Run database once per Spek suite - testing

Some tests require running a database, for instance, using Test Containers Library. It obviously takes time to boot it up.
Is there a way to do this only once per entire Spek suite which spans across multiple files? The docs don't say anything about this.
Anyone knows why this has not been implemented?

This answer is not Spek-specific, but Testcontainers objects expose a simple start() and stop() method, meaning that you don't have to rely on the test framework to control your container lifecycle if you don't want to. You can create a container in a static object that is separate from your test classes, and then access it across all tests if you like.
Please see an example here (Java example snippet below):
static {
GenericContainer redis = new GenericContainer("redis:3-alpine")
.withExposedPorts(6379);
redis.start();
}
I would imagine an equivalent in Kotlin should be quite easy as an object (or similar).

Related

Is it bad idea to use Dependency Injection objects in unit tests?

I am not sure if what i am doing is actually the "correct" way of doing unit tests with DI. Right now i ask my ViewModelLocator to actually create all the instances i need, and just get the instance i need to test, which makes it very simple to test a single instance because lets asume that Receipt needs a Reseller object to be created, reseller needs a User object to be created, user need some other object to be created, which creates a chain of objects to create just to test one single instance.
With di usally interfaces will get mocked and parsed to the object which you would like to create, but how about simple Entities/ViewModels?
Whats the best practice to do unit testing with DI involved?
public class JournalTest
{
private ReceiptViewModel receipt;
private ViewModelLocator locator;
[SetUp]
public void SetUp()
{
locator = new ViewModelLocator();
receipt = SimpleIoc.Default.GetInstance<ReceiptViewModel>();
}
[TearDown]
[Test]
public void CheckAndCreateNewJournal_Should_Always_Create_New_Journal()
{
receipt.Sale.Journal = null;
receipt.Sale.CheckAndCreateNewJournal();
Assert.NotNull(receipt.Sale.Journal);
}
}
First, you aren't using Dependency Injection in your code. What you have there is called Service Locator (Service Locators create a tight coupling to the IoC/Service Locator and makes it hard to test).
And yes, it's bad (both Service Locator and Dependency Injection), because it means: You are not doing a UnitTest, you are doing an integration Test.
In your case the ReceiptViewModel will not be tested alone, but your test also tests the dependencies of ReceiptViewModel (i.e. Repository, Services injected etc.). This is called an integration test.
A UnitTest has to test only the class in question and no dependencies. You can achieve this either by stubs (dummy implementation of your dependencies, assuming you have used interfaces as dependencies) or using mocks (with a Mock framework like Moq).
Which is easier/better as you don't have to implement the whole class, but just have to setup mocks for the methods you know that will be required for your test case.
As an additional note, entities you'll got to create yourself. Depending on your UnitTest framework, there may be data driven tests (via Attributes on the test method) or you just create them in code, or if you have models/entities used in many classes, create a helper method for it.
View Models shouldn't be injected into constructor (at least avoided), as it couples them tightly
Units tests should run quickly and should be deterministic. That means you have to mock/stub everything that brokes these two rules.
The best way to mock/stub dependancies is to inject them. In the production, classes are assembled by DI framework, but in unit tests you should assemble them manually and inject mocks where needed.
There is also a classic unit test approach where you stub/mock every dependency of your class, but it's useless since you don't gain anything by that.
Martin Fowler wrote great article about that: link
You should also read Growing Object-oriented software: Guided by tests. Ton of useful knowledge.

Testing without injection

Most of what I've read about mocks, stubs (test doubles) involves some form of injection of the DOC either through the SUT method itself or constructor or setter methods. And injecting that breaks boundaries like InjectMock are frowned upon as a regular test strategy. But what if you are building a class that you do not want to expose those DOCs? Is there a way to 'unit' test such a module? Without AOP? Is such a test not a real 'unit' test anymore? Is the resistance I'm feeling really design smell and I should expose those DOCs somehow?
For example, lets say I have the following Class that I want to test (unit or otherwise):
public class RemoteRepository {
Properties props = null;
public RemoteRepository(Properties props) { this.props=props; }
public Item export (String itemName) {
JSch ssh = new JSch();
ssh.setIdentity(props.get("keyfile"));
ssh.connect();
ssh.execute("export "+itemName+" "+props.get("exportFilename"));
...
}
Here is a unit I'd like to write a unit test for, but I want to stub or mock out the JSch component. But the objects I create in the method to just do things that the method needs to accomplish are not exposed outside the method even. So I cannot inject a stub to replace them. I could change the export method signature to accept the stub, or add a constructor that does, but that changes my design just to suit a test.
Although the unit will connect to a real server to do the export in prod, when just testing the unit I either want to stub the DOC out completely, or simulate it with a real DOC that is simple and controlled.
This latter approach is like using an in memory db instead of a real one in that it acts and behaves like the eventual db that will be used, but can be confined to just what is needed for the test (eg. just the tables of interest, no heavy security, etc). So I could setup some kind of test double sshd in my test so that when the build runs the test, it has something to test against. This can be a lot of trouble to setup and maintain however and seems like overkill - sometimes trying to stub out a real DOC is harder than just using the real DOC somehow.
Am I stuck trying to setup a test framework that provides an sshd test double? Am I looking at this the wrong way? Do I just use AOP or mock library methods that break the class scope boundaries?
To restate the basic problem is that a lot of times I want to test a method that has complex DOCs (ie. those that interact with other systems: network, db, etc) and I don't want to change the design just to accommodate test double DOC injection. How do you approach testing in such a scenario?
My recommendation, based on personal experience, is to write integration tests where DOCs (Depended On Components) are not mocked.
However, if for whatever reason the teams insists on having unit tests instead, you would have to either use a suitable mocking tool (AOP tools are able, but not a good fit here), or change the design of SUT and DOCs in order to use "weaker" mocking tools.

