Is it bad idea to use Dependency Injection objects in unit tests? - testing

I am not sure if what i am doing is actually the "correct" way of doing unit tests with DI. Right now i ask my ViewModelLocator to actually create all the instances i need, and just get the instance i need to test, which makes it very simple to test a single instance because lets asume that Receipt needs a Reseller object to be created, reseller needs a User object to be created, user need some other object to be created, which creates a chain of objects to create just to test one single instance.
With di usally interfaces will get mocked and parsed to the object which you would like to create, but how about simple Entities/ViewModels?
Whats the best practice to do unit testing with DI involved?
public class JournalTest
{
private ReceiptViewModel receipt;
private ViewModelLocator locator;
[SetUp]
public void SetUp()
{
locator = new ViewModelLocator();
receipt = SimpleIoc.Default.GetInstance<ReceiptViewModel>();
}
[TearDown]
[Test]
public void CheckAndCreateNewJournal_Should_Always_Create_New_Journal()
{
receipt.Sale.Journal = null;
receipt.Sale.CheckAndCreateNewJournal();
Assert.NotNull(receipt.Sale.Journal);
}
}

First, you aren't using Dependency Injection in your code. What you have there is called Service Locator (Service Locators create a tight coupling to the IoC/Service Locator and makes it hard to test).
And yes, it's bad (both Service Locator and Dependency Injection), because it means: You are not doing a UnitTest, you are doing an integration Test.
In your case the ReceiptViewModel will not be tested alone, but your test also tests the dependencies of ReceiptViewModel (i.e. Repository, Services injected etc.). This is called an integration test.
A UnitTest has to test only the class in question and no dependencies. You can achieve this either by stubs (dummy implementation of your dependencies, assuming you have used interfaces as dependencies) or using mocks (with a Mock framework like Moq).
Which is easier/better as you don't have to implement the whole class, but just have to setup mocks for the methods you know that will be required for your test case.
As an additional note, entities you'll got to create yourself. Depending on your UnitTest framework, there may be data driven tests (via Attributes on the test method) or you just create them in code, or if you have models/entities used in many classes, create a helper method for it.
View Models shouldn't be injected into constructor (at least avoided), as it couples them tightly

Units tests should run quickly and should be deterministic. That means you have to mock/stub everything that brokes these two rules.
The best way to mock/stub dependancies is to inject them. In the production, classes are assembled by DI framework, but in unit tests you should assemble them manually and inject mocks where needed.
There is also a classic unit test approach where you stub/mock every dependency of your class, but it's useless since you don't gain anything by that.
Martin Fowler wrote great article about that: link
You should also read Growing Object-oriented software: Guided by tests. Ton of useful knowledge.

Related

Run database once per Spek suite

Some tests require running a database, for instance, using Test Containers Library. It obviously takes time to boot it up.
Is there a way to do this only once per entire Spek suite which spans across multiple files? The docs don't say anything about this.
Anyone knows why this has not been implemented?
This answer is not Spek-specific, but Testcontainers objects expose a simple start() and stop() method, meaning that you don't have to rely on the test framework to control your container lifecycle if you don't want to. You can create a container in a static object that is separate from your test classes, and then access it across all tests if you like.
Please see an example here (Java example snippet below):
static {
GenericContainer redis = new GenericContainer("redis:3-alpine")
.withExposedPorts(6379);
redis.start();
}
I would imagine an equivalent in Kotlin should be quite easy as an object (or similar).

