I have seen this kind of button styling only in edge button and would like to know how to implement it. So there are two different effects into play(as far as I know). First that when buttons are pressed the content inside them shrinks (unlike default effect provided by Windows) and then second a dark non-discrete border appears inside the button when clicked to almost give a feel of depth in it.
This question was a challenge!
My first idea was to use the UWP Community Toolkit DropShadowPanel to create a shadow and clip it to the button's rectangle. Unfortunately this didn't work well, as I would have to set the shadow on a Rectangle that would need to have a visible border, which is not really good for our purpose of having a nicely blended borderless button. In addition, the DropShadowPanel shadow just didn't give a strong enough shadow effect that would be enough for the button to look like in Edge.
I have used Visual Studio and attached it's debugger to the Edge browser to see which control does the browser actually use. The Live Tree Visualizer revealed this:
SpartanXAML.InnerShadowControl? Okay, we don't have that. Let's work around this.
I fired up Photoshop instead. Created a 64x64 square image, put a transparent rectangle layer on the surface and set its Inner Glow as shown in this screenshot:
After export, I got the following PNG:
That looks quite like the inner shadow on the Edge button!
Now let's create a custom button style that uses this image!
<Style TargetType="Button" x:Key="EdgeButtonStyle">
<Setter Property="Background" Value="#f5f5f5" />
<Setter Property="Foreground" Value="{ThemeResource ButtonForeground}" />
<Setter Property="BorderBrush" Value="{ThemeResource ButtonBorderBrush}" />
<Setter Property="BorderThickness" Value="{ThemeResource ButtonBorderThemeThickness}" />
<Setter Property="Padding" Value="8" />
<Setter Property="HorizontalAlignment" Value="Left" />
<Setter Property="VerticalAlignment" Value="Center" />
<Setter Property="FontFamily" Value="{ThemeResource ContentControlThemeFontFamily}" />
<Setter Property="FontWeight" Value="Normal" />
<Setter Property="FontSize" Value="{ThemeResource ControlContentThemeFontSize}" />
<Setter Property="UseSystemFocusVisuals" Value="True" />
<Setter Property="FocusVisualMargin" Value="-3" />
<Setter Property="Template">
<Setter.Value>
<ControlTemplate TargetType="Button">
<Grid x:Name="RootGrid" Width="64" Height="64" Background="{TemplateBinding Background}">
<VisualStateManager.VisualStateGroups>
<VisualStateGroup x:Name="CommonStates">
<VisualState x:Name="Normal">
<Storyboard>
<PointerUpThemeAnimation Storyboard.TargetName="RootGrid" />
</Storyboard>
</VisualState>
<VisualState x:Name="PointerOver">
<Storyboard>
<ObjectAnimationUsingKeyFrames Storyboard.TargetName="RootGrid" Storyboard.TargetProperty="Background">
<DiscreteObjectKeyFrame KeyTime="0" Value="#c1c1c0" />
</ObjectAnimationUsingKeyFrames>
<ObjectAnimationUsingKeyFrames Storyboard.TargetName="ContentPresenter" Storyboard.TargetProperty="Foreground">
<DiscreteObjectKeyFrame KeyTime="0" Value="{ThemeResource ButtonForegroundPointerOver}" />
</ObjectAnimationUsingKeyFrames>
</Storyboard>
</VisualState>
<VisualState x:Name="Pressed">
<Storyboard>
<ObjectAnimationUsingKeyFrames Storyboard.TargetName="RootGrid" Storyboard.TargetProperty="Background">
<DiscreteObjectKeyFrame KeyTime="0" Value="#c1c1c0" />
</ObjectAnimationUsingKeyFrames>
<ObjectAnimationUsingKeyFrames Storyboard.TargetName="ContentPresenter" Storyboard.TargetProperty="Foreground">
<DiscreteObjectKeyFrame KeyTime="0" Value="{ThemeResource ButtonForegroundPressed}" />
</ObjectAnimationUsingKeyFrames>
<ObjectAnimationUsingKeyFrames Storyboard.TargetName="Scale" Storyboard.TargetProperty="ScaleX">
<DiscreteObjectKeyFrame KeyTime="0" Value="0.8" />
</ObjectAnimationUsingKeyFrames>
<ObjectAnimationUsingKeyFrames Storyboard.TargetName="Scale" Storyboard.TargetProperty="ScaleY">
<DiscreteObjectKeyFrame KeyTime="0" Value="0.8" />
</ObjectAnimationUsingKeyFrames>
<ObjectAnimationUsingKeyFrames Storyboard.TargetName="InnerShadow" Storyboard.TargetProperty="Visibility">
<DiscreteObjectKeyFrame KeyTime="0" Value="Visible" />
</ObjectAnimationUsingKeyFrames>
</Storyboard>
</VisualState>
<VisualState x:Name="Disabled">
<Storyboard>
<ObjectAnimationUsingKeyFrames Storyboard.TargetName="RootGrid" Storyboard.TargetProperty="Background">
<DiscreteObjectKeyFrame KeyTime="0" Value="{ThemeResource ButtonBackgroundDisabled}" />
</ObjectAnimationUsingKeyFrames>
<ObjectAnimationUsingKeyFrames Storyboard.TargetName="ContentPresenter" Storyboard.TargetProperty="Foreground">
<DiscreteObjectKeyFrame KeyTime="0" Value="{ThemeResource ButtonForegroundDisabled}" />
</ObjectAnimationUsingKeyFrames>
</Storyboard>
</VisualState>
</VisualStateGroup>
</VisualStateManager.VisualStateGroups>
<ContentPresenter x:Name="ContentPresenter"
BorderBrush="{TemplateBinding BorderBrush}"
BorderThickness="{TemplateBinding BorderThickness}"
Content="{TemplateBinding Content}"
ContentTransitions="{TemplateBinding ContentTransitions}"
ContentTemplate="{TemplateBinding ContentTemplate}"
Padding="{TemplateBinding Padding}"
HorizontalContentAlignment="{TemplateBinding HorizontalContentAlignment}"
VerticalContentAlignment="{TemplateBinding VerticalContentAlignment}"
AutomationProperties.AccessibilityView="Raw">
<interactivity:Interaction.Behaviors>
<behaviors:Scale x:Name="Scale"
ScaleX="1"
ScaleY="1"
CenterX="32"
CenterY="32"
Duration="100"
Delay="0"
EasingType="Default"
AutomaticallyStart="True"/>
</interactivity:Interaction.Behaviors>
</ContentPresenter>
<Image Source="/Assets/InnerShadowGray.png" HorizontalAlignment="Stretch" VerticalAlignment="Stretch" Visibility="Collapsed" x:Name="InnerShadow" />
</Grid>
</ControlTemplate>
</Setter.Value>
</Setter>
</Style>
This is a lengthy listing so I will just point out the most interesting things:
Removed all borders from the button
Set background to #f5f5f5 and hover background to #c1c1c0 to match Edge
Set the width and height to 64
Added an Image as the last control in the RootGrid, this is the shadow image, is Collapsed by default and appears only when pointer is pressed
Used UWP Community Toolkit's (Microsoft.Toolkit.Uwp.UI.Controls NuGet package) Scale behavior to create a simple, easy to control animation. This required adding xmlns:interactivity="using:Microsoft.Xaml.Interactivity" and xmlns:behaviors="using:Microsoft.Toolkit.Uwp.UI.Animations.Behaviors" XML namespaces to the root element of the file
Replaced the default PointerDownThemeAnimation with a custom animation utilizing Scale behavior, to make the animation more significant and scale uniformly, without skewing the content
Now let's just take our new button for a test ride!
