Ionic 4 not creating an 'ios' folder in platforms after build - ionic4

Something very strange is going on with Ionic 4 cli.
If I remove the platforms folder and run a build command, like:
'ionic cordova build ios --aot --prod', Ionic is not adding a 'build' folder with the .ipa file.
I've removed and reinstalled ionic cordova.
Has anyone else run into this?????

Below step helped me
In your Xcode, go to File -> Workspace Settings and in the first option select Legacy Build System if it is not selected:

Related

compile apk on a folder "Android" already created previously in react-native

I'm new to react-native, I've seen tutorials but everyone uses expo. I downloaded this project where they don't use expo. I want to compile this application for android, to finally get an .apk
This application already has a folder called "Android" but inside it does not have its respective .apk. How can I generate it?
this is the repository:
https://github.com/zsajjad/BusinessCard
It would be great if you can attach screenshots of how I should do it
Note. I have the latest version of android studio and I don't see the option of "build"
commands like "gradlew" from the console, they don't work, it's as if I didn't have that command installed
Following instructions for build apk using android studio
Hope you installed node and react native on your machine. If not
please follow the link to install it.Install node and react native
open your command prompt or terminal and redirect to your download project - cd /Businesscard Master (change it according to your project location)
Now enter - npm install
Enter - react-native link
Follow the android related linking instructions on following link react native camera
Hope you know about android camera and storage permissions.
same thing for react native text detector. Because your downloaded project have that packages in package.json
Now open your project android folder in android studio using open existing android project.
Then select build your project from android studio build menu and run it also
Generate apk using build menu- same process you have to follow for native android project
You don't need to use the CLI, that's needlessly complicated and it obscures what Android Studio is actually doing. Here's all you need to do.
Open the whole /Android/ folder in Android Studio. This is your "project" similar to how you open a *.xed file in XCode. Except in Android Studio, you just open up the whole folder to get the build.
Android Studio will now prepare your project using Gradle. If there are any errors in the preparation it will tell you about them. Assuming your gradle and Android Studio versions are compatible and you got no errors, you're now ready to emulate, debug and create a production build. At this point the workflow is similar to using XCode. You'll see emulators under Tools -> AVD Manager.
In the file menus go to Build->Generate APK. You can choose between signed APKs, debug APKs and so on. You'll need the key file if you're signing the APK on your computer, otherwise there's also Google Play signing after you upload the APK.
TL;DR: Just open your /Android/ folder in Android Studio.
Side note: When Android Studio gives you popups to upgrade stuff don't do it. NEVER upgrade Gradle or Android Studio unless the RN / Expo team specifically ask you. This will break your whole project and you will need to rebuild the platform.

A dummies guide to installing a PhoneGap plugin

I am trying to build a basic QR code scanning app but I am not exactly sure how to add a plugin. I am trying to install - https://www.npmjs.com/package/cordova-plugin-barcodescanner
I have installed NPM, GIT and Cordova, and have deployed a Framework 7 based app from the phonegap software that has the following directory:
C:\Users\user\Documents\Phonegap Apps\Saving Energy\Android
I am unsure how to install the plugin? Do I run
npm i cordova-plugin-barcodescanner
in Windows Command Prompt, and if so do I have to change the directory to my app plugin folder? Do I run it using node.js? Etc.
You can add plugin easily using cordova
you should open command prompt with Saving Energy as directory and run
cordova plugin add [cordova-plugin-name]
For your case it is
cordova plugin add cordova-plugin-barcodescanner
Hope it Helps!

Ionic 4 cordova build

When try to build android app on ionic 4 using cordova build getting an error
Target 'ionic-cordova-build' could not be found in project 'app'.
ionic cordova build android
Target 'ionic-cordova-build' could not be found in project 'app'.
Error: Target 'ionic-cordova-build' could not be found in project 'app'.
at Architect._getProjectTarget (F:\Calibre\ionic4-start-theme-master\node_modules\#angular-devkit\architect\src\architect.js:90:19)
at Architect.getBuilderConfiguration (F:\Calibre\ionic4-start-theme-master\node_modules\#angular-devkit\architect\src\architect.js:97:29)
Run npm install in command line within your project directory (the one with package.json in), sounds like you haven't downloaded your node modules.

