Call request/reply method of duplex service freeze client until timeout occur - wcf

I have create a duplex WCF service tha return data from an external device to the client and allow also request/reply calls.
My problem is that the request/reply calls sometime freeze the client until timeout occurs.
These are the interfaces:
[ServiceContract(CallbackContract = typeof(ITimerServiceCallback), SessionMode = SessionMode.Required)]
public interface ITimerService
{
[OperationContract]
void StartTimer();
[OperationContract]
void StopTimer();
[OperationContract]
void DoOp();
}
public interface ITimerServiceCallback
{
[OperationContract(IsOneWay = true)]
void ReportTick(string now);
}
This is the implementation:
[ServiceBehavior(InstanceContextMode = InstanceContextMode.PerSession)]
public class TimerService : ITimerService
{
public TimerService()
{
_timer = new System.Timers.Timer() { Interval = 500 };
_timer.Elapsed += Timer_Elapsed;
}
private void Timer_Elapsed(object sender, ElapsedEventArgs e)
{
_context.GetCallbackChannel<ITimerServiceCallback>().ReportTick(DateTime.Now.ToString());
}
private readonly System.Timers.Timer _timer;
private OperationContext _context;
public void StartTimer()
{
_context = OperationContext.Current;
_timer.Start();
}
public void StopTimer()
{
_timer.Stop();
}
public void DoOp()
{
System.Threading.Thread.Sleep(200);
}
}
Step to reproduce the problem:
* call StartTimer
* call DoOp (one or more time until the client freeze)
After one minute I have an timeout exception.

If I use the async/await from the client side all work fine.
ex: the DoOp method is called in this way:
private async void _btnDoOp_Click(object sender, EventArgs e)
{
_btnNoOp.Enabled = false;
try {
Task task = Task.Run(() => _client.DoOperation());
await task;
} catch (Exception ex) {
MessageBox.Show(ex.Message);
} finally {
_btnNoOp.Enabled = true;
}
}

Related

Read ASP.NET Core logs per scope/operation

Let's say I have several ASP.NET BackgroundServices and each is logging to its own scope/operation (OP1 and OP2).
public class MyBackgroundService1 : BackgroundService
{
private readonly ILogger<MyBackgroundService1> _logger;
public MyBackgroundService1(ILogger<MyBackgroundService1> logger)
{
_logger = logger;
}
protected override async Task ExecuteAsync(CancellationToken stoppingToken)
{
var activity = new Activity("OP1");
activity.Start();
while (!stoppingToken.IsCancellationRequested)
{
_logger.LogInformation("Hello from MyBackgroundService1");
await Task.Delay(5000, stoppingToken);
}
}
}
public class MyBackgroundService2 : BackgroundService
{
private readonly ILogger<MyBackgroundService2> _logger;
public MyBackgroundService2(ILogger<MyBackgroundService2> logger)
{
_logger = logger;
}
protected override async Task ExecuteAsync(CancellationToken stoppingToken)
{
var activity = new Activity("OP2");
activity.Start();
while (!stoppingToken.IsCancellationRequested)
{
_logger.LogInformation("Hello from MyBackgroundService2");
await Task.Delay(1000, stoppingToken);
}
}
}
Now I would like to use Blazor and want to display a table per operation with all corresponding logs.
Example output
OP1 Logs:
Hello from MyBackgroundService1
Hello from MyBackgroundService1
OP2 Logs:
Hello from MyBackgroundService2
Hello from MyBackgroundService2
How would I do that?
For this purpose, you need to create a log provider that stores the information in the database and then retrieves the information from the log table.
