Show dragged item while dragging vb.net - vb.net

I'm wanting to show the dragged control while dragging in my form. I have a list of controls (textboxes and a picturebox) which are draggable. I would like to show the dragged control all the time, as long as the control is being dragged, even if the user cannot drop it. I also have an issue with dragging the picture box. It shows a dragged image of the control, however it flickers.
Code for drag feedback for picture box
Private Sub qrCode_GiveFeedback(ByVal sender As Object, ByVal e As GiveFeedbackEventArgs) Handles QRCodeDrag.GiveFeedback
Dim bitmap As Bitmap
bitmap = New Bitmap(QRCodeDrag.Width, QRCodeDrag.Height)
QRCodeDrag.DrawToBitmap(bitmap, New Rectangle(Point.Empty, bitmap.Size))
'bitmap.MakeTransparent(Color.White)
Dim cursor As New Cursor(bitmap.GetHicon)
Cursor.Current = cursor
End Sub
Any ideas?

I forgot to add
e.UseDefaultCursors = False
This solved the issue of the flicker

Related

Cursor drag preview similar to web browser?

After playing around with the DragDrop feature, I learn that I could update and use my own custom cursor during the Drag operation through the GiveFeedback event.
Within the GiveFeedback I create an image and then set the cursor to that image.
Private Sub Form1_GiveFeedback(sender As Object, e As GiveFeedbackEventArgs) Handles Form1.GiveFeedback
e.UseDefaultCursors = False
Dim pb As New PictureBox
pb.Size = New Drawing.Size(100, 100)
pb.Image = TextToImage("My Text")
pb.BackColor = Color.LightGray
Dim myPic As New Bitmap(pb.Image)
Cursor.Current = New Cursor(CType(myPic, Bitmap).GetHicon())
End Sub
The issue with this is that the cursor now becomes just the image so you can't really tell where your actual cursor is at, it becomes harder to drop the item accurately onto another control.
How do I do something like when you copy text/images in a web browser where it has a preview of what you're dragging?
For example: When I drag highlighted text and images, the drag has a preview of the content AND the cursor changes to show if the content can be dropped.

How to create any one dynamic controls with a for loop without using location property and the form should grow automatically

How to create multiple button controls with a for loop without getting the controls overlapped and without using location property in Vb.Net.
I have created 'n' number of vb controls dynamically but the created controls are getting overlapped to each other. When I use location property to each controls all the controls are getting displayed as per the location value.
The real problem is, I'm using a panel of width 300 and height 300, under that I need to display the dynamically created controls. I have figured it out which is tedious work and does take a lot of time. My idea is to find the panel width and height then need to check whether the new control which is getting created has ample of space to fit inside the panel.
I need to know few things,
1) How to display the controls dynamically using for loop without getting overlapped over each other and without using location property.
2) I need the container or the panel to grow as per the number of controls which gets created dynamically.
3) Accessing each controls which got displayed using an ID or educate or explain me any better idea.
I created a new WinForms project and added a Button to the top of the form. I added a FlowLayoutPanel under that and made it narrow enough to fit a single Button widthwise. I set the AutoSize property of the FLP to True and the FlowDirection to TopDown. I then added this code:
Private Sub Button1_Click(sender As Object, e As EventArgs) Handles Button1.Click
'Create the new Button.
Dim btn As New Button
'Add it to the FLP
FlowLayoutPanel1.Controls.Add(btn)
'Get the position of the bottom, left of the Button relative to the form.
Dim pt = PointToClient(btn.PointToScreen(New Point(0, btn.Height)))
'Resize the form to provide clearance below the new Button.
ClientSize = New Size(ClientSize.Width, pt.Y + 10)
End Sub
I then ran the project and started clicking the Button I added. As expected, each click added a new Button to the FLP in a vertical column and the form resized to fit. In order to access such controls in code, you can simply index the Controls collection of the FLP.
try this helps you.
Protected Sub Page_Load(ByVal sender As Object, ByVal e As System.EventArgs) Handles Me.Load
If Not IsPostBack Then
'Do Something
Else
'Do Something else
End If
Panel1.Controls.Clear()
For i As Integer = 0 To 10 Step 1
Dim b15 As New Button
b15.Text = "Test3"
b15.ID = "a" & i
AddHandler b15.Click, AddressOf updateFunc
Panel1.Controls.Add(b15)
Next
End Sub