Testing a storm Bolt

I'm new to apache storm and I was looking for methods to test a bolt without actually building the complete topology. Just wanted to avoid Mock testing. Instead I tried to call the methods of the bolt to emit the output in the OutputCollector object. But I was trying to find a method to get the data from the OutputCollector object and found no method as such. Is there any way I can simply access the values emitted in the OutputCollector object?
One approach to test bolt logic is to write FakeDataGeneratorSpout
which mimic the actual source of your topology. Build Test Main Topology Builder Class which can use FakeDataGeneratorSpout for Testing purpose.
Second you can keep bolt logic in simple Java class and write junit for them then later call that tested method from actual bolts.
If you are testing only from storm perspective then
junit
would do it. But if you are trying to test from a distributed computing perspective
mrunit
testing tool should be helpful.

BDD and outside-in approach, how to start with testing

All,
I'm trying to grasp all the outside-in TDD and BDD stuff and would like you to help me to get it.
Let's say I need to implement Config Parameters functionality working as follows:
there are parameters in file and in database
both groups have to be merged into one parameters set
parameters from database should override those from files
Now I'd like to implement this with outside-in approach, and I stuck just at the beginning. Hope you can help me to get going.
My questions are:
What test should I start with? I just have sth as follows:
class ConfigurationAssemblerTest {
#Test
public void itShouldResultWithEmptyConfigurationWhenBothSourcesAreEmpty() {
ConfigurationAssembler assembler = new ConfigurationAssembler();
// what to put here ?
Configuration config = assembler.getConfiguration();
assertTrue(config.isEmpty());
}
}
I don't know yet what dependencies I'll end with. I don't know how I'm gonna write all that stuff yet and so on.
What should I put in this test to make it valid? Should I mock something? If so how to define those dependencies?
If you could please show me the path to go with this, write some plan, some tests skeletons, what to do and in what order it'd be super-cool. I know it's a lot of writing, so maybe you can point me to any resources? All the resources about outside-in approach I've found were about simple cases with no dependencies etc.
And two questions to mocking approach.
if mocking is about interactions and their verification, does it mean that there should not be state assertions in such tests (only mock verifications) ?
if we replace something that doesn't exist yet with mock just for test, do we replace it later with real version?
Thanks in advance.
Ok, that's indeed a lot of stuff. Let's start from the end:
Mocking is not only about 'interactions and their verification', this would be only one half of the story. In fact, you're using it in two different ways:
Checking, if a certain call was made, and eventually also checking the arguments of the call (this is the 'interactions and verification' part).
Using mocks to replace dependencies of the class-under-test (CUT), eventually setting up return values on the mock objects as required. Here, you use mock objects to isolate the CUT from the rest of the system (so that you can handle the CUT as an isolated 'unit', which sort of runs in a sandbox).
I'd call the first form dynamic or 'interaction-based' unit testing, it uses the Mocking frameworks call verification methods. The second one is more traditional, 'static' unit testing which asserts a fact.
You shouldn't ever have the need to 'replace something that doesn't exist yet' (apart from the fact that this is - logically seen - completely impossible). If you feel like you need to do this, then this is a clear indication that you're trying to make the second step before the first.
Regarding your notion of 'outside-in approach': To be honest, I've never heard of this before, so it doesn't seem to be a very prominent concept - and obviously not a very helpful one, because it seems to confuse things more than clarifying them (at least for the moment).
Now onto your first question: (What test should I start with?):
First things first - you need some mechanism to read the configuration values from file and database, and this functionality should be encapsulated in separate helper classes (you need, among other things, a clean Separation of concerns for effectively doing TDD - this usually is totally underemphasized when introducing TDD/BDD). I'd suggest an interface (e.g. IConfigurationReader) which has two implementations (one for the file stuff and one for the database, e.g. FileConfigurationReader and DatabaseConfigurationReader). In TDD (not necessarily with a BDD approach) you would also have corresponding test fixtures. These fixtures would cover test cases like 'What happens if the underlying data store contains no/invalid/valid/other special values?'. This is what I'd advice you to start with.
Only then - with the reading mechanism in operation and your ConfigurationAssembler class having the necessary dependencies - you would start to write tests for/implement the ConfigurationAssembler class. Your test then could look like this (Because I'm a C#/.NET guy, I don't know the appropriate Java tools. So I'm using pseudo-code here):
class ConfigurationAssemblerTest {
#Test
public void itShouldResultWithEmptyConfigurationWhenBothSourcesAreEmpty() {
IConfigurationReader fileConfigMock = new [Mock of FileConfigurationReader];
fileConfigMock.[WhenAskedForConfigValues].[ReturnEmpty];
IConfigurationReader dbConfigMock = new [Mock of DatabaseConfigurationReader];
dbConfigMock.[WhenAskedForConfigValues].[ReturnEmpty];
ConfigurationAssembler assembler = new ConfigurationAssembler(fileConfigMock, dbConfigMock);
Configuration config = assembler.getConfiguration();
assertTrue(config.isEmpty());
}
}
Two things are important here:
The two reader objects are injected to the ConfigurationAssembler from outside via its constructor - this technique is called Dependency Injection. It is very helpful and important architectural principle, which generally leads to a better and cleaner architecture (and greatly helps in unit testing, especially when using mock objects).
The test now asserts exactly what it states: The ConfigurationAssembler returns ('assembles') an empty config when the underlying reading mechanisms on their part return an empty result set. And because we're using mock objects to provide the config values, the test runs in complete isolation. We can be sure that we're testing only the correct functioning of the ConfigurationAssembler class (its handling of empty values, namely), and nothing else.
Oh, and maybe it's easier for you to start with TDD instead of BDD, because BDD is only a subset of TDD and builds on top of the concepts of TDD. So you can only do (and understand) BDD effectively when you know TDD.
HTH!