First, create a class to store logs in the database as follows:
public class DBLog
{
public int DBLogId { get; set; }
public string? LogLevel { get; set; }
public string? EventName { get; set; }
public string? Message { get; set; }
public string? StackTrace { get; set; }
public DateTime CreatedDate { get; set; }=DateTime.Now;
}
Now, We need to create a custom DBLogger. The DBLogger class inherits from the ILogger interface and has three methods, the most important of which is the Log method, which is actually called every time the Logger is called in the program. To read more about the other two methods, you can refer here.
public class DBLogger:ILogger
{
private readonly LogLevel _minLevel;
private readonly DbLoggerProvider _loggerProvider;
private readonly string _categoryName;
public DBLogger(
DbLoggerProvider loggerProvider,
string categoryName
)
{
_loggerProvider= loggerProvider ?? throw new ArgumentNullException(nameof(loggerProvider));
_categoryName= categoryName;
}
public IDisposable BeginScope<TState>(TState state)
{
return new NoopDisposable();
}
public bool IsEnabled(LogLevel logLevel)
{
return logLevel >= _minLevel;
}
public void Log<TState>(
LogLevel logLevel,
EventId eventId,
TState state,
Exception exception,
Func<TState, Exception, string> formatter)
{
if (!IsEnabled(logLevel))
{
return;
}
if (formatter == null)
{
throw new ArgumentNullException(nameof(formatter));
}
var message = formatter(state, exception);
if (exception != null)
{
message = $"{message}{Environment.NewLine}{exception}";
}
if (string.IsNullOrEmpty(message))
{
return;
}
var dblLogItem = new DBLog()
{
EventName = eventId.Name,
LogLevel = logLevel.ToString(),
Message = $"{_categoryName}{Environment.NewLine}{message}",
StackTrace=exception?.StackTrace
};
_loggerProvider.AddLogItem(dblLogItem);
}
private class NoopDisposable : IDisposable
{
public void Dispose()
{
Dispose(true);
GC.SuppressFinalize(this);
}
protected virtual void Dispose(bool disposing)
{
}
}
}
Now we need to create a custom log provider so that an instance of the above custom database logger (DBLogger) can be created.
public class DbLoggerProvider : ILoggerProvider
{
private readonly CancellationTokenSource _cancellationTokenSource = new();
private readonly IList<DBLog> _currentBatch = new List<DBLog>();
private readonly TimeSpan _interval = TimeSpan.FromSeconds(2);
private readonly BlockingCollection<DBLog> _messageQueue = new(new ConcurrentQueue<DBLog>());
private readonly Task _outputTask;
private readonly IServiceProvider _serviceProvider;
private bool _isDisposed;
public DbLoggerProvider(IServiceProvider serviceProvider)
{
_serviceProvider = serviceProvider ?? throw new ArgumentNullException(nameof(serviceProvider));
_outputTask = Task.Run(ProcessLogQueue);
}
public ILogger CreateLogger(string categoryName)
{
return new DBLogger(this, categoryName);
}
private async Task ProcessLogQueue()
{
while (!_cancellationTokenSource.IsCancellationRequested)
{
while (_messageQueue.TryTake(out var message))
{
try
{
_currentBatch.Add(message);
}
catch
{
//cancellation token canceled or CompleteAdding called
}
}
await SaveLogItemsAsync(_currentBatch, _cancellationTokenSource.Token);
_currentBatch.Clear();
await Task.Delay(_interval, _cancellationTokenSource.Token);
}
}
internal void AddLogItem(DBLog appLogItem)
{
if (!_messageQueue.IsAddingCompleted)
{
_messageQueue.Add(appLogItem, _cancellationTokenSource.Token);
}
}
private async Task SaveLogItemsAsync(IList<DBLog> items, CancellationToken cancellationToken)
{
try
{
if (!items.Any())
{
return;
}
// We need a separate context for the logger to call its SaveChanges several times,
// without using the current request's context and changing its internal state.
var scopeFactory = _serviceProvider.GetRequiredService<IServiceScopeFactory>();
using (var scope = scopeFactory.CreateScope())
{
var scopedProvider = scope.ServiceProvider;
using (var newDbContext = scopedProvider.GetRequiredService<ApplicationDbContext>())
{
foreach (var item in items)
{
var addedEntry = newDbContext.DbLogs.Add(item);
}
await newDbContext.SaveChangesAsync(cancellationToken);
// ...