<Button Style="{StaticResource EdgeButtonStyle}" HorizontalAlignment="Center">
<Image Source="Assets/Windows.png" />
</Button>
And the result:
Related
I'm making an audio toy that works like an Akai MPC. I've got toggle buttons to simulate the tap pads. I've also mapped audio triggering to keyboard keys and would like to run the button click animation when a key is pressed to give visual feedback.
Is there a way to do this UWP?
In WPF I could use this:
ToggleButtonAutomationPeer peer =
new ToggleButtonAutomationPeer(Button0);
IInvokeProvider invokeProv =
peer.GetPattern(PatternInterface.Invoke)
as IInvokeProvider;
invokeProv.Invoke();
but now invokeProv is null.
The animation that happens when you click a Button in UWP is actually a VisualState changing the layout. This is part of the Button's default style (see below). ToggleButton has the same states (and some more), but I've pasted the regular Button's style below as a simpler reference.
For demo purposes, I've placed 3 buttons in XAML (one to trigger the event, and 2 to animate).
<Grid Width="130">
<StackPanel>
<Button Click="ButtonBase_OnClick">Animate</Button>
<Button x:Name="RegularButton">Regular</Button>
<ToggleButton x:Name="ToggleButton">Toggle</ToggleButton>
</StackPanel>
</Grid>
You go to another VisualState through the VisualStateManager. Don't forget to reset to the Normal state, or it will look like someone keeps pushing the button.
private async void ButtonBase_OnClick(object sender, RoutedEventArgs e)
{
VisualStateManager.GoToState(RegularButton, "Pressed", true);
VisualStateManager.GoToState(ToggleButton, "Pressed", true);
await Task.Delay(300); // give the eye some time to see the press
VisualStateManager.GoToState(RegularButton, "Normal", true);
VisualStateManager.GoToState(ToggleButton, "Normal", true);
ToggleButton.IsChecked = true;
}
Default Button style:
<Style TargetType="Button">
<Setter Property="Background" Value="{ThemeResource ButtonBackground}" />
<Setter Property="Foreground" Value="{ThemeResource ButtonForeground}" />
<Setter Property="BorderBrush" Value="{ThemeResource ButtonBorderBrush}" />
<Setter Property="BorderThickness" Value="{ThemeResource ButtonBorderThemeThickness}" />
<Setter Property="Padding" Value="8,4,8,4" />
<Setter Property="HorizontalAlignment" Value="Left" />
<Setter Property="VerticalAlignment" Value="Center" />
<Setter Property="FontFamily" Value="{ThemeResource ContentControlThemeFontFamily}" />
<Setter Property="FontWeight" Value="Normal" />
<Setter Property="FontSize" Value="{ThemeResource ControlContentThemeFontSize}" />
<Setter Property="UseSystemFocusVisuals" Value="True" />
<Setter Property="FocusVisualMargin" Value="-3" />
<Setter Property="Template">
<Setter.Value>
<ControlTemplate TargetType="Button">
<Grid x:Name="RootGrid" Background="{TemplateBinding Background}">
<VisualStateManager.VisualStateGroups>
<VisualStateGroup x:Name="CommonStates">
<VisualState x:Name="Normal">
<Storyboard>
<PointerUpThemeAnimation Storyboard.TargetName="RootGrid" />
</Storyboard>
</VisualState>
<VisualState x:Name="PointerOver">
<Storyboard>
<ObjectAnimationUsingKeyFrames Storyboard.TargetName="RootGrid" Storyboard.TargetProperty="Background">
<DiscreteObjectKeyFrame KeyTime="0" Value="{ThemeResource ButtonBackgroundPointerOver}" />
</ObjectAnimationUsingKeyFrames>
<ObjectAnimationUsingKeyFrames Storyboard.TargetName="ContentPresenter" Storyboard.TargetProperty="BorderBrush">
<DiscreteObjectKeyFrame KeyTime="0" Value="{ThemeResource ButtonBorderBrushPointerOver}" />
</ObjectAnimationUsingKeyFrames>
<ObjectAnimationUsingKeyFrames Storyboard.TargetName="ContentPresenter" Storyboard.TargetProperty="Foreground">
<DiscreteObjectKeyFrame KeyTime="0" Value="{ThemeResource ButtonForegroundPointerOver}" />
</ObjectAnimationUsingKeyFrames>
<PointerUpThemeAnimation Storyboard.TargetName="RootGrid" />
</Storyboard>
</VisualState>
<VisualState x:Name="Pressed">
<Storyboard>
<ObjectAnimationUsingKeyFrames Storyboard.TargetName="RootGrid" Storyboard.TargetProperty="Background">
<DiscreteObjectKeyFrame KeyTime="0" Value="{ThemeResource ButtonBackgroundPressed}" />
</ObjectAnimationUsingKeyFrames>
<ObjectAnimationUsingKeyFrames Storyboard.TargetName="ContentPresenter" Storyboard.TargetProperty="BorderBrush">
<DiscreteObjectKeyFrame KeyTime="0" Value="{ThemeResource ButtonBorderBrushPressed}" />
</ObjectAnimationUsingKeyFrames>
<ObjectAnimationUsingKeyFrames Storyboard.TargetName="ContentPresenter" Storyboard.TargetProperty="Foreground">
<DiscreteObjectKeyFrame KeyTime="0" Value="{ThemeResource ButtonForegroundPressed}" />
