I have this in my script
import groovy.io.FileType
.....
derp = new File("blah")
The script works but inetillij complains it cant resolve "File" and it suggested I import a totally different wrong library for it (com.jidesoft.icons.IconSet)
I already tried invalidating cache and restarting
How do I get intelllij to import groovy.io.FileType? I cant even find a way to suppress error either it doesnt give me that option
groovy.io.FileType is an enum class. It appears your variable derp would be of type File, not FileType.
You can statically import enums from the FileType class (for example):
import static groovy.io.FileType.*
In my Intellij on Java 8 the File class comes from the java.io package in a .groovy file.
Related
To import a file in Dart (using IntelliJ) I will usually use start typing the name of a function, class or variable and select enter. Alternatively I might type the name of the class and press alt+enter on it. This will then give me an option to import the file reference.
For extension methods this doesn't work and sometimes I know the name of the package (file) I want to import but can't remember the name of the function.
Is there a way to use the filename to lookup and insert an import statement with the full package address?
Edit
Unfortunately my originally accepted answer doesn't always work. For example with extension methods. I'm trying to add a reference and it seems impossible to do without typing the full reference to the extension.
Edit2
Found out there is an open issue to fix this
https://github.com/dart-lang/sdk/issues/40365
You can write import 'som...' and ctrl+space for auto-complete and get IntelliJ to make suggestion across all packages imported with pubspec and files across the project. If the file is inside a package, it will automatically insert the full path.
My team members and me often face the problem in Intellij that we cannot import some classes via Alt+Enter because Intellij hasn't indexed them successfully.
Our set up
We have different Flutter projects which belong and work together.
ProjectFolder:
our_project/customer_app
our_project/provider_app
our_project/server_app
our_project/model_app
Some of these projects have dependencies to other projects which are declared in the pubspec.yaml file.
Problem
E.g. the customer_app has a dependency to the model_app.
Now we add this new class in model_app such as class MyModel.
Later in the process we want to use MyModel inside of the customer_app.
If we type something like MyModel() and try to press Alt+Enter it doesn't find the class immediately. (it works miracously only sometimes)
What we have to do then is to copy the path of MyModel and do the import manually. Which is often time consuming.
We even tried to run flutter packages get which also doesn't help to find this import of MyModel. Ideally we want that Intellij find the import automatically by indexing it without copying the path out of the other project.
This is a known issue and planned to be fixed eventually.
You can upvote https://github.com/dart-lang/sdk/issues/25820
I am not allowed to use FileUtils in the program and error is shown when doing so. Even no suggestion is showing to import this pre-defined Class. I tried to search the solution but what I found was to import the class. But in my case even suggestion is not showing to import any class. Hovering on the "FileUtils" shows the suggestion to create FileUtils class/interface. Below is my code:
package captureScreenshot;
import java.io.File;
import java.io.IOException;
import org.apache.commons.io.FileUtils; //Getting Error at this line
import org.openqa.selenium.By;
import org.openqa.selenium.OutputType;
import org.openqa.selenium.TakesScreenshot;
import org.openqa.selenium.WebDriver;
import org.openqa.selenium.firefox.FirefoxDriver;
import org.testng.annotations.Test;
import com.google.common.io.Files;
public class FacebookScreenshot {
#Test
public void captureScreenshot() throws IOException
{
WebDriver driver = new FirefoxDriver();
driver.manage().window().maximize();
driver.get("https://www.facebook.com");
driver.findElement(By.xpath("//input[#name='firstname']")).sendKeys("Anil Kumar");
TakesScreenshot ts = (TakesScreenshot) driver;
File source = ts.getScreenshotAs(OutputType.FILE);
FileUtils.copyfile(source,new File("./Screenshots/facebook.png")); //Getting error at this line
driver.quit();
}
}
FileUtils Class
FileUtils Class is defined in org.apache.commons.io.FileUtils which provides the general file manipulation utilities in the following areas :
writing to a file
reading from a file
make a directory including parent directories
copying files and directories
deleting files and directories
converting to and from a URL
listing files and directories by filter and extension
comparing file content
file last changed date
calculating a checksum
org.apache.commons.io is bundled along with selenium-server-standalone-x.y.z by default and available ready to use.