}
}
}
catch
{
// don't throw exceptions from logger
}
}
[SuppressMessage("Microsoft.Usage", "CA1031:catch a more specific allowed exception type, or rethrow the exception",
Justification = "don't throw exceptions from logger")]
private void Stop()
{
_cancellationTokenSource.Cancel();
_messageQueue.CompleteAdding();
try
{
_outputTask.Wait(_interval);
}
catch
{
// don't throw exceptions from logger
}
}
public void Dispose()
{
Dispose(true);
GC.SuppressFinalize(this);
}
protected virtual void Dispose(bool disposing)
{
if (!_isDisposed)
{
try
{
if (disposing)
{
Stop();
_messageQueue.Dispose();
_cancellationTokenSource.Dispose();
}
}
finally
{
_isDisposed = true;
}
}
}
}
In the end, it is enough to call this custom log provider (DbLoggerProvider) in the Startup.cs or Program.cs class.
var serviceProvider = app.ApplicationServices.CreateScope().ServiceProvider;
loggerFactory.AddProvider(new DbLoggerProvider(serviceProvider));
From now on, every time we call the _logger.LogInformation("");, the log information will also be stored in the database.
Note: Because the number of calls to record logs in the database may be high, a concurrent queue is used to store logs.
If you like, you can refer to my repository that implements the same method.
In order to log the areas separately(scope/operation), you can create several different DBLoggers to store the information in different tables.

RabbitMQ channel lifetime and access in ASP Net Core

I have a ASP NET Core application that will serve as a RabbitMQ producer.I have read the tutorial and guides regarding the RabbitMQ .NET client and i still do not know how to deal with the channel lifetime and concurrent access.
From what i have read i understood the following:
IConnection is threadsafe ,but is costly to create
IModel is not threadsafe but is lightweight
For the IConnection i would initialize it in the Startup and inject it as a singleton (service).
However i I do not know how to deal with IModel management.Lets say i have a couple of services that use it, is it scalable to just :
Solution 1
public void Publish(IConnection connection)
{
using(IModel model=connection.CreateChannel())
{
model.BasicPublish(...);
}
}
Solution 2
From what i have read , i understood that its not really scalable.
So another solution would be to create a separate service which would contain a loop , a ConcurrentQueue, and all services would dispatch messages here.
This service would be the sole publisher to RabbitMQ
Publisher
public class Publisher
{
private CancellationTokenSource tcs=new CancellationTokenSource();
public BlockingCollection<byte[]> messages=new BlockingCollection<byte[]>();
private IModel channel;
private readonly string ExchangeName;
private Task loopTask;
public void Run()
{
this.loopTask=Task.Run(()=>Loop(tcs.Token),tcs.Token);
}
private void Loop(Cancellation token)
{
while(true)
{
token.ThrowIfCancellationRequested();
queue.Take(out byte[]data);
channel.BasicPublish(...,body:data);
}
}
public void Publish(byte[] message)
{
this.queue.Add(message);
}
}
Usage
public class SomeDIService
{
private IConnection connection;
SomeDIService(Publisher publisher)
{
this.publisher=publisher;
}
public void DoSomething(byte[] data)
{
//do something...
this.publisher.Publish(data);
}
}
I would prefer solution 1 but i do not know the performance penalty ,while i do not like solution 2 since i wanted to just publish messages directly to RabbitMQ.Now i have to deal with this long running Task too.
Is there any other solution , am i missing something ? Is there a simpler way?
Update
I mentioned concurrent access.I meant i need a way to publish messages from multiple endpoints (services) to RabbitMQ.