</ObjectAnimationUsingKeyFrames>
<PointerDownThemeAnimation Storyboard.TargetName="RootGrid" />
</Storyboard>
</VisualState>
<VisualState x:Name="Disabled">
<Storyboard>
<ObjectAnimationUsingKeyFrames Storyboard.TargetName="RootGrid" Storyboard.TargetProperty="Background">
<DiscreteObjectKeyFrame KeyTime="0" Value="{ThemeResource ButtonBackgroundDisabled}" />
</ObjectAnimationUsingKeyFrames>
<ObjectAnimationUsingKeyFrames Storyboard.TargetName="ContentPresenter" Storyboard.TargetProperty="BorderBrush">
<DiscreteObjectKeyFrame KeyTime="0" Value="{ThemeResource ButtonBorderBrushDisabled}" />
</ObjectAnimationUsingKeyFrames>
<ObjectAnimationUsingKeyFrames Storyboard.TargetName="ContentPresenter" Storyboard.TargetProperty="Foreground">
<DiscreteObjectKeyFrame KeyTime="0" Value="{ThemeResource ButtonForegroundDisabled}" />
</ObjectAnimationUsingKeyFrames>
</Storyboard>
</VisualState>
</VisualStateGroup>
</VisualStateManager.VisualStateGroups>
<ContentPresenter x:Name="ContentPresenter"
BorderBrush="{TemplateBinding BorderBrush}"
BorderThickness="{TemplateBinding BorderThickness}"
Content="{TemplateBinding Content}"
ContentTransitions="{TemplateBinding ContentTransitions}"
ContentTemplate="{TemplateBinding ContentTemplate}"
Padding="{TemplateBinding Padding}"
HorizontalContentAlignment="{TemplateBinding HorizontalContentAlignment}"
VerticalContentAlignment="{TemplateBinding VerticalContentAlignment}"
AutomationProperties.AccessibilityView="Raw" />
</Grid>
</ControlTemplate>
</Setter.Value>
</Setter>
</Style>
How does one handle hover states and so on?
One could overwrite a brush like SystemControlHighlightBaseHighBrush for a Button:
<SolidColorBrush x:Key="SystemControlHighlightBaseHighBrush" Color="White" />
If any other control uses that brush, it also takes this value, which is not desired. The other option I found is to overwrite the default style:
<!-- Default style for Windows.UI.Xaml.Controls.Button -->
<Style TargetType="Button">
<Setter Property="Background" Value="{ThemeResource SystemControlBackgroundBaseLowBrush}" />
<Setter Property="Foreground" Value="{ThemeResource SystemControlForegroundBaseHighBrush}"/>
<Setter Property="BorderBrush" Value="{ThemeResource SystemControlForegroundTransparentBrush}" />
<Setter Property="BorderThickness" Value="{ThemeResource ButtonBorderThemeThickness}" />
<Setter Property="Padding" Value="8,4,8,4" />
<Setter Property="HorizontalAlignment" Value="Left" />
<Setter Property="VerticalAlignment" Value="Center" />
<Setter Property="FontFamily" Value="{ThemeResource ContentControlThemeFontFamily}" />
<Setter Property="FontWeight" Value="Normal" />
<Setter Property="FontSize" Value="{ThemeResource ControlContentThemeFontSize}" />
<Setter Property="UseSystemFocusVisuals" Value="True" />
<Setter Property="Template">
<Setter.Value>
<ControlTemplate TargetType="Button">
<Grid x:Name="RootGrid" Background="{TemplateBinding Background}">
<VisualStateManager.VisualStateGroups>
<VisualStateGroup x:Name="CommonStates">
<VisualState x:Name="Normal">
<Storyboard>
<PointerUpThemeAnimation Storyboard.TargetName="RootGrid" />
</Storyboard>
</VisualState>
<VisualState x:Name="PointerOver">
<Storyboard>
<ObjectAnimationUsingKeyFrames Storyboard.TargetName="ContentPresenter"
Storyboard.TargetProperty="BorderBrush">
<DiscreteObjectKeyFrame KeyTime="0" Value="{ThemeResource SystemControlHighlightBaseMediumLowBrush}" />
</ObjectAnimationUsingKeyFrames>
<ObjectAnimationUsingKeyFrames Storyboard.TargetName="ContentPresenter"
Storyboard.TargetProperty="Foreground">
<DiscreteObjectKeyFrame KeyTime="0" Value="{ThemeResource SystemControlHighlightBaseHighBrush}" />
</ObjectAnimationUsingKeyFrames>
<PointerUpThemeAnimation Storyboard.TargetName="RootGrid" />
</Storyboard>
</VisualState>
<VisualState x:Name="Pressed">
<Storyboard>
<ObjectAnimationUsingKeyFrames Storyboard.TargetName="RootGrid"
Storyboard.TargetProperty="Background">
<DiscreteObjectKeyFrame KeyTime="0" Value="{ThemeResource SystemControlBackgroundBaseMediumLowBrush}" />
</ObjectAnimationUsingKeyFrames>
<ObjectAnimationUsingKeyFrames Storyboard.TargetName="ContentPresenter"
Storyboard.TargetProperty="BorderBrush">
<DiscreteObjectKeyFrame KeyTime="0" Value="{ThemeResource SystemControlHighlightTransparentBrush}" />
</ObjectAnimationUsingKeyFrames>
<ObjectAnimationUsingKeyFrames Storyboard.TargetName="ContentPresenter"
Storyboard.TargetProperty="Foreground">
<DiscreteObjectKeyFrame KeyTime="0" Value="{ThemeResource SystemControlHighlightBaseHighBrush}" />
</ObjectAnimationUsingKeyFrames>
<PointerDownThemeAnimation Storyboard.TargetName="RootGrid" />
</Storyboard>