Dynamically changing image in picture box not working

I've been trying to figure this out off-and-on for weeks.
In my VB 2010 Forms application, I have a number of picture boxes which are populated with images from other picture boxes using the drag-and-drop method. That's no problem, it works fine. The picture boxes are all in a groupbox container.
The problem is trying to swap images between two picture boxes on a drag-and drop operation. In other words pBox1 has image.x and pBox2 has image.y. Drag the image from pBox2 to pBox1, and drop it; pBox1 will then have image.y from pBox2 and pBox2 will have image.x from pBox1.
With this example, here's the code I have so far:
Private Sub pBox2_MouseDown(ByVal sender As Object, ByVal e As System.Windows.Forms.MouseEventArgs) Handles pBox1.MouseDown
strImageSource = "pBox2" 'strImageSource is a global string variable
[other stuff]
end sub
^ This saves the name of the source picture box to a global string.
Private Sub pBox1_DragDrop(ByVal sender As Object, ByVal e As System.Windows.Forms.DragEventArgs) Handles pBox1.DragDrop
For Each Control as PictureBox in GroupBox1.Controls.OfType(of PictureBox)()
if Control.Name = strImageSource then
Control.Image = pBox1.Image
end if
next
dim imgTarget as Image = CType((e.Data.GetData(DataFormats.Bitmap)), Bitmap)
pBox1.image = imgTarget
End Sub
^ This searches for the picture box as named by the strImageSource ("pBox2") and copies the contents of pBox1 into it, and then drops the image that was in pBox2 into pBox1.
I hope this makes sense.
This correctly places the image from pBox2 into pBox1, but it does not switch the image from pBox1 into pBox2. pBox2 is just blank. However, debugging shows that the image in pBox2 is not nothing; it does contain a bitmap. It's just not visible.
Now, just as a test, I added a line to the For Each section that would change the background color of the picture box:
For Each Control as PictureBox in GroupBox1.Controls.OfType(of PictureBox)()
if Control.Name = strImageSource then
Control.Image = pBox1.Image
Control.BackColor = color.red
end if
next
And the back color does change. This tells me that the For Each section is working -- it's finding the control and changing the back color. It's just not showing the image.
Is there something I am overlooking?
Thanks!
Instead of using strImageSource, use a global variable defined as a Picturebox
Private tmpPictureBox As PictureBox
Then store that picturebox reference so you can set its image on DragDrop
Private Sub pBox2_MouseDown(ByVal sender As Object, ByVal e As System.Windows.Forms.MouseEventArgs) Handles pBox1.MouseDown
'store the picturebox reference
tmpPictureBox = sender
[other stuff]
end sub
Private Sub pBox1_DragDrop(ByVal sender As Object, ByVal e As System.Windows.Forms.DragEventArgs) Handles pBox1.DragDrop
'set the first image to the second
tmpPictureBox.Image = sender.image
'set the second image to the first
pBox1.image = CType((e.Data.GetData(DataFormats.Bitmap)), Bitmap)
End Sub
You should call Control.Refresh() on the PictureBox controls in order to update the images.
OK, this was stupid.
I was doing everything right with one really boneheaded exception. In another part of the code, inexplicably, I was clearing the picture boxes of content after the image was replaced. It may have been a remnant of something I was trying to do unrelated to this problem, and I just never corrected it.
My apologies for that, and thanks for all the responses.