React Native IOS Build CFBundleIdentifier Does not Exist

I have create sample React Native project and following the tutorial as per react native website.
I have try to run the application IOS simulator, its throwing error as below ,
** BUILD FAILED **
The following build commands failed:
PhaseScriptExecution Install\ Third\ Party /Users/Test/Documents/REACTJS/SampleReactNative/ios/build/Build/Intermediates.noindex/React.build/Debug-iphonesimulator/double-conversion.build/Script-190EE32F1E6A43DE00A8543A.sh
(1 failure)
Installing build/Build/Products/Debug-iphonesimulator/SampleReactNative.app
An error was encountered processing the command (domain=NSPOSIXErrorDomain, code=2):
Failed to install the requested application
An application bundle was not found at the provided path.
Provide a valid path to the desired application bundle.
Print: Entry, ":CFBundleIdentifier", Does Not Exist
Command failed: /usr/libexec/PlistBuddy -c Print:CFBundleIdentifier build/Build/Products/Debug-iphonesimulator/SampleReactNative.app/Info.plist
Print: Entry, ":CFBundleIdentifier", Does Not Exist
my environment setup information,
node version v9.8.0 npm version 5.6.0 react-native-cli: 2.0.1
react-native: 0.54.2 xcode 9.2
Please help us to resolve the issues.
I have the same problem right after init:
react-native init myapp
cd myapp
react-native run-ios
..although run-android was fine.
Not a solution but a workaround for the moment, maybe be to init using a lower version of RN:
react-native init myapp --version react-native#0.51.0
That builds okay.
Similar in an existing project, install an older version of RN.
Other versions before 0.54.2 might work but I haven't tried.
(edited 2018/4/2)
Found my solution from this link: https://github.com/facebook/react-native/issues/18238
RN 0.54 requires types available since iOS 11. So you have to upgrade your xcode and set minimum iOS version in your app to 11
In short, upgraded OSX & Xcode to the latest. (As of today, OSX 10.13.4 Xcode & 9.3)
This may happen because of some library files not found.You need to follow some steps That I have done and it is worked perfectly for me.
1.) go to Xcode project -> Target -> select build Phase -> Go to target dependies -> Click on + -> add "react" and press add.
2.) Xcode > Product -> scheme > manage sceme -> click on + button -> targetName(React) -> Okay -> make shared of this by select checkbox under shared column.
3.) Clean your project and try to build, If it is getting some error like "glog/logging.h file not found" or "cofig.h file not found" in Xcode and "CFBundleIdentifier not exist" then do not worry. You are just one step far. This is may occurs if you are missing config.h file, For this you need to update config.h file. For this
4.) follow below steps
a.) close your Xcode
b.) Open terminal with the project (Or you can directly left click your project and drag your folder to closed terminal, [It will automatically take the path from your that corresponding folder])
c.) write command
cd node_modules/react-native/third-party/glog-0.3.4/
d.) Run the configure scripted file by the command
./configure
e.) now close terminal and go to terminal with your project root path. now try final run your iOS project by
react-native run-ios
For XCODE 10.0,
I did two things
1) check out this answer
which basically says
Go to File -> Project settings
Click the Advanced button
Select "Custom" and select "Relative to Workspace" in the pull down
Change "Build/Products" to "build/Build/Products"
2) If (1) doesn't work for you then open your project from xcode
go to project navigator and select your project name --> go to info --> use debug for command-lines builds.
do this
3) go to terminal and react-native run-ios
Run the command:
react-native upgrade
react-native run-ios
or:
react-native run-android
Try to add CFBundleIdentifier in the Info.plist as:
<key>CFBundleIdentifier</key>
<string>org.reactjs.native.example.$(PRODUCT_NAME:rfc1034identifier)</string>
I experienced this issue due to the xcode 12 upgrade, and I solved my problem by upgrading my rn by using this command:
react-native upgrade
then go to podfile change your:
pod 'ReactCommon/callinvoker', :path => "../node_modules/react-native/ReactCommon"
to:
pod 'React-callinvoker', :path => "../node_modules/react-native/ReactCommon/callinvoker"
Do you have CFBundleIdentifier in your Info.plist?
If not than add it for eg. com.ios.learning
Usually, this error comes up due to inconsistent versions (either of react-native, OS or XCode). I had the same issue with react-native v0.57.0 on MacOS Sierra and XCode v9.x.
All I had to do was to upgrade to High Sierra and then XCode to v10.0.
Otherwise, you'd have to use an older version of react-native either by downgrading it
or by initialising a project with an older version
react-native init test --version react-native#0.x.x
In my case, just delete the build directory, Pods directory, node_modules directory and running yarn install, pod install and npx react-native run-ios solves the issue.
React Native is trying to install your app on a different app name for some reason. What you can do is in Xcode --> build settings --> packaging --> change the product name to the one given in the path which the simulator is trying to install.
Look at this: https://amala-gopal.medium.com/entry-cfbundleidentifier-does-not-exist-6098b90516f6
npm uninstall react-native
delete ios and android folder
then run :
npm install react-native
react-native upgrade

does not create xcode project file in react-native

When I run create-react-native-app AwesomeProject, no XCode project gets generated.
Just this files created :
It's a normal result. create-react-native-app is not supposed to create ios and android folders. It is to be used with Expo client.
If you want to have Xcode files, use react-native-cli:
On the top of this page, click "Building Projects with Native Code" instead of "Quick Start".
run npm run eject at the root of your project folder, it will create ios and android folders.
This will start the process of "ejecting" from Create React Native App's build scripts. You'll be asked a couple of questions about how you'd like to build your project.