Testing localized strings in Flutter - testing

When I try to test Widget that contains
hintText: LocalizationResources.of(context).writecomment
I get an Exception saying:
The following NoSuchMethodError was thrown building CommentInput(dirty, state:
_CommentInputState#32224):
The getter 'writecomment' was called on null.
So, is there something that I'm missing?
Widget builds nicely on a device and a simulator.
This is how my test looks like:
....
final Widget widget =
MaterialApp(home: CommentWallWidget(channelUid: '123456'), title: 'jelena',);
await tester.pumpWidget(widget);
And the LocalizationResources is just simple l10n:
import 'package:flutter/material.dart';
import 'package:intl/intl.dart';
import 'l10n/messages_all.dart';
///class containing localization logic and string getters
class LocalizationResources {
static Future<LocalizationResources> load(Locale locale) {
final String name =
locale.countryCode.isEmpty ? locale.languageCode : locale.toString();
final String localeName = Intl.canonicalizedLocale(name);
return initializeMessages(localeName).then((_) {
Intl.defaultLocale = localeName;
return LocalizationResources();
});
}
static LocalizationResources of(BuildContext context) {
return Localizations.of<LocalizationResources>(
context, LocalizationResources);
}
....

You need to wrap your test widget in the MediaQuery widget and provide your localization delegate. For more an example see here.
final Widget widget = MediaQuery(
data: MediaQueryData(),
child: MaterialApp(
localizationsDelegates: [LocalizationResourcesDelegate()],
home: CommentWallWidget(channelUid: '123456'),
title: 'jelena',
)
);

Related

Modelina Csharp Generator Add Inheritance

I am playing around with asyncapi/modelina CSharpGenerator. I would like to add inheritance to the generated class something like this
public class UserCreated: IEvent
{
}
Is that possible? Can we add additional dependencies other than the generated ones?
Inheritance is, unfortunately, one of those features that have gotten put on the backburner, and still is.
Fortunately, it is possible to accomplish it, but it does require you to overwrite the entire rendering behavior, which might not be maintainable in the long run. You can find the full example in this PR: https://github.com/asyncapi/modelina/pull/772
const generator = new CSharpGenerator({
presets: [
{
class: {
// Self is used to overwrite the entire rendering behavior of the class
self: async ({renderer, options, model}) => {
//Render all the class content
const content = [
await renderer.renderProperties(),
await renderer.runCtorPreset(),
await renderer.renderAccessors(),
await renderer.runAdditionalContentPreset(),
];
if (options?.collectionType === 'List' ||
model.additionalProperties !== undefined ||
model.patternProperties !== undefined) {
renderer.addDependency('using System.Collections.Generic;');
}
const formattedName = renderer.nameType(model.$id);
return `public class ${formattedName} : IEvent
{
${renderer.indent(renderer.renderBlock(content, 2))}
}`;
}
}
}
]
});
What is happening here is that we create a custom preset for the class renderer and overwrite the entire rendering process of itself.
This will generate based on this input:
public class Root : IEvent
{
private string[] email;
public string[] Email
{
get { return email; }
set { email = value; }
}
}
Regarding dependencies, please see https://github.com/asyncapi/modelina/blob/master/docs/presets.md#adding-new-dependencies. You can do this in the self preset hook.
You can read more about the presets here: https://github.com/asyncapi/modelina/blob/master/docs/presets.md

How to get the text from a particular xpath and how to store that in a string using Serenity

