I'm using my own example of Syncfusion upload. Here's the Stackblitz which WORKS and I designed 3 years ago.
So, what's the problem? Well, in my latest project, using Angular13 and the same version of Syncfusion, 18.2.44, the ejs-uploader is not rendering.
Here's the graphics:
And the CODE in VSCode
ERROR in the debug console.
public dropElement!: HTMLElement;
ngAfterViewInit(): void {
let self = this;
this.dropElement = document.getElementsByClassName(
'control_wrapper'
)[0] as HTMLElement;
(document.getElementsByClassName('e-btn')[0] as any).style.display = 'none';
setTimeout(function () {
(document.getElementById('full') as any).onclick = (args: any) => {
console.log('Args afterViewInit: ', args);
self.uploadObj.upload(self.uploadObj.getFilesData());
};
}, 5000);
}
WHAT I DID:
This line above: self.uploadObj.upload(self.uploadObj.getFilesData()); FINDS the function nicely in VSCode but when I run the app at compile time, it's UNDEFINED.
Syncfusion support suggested I use the wrapper of (document.getElementById('full') as any) and not just: document.getElementById('full') wherever I call or reference an element. It works in Stackblitz but SHOULD in my code.
BUT it doesn't in my project.
All I see in the debug console is . If you check INSPECT in the debug console in Stackblitz, however, you'll see it fully rendered.
Currently I am working on a new UI for a legacy API. Unfortunately, this one delivers HTML source code for a column header. This code usually creates a FontAwesome icon. This library will not be used in the new project.
I found a very similar icon in the Icon Library of CoreUI. Now it is only a matter of rendering the icon at this point. However, no approach has been successful so far. How can I replace the icon in the headerCellTemplate method?
Or maybe there is a completely different, much better approach to do this. I don't know if I am on the right track with this method approach. You can probably use static templates, but I don't know how to do that.
import { CIcon } from '#coreui/vue';
import { cilCheckCircle } from '#coreui/icons';
headerCellTemplate: (element, info) => {
element.innerHTML = curr.ColumnTitle;
if (element.firstChild.nodeName === 'I') {
// WORKS
//element.firstChild.innerHTML = 'Done';
// ANOTHER EXPERIMENT
//const componentClass = Vue.extend(cilCheckCircle);
//const instance = new componentClass();
//instance.$mount();
//element.removeChild(element.firstChild);
//element.appendChild(instance.$el);
// ALSO NOT WORKING
return CIcon.render.call(this, cilCheckCircle);
}
}
I finally found a solution after revisiting this interesting article.
import Vue from 'vue';
import { CIcon } from '#coreui/vue';
import { cilCheckCircle } from '#coreui/icons';
headerCellTemplate: (element, info) => {
element.innerHTML = curr.ColumnTitle;
if (element.firstChild.nodeName === 'I') {
const cIconClass = Vue.extend(CIcon);
const instance = new cIconClass({
propsData: { content: cilCheckCircle }
});
instance.$mount(element.firstChild);
}
}
I don't know, though, if this is the ideal solution. So feel free to tell me, if you have a better, less complex solution.
Is there a command in console? Or a tell tale sign like ng directives used in angular for vue that let you know if it's used in a site or app?
The Vue dev tools uses three different approaches.
One of the approaches is this:
// Method 3: Scan all elements inside document
const all = document.querySelectorAll('*')
let el
for (let i = 0; i < all.length; i++) {
if (all[i].__vue__) {
el = all[i]
break
}
}
if (el) {
let Vue = Object.getPrototypeOf(el.__vue__).constructor
while (Vue.super) {
Vue = Vue.super
}
win.postMessage({
devtoolsEnabled: Vue.config.devtools,
vueDetected: true,
}, '*')
return
}
Is it possible to import something into a module providing a variable name while using ES6 import?
I.e. I want to import some module at a runtime depending on values provided in a config:
import something from './utils/' + variableName;
Note that I’m using Node.js, but answers must take compatibility with ECMAScript modules into consideration.
Not with the import statement. import and export are defined in such a way that they are statically analyzable, so they cannot depend on runtime information.
You are looking for the loader API (polyfill), but I'm a bit unclear about the status of the specification:
System.import('./utils/' + variableName).then(function(m) {
console.log(m);
});
Whilst this is not actually a dynamic import (eg in my circumstance, all the files I'm importing below will be imported and bundled by webpack, not selected at runtime), a pattern I've been using which may assist in some circumstances is:
import Template1 from './Template1.js';
import Template2 from './Template2.js';
const templates = {
Template1,
Template2
};
export function getTemplate (name) {
return templates[name];
}
or alternatively:
// index.js
export { default as Template1 } from './Template1';
export { default as Template2 } from './Template2';
// OtherComponent.js
import * as templates from './index.js'
...
// handy to be able to fall back to a default!
return templates[name] || templates.Template1;
I don't think I can fall back to a default as easily with require(), which throws an error if I try to import a constructed template path that doesn't exist.
Good examples and comparisons between require and import can be found here: http://www.2ality.com/2014/09/es6-modules-final.html
Excellent documentation on re-exporting from #iainastacio:
http://exploringjs.com/es6/ch_modules.html#sec_all-exporting-styles
I'm interested to hear feedback on this approach :)
There is a new specification which is called a dynamic import for ES modules.