How can I avoid global state?

So, I was reading the Google testing blog, and it says that global state is bad and makes it hard to write tests. I believe it--my code is difficult to test right now. So how do I avoid global state?
The biggest things I use global state (as I understand it) for is managing key pieces of information between our development, acceptance, and production environments. For example, I have a static class named "Globals" with a static member called "DBConnectionString." When the application loads, it determines which connection string to load, and populates Globals.DBConnectionString. I load file paths, server names, and other information in the Globals class.
Some of my functions rely on the global variables. So, when I test my functions, I have to remember to set certain globals first or else the tests will fail. I'd like to avoid this.
Is there a good way to manage state information? (Or am I understanding global state incorrectly?)
Dependency injection is what you're looking for. Rather than have those functions go out and look for their dependencies, inject the dependencies into the functions. That is, when you call the functions pass the data they want to them. That way it's easy to put a testing framework around a class because you can simply inject mock objects where appropriate.
It's hard to avoid some global state, but the best way to do this is to use factory classes at the highest level of your application, and everything below that very top level is based on dependency injection.
Two main benefits: one, testing is a heck of a lot easier, and two, your application is much more loosely coupled. You rely on being able to program against the interface of a class rather than its implementation.
Keep in mind if your tests involve actual resources such as databases or filesystems then what you are doing are integration tests rather than unit tests. Integration tests require some preliminary setup whereas unit tests should be able to run independently.
You could look into the use of a dependency injection framework such as Castle Windsor but for simple cases you may be able to take a middle of the road approach such as:
public interface ISettingsProvider
{
string ConnectionString { get; }
}
public class TestSettings : ISettingsProvider
{
public string ConnectionString { get { return "testdatabase"; } };
}
public class DataStuff
{
private ISettingsProvider settings;
public DataStuff(ISettingsProvider settings)
{
this.settings = settings;
}
public void DoSomething()
{
// use settings.ConnectionString
}
}
In reality you would most likely read from config files in your implementation. If you're up for it, a full blown DI framework with swappable configurations is the way to go but I think this is at least better than using Globals.ConnectionString.
Great first question.
The short answer: make sure your application is a function from ALL its inputs (including implicit ones) to its outputs.
The problem you're describing doesn't seem like global state. At least not mutable state. Rather, what you're describing seems like what is often referred to as "The Configuration Problem", and it has a number of solutions. If you're using Java, you may want to look into light-weight injection frameworks like Guice. In Scala, this is usually solved with implicits. In some languages, you will be able to load another program to configure your program at runtime. This is how we used to configure servers written in Smalltalk, and I use a window manager written in Haskell called Xmonad whose configuration file is just another Haskell program.
An example of dependency injection in an MVC setting, here goes:
index.php
$container = new Container();
include_file('container.php');
container.php
container.add("database.driver", "mysql");
container.add("database.name","app");
...
$container.add(new Database($container->get('database.driver', "database.name")), 'database');
$container.add(new Dao($container->get('database')), 'dao');
$container.add(new Service($container->get('dao')));
$container.add(new Controller($container->get('service')), 'controller');
$container.add(new FrontController(),'frontController');
index.php continues here:
$frontController = $container->get('frontController');
$controllerClass = $frontController->getController($_SERVER['request_uri']);
$controllerAction = $frontController->getAction($_SERVER['request_uri']);
$controller = $container->get('controller');
$controller->$action();
And there you have it, the controller depends on a service layer object which depends on
a dao(data access object) object which depends on a database object with depends on the
database driver, name etc