Real scenario
public class Controller1:Controller
{
private SomeDIService service; //uses Publisher
[HttpGet]
public void Endpoint1()
{
this.service.DoSomething();
}
[HttpPost]
public void Endpoint2()
{
this.service.DoSomething();
}
}
public class Controller2:Controller
{
private SomeDIService service;
[HttpGet]
public void Endpoint3()
{
this.service.DoSomething();
}
[HttpPost]
public void Endpoint4()
{
this.service.DoSomething();
}
}
after searching for long time i found this solution and it works very good for me
using Microsoft.Extensions.Options;
using RabbitMQ.Client;
using System;
using System.Collections.Generic;
using System.Text;
using System.Text.Json;
using System.Threading.Tasks;
namespace BSG.MessageBroker.RabbitMQ
{
public class Rabbit : IRabbit
{
private readonly EnvConfigModel EnvConfig;
private readonly string _hostname;
private readonly string _password;
private readonly string _exchangeName;
private readonly string _username;
private IConnection _connection;
private IModel _Model;
public Rabbit(IOptions<EnvConfigModel> appSettings)
{
EnvConfig = appSettings.Value;
_Logger = services;
_exchangeName = EnvConfig.Rabbit_ExchangeName;
_hostname = EnvConfig.Rabbit_Host;
_username = EnvConfig.Rabbit_Username;
_password = EnvConfig.Rabbit_Password;
CreateConnection();
_Model = _connection.CreateModel();
}
private void CreateConnection()
{
try
{
var factory = new ConnectionFactory
{
HostName = _hostname,
UserName = _username,
Password = _password,
AutomaticRecoveryEnabled = true,
TopologyRecoveryEnabled = true,
NetworkRecoveryInterval = TimeSpan.FromSeconds(3)
};
_connection = factory.CreateConnection();
}
catch (Exception ex)
{
Console.WriteLine($"Could not create connection: {ex.Message}");
}
}
private bool ConnectionExists()
{
if (_connection != null)
{
return true;
}
CreateShredderConnection();
return _connection != null;
}
public bool PushToQueue(string Message)
{
try
{
if (ConnectionExists())
{
byte[] body = Encoding.UTF8.GetBytes(JsonSerializer.Serialize(Message));
_Model.BasicPublish(exchange: _exchangeName,
routingKey: 1001,
basicProperties: null,
body: body);
}
return true;
}
catch (Exception ex)
{
return false;
}
}
}
}

Detect disconnect in WCF

We're building a WCF server (.NET 4.5). It will only use net.pipe transport.
When a client closes the PIPE connection, the server gets unhandled CommunicationException, and terminates.
Q1. How do I handle the CommunicationException so the server does not terminate and continues serving other clients?
Q2. In the handler, how do I get SessionId of the session that was aborted? I need this to do clean up some session-specific data.
Thanks in advance!
contract
[ServiceContract(CallbackContract = typeof(IContractCallback))]
public interface IContractServer
{
[OperationContract(IsOneWay = true)]
void Connect(bool status);
[OperationContract(IsOneWay = false)]
void Disconnect(IContractServer _channelCallback);
[OperationContract(IsOneWay = true)]
void Play(bool status);
}
service
[ServiceBehavior(InstanceContextMode = InstanceContextMode.Single)]
public class Service : IContractServer
{
public List<IContractCallback> _channeList = new List<IContractCallback>();
public void Connect(bool status)
{
IContractCallback a = OperationContext.Current.GetCallbackChannel<IContractCallback>();
int call = 0;
foreach (var callBack in _channeList)
{
if (callBack == a)
{
call++;
}
}
if (call == 0)
{
_channeList.Add(a);
a.ConnectCallback(true);
}
else
{
a.ConnectCallback(false);
}
}
public void Disconnect(IContractServer _channelCallback)
{
foreach (var contractCallback in _channeList)
{
if (contractCallback == _channelCallback)
{
_channeList.Remove(contractCallback);
}
}
}
public void Play(bool status)
{
foreach (var contractCallback in _channeList)
{
contractCallback.PlayCallback(status);
}
}
}
client
using System.ComponentModel;
using System.ServiceModel;
using System.Windows;
using Host;
namespace VideoPlayer
{
public partial class MainWindow : Window, IContractCallback
{
private IContractServer Proxy = null;
public MainWindow()
{
InitializeComponent();
InstanceContext context = new InstanceContext(this);
DuplexChannelFactory<IContractServer> factory = new DuplexChannelFactory<IContractServer>(context, new NetNamedPipeBinding(), "net.pipe://localhost");
Proxy = factory.CreateChannel();
Proxy.Connect(true);
}
public void ConnectCallback(bool status)
{
MessageBox.Show(status ? "connected" : "no connected");
}
public void PlayCallback(bool status)
{
if (status)
{
MessageBox.Show("status true");
}
else
{
MessageBox.Show("status false");
}
}
private void ButtonPlay(object sender, RoutedEventArgs e)
{
Proxy.Play(true);
}
private void MainWindow_OnClosing(object sender, CancelEventArgs e)
{
//хочу отправить сообщение о закрытии
Proxy.Disconnect(Proxy);
}
I faced with this problem before in my duplex services when an event raised from server side the exception occurred if there was no alive channel between client and server so server dropped to Fault state and all next requests won't be responded,
For this reason I came to this conclusion to check the channel and if it was alive then let call back methods to be raised.