I want to fetch the text from an xpath and store it in a string.
After entering all inputs and submitting , a new code will get generated and which looks like Customercode: IN02732114(number will dynamic).
Now i want to fetch this code and store it in a string and later I want to use this string in other steps to search the data with this code.
i have used below different snippets to get the text from the xpath.
public static Question customer_code_value() {
return actor -> Text.of(CustomerCreatePage.CUSTOMER_CODE_TEXT).viewedBy(actor).asString().substring(15, 26);
}
String code= customer_code_value(); // trying to store the value in String code
but customer_code_value() method returns in Question and cant store in String.
Need some help on how to get the text and store it in string in Serenity.
Please help me ...
To locate an element, use the Target:
import { Target } from '#serenity-js/protractor';
import { by } from 'protractor';
class CustomerCreatePage {
static customerCode = () =>
Target.the('customer code').located(by.xpath(...));
}
To retrieve the text of an element, use Text
import { Target, Text } from '#serenity-js/protractor';
import { by } from 'protractor';
class CustomerCreatePage {
static customerCode = () =>
Target.the('customer code').located(by.xpath(...));
static customerCodeText = () =>
Text.of(CustomerCreatePage.customerCode())
}
To perform a substring operation, use Question.map:
import { Target, Text } from '#serenity-js/protractor';
import { by } from 'protractor';
class CustomerCreatePage {
static customerCode = () =>
Target.the('customer code').located(by.xpath(...));
static customerCodeText = () =>
Text.of(CustomerCreatePage.customerCode())
.map(actor => value => value.substring(15, 26));
}
To store the value so that it can be reused later, TakeNote of it:
import { actorCalled, TakeNotes, TakeNote, Note } from '#serenity-js/core';
import { BrowseTheWeb } from '#serenity-js/protractor';
import { protractor } from 'protractor';
actorCalled('Sudhir')
.whoCan(
BrowseTheWeb.using(protractor.browser),
TakeNotes.usingAnEmptyNotepad(),
)
.attemptsTo(
TakeNote.of(CustomerCreatePage.customerCodeText).as('customer code'),
// do some other interesting things
Enter.the(Note.of('customer code')).into(someField),
)

How do you use the LauncherDiscoveryRequestBuilder to execute a test method that has a parameter of type TestInfo?

I tried out all the different method selectors as seen on this page: https://junit.org/junit5/docs/current/api/org/junit/platform/launcher/core/LauncherDiscoveryRequestBuilder.html
For example tried to do it like so:
selectMethod("org.example.order.OrderTests#test3"),
like so:
selectMethod("org.example.order.OrderTests#test3(TestInfo)"),
or like so: selectMethod("org.example.order.OrderTests#test3(org.junit.jupiter.engine.extension.TestInfoParameterResolver$DefaultTestInfo)")
Each time, no tests are found.
When I only select the class the method resides in, it works: selectClass("org.example.order.OrderTests")
(but I'm looking to call the method explicitly)
I am assuming the behavior is the same for other parameter types that are resolved at runtime by a ParameterResolver.
Your assumption is wrong. You can select one and only one test method.
As you mentioned on this page Discovery Selectors there are a lot of examples.
DiscoverySelectors.selectMethod provide three way to select desired method(s)
public static MethodSelector selectMethod(String className, String methodName, String methodParameterTypes) {
...
}
public static MethodSelector selectMethod(String className, String methodName) {
...
}
and
public static MethodSelector selectMethod(String fullyQualifiedMethodName) throws PreconditionViolationException {
...
}
You've tried to use the last method but the fullyQualifiedMethodName was wrong a little bit. If you take a look on javadoc it will turn up.
Parameter type list must exactly match and every non-primitive types must be fully qualified as well.
In your example the package is missing. Try it like: selectMethod("org.example.order.OrderTests#test3(org.junit.jupiter.api.TestInfo)")
Here is a short test.
package io.github.zforgo.stackoverflow;
import org.junit.jupiter.api.RepeatedTest;
import org.junit.jupiter.api.RepetitionInfo;
import org.junit.jupiter.api.Test;
import org.junit.jupiter.api.TestInfo;
public class ClassWithTestInfo {
#Test
void foo() {
}
#Test
void foo(TestInfo info) {
}
#RepeatedTest(3)
void foo(RepetitionInfo info) {
}
}
package io.github.zforgo.stackoverflow;
import org.junit.jupiter.api.Assertions;
import org.junit.jupiter.api.DisplayName;
import org.junit.jupiter.api.Test;
import org.junit.jupiter.engine.descriptor.MethodBasedTestDescriptor;
import org.junit.platform.engine.DiscoverySelector;
import org.junit.platform.engine.FilterResult;
import org.junit.platform.engine.discovery.DiscoverySelectors;
import org.junit.platform.launcher.LauncherDiscoveryRequest;
import org.junit.platform.launcher.PostDiscoveryFilter;
import org.junit.platform.launcher.core.LauncherDiscoveryRequestBuilder;
import org.junit.platform.launcher.core.LauncherFactory;
import java.lang.reflect.Method;
import java.util.ArrayList;
import java.util.List;
class DiscoveryTest {
#Test
#DisplayName("Should select only the desired method(s)")
void doTEst() {
Assertions.assertAll(
() -> {
var methods = discover(DiscoverySelectors.selectClass(ClassWithTestInfo.class));
Assertions.assertEquals(3, methods.size());
},
() -> {
// your way
var fqmn = "io.github.zforgo.stackoverflow.ClassWithTestInfo#foo(TestInfo)";
var methods = discover(DiscoverySelectors.selectMethod(fqmn));
Assertions.assertEquals(0, methods.size());
},
() -> {
// good way
var fqmn = "io.github.zforgo.stackoverflow.ClassWithTestInfo#foo(org.junit.jupiter.api.TestInfo)";
var methods = discover(DiscoverySelectors.selectMethod(fqmn));
Assertions.assertEquals(1, methods.size());
}
);
}
private List<Method> discover(DiscoverySelector... selectors) {
final List<Method> methodCollector = new ArrayList<>();
LauncherDiscoveryRequest request = LauncherDiscoveryRequestBuilder.request()
.selectors(selectors)
.filters((PostDiscoveryFilter) object -> {
Method m = ((MethodBasedTestDescriptor) object).getTestMethod();
methodCollector.add(m);
return FilterResult.included("Matched");
})
.build();
LauncherFactory.create().discover(request);
return methodCollector;
}
}