</VisualState>
<VisualState x:Name="Disabled">
<Storyboard>
<ObjectAnimationUsingKeyFrames Storyboard.TargetName="RootGrid"
Storyboard.TargetProperty="Background">
<DiscreteObjectKeyFrame KeyTime="0" Value="{ThemeResource SystemControlBackgroundBaseLowBrush}" />
</ObjectAnimationUsingKeyFrames>
<ObjectAnimationUsingKeyFrames Storyboard.TargetName="ContentPresenter"
Storyboard.TargetProperty="Foreground">
<DiscreteObjectKeyFrame KeyTime="0" Value="{ThemeResource SystemControlDisabledBaseMediumLowBrush}" />
</ObjectAnimationUsingKeyFrames>
<ObjectAnimationUsingKeyFrames Storyboard.TargetName="ContentPresenter"
Storyboard.TargetProperty="BorderBrush">
<DiscreteObjectKeyFrame KeyTime="0" Value="{ThemeResource SystemControlDisabledTransparentBrush}" />
</ObjectAnimationUsingKeyFrames>
</Storyboard>
</VisualState>
</VisualStateGroup>
</VisualStateManager.VisualStateGroups>
<ContentPresenter x:Name="ContentPresenter"
BorderBrush="{TemplateBinding BorderBrush}"
BorderThickness="{TemplateBinding BorderThickness}"
Content="{TemplateBinding Content}"
ContentTransitions="{TemplateBinding ContentTransitions}"
ContentTemplate="{TemplateBinding ContentTemplate}"
Padding="{TemplateBinding Padding}"
HorizontalContentAlignment="{TemplateBinding HorizontalContentAlignment}"
VerticalContentAlignment="{TemplateBinding VerticalContentAlignment}"
AutomationProperties.AccessibilityView="Raw"/>
</Grid>
</ControlTemplate>
</Setter.Value>
</Setter>
</Style>
Here I would change the values in ObjectAnimationUsingKeyFrames. But what is if the default styling changes in an upcoming version of Windows?
Currently I see no other way than overwriting the default style. Perhaps one could overwrite some events and set e.g. the border color there. But I think there are not always all events available and you would have to write your custom button everytime.
It looks somehow wrong to me to overwrite a complete style for changing only one value. How do you handle such cases?
TL;DR: Yes, changing the complete template (not style) is the most used scenario.
There are different points to consider here:
You want all of your controls to have a consistent layout across your application.
So my first option would be to define a new theme for your application and indeed overwrite the SystemControlHighlightBaseHighBrush and other ThemeResource resources required to accomplish your new branding.
You only want a single control to change layout.
If for some valid reason you don't want all controls using the ThemeResource to change to your new theme, you will have to overwrite the complete control template (as the template is one block and thus an all or nothing). There is no need to overwrite all other property setters (like Foreground, Background, Padding, ... in your example).
If you're very lucky, the property you're trying to change is a templated property and you can simply use a single property setter to fix your layout.
The downside with this approach is indeed that future versions of the SDK can change the template of a given control. An example of this are the GridView/GridViewItem styles between Windows 8/8.1 and 10. So far there has mostly been a backward compatibility on styles, meaning your app will continue to work but might not be in line with the latest layout guidelines or miss some performance improvements. It's therefor 'best practice' to re-apply custom layout changes on the newest templates (if time permits).
A 'dirty' solution is 'hacking' into the Visual Tree to change properties at runtime (based on events, ...). But this won't prevent you from possible breaking changes on future SDK updates either, so I wouldn't even consider this as a valid option.
Going with custom controls
The final approach is going with a custom control, define your own template (again the same problem with newer SDK versions) or use the default template and override OnApplyTemplate and tweak the property you'd like to change by getting it from the Visual Tree. But same remarks apply here that a future SDK version might drop the control/state in your tree and break your code.
Conclusion: either option you choose, there's a possibility future SDK versions will break your implementation.
I'm working on a UWP app targeted phones and tablets, and am currently implementing a feature for taking a picture with the camera.
I've put a button control on the camera preview, and used an icon to represent the button (see XAML code below).
My problem is, that when i press the button, it turns into a semi transparent grey square, which is far from the green cirle I'm using as icon.