In service side the trick would be like ↓
bool IsChannelAlive()
{
Logging logging = new Logging(LogFile);
try
{
if (((ICommunicationObject)_callbackChannel).State == CommunicationState.Opened)
{
logging.Log(LoggingMode.Prompt, "Channeld is still alive, can raise events...");
return true;
}
}
catch (Exception exp)
{
logging.Log(LoggingMode.Error, "IsChannelAlive()=> failed, EXP: {0}", exp);
}
logging.Log(LoggingMode.Warning, "Channeld is not alive so events won't raised...");
return false;
}
and in one of my events I use it like :
void stran_OperationTimedOut(object sender, EventArgs e)
{
if (IsChannelAlive())
_callbackChannel.OnOperationTimedOut();
}
But for a while I use this trick to know closed channel to do something:
public ImportService()
{
//Handle ContextClose to Audit all actions made in session
OperationContext.Current.InstanceContext.Closed += delegate
{
//Here
};
}
which is not reliable.
I am still using that IsAliveChannel() in my services.
Hope this answer resolve your problem or give you the clue.

WCF Service not Processing MSMQ Message

I have a WCF Windows Service that checks for MSMQ messages.
It picks the messages up ok but the ProcessMSMQMessage event does not seem to get called.
Any ideas why this is? Have I set ProcessMSMQMessage event correctly? Or am I missing something?
My code is below. Thanks.
WCF Service Class...
public partial class MyService : ServiceBase
{
private ServiceHost host;
public MyService()
{
InitializeComponent();
}
protected override void OnStart(string[] args)
{
string queueName = ConfigurationManager.AppSettings["ProcessMsgQueueName"];
if (!MessageQueue.Exists(queueName))
{
MessageQueue thisQueue = MessageQueue.Create(queueName, true);
thisQueue.SetPermissions("Everyone", MessageQueueAccessRights.ReceiveMessage);
}
try
{
Uri serviceUri = new Uri("msmq.formatname:DIRECT=OS:" + queueName);
// communicate to MSMQ how to transfer and deliver the messages
MsmqIntegrationBinding serviceBinding = new MsmqIntegrationBinding();
serviceBinding.Security.Transport.MsmqAuthenticationMode = MsmqAuthenticationMode.None;
serviceBinding.Security.Transport.MsmqProtectionLevel = System.Net.Security.ProtectionLevel.None;
serviceBinding.SerializationFormat = MsmqMessageSerializationFormat.Binary;
host = new ServiceHost(typeof(MyService.Service1)); // add watcher class name
host.AddServiceEndpoint(typeof(MyService.IService1), serviceBinding, serviceUri);
host.Open();
}
catch (Exception ex)
{
EventLog.WriteEntry("SERVICE" + ex.Message, EventLogEntryType.Error);
}
}
protected override void OnStop()
{
if (host != null)
host.Close();
}
}
IService1 Contract...
[ServiceContract(Namespace = "MyService")]
[ServiceKnownType(typeof(Events.Dashboard_Message))]
public interface IService1
{
[OperationContract(IsOneWay = true)]
void ProcessMSMQMessage(MsmqMessage<Events.Dashboard_Message> msg);
}
Service1 Class...
public class Service1 : IService1
{
[OperationBehavior(TransactionScopeRequired = true, TransactionAutoComplete = true)]
public void ProcessMSMQMessage(MsmqMessage<Events.Dashboard_Message> msg)
{
string msgName = msg.GetType().Name;
// send to eventlog
EventLog.WriteEntry("MyService", msgName);
}
}
Got it working finally.