singleton object in react native

I'm new in react native.I want store multiple small small strings to common singleton object class and want to access it from singleton object for all component. Can anyone help me singleton object implementation for react native.
Ex
Component 1 -- Login button -- >> success --> need to store userID into singleton object.
Component 2 --> get stored userID from singleton object. How can i implement it.
Here is a simple way of doing it...
export default class CommonDataManager {
static myInstance = null;
_userID = "";
/**
* #returns {CommonDataManager}
*/
static getInstance() {
if (CommonDataManager.myInstance == null) {
CommonDataManager.myInstance = new CommonDataManager();
}
return this.myInstance;
}
getUserID() {
return this._userID;
}
setUserID(id) {
this._userID = id;
}
}
And here is how to use it...
import CommonDataManager from './CommonDataManager';
// When storing data.
let commonData = CommonDataManager.getInstance();
commonData.setUserID("User1");
// When retrieving stored data.
let commonData = CommonDataManager.getInstance();
let userId = commonData.getUserID();
console.log(userId);
Hope this works out for you :)
I suggest making a static class that stores data using AsyncStorage.
You mentioned in a comment that you are already using AsyncStorage, but don't like spreading this functionality throughout your app. (i.e. try-catches all over the place, each component needing to check if a key is available, etc.) If this functionality were in a single class, it would clean up your code a lot.
Another bonus to this approach is that you could swap out the implementation pretty easily, for example, you could choose to use an in-memory object or AsyncStorage or whatever and you would only have to change this one file
NOTE: AsyncStorage is not a safe way to store sensitive information. See this question for more info on the security of AsyncStorage and alternatives.
That said, this is how I imagine a global data holder class might look:
export default class dataManager {
static storeKeyValue(key, value) {
// your choice of implementation:
// check if key is used
// wrap in try-catch
// etc.
}
static getValueForKey(key) {
// get the value out for the given key
}
// etc...
}
Then to use this class anywhere in your app, just import wherever it's needed like so:
import dataManager from 'path/to/dataManager.js';
// store value
dataManager.storeKeyValue('myKey', 'myValue');
// get value
const storedValue = dataManager.getValueForKey('myKey');
EDIT: Using Flux, Redux, or a similar technology is probably the preferred/suggested way to do this in most cases, but if you feel the Singleton pattern works best for your app then this is a good way to go. See You Might Not Need Redux
There is a workaround for this, react native packager require all the modules in the compilation phase for a generating a bundle , and after first require it generates an internal id for the module, which is from then on referenced in the whole run-time memory , so if we export an instance of a class from the file, that object will be referenced every-time whenever that file is imported .
TLDR;
Solution I :
class abc {
}
module.exports = new abc()
Solution II : I assume you want to get your strings which are static and wont change , so you can declare them as static and access them directly with class name
FYI :this works with webpack also.
I might be too late for this, but I might as well share my own implementation based on Yeshan Jay's answer.
export default class Data {
static instance = null;
_state = {};
static get inst() {
if (Data.instance == null) {
Data.instance = new Data();
}
return this.instance;
}
static get state() {
return Data.inst._state;
}
static set state(state) {
Data.inst._state = state;
}
static setState(state) {
Data.inst._state = {...Data.inst._state, ...state}
}
}
And here's how you use it. It's pretty much mimicking React Component's state behavior, so you should feel at home with little to no adjustment, without the need to frequently modify the Singleton to add new properties now and then.
import Data from './Data'
// change the whole singleton data
Data.state = { userId: "11231244", accessToken: "fa7sd87a8sdf7as" }
// change only a property
Data.setState ({ userId: "1231234" })
// get a single property directly
console.log("User Id: ", Data.state.userId)
// get a single property or more via object deconstruction
const { userId, property } = Data.state
console.log("User Id: ", userId)
TS Class Example:
export class SingletonClass
{
private static _instance: SingletonClass;
public anyMetod(_value:any):any
{
return _value;
}
public static getInstance(): SingletonClass
{
if (SingletonClass._instance == null)
{
SingletonClass._instance = new SingletonClass();
}
return this._instance;
}
constructor()
{
if(SingletonClass._instance)
{
throw new Error("Error: Instantiation failed: Use SingletonClass.getInstance() instead of new.");
}
}
}
Use:
SingletonClass.getInstance().anyMetod(1);