How can I use an other icon for when the button is pressed
<Grid >
<!--Camera preview-->
<CaptureElement Name="PreviewControl" Stretch="Uniform"/>
<Button Tapped="btnCancel_Tapped" Name="btnCancel" Margin="5,0,0,10" HorizontalAlignment="Left" VerticalAlignment="Bottom" Height="50" Width="65">
<Button.Background>
<ImageBrush ImageSource="/Assets/images/btn_cancel.png">
</ImageBrush>
</Button.Background>
</Button>
<Button HorizontalAlignment="Center" VerticalAlignment="Bottom" Margin="0,0,0,5" Name="btnPhoto" Tapped="btnPhoto_Tapped" IsEnabled="False" Width="70" Height="70">
<Button.Background>
<ImageBrush ImageSource="/Assets/Images/btn_takepicture_off.png">
</ImageBrush>
</Button.Background>
</Button>
</Grid>
To set an image on press you need to edit button template and edit "pressed" state
just add this code in page resources and edit path to image:
<Style x:Key="ButtonStyle1" TargetType="Button">
<Setter Property="Background" Value="{ThemeResource SystemControlBackgroundBaseLowBrush}"/>
<Setter Property="Foreground" Value="{ThemeResource SystemControlForegroundBaseHighBrush}"/>
<Setter Property="BorderBrush" Value="{ThemeResource SystemControlForegroundTransparentBrush}"/>
<Setter Property="BorderThickness" Value="{ThemeResource ButtonBorderThemeThickness}"/>
<Setter Property="Padding" Value="8,4,8,4"/>
<Setter Property="HorizontalAlignment" Value="Left"/>
<Setter Property="VerticalAlignment" Value="Center"/>
<Setter Property="FontFamily" Value="{ThemeResource ContentControlThemeFontFamily}"/>
<Setter Property="FontWeight" Value="Normal"/>
<Setter Property="FontSize" Value="{ThemeResource ControlContentThemeFontSize}"/>
<Setter Property="UseSystemFocusVisuals" Value="True"/>
<Setter Property="Template">
<Setter.Value>
<ControlTemplate TargetType="Button">
<Grid x:Name="RootGrid" Background="{TemplateBinding Background}">
<VisualStateManager.VisualStateGroups>
<VisualStateGroup x:Name="CommonStates">
<VisualState x:Name="Normal">
<Storyboard>
<PointerUpThemeAnimation Storyboard.TargetName="RootGrid"/>
</Storyboard>
</VisualState>
<VisualState x:Name="PointerOver">
<Storyboard>
<ObjectAnimationUsingKeyFrames Storyboard.TargetProperty="BorderBrush" Storyboard.TargetName="ContentPresenter">
<DiscreteObjectKeyFrame KeyTime="0" Value="{ThemeResource SystemControlHighlightBaseMediumLowBrush}"/>
</ObjectAnimationUsingKeyFrames>
<ObjectAnimationUsingKeyFrames Storyboard.TargetProperty="Foreground" Storyboard.TargetName="ContentPresenter">
<DiscreteObjectKeyFrame KeyTime="0" Value="{ThemeResource SystemControlHighlightBaseHighBrush}"/>
</ObjectAnimationUsingKeyFrames>
<PointerUpThemeAnimation Storyboard.TargetName="RootGrid"/>
</Storyboard>
</VisualState>
<VisualState x:Name="Pressed">
<Storyboard>
<ObjectAnimationUsingKeyFrames Storyboard.TargetProperty="Background" Storyboard.TargetName="RootGrid">
<DiscreteObjectKeyFrame KeyTime="0">
<DiscreteObjectKeyFrame.Value>
<ImageBrush ImageSource="SET YOUR IMAGE HERE.jpg"/>
</DiscreteObjectKeyFrame.Value>
</DiscreteObjectKeyFrame>
</ObjectAnimationUsingKeyFrames>
<ObjectAnimationUsingKeyFrames Storyboard.TargetProperty="BorderBrush" Storyboard.TargetName="ContentPresenter">
<DiscreteObjectKeyFrame KeyTime="0" Value="{ThemeResource SystemControlHighlightTransparentBrush}"/>
</ObjectAnimationUsingKeyFrames>
<ObjectAnimationUsingKeyFrames Storyboard.TargetProperty="Foreground" Storyboard.TargetName="ContentPresenter">
<DiscreteObjectKeyFrame KeyTime="0" Value="{ThemeResource SystemControlHighlightBaseHighBrush}"/>
</ObjectAnimationUsingKeyFrames>
<PointerDownThemeAnimation Storyboard.TargetName="RootGrid"/>
</Storyboard>
</VisualState>
<VisualState x:Name="Disabled">
<Storyboard>
<ObjectAnimationUsingKeyFrames Storyboard.TargetProperty="Background" Storyboard.TargetName="RootGrid">
<DiscreteObjectKeyFrame KeyTime="0" Value="{ThemeResource SystemControlBackgroundBaseLowBrush}"/>
</ObjectAnimationUsingKeyFrames>
<ObjectAnimationUsingKeyFrames Storyboard.TargetProperty="Foreground" Storyboard.TargetName="ContentPresenter">
<DiscreteObjectKeyFrame KeyTime="0" Value="{ThemeResource SystemControlDisabledBaseLowBrush}"/>
</ObjectAnimationUsingKeyFrames>
<ObjectAnimationUsingKeyFrames Storyboard.TargetProperty="BorderBrush" Storyboard.TargetName="ContentPresenter">
<DiscreteObjectKeyFrame KeyTime="0" Value="{ThemeResource SystemControlDisabledTransparentBrush}"/>
</ObjectAnimationUsingKeyFrames>
</Storyboard>
</VisualState>
</VisualStateGroup>
</VisualStateManager.VisualStateGroups>
<ContentPresenter x:Name="ContentPresenter" AutomationProperties.AccessibilityView="Raw" BorderBrush="{TemplateBinding BorderBrush}" BorderThickness="{TemplateBinding BorderThickness}" ContentTemplate="{TemplateBinding ContentTemplate}" ContentTransitions="{TemplateBinding ContentTransitions}" Content="{TemplateBinding Content}" HorizontalContentAlignment="{TemplateBinding HorizontalContentAlignment}" Padding="{TemplateBinding Padding}" VerticalContentAlignment="{TemplateBinding VerticalContentAlignment}"/>
</Grid>
</ControlTemplate>
</Setter.Value>
</Setter>
</Style>
and apply this style to your button:
Button Style="{StaticResource ButtonStyle1}"
If i were you, I'd make that image inside of the Button's template.
It not only will get rid of unwanted existing elements/looks of the button (such as they grey square), it will also allow you to easily give it behaviors such as what it does when you mouse-over / press it.
To do this in the most simplistic way, paste the following inside your <Button></Button>:
<Button.Template>
<ControlTemplate TargetType="Button">
[[Anything you want your button to be made of goes here]]
</ControlTemplate>
</Button.Template>
In the area I marked "[[Anything you want your button to be made of goes here]]" you can now build exactly what you want your button to look like with anything from <Grid/> to <Image/> to simplistic parts such as <Ellipse/> or <Rectangle/>
I use the following code when changing a button picture once clicked:
Add the following USING STATEMENTS:
using System;
using Windows.UI.Xaml.Media.Imaging;
In the click event, add this code:
PicA.Source= new BitmapImage() { UriSource = new Uri("ms-appx:///Assets/6.png", UriKind.Absolute) };
<--- the PicA represents an image (from the toolbox) and 6.png is my new picture from my assets folder.