The issue was in IService1 contract. Needed to add Action = "*".
[OperationContract(IsOneWay = true, Action = "*")]

Can Client of a WCF Duplex Service(TCP binding) send and recive at the same time?

My code at the moment looks like this:
Server side:
#region IClientCallback interface
interface IClientCallback
{
[OperationContract(IsOneWay = true)]
void ReceiveWcfElement(WcfElement wcfElement);
}
#endregion
#region IService interface
[ServiceContract(SessionMode = SessionMode.Required, CallbackContract = typeof(IClientCallback))]
interface IService
{
[OperationContract(IsOneWay = true, IsInitiating = false, IsTerminating = false)]
void ReadyToReceive(string userName, int source, string ostatniTypWiadomosci);
[OperationContract(IsOneWay = false, IsInitiating = false, IsTerminating = false)]
bool SendWcfElement(WcfElement wcfElement);
[OperationContract(IsOneWay = false, IsInitiating = true, IsTerminating = false)]
List<int> Login(Client name, string password, bool isAuto, bool isSuperMode);
}
#endregion
#region Public enums/event args
public delegate void WcfElementsReceivedFromClientEventHandler(object sender, WcfElementsReceivedFromClientEventArgs e);
public class WcfElementsReceivedFromClientEventArgs : EventArgs
{
public string UserName;
}
public class ServiceEventArgs : EventArgs
{
public WcfElement WcfElement;
public Client Person;
}
#endregion
#region Service
[ServiceBehavior(InstanceContextMode = InstanceContextMode.Single, ConcurrencyMode = ConcurrencyMode.Multiple)]
public class Service : IService
{
#region Instance fields
//thread sync lock object
private static readonly Object SyncObj = new Object();
//callback interface for clients
IClientCallback _callback;
//delegate used for BroadcastEvent
public delegate void ChatEventHandler(object sender, ServiceEventArgs e);
public static event ChatEventHandler ChatEvent;
private ChatEventHandler _myEventHandler;
//holds a list of clients, and a delegate to allow the BroadcastEvent to work
//out which chatter delegate to invoke
static readonly Dictionary<Client, ChatEventHandler> Clients = new Dictionary<Client, ChatEventHandler>();
//current person
private Client _client;
#endregion
#region Helpers
private bool CheckIfPersonExists(string name)
{
return Clients.Keys.Any(p => p.UserName.Equals(name, StringComparison.OrdinalIgnoreCase));
}
private ChatEventHandler getPersonHandler(string name)
{
foreach (var c in Clients.Keys.Where(c => c.UserName.Equals(name, StringComparison.OrdinalIgnoreCase)))
{
ChatEventHandler chatTo;
Clients.TryGetValue(c, out chatTo);
return chatTo;
}
return null;
}
private Client GetPerson(string name)
{
return Clients.Keys.FirstOrDefault(c => c.UserName.Equals(name, StringComparison.OrdinalIgnoreCase));
}
#endregion
#region IService implementation
public List<int> Login(Client client, string password, bool isAuto, bool isSuperMode)
{
if (client.ElementsVersions == null)
{
client.ElementsVersions = new WcfElement(WcfElement.RodzajWiadomosci.VersionControl, client.UserName);
}
//create a new ChatEventHandler delegate, pointing to the MyEventHandler() method
_myEventHandler = MyEventHandler;
lock (SyncObj)
{
if (!CheckIfPersonExists(client.UserName))
{
_client = client;
Clients.Add(client, _myEventHandler);
}
else
{
_client = client;
foreach (var c in Clients.Keys.Where(c => c.UserName.Equals(client.UserName)))
{
ChatEvent -= Clients[c];
Clients.Remove(c);
break;
}
Clients[client] = _myEventHandler;
}
_client.LockObj = new object();
}
_callback = OperationContext.Current.GetCallbackChannel<IClientCallback>();
ChatEvent += _myEventHandler;
var rValue = isAuto ? bazaDanych.Login(client.UserName, isSuperMode) : bazaDanych.Login(client.UserName, password);
return rValue;
}
public void PerformDataSync(Client c)
{
WcfElement wcfDelete = null;
WcfElement wcfUpdate = null;
//...