Testing without injection

Most of what I've read about mocks, stubs (test doubles) involves some form of injection of the DOC either through the SUT method itself or constructor or setter methods. And injecting that breaks boundaries like InjectMock are frowned upon as a regular test strategy. But what if you are building a class that you do not want to expose those DOCs? Is there a way to 'unit' test such a module? Without AOP? Is such a test not a real 'unit' test anymore? Is the resistance I'm feeling really design smell and I should expose those DOCs somehow?
For example, lets say I have the following Class that I want to test (unit or otherwise):
public class RemoteRepository {
Properties props = null;
public RemoteRepository(Properties props) { this.props=props; }
public Item export (String itemName) {
JSch ssh = new JSch();
ssh.setIdentity(props.get("keyfile"));
ssh.connect();
ssh.execute("export "+itemName+" "+props.get("exportFilename"));
...
}
Here is a unit I'd like to write a unit test for, but I want to stub or mock out the JSch component. But the objects I create in the method to just do things that the method needs to accomplish are not exposed outside the method even. So I cannot inject a stub to replace them. I could change the export method signature to accept the stub, or add a constructor that does, but that changes my design just to suit a test.
Although the unit will connect to a real server to do the export in prod, when just testing the unit I either want to stub the DOC out completely, or simulate it with a real DOC that is simple and controlled.
This latter approach is like using an in memory db instead of a real one in that it acts and behaves like the eventual db that will be used, but can be confined to just what is needed for the test (eg. just the tables of interest, no heavy security, etc). So I could setup some kind of test double sshd in my test so that when the build runs the test, it has something to test against. This can be a lot of trouble to setup and maintain however and seems like overkill - sometimes trying to stub out a real DOC is harder than just using the real DOC somehow.
Am I stuck trying to setup a test framework that provides an sshd test double? Am I looking at this the wrong way? Do I just use AOP or mock library methods that break the class scope boundaries?
To restate the basic problem is that a lot of times I want to test a method that has complex DOCs (ie. those that interact with other systems: network, db, etc) and I don't want to change the design just to accommodate test double DOC injection. How do you approach testing in such a scenario?
My recommendation, based on personal experience, is to write integration tests where DOCs (Depended On Components) are not mocked.
However, if for whatever reason the teams insists on having unit tests instead, you would have to either use a suitable mocking tool (AOP tools are able, but not a good fit here), or change the design of SUT and DOCs in order to use "weaker" mocking tools.

Rhino mock a singleton class

I want to test my controller that depends on a hardware C# class, not an interface.
It's configured as a singleton and I just can't figure out how to RhinoMock it.
The hardware metadata (example) for the dependent class:
namespace Hardware.Client.Api
{
public class CHardwareManager
{
public static CHardwareManager GetInstance();
public string Connect(string clientId);
}
}
and in my code I want this something like this to return true, else I get an exception
if( !CHardwareManager.GetInstance().Connect("foo") )
I mock it using:
CHardwareManager mockHardwareMgr MockRepository.GenerateMock<CHardwareManager>();
But the Connect needs a GetInstance and the only combination I can get to "compile" is
mockHardwareMgr.Expect (x => x.Connected ).Return(true).Repeat.Any();
but it doesn't correctly mock, it throws an exception
but this complains about typing the GetInstance
mockHardwareMgr.Expect (x => x.GetInstance().Connected).Return(true).Repeat.Any();
So my problem - I think - is mocking a singleton. Then I have no idea how to make my controller use this mock since I don't pass the mock into the controller. It's a resource and namespace.
90% of my work requires external components I need to mock, most times I don't write the classes or interfaces, and I'm struggling to get them mocked and my code tested.
Any pointers would be welcome.
Thanks in advance (yes, I've been searching through SO and have not seen something like this. But then, maybe my search was not good.
The usual way to avoid problems with mocking external components is not to use them directly in your code. Instead, define an anti-corruption layer (usually through an interface that looks like your external component) and test your code using mocked implementation of this interface. After all, you're testing your own code, not the external one.
Even better way is to adjust this interface to your needs so it only exposes stuff that you actually need, not the whole API the external component provides (so it's actually an Adapter pattern).
External components are tested using different approaches: system testing, in which case you don't really mock them, you use the actual implementation.
Usually when you try to get Rhino Mocks to do something which feels unnatural and Rhino growls, this is a good sign that your approach is not the right one. Almost everything can be done using simple interface mocking.
As Igor said RhinoMocks (and most other free mocking frameworks, e.g. Moq) can only mock interfaces.
For mocking classes try (and pay) TypeMock.
For mocking singletons see my answer to:
How to Mock a Static Singleton?
Yes, I'm somewhat undermining the common understanding of what's deemed testable and thus "good" code. However I'm starting to resent answers like "You're doing it wrong. Make everything anew." for those answers don't solve the problem at hand.
No, this is not pointing at Igor, but at many others in similar threads, who answered "Singletons are unmockable. (Make everything anew.)".