Darken a .Net Form

I have a 1080p touchscreen application. When a modal pops up, i want to emphasize that by darkening the main form.
Right now i use a second form, the size of the main form, that is black and has 50% opacity. Whenever a modal needs to appear, i open the opaque form, and then open the desired modal.
I feel this is a bit devious for my purpose. Its also not asshole-proof that when the user alt tabs, the forms will glitch out of sequence.
Is there a better way to achieve the darkening effect. Perhaps by darkening the main form from within itself?
Solved it myself by doing the following:
Place a hidden picturebox with dock:fill on the main form,
Take a screenshot of the current screen and darken it
assign the image to the picturebox and make it visible
open the modal in a new win
when the modal is dismissed
hide the picturebox
It really stupid that VB.net doesn't have this function built into it. Here's what you do to get around it:
Make a new form and call it Shade. I'm going to assume your main form is called frmMain. For the sake of clarity, lets assume the form you're launching is called dlgX.
Add the following lines in the Load event of dlgX (that's the sub with dlgX.Load or Me.Load or MyBase.Load):
Shade.Opacity = 0.001
Shade.Show()
Shade.Location = frmMain.Location ' Form location will only update if the form is visible.
Shade.Hide()
Shade.FormBorderStyle = Windows.Forms.FormBorderStyle.None 'This gets rid of the windows Titlebar and window border.
Shade.Size = frmMain.Size
Shade.BackColor = Color.Black
Shade.Opacity = 0.5
Shade.Show() ' Form size will only update the next time you show it.
Shade.TopMost = True ' Puts Shade over main form
Me.TopMost = True ' Puts current form over shade
Under all events that dismiss the form dlgX (OK.click, Cancel.click, etc), add the following lines:
Shade.Close
Or you can even make your own sub that handles all events where the form is closed:
Private Sub DispelShades(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles Me.FormClosed
Shade.Close()
End Sub
This is way simpler than the PictureBox scenario and you don't have to mess with layering issues and having to ensure that the PictureBox renders on top of everything (for example, tabs really do not like having things rendered above them and they will not let you render a picture box above them). Rendering a black semi transparent form above your main form gets around all these headaches.
If you have multiple forms to shade, just make a Shad1, Shade2, Shade3 etc.
This is pretty obvious but it's worth stating: if you're shading the main form, you'll also want to make it unclickable by opening dlgX via dlgX.ShowDialog and not dlgX.Show
Here is some code, very similar to the method in Thomas's answer. Note to use the Darkness property in a Try...Finally block, to make sure you never leave the form in the dark state.
Public Class Form1
Private _PB As PictureBox
Public WriteOnly Property Darkness
Set(value)
If value Then
Dim Bmp = New Bitmap(Bounds.Size.Width, Bounds.Size.Height)
Me.DrawToBitmap(Bmp, New Rectangle(Point.Empty, Bounds.Size))
Using g = Graphics.FromImage(Bmp)
Dim Brush As New SolidBrush(Color.FromArgb(125, Color.Black))
g.FillRectangle(Brush, New Rectangle(Point.Empty, Bmp.Size))
End Using
_PB = New PictureBox
Me.Controls.Add(_PB)
_PB.Size = Bounds.Size
_PB.Location = Bounds.Location - PointToScreen(Point.Empty)
_PB.Image = Bmp
_PB.BringToFront()
Else
If _PB IsNot Nothing Then
Me.Controls.Remove(_PB)
_PB.Dispose()
End If
End If
End Set
End Property
Private Sub btnDialog_Click(sender As Object, e As EventArgs) Handles btnDialog.Click
Try
Darkness = True
MsgBox("Modal dialog")
Finally
Darkness = False
End Try
End Sub
End Class

How can I place/drop an image evertime you click the mouse button using vb.net?