//this method prepares elements for client
//when done it adds them to clients queue (List<WcfElement)
try
{
var counter = 0;
if (wcfDelete != null)
{
foreach (var wcf in WcfElement.SplitWcfElement(wcfDelete, false))//split message into small ones
{
c.AddElementToQueue(wcf, counter++);
}
}
if (wcfUpdate != null)
{
foreach (var wcf in WcfElement.SplitWcfElement(wcfUpdate, true))
{
c.AddElementToQueue(wcf, counter++);
}
}
SendMessageToGui(string.Format("Wstępna synchronizacja użytkownika {0} zakończona.", c.UserName));
c.IsSynchronized = true;
}
catch (Exception e)
{
}
}
private void SendMessageToClient(object sender, EventArgs e)
{
var c = (Client) sender;
if (c.IsReceiving || c.IsSending)
{
return;
}
c.IsReceiving = true;
var wcfElement = c.GetFirstElementFromQueue();
if (wcfElement == null)
{
c.IsReceiving = false;
return;
}
Clients[c].Invoke(this, new ServiceEventArgs { Person = c, WcfElement = wcfElement });
}
public void ReadyToReceive(string userName)
{
var c = GetPerson(userName);
c.IsSending = false;
c.IsReceiving = false;
if (c.IsSynchronized)
{
SendMessageToClient(c, null);
}
else
{
PerformDataSync(c);
}
}
public bool SendWcfElement(WcfElement wcfElement)
{
var cl = GetPerson(wcfElement.UserName);
cl.IsSending = true;
if (wcfElement.WcfElementVersion != bazaDanych.WcfElementVersion) return false;
//method processes messages and if needed creates creates WcfElements which are added to every clients queue
return ifSuccess;
}
#endregion
#region private methods
private void MyEventHandler(object sender, ServiceEventArgs e)
{
try
{
_callback.ReceiveWcfElement(e.WcfElement);
}
catch (Exception ex)
{
}
}
#endregion
}
#endregion
Client side in a moment
#region Client class
[DataContract]
public class Client
{
#region Instance Fields
/// <summary>
/// The UserName
/// </summary>
[DataMember]
public string UserName { get; set; }
[DataMember]
public WcfElement ElementsVersions { get; set; }
private bool _isSynchronized;
public bool IsSynchronized
{
get { return _isSynchronized; }
set
{
_isSynchronized = value;
}
}
public bool IsSending { get; set; }
public bool IsReceiving { get; set; }
private List<WcfElement> ElementsQueue { get; set; }
public object LockObj { get; set; }
public void AddElementToQueue(WcfElement wcfElement, int position = -1)
{
try
{
lock (LockObj)
{
if (ElementsQueue == null) ElementsQueue = new List<WcfElement>();
if (position != -1 && position <= ElementsQueue.Count)
{
try
{
ElementsQueue.Insert(position, wcfElement);
}
catch (Exception e)
{
}
}
else
{
try
{
//dodaje na koncu
ElementsQueue.Add(wcfElement);
}
catch (Exception e)
{
}
}
}
}
catch (Exception e)
{
}
}
public WcfElement GetFirstElementFromQueue()
{
if (ElementsQueue == null) return null;
if (ElementsQueue.Count > 0)
{
var tmp = ElementsQueue[0];
ElementsQueue.RemoveAt(0);
return tmp;
}
return null;
}
#endregion
#region Ctors
/// <summary>
/// Assign constructor
/// </summary>
/// <param name="userName">The userName to use for this client</param>
public Client(string userName)
{
UserName = userName;
}
#endregion
}
#endregion
ProxySingletion:
[CallbackBehavior(ConcurrencyMode = ConcurrencyMode.Reentrant, UseSynchronizationContext = false)]
public sealed class ProxySingleton : IClientCallback
{
#region Instance Fields
private static ProxySingleton _singleton;
public static bool IsConnected;
private static readonly object SingletonLock = new object();
private ServiceProxy _proxy;
private Client _myPerson;
private delegate void HandleDelegate(Client[] list);
private delegate void HandleErrorDelegate();
//main proxy event
public delegate void ProxyEventHandler(object sender, ProxyEventArgs e);
public static event ProxyEventHandler ProxyEvent;
//callback proxy event
public delegate void ProxyCallBackEventHandler(object sender, ProxyCallBackEventArgs e);
public static event ProxyCallBackEventHandler ProxyCallBackEvent;
#endregion
#region Ctor
/// <summary>
/// Blank constructor
/// </summary>
private ProxySingleton()
{
}
#endregion
#region Public Methods
#region IClientCallback implementation
public void ReceiveWcfElement(WcfElement wcfElement)
{
//process received data
//...