Alternatives for the singleton pattern?

I have been a web developer for some time now using ASP.NET and C#, I want to try and increase my skills by using best practices.
I have a website. I want to load the settings once off, and just reference it where ever I need it. So I did some research and 50% of the developers seem to be using the singleton pattern to do this. And the other 50% of the developers are ant-singleton. They all hate singletons. They recommend dependency injection.
Why are singletons bad? What is best practice to load websites settings? Should they be loaded only once and referenced where needed? How would I go about doing this with dependency injection (I am new at this)? Are there any samples that someone could recommend for my scenario? And I also would like to see some unit test code for this (for my scenario).
Thanks
Brendan
Generally, I avoid singletons because they make it harder to unit test your application. Singletons are hard to mock up for unit tests precisely because of their nature -- you always get the same one, not one you can configure easily for a unit test. Configuration data -- strongly-typed configuration data, anyway -- is one exception I make, though. Typically configuration data is relatively static anyway and the alternative involves writing a fair amount of code to avoid the static classes the framework provides to access the web.config anyway.
There are a couple of different ways to use it that will still allow you to unit test you application. One way (maybe both ways, if your singleton doesn't lazily read the app.cofnig) is to have a default app.config file in your unit test project providing the defaults required for your tests. You can use reflection to replace any specific values as needed in your unit tests. Typically, I'd configure a private method that allows the private singleton instance to be deleted in test set up if I do make changes for particular tests.
Another way is to not actually use the singleton directly, but create an interface for it that the singleton class implements. You can use hand injection of the interface, defaulting to the singleton instance if the supplied value is null. This allows you to create a mock instance that you can pass to the class under test for your tests, but in your real code use the singleton instance. Essentially, every class that needs it maintains a private reference to the singleton instance and uses it. I like this way a little better, but since the singleton will be created you may still need the default app.config file, unless all of the values are lazily loaded.
public class Foo
{
private IAppConfiguration Configuration { get; set; }
public Foo() : this(null) { }
public Foo( IAppConfiguration config )
{
this.Configuration = config ?? AppConfiguration.Instance;
}
public void Bar()
{
var value = this.Config.SomeMaximum;
...
}
}
There's a good discussion of singleton patterns, and coding examples here... http://en.wikipedia.org/wiki/Singleton_pattern See also here... http://en.wikipedia.org/wiki/Dependency_injection
For some reason, singletons seem to divide programmers into strong pro- and anti- camps. Whatever the merits of the approach, if your colleagues are against it, it's probably best not to use one. If you're on your own, try it and see.
Design Patterns can be amazing things. Unfortunately, the singleton seems to stick out like a sore thumb and in many cases can be considered an anti-pattern (it promotes bad practices). Bizarely, the majority of developers will only know one design pattern, and that is the singleton.
Ideally your settings should be a member variable in a high level location, for example the application object which owns the webpages you are spawning. The pages can then ask the app for the settings, or the application can pass the settings as pages are constructed.
One way to approach this problem, is to flog it off as a DAL problem.
Whatever class / web page, etc. needs to use config settings should declare a dependency on an IConfigSettingsService (factory/repository/whatever-you-like-to-call-them).
private IConfigSettingsService _configSettingsService;
public WebPage(IConfigSettingsService configSettingsService)
{
_configSettingsService = configSettingsService;
}
So your class would get settings like this:
ConfigSettings _configSettings = _configSettingsService.GetTheOnlySettings();
the ConfigSettingsService implementation would have a dependency which is Dal class. How would that Dal populate the ConfigSettings object? Who cares.
Maybe it would populate a ConfigSettings from a database or .config xml file, every time.
Maybe it do that the first time but then populate a static _configSettings for subsequent calls.
Maybe it would get the settings from Redis. If something indicates the settings have changed then the dal, or something external, can update Redis. (This approach will be useful if you have more than one app using the settings.
Whatever it does, your only dependency is a non-singleton service interface. That is very easy to mock. In your tests you can have it return a ConfigSettings with whatever you want in it).
In reality it would more likely be MyPageBase which has the IConfigSettingsService dependency, but it could just as easily be a web service, windows service, MVC somewhatsit, or all of the above.