If you need to replace your image later back to the original, then just copy/paste the above code and change the picture name (6.png to whatever) back to your original.
Johnny Smith - Shetland Islands UK
Here is another example using the TAPPED event:
private void MyBox_Tapped(object sender, TappedRoutedEventArgs e)
{
var image = sender as Image;
var bitmapImage = image?.Source as BitmapImage;
if (bitmapImage != null)
{
var source = bitmapImage.UriSource.LocalPath;
if (source == "/Assets/Green1 (Custom).png")
{
MyBox.Source = new BitmapImage() { UriSource = new Uri("ms-appx:///Assets/Red1 (Custom).png", UriKind.Absolute) };
}
else if (source == "/Assets/Red1 (Custom).png")
{
MyBox.Source = new BitmapImage() { UriSource = new Uri("ms-appx:///Assets/Green1 (Custom).png", UriKind.Absolute) };
}
}
<--- The above code allows for inter-changing of two images (unlimited on a multitude of IF statements - endless!). All you need to do is add your coding after each of the 'MyBox' statements to do whatever your programming requires thereafter.
If you combine my earlier reply by using a button click event, then one only requires to add the coding as listed above - meaning a single button click can be used to do many tasks, and also using many different images. The scope is endless as you can use unlimited IF statements throughout your coding within each segment of your coding thereafter. Hope this helps you all... Johnny
You can also use WintRT ToolKit available on NuGet:
https://www.nuget.org/packages/winrtxamltoolkit/
From this Toolkit you can use ImageButton that is a custom Button control that takes one to three images to be used to represent different states of the button: normal, hover, pressed, disabled).
Here is XAML sample of usage:
<toolkit:ImageButton NormalStateImageSource="ms-appx:///Assets/normal_button_state.png"
PressedStateImageSource="ms-appx:///Assets/pressed_button_state.png"/>
Remember to add using xmlns at the top of you page:
xmlns:toolkit ="using:WinRTXamlToolkit.Controls"
I've been wondering if there is a simpler way to change just one attribute then restyling the whole ControlTemplate in Windows Phone 8.
I recently found myself in need to change PasswordBox's background (the background shown when selected/typing into it) without changing anything else. I know there is the way of recreating the whole ControlTemplate (since it's HUGE for my taste and I'm getting a bit lost in it - I'm a rookie).
Are the other (preferably easier) options how to do it? If so, which?
The reason I'm asking is because I'm creating App that needs to look pretty much the same on Android, iOS and Windows Phone (android & iOS apps are done by someone else, I'm working on WP App and the design is given).
The App needs to look the same regardles of theme chosen by user on his phone.
And since the text is white and in dark theme when writing into TextBox/PasswordBox, the background is also changed to white - the result being you can't see what you're typing.
Is it easier to change "Foreground-when-typing" or "background-when-typing"? How to do it without recreating the whole ControlTemplate?
The way to do this is with retemplating and implicit styling.
Don't be scared. It's easy, see, here's what you're after:
<phone:PhoneApplicationPage.Resources>
<Style TargetType="TextBox">
<Setter Property="FontFamily" Value="{StaticResource PhoneFontFamilyNormal}"/>
<Setter Property="FontSize" Value="{StaticResource PhoneFontSizeMediumLarge}"/>
<Setter Property="Background" Value="Black"/>
<Setter Property="Foreground" Value="White"/>
<Setter Property="BorderBrush" Value="White"/>
<Setter Property="SelectionBackground" Value="White"/>
<Setter Property="SelectionForeground" Value="Black"/>
<Setter Property="CaretBrush" Value="White"/>
<Setter Property="BorderThickness" Value="{StaticResource PhoneBorderThickness}"/>
<Setter Property="Padding" Value="2"/>
<Setter Property="Template">
<Setter.Value>
<ControlTemplate TargetType="TextBox">
<Grid Background="Transparent">
<VisualStateManager.VisualStateGroups>
<VisualStateGroup x:Name="CommonStates">
<VisualState x:Name="Normal"/>
<VisualState x:Name="MouseOver"/>
<VisualState x:Name="Disabled">
<Storyboard>
<ObjectAnimationUsingKeyFrames Storyboard.TargetProperty="Background" Storyboard.TargetName="MainBorder">
<DiscreteObjectKeyFrame KeyTime="0" Value="Transparent"/>
</ObjectAnimationUsingKeyFrames>
<ObjectAnimationUsingKeyFrames Storyboard.TargetProperty="BorderBrush" Storyboard.TargetName="MainBorder">
<DiscreteObjectKeyFrame KeyTime="0" Value="{StaticResource PhoneDisabledBrush}"/>
</ObjectAnimationUsingKeyFrames>
<ObjectAnimationUsingKeyFrames Storyboard.TargetProperty="Foreground" Storyboard.TargetName="ContentElement">
<DiscreteObjectKeyFrame KeyTime="0" Value="{StaticResource PhoneDisabledBrush}"/>
</ObjectAnimationUsingKeyFrames>
</Storyboard>
</VisualState>
<VisualState x:Name="ReadOnly">
<Storyboard>
<ObjectAnimationUsingKeyFrames Storyboard.TargetProperty="Visibility" Storyboard.TargetName="MainBorder">
<DiscreteObjectKeyFrame KeyTime="0">
<DiscreteObjectKeyFrame.Value>
<Visibility>Collapsed</Visibility>
</DiscreteObjectKeyFrame.Value>
</DiscreteObjectKeyFrame>
</ObjectAnimationUsingKeyFrames>
<ObjectAnimationUsingKeyFrames Storyboard.TargetProperty="Visibility" Storyboard.TargetName="ReadonlyBorder">
<DiscreteObjectKeyFrame KeyTime="0">
<DiscreteObjectKeyFrame.Value>
<Visibility>Visible</Visibility>
</DiscreteObjectKeyFrame.Value>