I looked at "How do I place an image with a mouse-click in Javascript?" but it had a small snippet of Java; immensely larger than my knowledge of Java. And that is the closest I've come to finding an answer in the past week.
Here's what I would like to do (don't know if its even possible):
I have a panel and a toolstrip with 3 buttons. Each button represents a different image. I want to click on a button (once) and then move into the panel and everytime I click the mouse button it drops the image where ever I clicked. This only ends when either I click back on the same button or one of the other buttons. I do not want to drag an image into the panel each time. In other words the button stays depressed and the event/action stays active.
Any help would be greatly appreciated.
Here is an example application. It's just a form with a ToolStrip on it, along with a couple of buttons with an image added to each button. The key property for each button is CheckOnClick=True, which will keep the button pressed down.
There isn't a radio button like feature for ToolStrips, so you have to "uncheck" the other ToolStripButtons yourself, which I have handled in the ItemClicked event.
Public Class Form1
Private _ActiveImage As Image = Nothing
Private Class ImagePoint
Public Location As Point
Public Image As Image
Public Sub New(ByVal image As Image, ByVal location As Point)
Me.Image = image
Me.Location = location
End Sub
End Class
Private _Images As New List(Of ImagePoint)
Public Sub New()
InitializeComponent()
Me.DoubleBuffered = True
End Sub
Private Sub Form1_Paint(ByVal sender As Object, ByVal e As PaintEventArgs) Handles MyBase.Paint
For Each imageItem As ImagePoint In _Images
e.Graphics.DrawImage(imageItem.Image, imageItem.Location)
Next
End Sub
Private Sub ToolStrip1_ItemClicked(ByVal sender As Object, ByVal e As ToolStripItemClickedEventArgs) Handles ToolStrip1.ItemClicked
For Each toolButton As ToolStripButton In ToolStrip1.Items.OfType(Of ToolStripButton)()
If toolButton.CheckOnClick Then
If e.ClickedItem.Equals(toolButton) Then
_ActiveImage = e.ClickedItem.Image
Else
toolButton.Checked = False
End If
End If
Next
End Sub
Private Sub Form1_MouseDown(ByVal sender As Object, ByVal e As MouseEventArgs) Handles MyBase.MouseDown
If _ActiveImage IsNot Nothing AndAlso e.Button = MouseButtons.Left Then
_Images.Add(New ImagePoint(_ActiveImage, e.Location))
Me.Invalidate()
End If
End Sub
End Class
This example just uses a simple class to hold which image was placed at what location and the paint event just loops through the list and paints the image.
If deleting images is in your future, then you would have to call e.Graphics.Clear(Color.White) before painting any images.
For the button UI, check out the alternate style for radio buttons/check boxes. They have a "toggle button" mode which sounds like exactly what you need.
You could go through the motions of detecting mouse down events on the panel, getting the coordinates, creating an image control, and placing a copy of the image in it, but there's a better approach.
Fill the panel with a single image control (fill so that it handles resizes, the image control should always be the same size as the panel). Create a new Bitmap the same size as the image control and associate it with it (set the Image property). Obtain a Graphics object for the Bitmap (Graphics.FromImage() I think). Clear() it with the background color (Color.White?).
Preload your three images on startup and write the code to toggle between them, selecting the "active one" every time a different button is selected. On the mouse down event, you can get the coordinates of the click easily. Use myGraphics.DrawImage(...) to draw the active image at that location onto the Bitmap. You can then save the Bitmap to a file or do whatever you want with it. All of these concepts have lots of examples, Google them.
If you want to interact with the images after you "drop" them (like move them around again or something), then you will need to maintain a data structure that tracks what and where you've dropped. A simple class that has a Point and Image reference will be sufficient. Each drop should add an entry to a List(Of ...) these objects. You'll probably then need to write code such as "which image is under the current mouse location?". This can be accomplished by iterating through the list and doing point/rectangle intersection testing.
Private Sub ToolStripSound_Click(sender As Object, e As EventArgs) Handles ToolStripSound.Click
If ToolStripSound.Checked = False Then
ToolStripSound.Checked = True
Else
ToolStripSound.Checked = False
End If
End Sub
Private Sub ToolStripSound_CheckedChanged(sender As Object, e As EventArgs) Handles ToolStripSound.CheckedChanged
' ToolStripSound.Checked = True
If ToolStripSound.Checked = True Then
Me.ToolStripSound.Image = Global.Traffic_Lights.My.Resources.Resources.Oxygen_Icons_org_Oxygen_Status_audio_volume_high
Else
Me.ToolStripSound.Image = Global.Traffic_Lights.My.Resources.Resources.Oxygen_Icons_org_Oxygen_Status_audio_volume_muted
End If
End Sub