How can I avoid global state?

So, I was reading the Google testing blog, and it says that global state is bad and makes it hard to write tests. I believe it--my code is difficult to test right now. So how do I avoid global state?
The biggest things I use global state (as I understand it) for is managing key pieces of information between our development, acceptance, and production environments. For example, I have a static class named "Globals" with a static member called "DBConnectionString." When the application loads, it determines which connection string to load, and populates Globals.DBConnectionString. I load file paths, server names, and other information in the Globals class.
Some of my functions rely on the global variables. So, when I test my functions, I have to remember to set certain globals first or else the tests will fail. I'd like to avoid this.
Is there a good way to manage state information? (Or am I understanding global state incorrectly?)
Dependency injection is what you're looking for. Rather than have those functions go out and look for their dependencies, inject the dependencies into the functions. That is, when you call the functions pass the data they want to them. That way it's easy to put a testing framework around a class because you can simply inject mock objects where appropriate.
It's hard to avoid some global state, but the best way to do this is to use factory classes at the highest level of your application, and everything below that very top level is based on dependency injection.
Two main benefits: one, testing is a heck of a lot easier, and two, your application is much more loosely coupled. You rely on being able to program against the interface of a class rather than its implementation.
Keep in mind if your tests involve actual resources such as databases or filesystems then what you are doing are integration tests rather than unit tests. Integration tests require some preliminary setup whereas unit tests should be able to run independently.
You could look into the use of a dependency injection framework such as Castle Windsor but for simple cases you may be able to take a middle of the road approach such as:
public interface ISettingsProvider
{
string ConnectionString { get; }
}
public class TestSettings : ISettingsProvider
{
public string ConnectionString { get { return "testdatabase"; } };
}
public class DataStuff
{
private ISettingsProvider settings;
public DataStuff(ISettingsProvider settings)
{
this.settings = settings;
}
public void DoSomething()
{
// use settings.ConnectionString
}
}
In reality you would most likely read from config files in your implementation. If you're up for it, a full blown DI framework with swappable configurations is the way to go but I think this is at least better than using Globals.ConnectionString.
Great first question.
The short answer: make sure your application is a function from ALL its inputs (including implicit ones) to its outputs.
The problem you're describing doesn't seem like global state. At least not mutable state. Rather, what you're describing seems like what is often referred to as "The Configuration Problem", and it has a number of solutions. If you're using Java, you may want to look into light-weight injection frameworks like Guice. In Scala, this is usually solved with implicits. In some languages, you will be able to load another program to configure your program at runtime. This is how we used to configure servers written in Smalltalk, and I use a window manager written in Haskell called Xmonad whose configuration file is just another Haskell program.
An example of dependency injection in an MVC setting, here goes:
index.php
$container = new Container();
include_file('container.php');
container.php
container.add("database.driver", "mysql");
container.add("database.name","app");
...
$container.add(new Database($container->get('database.driver', "database.name")), 'database');
$container.add(new Dao($container->get('database')), 'dao');
$container.add(new Service($container->get('dao')));
$container.add(new Controller($container->get('service')), 'controller');
$container.add(new FrontController(),'frontController');
index.php continues here:
$frontController = $container->get('frontController');
$controllerClass = $frontController->getController($_SERVER['request_uri']);
$controllerAction = $frontController->getAction($_SERVER['request_uri']);
$controller = $container->get('controller');
$controller->$action();
And there you have it, the controller depends on a service layer object which depends on
a dao(data access object) object which depends on a database object with depends on the
database driver, name etc