ReadyToReceive();
}
#endregion
public void ReadyToReceive()
{
try
{
if (bazaDanych.Dane.Client.IsSending) return;
var w = bazaDanych.Dane.Client.GetFirstElementFromQueue();
if (w != null)
{
SendWcfElement(w);
return;
}
_proxy.ReadyToReceive(bazaDanych.Dane.Client.UserName, source, ostatniTypWiadomosci);
}
catch (Exception)
{
IsConnected = false;
}
}
public static WcfElement CurrentWcfElement;
public bool SendWcfElement(WcfElement wcfElement)
{
if (bazaDanych.Dane.Client.IsReceiving)
{
bazaDanych.Dane.Client.AddElementToQueue(wcfElement);
return true;
}
bazaDanych.Dane.Client.IsSending = true;
foreach (var wcfElementSplited in WcfElement.SplitWcfElement(wcfElement, true))
{
CurrentWcfElement = wcfElementSplited;
try
{
var r = _proxy.SendWcfElement(wcfElementSplited);
CurrentWcfElement = null;
}
catch (Exception e)
{
IsConnected = false;
return false;
}
}
bazaDanych.Dane.Client.IsSending = false;
ReadyToReceive();
return true;
}
public void ListenForConnectOrReconnect(EventArgs e)
{
SendWcfElement(WcfElement.GetVersionElement());//send wcfelement for perform PerformDataSync
ReadyToReceive();
}
public static bool IsReconnecting;
public bool ConnectOrReconnect(bool shouldRaiseEvent = true)
{
if (IsReconnecting)
{
return IsConnected;
}
if (IsConnected) return true;
IsReconnecting = true;
bazaDanych.Dane.Client.IsReceiving = false;
bazaDanych.Dane.Client.IsSending = false;
bazaDanych.Dane.Client.IsSynchronized = false;
try
{
var site = new InstanceContext(this);
_proxy = new ServiceProxy(site);
var list = _proxy.Login(bazaDanych.Dane.Client, bazaDanych.Dane.UserPassword, bazaDanych.Dane.UserIsAuto, bazaDanych.Dane.UserIsSuperMode);
bazaDanych.Dane.UserRights.Clear();
bazaDanych.Dane.UserRights.AddRange(list);
IsConnected = true;
if (shouldRaiseEvent) ConnectOrReconnectEvent(null);
}
catch (Exception e)
{
IsConnected = false;
}
IsReconnecting = false;
return IsConnected;
}
}
#endregion
At the moment my app works like this:
After successful login every client sends WcfElements(which contains bunch of list with ids and versions of elements). Then it sends ReadyToReceive one way message which after login fires performsync method. That method prepares data for client and sends first of them using one way receive method. IF there is more than one wcfelement to send then only last one is marked as last. Client responds with ReadyToReceive after every successful receive from Server. All up to this point works quite well. Problem starts later. Mostly packages are lost (method receiveWcfElement). Server has marked that client is receiving and maybe processing message and is waitng for readytoreceive packet, which will never be send because of lost element.
I've made it like this because as far as I know client can't send and receive at the same time. I've tried this and got this problem:
If client send wcfElement with SendWcfElement method and server due to processing this element created another element which was supposed to be ssend back to client then client whoud have faulted proxy if callback was send before sendWcfElement returned true indicating that method was completed.
Now I wonder if it is possible for client to send and receive at the same time using two way methods ?
I ended up with to services(two connections). One for connection from client to server and another with callback which handles connection from server to client.