</DiscreteObjectKeyFrame>
</ObjectAnimationUsingKeyFrames>
<ObjectAnimationUsingKeyFrames Storyboard.TargetProperty="Background" Storyboard.TargetName="ReadonlyBorder">
<DiscreteObjectKeyFrame KeyTime="0" Value="{StaticResource PhoneTextBoxBrush}"/>
</ObjectAnimationUsingKeyFrames>
<ObjectAnimationUsingKeyFrames Storyboard.TargetProperty="BorderBrush" Storyboard.TargetName="ReadonlyBorder">
<DiscreteObjectKeyFrame KeyTime="0" Value="{StaticResource PhoneTextBoxBrush}"/>
</ObjectAnimationUsingKeyFrames>
<ObjectAnimationUsingKeyFrames Storyboard.TargetProperty="Foreground" Storyboard.TargetName="ContentElement">
<DiscreteObjectKeyFrame KeyTime="0" Value="{StaticResource PhoneTextBoxReadOnlyBrush}"/>
</ObjectAnimationUsingKeyFrames>
</Storyboard>
</VisualState>
</VisualStateGroup>
<VisualStateGroup x:Name="FocusStates">
<!--<VisualState x:Name="Focused">
<Storyboard>
<ObjectAnimationUsingKeyFrames Storyboard.TargetProperty="Background" Storyboard.TargetName="MainBorder">
<DiscreteObjectKeyFrame KeyTime="0" Value="{StaticResource PhoneTextBoxEditBackgroundBrush}"/>
</ObjectAnimationUsingKeyFrames>
<ObjectAnimationUsingKeyFrames Storyboard.TargetProperty="BorderBrush" Storyboard.TargetName="MainBorder">
<DiscreteObjectKeyFrame KeyTime="0" Value="{StaticResource PhoneTextBoxEditBorderBrush}"/>
</ObjectAnimationUsingKeyFrames>
</Storyboard>
</VisualState>-->
<VisualState x:Name="Unfocused"/>
</VisualStateGroup>
</VisualStateManager.VisualStateGroups>
<Border x:Name="MainBorder" BorderBrush="{TemplateBinding BorderBrush}" BorderThickness="{TemplateBinding BorderThickness}" Background="{TemplateBinding Background}" Margin="{StaticResource PhoneTouchTargetOverhang}"/>
<Border x:Name="ReadonlyBorder" BorderBrush="{StaticResource PhoneDisabledBrush}" BorderThickness="{TemplateBinding BorderThickness}" Background="Transparent" Margin="{StaticResource PhoneTouchTargetOverhang}" Visibility="Collapsed"/>
<Border BorderBrush="Transparent" BorderThickness="{TemplateBinding BorderThickness}" Background="Transparent" Margin="{StaticResource PhoneTouchTargetOverhang}">
<ContentControl x:Name="ContentElement" BorderThickness="0" HorizontalContentAlignment="Stretch" Margin="{StaticResource PhoneTextBoxInnerMargin}" Padding="{TemplateBinding Padding}" VerticalContentAlignment="Stretch"/>
</Border>
</Grid>
</ControlTemplate>
</Setter.Value>
</Setter>
</Style>
</phone:PhoneApplicationPage.Resources>
Now, whenever using a TextBox on that page it will always be white text on a black background. (Or reversed when selected.)
This:
<Grid x:Name="ContentPanel" Grid.Row="1" Margin="12,0,12,0">
<StackPanel>
<TextBox Text="something" />
<TextBox />
</StackPanel>
</Grid>
Creates this:
Unfortunately you can't do anything about the handles on the selection using the accent color though.
I haven't handed disabled or read-only states but they should be simple to change.
I can't seem to find an answer to this. Basically, I have created buttons containing an image. When you hover over the button - a blue border appears currently. I want to create my own hover state on the image, so I don't need the blue border - which is pushing out the spacing. Does anyone know how to remove it?
<Button Style="{StaticResource EventButton}">
<Image Source="/Assets/EventIcons/Business/event-Fire.png" Stretch="Fill"/>
</Button>
My styles:
<Style x:Key="RiskButton" TargetType="Button">
<Setter Property="BorderBrush" Value="Transparent"/>
<Setter Property="Margin" Value="4,4,4,4"/>
<Setter Property="Width" Value="120"/>
<Setter Property="Height" Value="120"/>
<Setter Property="HorizontalAlignment" Value="Left"/>
<Setter Property="Padding" Value="0"/>
<Setter Property="BorderThickness" Value="0"/>
</Style>
thanks for any help!
Open your project under Blend for visual studio (i recommend you to apply the visual studio 2012 update 2 before), select your button and right click -> edit the template -> edit a copy -> create a new local resource.
In the State panel you will see the different possible states of your button (normal, pressed, pointerover, focused...), select for example "PointerOver" and change the Background Brush to transparent (or just remove it).
PointerOver before:
<VisualState x:Name="PointerOver">
<Storyboard>
<ObjectAnimationUsingKeyFrames Storyboard.TargetName="Border" Storyboard.TargetProperty="Background">
<DiscreteObjectKeyFrame KeyTime="0" Value="{StaticResource ButtonPointerOverBackgroundThemeBrush}" />
</ObjectAnimationUsingKeyFrames>
<ObjectAnimationUsingKeyFrames Storyboard.TargetName="ContentPresenter" Storyboard.TargetProperty="Foreground">
<DiscreteObjectKeyFrame KeyTime="0" Value="{StaticResource ButtonPointerOverForegroundThemeBrush}" />
</ObjectAnimationUsingKeyFrames>
</Storyboard>
</VisualState>
PointerOver after:
<VisualState x:Name="PointerOver">
<Storyboard>
<ObjectAnimationUsingKeyFrames Storyboard.TargetName="Border" Storyboard.TargetProperty="Background">
<DiscreteObjectKeyFrame KeyTime="0" Value="{x:Null}" />
</ObjectAnimationUsingKeyFrames>
<ObjectAnimationUsingKeyFrames Storyboard.TargetName="ContentPresenter"
Storyboard.TargetProperty="Foreground">
<DiscreteObjectKeyFrame KeyTime="0" Value="{StaticResource ButtonPointerOverForegroundThemeBrush}" />
</ObjectAnimationUsingKeyFrames>
</Storyboard>
</VisualState>
Now the blue border is gone. To apply it to your other buttons, you can move this style in a dictionary loading in you App.xaml and use the Style property.