Basically, you just call import('./path/file.js') and you're good to go. The function returns a promise, which resolves with the module if the import was successful.
async function importModule() {
try {
const module = await import('./path/module.js');
} catch (error) {
console.error('import failed');
}
}
Use cases
Use-cases include route based component importing for React, Vue etc and the ability to lazy load modules, once they are required during runtime.
Further Information
Here's is an explanation on Google Developers.
Browser compatibility (April 2020)
According to MDN it is supported by every current major browser (except IE) and caniuse.com shows 87% support across the global market share. Again no support in IE or non-chromium Edge.
In addition to Felix's answer, I'll note explicitly that this is not currently allowed by the ECMAScript 6 grammar:
ImportDeclaration :
import ImportClause FromClause ;
import ModuleSpecifier ;
FromClause :
from ModuleSpecifier
ModuleSpecifier :
StringLiteral
A ModuleSpecifier can only be a StringLiteral, not any other kind of expression like an AdditiveExpression.
I understand the question specifically asked for ES6 import in Node.js, but the following might help others looking for a more generic solution:
let variableName = "es5.js";
const something = require(`./utils/${variableName}`);
Note if you're importing an ES6 module and need to access the default export, you will need to use one of the following:
let variableName = "es6.js";
// Assigning
const defaultMethod = require(`./utils/${variableName}`).default;
// Accessing
const something = require(`./utils/${variableName}`);
something.default();
You can also use destructuring with this approach which may add more syntax familiarity with your other imports:
// Destructuring
const { someMethod } = require(`./utils/${variableName}`);
someMethod();
Unfortunately, if you want to access default as well as destructuring, you will need to perform this in multiple steps:
// ES6 Syntax
Import defaultMethod, { someMethod } from "const-path.js";
// Destructuring + default assignment
const something = require(`./utils/${variableName}`);
const defaultMethod = something.default;
const { someMethod, someOtherMethod } = something;
you can use the non-ES6 notation to do that. this is what worked for me:
let myModule = null;
if (needsToLoadModule) {
myModule = require('my-module').default;
}
I had similar problem using Vue.js: When you use variable in import(variableName) at build time Webpack doesn't know where to looking for. So you have to restrict it to known path with propriate extension like that:
let something = import("#/" + variableName + ".js")
That answer in github for the same issue was very helpful for me.
I less like this syntax, but it work:
instead of writing
import memberName from "path" + "fileName";
// this will not work!, since "path" + "fileName" need to be string literal
use this syntax:
let memberName = require("path" + "fileName");
Dynamic import() (available in Chrome 63+) will do your job. Here's how:
let variableName = 'test.js';
let utilsPath = './utils/' + variableName;
import(utilsPath).then((module) => { module.something(); });
./utils/test.js
export default () => {
doSomething...
}
call from file
const variableName = 'test';
const package = require(`./utils/${variableName}`);
package.default();
I would do it like this
function load(filePath) {
return () => System.import(`${filePath}.js`);
// Note: Change .js to your file extension
}
let A = load('./utils/' + variableName)
// Now you can use A in your module
It depends. You can use template literals in dynamic imports to import a file based on a variable.
I used dynamic imports to add .vue files to vue router. I have excluded the Home.vue view import.
const pages = [
'About',
['About', 'Team'],
]
const nodes = [
{
name: 'Home',
path: '/',
component: Home,
}
]
for (const page of pages) {
if (typeof page === 'string') {
nodes.push({
name: page,
path: `/${page}`,
component: import(`./views/${page}.vue`),
})
} else {
nodes.push({
name: _.last(page),
path: `/${page.join('/')}`,
component: import(`./views/${_.last(page)}.vue`)
})
}
}
This worked for me. I was using yarn + vite + vue on replit.
"EXPORTED_SYMBOLS is not an array" Exception flagged when tried to use Components.utils.import("chrome://app/content/app1.js");.
I have a XUL application created and from one of the JS File(say app.js) I tried to include the other JS File as shown above.
Both app.js and app1.js are placed in content folder and also in chrome.manifest file following line is added
"content app content/"
In other JS File (app1.js), I have exported symbols like
var EXPORTED_SYMBOLS = ["Fooinstance"];
var Fooinstance = {
foo: function() {
...
}
}
In app.js,
Components.utils.import("chrome://app/content/app1.js");
// Error: chrome://app/content/app1.js - EXPORTED_SYMBOLS is not an array
...
Fooinstance.foo();
I am running this XUL app on XULRunner 17.0.1 win32 libraries.
I looked through the code in this link https://developer.mozilla.org/en-US/docs/Mozilla/JavaScript_code_modules/Using
It did not help and if I include it as resource it works however I do not want to include it as part of resource.
Could you someone point out what mistake would be ?
I had this same problem, and I solved it:
1) changing the file extension (.js) by .jsm
2) Adding a first line on your module exporting classes to share. EG:
var EXPORTED_SYMBOLS = ["Xobject"];
function Xobject(){
}
Xobject.prototype.stop = function() {
return 'stop';
}
Xobject.prototype.run = function() {
return 'running';
}
3) Calling this way
Components.utils.import('resource://gre/modules/Services.jsm' );
Components.utils.import("chrome://myFirstAddOn/content/Xobject.jsm");
var myXobject = new Xobject();
alert(myXobject.run());
Hope it help u
For anyone else getting this, another possible reason is a circular dependency. My case was a little different, but I had two JSM files each using Components.utils.import to import each other. Then I got this error in one of them.