Aurelia DataTables Recompile

I've been exploring Aurelia and so far have loved what I've seen. I've come accross an issue that I'm not really sure how to solve. I used jquery datatables for large results in my current app with angular, using server side fetches. Datatables has a function you can call whenever a new row is added to the table (fnRowCallback - http://legacy.datatables.net/ref#fnRowCallback, or "createdRow" - https://datatables.net/examples/advanced_init/row_callback.html#) - This is really handy as you can recompile the dom after each row (costly I know).
This enables you to reference functions that exist in the current scope (or viewModel) that the datatable exists in. For example:
In my view model:
export class DataTableTest{
test(){
alert('this is a test');
}
}
In the return results from a datatable fetch:
{name:'blah',age:40,actions:"<a click.delegate='test();'>Test</a>"}
For some reason I can't seem to figure out how to recompile an element once it has been added to the dom.
Does anyone have any ideas how you could do this?
UPDATE:
These are the original options I pass to datatables:
var options = {
"fnRowCallback": function (nRow) {
$compile($(nRow).contents())(scope);
}
};
I've tried the following after injecting that compiler service:
"fnRowCallback": function (nRow) {
this.compiler.compile($(nRow).contents()).fragment.innerHTML;
},
But I always get Uncaught TypeError: Cannot read property 'compile' of undefined - I do this in the "attached" function.. If I console.log(this.compiler) outside of these options, it's available. Also, we don't need to return html back to datatables, just run the compile on the contents. Many thanks for all your help!
You can use a compiler service to compile the element:
import {inject, ViewCompiler, ViewResources, Container} from 'aurelia-framework';
/**
* Compiler service
*
* compiles an HTML element with aurelia
*/
#inject(ViewCompiler, ViewResources, Container)
export class Compiler {
viewCompiler: any;
resources: any;
container: any;
constructor(viewCompiler, resources, container) {
this.viewCompiler = viewCompiler;
this.resources = resources;
this.container = container;
}
compile(templateOrFragment, ctx = null, viewSlot = null):any {
if (typeof templateOrFragment === "string") {
var temp = document.createElement('span');
temp.innerHTML = templateOrFragment;
templateOrFragment = temp;
}
var view = this.viewCompiler.compile(templateOrFragment, this.resources).create(this.container, ctx);
return view;
}
}
I use this in Kendo in the cell template callback function (it lets you return a string that will become the cell contents)
function(dataItem) {
var cellctx = { "$item": dataItem, "$parent": ctx };
return this.compiler.compile(templateString, cellctx).fragment.innerHTML;
}
(this happens in Aurelia's bind callback so the ctx is the executionContext)
I just wrap the current data item up in a context and alias it as $item so I can work with it.
Looks something like this:
<kendo-grid>
<kendo-grid-col title="Main Office" field="IsMainOffice">
<kendo-template><img if.bind="$item.IsMainOffice" src="/content/img/accept.png" /></kendo-template>
</kendo-grid-col>
</kendo-grid>