Full xaml example to test:
<Page
x:Class="AppSandBox.MainPage"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:local="using:AppSandBox"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
mc:Ignorable="d">
<Page.Resources>
<Style x:Key="RiskButton" TargetType="Button">
<Setter Property="BorderBrush" Value="Transparent"/>
<Setter Property="Margin" Value="4,4,4,4"/>
<Setter Property="Width" Value="120"/>
<Setter Property="Height" Value="120"/>
<Setter Property="HorizontalAlignment" Value="Left"/>
<Setter Property="Padding" Value="0"/>
<Setter Property="BorderThickness" Value="0"/>
</Style>
<ControlTemplate x:Key="ButtonControlTemplate1" TargetType="Button">
<Grid>
<VisualStateManager.VisualStateGroups>
<VisualStateGroup x:Name="CommonStates">
<VisualState x:Name="Normal" />
<VisualState x:Name="PointerOver">
<Storyboard>
<ObjectAnimationUsingKeyFrames Storyboard.TargetName="Border"
Storyboard.TargetProperty="Background">
<DiscreteObjectKeyFrame KeyTime="0" Value="{x:Null}" />
</ObjectAnimationUsingKeyFrames>
<ObjectAnimationUsingKeyFrames Storyboard.TargetName="ContentPresenter"
Storyboard.TargetProperty="Foreground">
<DiscreteObjectKeyFrame KeyTime="0" Value="{StaticResource ButtonPointerOverForegroundThemeBrush}" />
</ObjectAnimationUsingKeyFrames>
</Storyboard>
</VisualState>
<VisualState x:Name="Pressed">
<Storyboard>
<ObjectAnimationUsingKeyFrames Storyboard.TargetName="Border"
Storyboard.TargetProperty="Background">
<DiscreteObjectKeyFrame KeyTime="0" Value="{StaticResource ButtonPressedBackgroundThemeBrush}" />
</ObjectAnimationUsingKeyFrames>
<ObjectAnimationUsingKeyFrames Storyboard.TargetName="ContentPresenter"
Storyboard.TargetProperty="Foreground">
<DiscreteObjectKeyFrame KeyTime="0" Value="{StaticResource ButtonPressedForegroundThemeBrush}" />
</ObjectAnimationUsingKeyFrames>
</Storyboard>
</VisualState>
<VisualState x:Name="Disabled">
<Storyboard>
<ObjectAnimationUsingKeyFrames Storyboard.TargetName="Border"
Storyboard.TargetProperty="Background">
<DiscreteObjectKeyFrame KeyTime="0" Value="{StaticResource ButtonDisabledBackgroundThemeBrush}" />
</ObjectAnimationUsingKeyFrames>
<ObjectAnimationUsingKeyFrames Storyboard.TargetName="Border"
Storyboard.TargetProperty="BorderBrush">
<DiscreteObjectKeyFrame KeyTime="0" Value="{StaticResource ButtonDisabledBorderThemeBrush}" />
</ObjectAnimationUsingKeyFrames>
<ObjectAnimationUsingKeyFrames Storyboard.TargetName="ContentPresenter"
Storyboard.TargetProperty="Foreground">
<DiscreteObjectKeyFrame KeyTime="0" Value="{StaticResource ButtonDisabledForegroundThemeBrush}" />
</ObjectAnimationUsingKeyFrames>
</Storyboard>
</VisualState>
</VisualStateGroup>
<VisualStateGroup x:Name="FocusStates">
<VisualState x:Name="Focused">
<Storyboard>
<DoubleAnimation Storyboard.TargetName="FocusVisualWhite"
Storyboard.TargetProperty="Opacity"
To="1"
Duration="0" />
<DoubleAnimation Storyboard.TargetName="FocusVisualBlack"
Storyboard.TargetProperty="Opacity"
To="1"
Duration="0" />
</Storyboard>
</VisualState>
<VisualState x:Name="Unfocused" />
<VisualState x:Name="PointerFocused" />
</VisualStateGroup>
</VisualStateManager.VisualStateGroups>
<Border x:Name="Border"
Background="{TemplateBinding Background}"
BorderBrush="{TemplateBinding BorderBrush}"
BorderThickness="{TemplateBinding BorderThickness}"
Margin="3">
<ContentPresenter x:Name="ContentPresenter"
Content="{TemplateBinding Content}"
ContentTransitions="{TemplateBinding ContentTransitions}"
ContentTemplate="{TemplateBinding ContentTemplate}"
Margin="{TemplateBinding Padding}"
HorizontalAlignment="{TemplateBinding HorizontalContentAlignment}"
VerticalAlignment="{TemplateBinding VerticalContentAlignment}" />
</Border>
<Rectangle x:Name="FocusVisualWhite"
IsHitTestVisible="False"
Stroke="{StaticResource FocusVisualWhiteStrokeThemeBrush}"
StrokeEndLineCap="Square"
StrokeDashArray="1,1"
Opacity="0"
StrokeDashOffset="1.5" />
<Rectangle x:Name="FocusVisualBlack"
IsHitTestVisible="False"
Stroke="{StaticResource FocusVisualBlackStrokeThemeBrush}"
StrokeEndLineCap="Square"
StrokeDashArray="1,1"
Opacity="0"
StrokeDashOffset="0.5" />
</Grid>
</ControlTemplate>
</Page.Resources>
<Grid Background="{StaticResource ApplicationPageBackgroundThemeBrush}">
<Button Style="{StaticResource RiskButton}" VerticalAlignment="Top" Template="{StaticResource ButtonControlTemplate1}">
<Image Source="/Assets/Metro-icon.png" Stretch="Fill" Margin="10"/>
</Button>
</Grid>
</Page>
Each control in Windows Store XAML framework has default set of brushes and style. For example this is styles for Button: Button styles and templates. You always first can try to just change default brushes to something you want. If this will not give you effect which you want to see - you can change default control template on something you want.