But the behavior you are observing is pretty much inline with your usecase where you mentioned that you are not allowed to use FileUtils in the program. It can be either of the scenarios as mentioned below :
Incase you are using JARs from selenium-java-3.9.1 client, the JAR containing org.apache.commons.io is not being added to your project.
Incase you are using Maven with selenium-java-3.9.1 client dependency the modules containing FileUtils Class have been excluded.
For the following above mentioned reasons, when you mention FileUtils in your program it doesn't show any suggestion to import the class. Moreover if you forcefully provide the import, it will show error on that line.
The line FileUtils.copyFile(); has been updated to FileHandler.copy()
Yes with Selenium Latest version we should use FileHandler.copy()
It works and doesn't throw any error.
// Take Screenshots example
File scrFile = ((TakesScreenshot)driver).getScreenshotAs(OutputType.FILE);
FileHandler.copy(scrFile, new File("<your path>\\screenshot.png"));
download maven commons-io jars from: https://mvnrepository.com/artifact/commons-io/commons-io
and add jars to your build Path in your project
In the above FileHandler.copy(scrFile, new File("\screenshot.png"));
here copy -the method copy(File, File) is undefined for the type FileHandler is occured
I move a .vb module from one folder to another and now an Import cannot find it.
In Default.aspx.vb I have an Import that looks like this:
Imports XYZ
I moved the code from:
App_Code\XYZ.vb
to:
Utils\XYZ.vb
I moved it because I now understand that App_Code is some kind of special folder and I did not want this code treated as special code.
I tried adding
Namespace Utils
End Namespace
in Utils\XYZ.vb and changing to Imports Utils.XYZ but the import still did not resolve.
In case it matters I am using VS2017.
[EDIT] It appears that the problem is that VS2017 can't see the code moved as I can build and publish without error.
I have recently switched from python 2.7 to python 3.2
considering following folder structure:
~/my_program
~/my_program/modules
where *my_program* is the root of the application, containing main script called main.py
*my_program/modules* is used to store all additional classes and subscripts
in python2.x I was able to import any file "module" the same way I do import standard modules
from modules import abc.py
however, while I try to launch the same program in python3.2 I get the error message saying:
File "/my_program/modules/__init__.py" line 1
import abc, def
ImportError: No module named abc
Please advise
It's a good example you are using, because "abc" is in fact a module in the standard library. So in fact, if you in Python 3 do import abc that will work just fine, but you will get the standard library module.
In Python 2, if you had a local module called abc.py, that import abc would import the local module instead. That means you couldn't import the module from the standard library.
In Python 3, this has been changed, and you now need to use the fully qualified name, in your case probably from modules import abc.
Where are you storing the module you created? When I create a module, I do the following:
Create a folder in the lib\sitepackages folder in your python folder ex: myModules
Save a blank python file named init.py in this folder. The file does not have to contain any syntax. Later on, you can set module requirements in this file if you wish.
Save your module into this folder ex: myGamesModule.py
In idle (or whichever python connected IDE you use) type:
from myModules import myGamesModule or from myModules import myGamesModule as myGmMod
That should import your module and then you can call the classes etc ex myGmMod.Player()
I am sure that this is correct, as I have just done it and it was ok.
I have found that sometimes, if I create a blank text file in the module folder and rename it to init.py, it has caused me problems before. I usually just open IDLE and save a init.py file from there into my module folder and then use whichever IDE I use (sublime) to create and save the rest of the files.
Also, for some reason, the text box has disallowed the underscores I am using in this text so where you see init.py, it should be (underscoreunderscore*init*underscoreunderscore.py without any asterix