I dont understand whats the problem here.I have done this code following a tutorial.Can anyone please help me with the code and process how can I capture image by the V380 ip camera?
Related
I'm using the package Agora Video SDK for Unity and I have followed these two tutorials:
https://www.agora.io/en/blog/agora-video-sdk-for-unity-quick-start-programming-guide/
https://docs.agora.io/en/Video/screensharing_unity?platform=Unity
Up to here, it is working fine. The problem is that instead os sharing my screen, I want to send a texture. To do so, I'm loading a png picture and trying to set it to the mTexture you find in the second link. It seems to be working on my computer, but it is like it doesn't arrive to the target computer.
How can I send a texture properly?
Thanks
did you copy every line of the code from the example as is? You may not want to do the ReadPixel part since this reads the screen. You may just read the raw data from your input texture and send it with the PushVideoFrame every update.
I'm trying to make a 30sec video of images and can't seem to find useful information on how to achieve this if someone could point me to some examples would be great, other then that I got my script below I think dissolve should connect images is that right? What about how to connect first message window and make it appear first? Basically all three of these I want to go from to bottom as a video clip.
Script below:
MyMessage="Wireless Communications"
MessageClip(MyMessage, 320,240, text_color=color_antiquewhite,
\bg_color=color_blue)
Rails="C:\Users\me\Desktop\1.png"
RailClip=ImageReader(Rails,start=0,end=100,fps=25)
Info(RailClip)
PointResize(RailClip, 320,240, 0,20, 148,148)
Rails2="C:\Users\me\Desktop\3.jpg"
RailClip2=ImageReader(Rails2,start=101,end=200,fps=25)
Dissolve(RailClip+RailClip2,25)
error: 'frame sizes don't match'.
First of all I am new in Xamarin.Form. I am trying to get best from Google but some of functionality I am not able to get even searched a lot.
I am creating a Xamarin.Form app. In that app I want to provide a functionality of image filter. In that, the image captured by user or get from their internal memory should by filter.
I have tried to search on google to get some idea for it in Xamarin.Form but I still not get any link which can help me to get start.
First of all I don't know whether it is possible in Xamarin.Form or not. Can anybody suggest me a link or idea to achieve it?
I attached a Screenshot so you can easily understand the problem.
Screenshot
There are no out of the box APIs in Xamarin.Forms for Image filters.
Each platforms handles the images differently, you will need to implement these filters per platform bases.
You can find the instructions for iOS here and here for Android, then you can use the DependencyServices to access them in Forms app
I want to download an image from Internet, I could do it with Http Client. However, I want that when downloading hasn't completed yet, another Image be set to explain that "Image is being downloading". help me, please :)
Use BackgroundTransferService.
http://msdn.microsoft.com/en-us/library/windowsphone/develop/hh202955%28v=vs.105%29.aspx
The ProgressChanged and StatusChanged events should help you accomplish what you need.
I am struggling with a problem that In my application Im having audio files and I need to set those audio files as Ringtone, Alarm, Email alert or Message tone.As I am new to Sdk I dont know how to do this.
Pleas guys can any one suggest how to get rid of this?
Hope I will get the quick response from your side guys.
Thanks in advance.
Monish.
You can't change the users ringtones, and the other tones are fixed. They are actually audio files in the system, but you don't have access ot that from the sdk