your initial post update, the injected script doesn't have the same kind of access that a global HTML page would have. This is my working solution, imagine you want to know the value of setting "foo" in the injected script:
Injected script code:
function getMessage(msgEvent) {
if (msgEvent.name == "settingValueIs")
alert("Value for asked setting is: " + msgEvent.message);
}
safari.self.tab.dispatchMessage("getSettingValue", "foo"); // ask for value
safari.self.addEventListener("message", getMessage, false); // wait for reply
Global HTML code:
function respondToMessage(messageEvent) {
if (messageEvent.name == "getSettingValue") {
// getItem("foo");
var value = safari.extension.settings.getItem(messageEvent.message);
// return value of foo to injected script
safari.application.activeBrowserWindow.activeTab.page.dispatchMessage("settingValueIs", value);
}
}
safari.application.addEventListener("message",respondToMessage,false);
Hope this helps !
Initial post: I'm having the same 2nd problem as you, I can't access my settings (or secureSettings) from an injected script. In my case the script is loaded after page load, but even that way I can't use safari.extension.settings.
The only way it works is with a toolbar/button, the HTML behind that element can getItem and setItem as expected.
My conclusion is that, for some reason, injected scripts can't access settings (actually, they don't even seem to have access to the safari element). Bug or intended feature, that's left to figure out.
It took me several days, but I think I found a workable solution using the canLoad() messaging method. My injection script retrieves settings by calling the global HTML page like this:
settings = safari.self.tab.canLoad( event );
My global HTML file, in turn, returns those settings as:
settings = {
'setting1': safari.extension.settings.getItem( 'setting1' )
}
msgEvent.message = settings;
It's still a bit more "hacky" than I'd like. I can't seem to simply return the settings object itself, so I have to compile a new object by retrieving each setting manually. Not ideal, but it does seem to be effective.
run into the same problem, but the answer is easier than you can imagine: include the script in your global html.
<!DOCTYPE HTML>
<script type="text/javascript" src="cleanup.js"></script>
<script>
…
</script>
then you can access the settings as described in documentation safari.extension.settings.myKey
you can also upvote #Travis, because I got the idea from his post
//EDIT:
actually I don't really know whats wrong. Calling the settings as the first command works, but not at a later time. Additionally it seems to corrupting my complete script after the 2. injection. Need verification if it's only in my (difficult?) script.
//EDIT2:
now I got it to work to get back the settings object via dispatchMessage()
in your injected.js
function gotSettings(msgEvent) {
if (msgEvent.name === "SETTINGS") {
setts = msgEvent.message;
alert(setts.mySetting1);
// run the programm
}
}
safari.self.addEventListener("message", gotSettings, false);
safari.self.tab.dispatchMessage("getSettings");
and in global.html
switch (event.name) {
case "getSettings":
// send the settings data
event.target.page.dispatchMessage("SETTINGS", safari.extension.settings);
relying on this apple documentation