Xcode mixing Branches - objective-c

This may sound strange, but I am having issues with Xcode mixing branches, or at least messing everything up.
I created a new branch (v1.4), then created a new data model and renamed an entity. Had to switch back to previous branch (v1.3) to check something and I get errors at run time on v1.3, it's looking for the new entity name from Branch v1.4 - what the %$^#% is happening. I searched the files, the new entity name is nowhere in v1.3.
I switch branches again to v1.2 and it ran fine. So, switched to V1.3 again - nogo. Switched back to v1.2 and it has the same issue now, runtime error because it can't find the new entity name.
What is happening? Anyone else have this issue?
Any thoughts/suggestions would be greatly appreciated.
OS X 10.11.6
Xcode 7.1.1
==[EDIT]===
I am not real familiar with GIT, just starting to learn. I ran the couple commands as mentioned, get nothing for either git diff commands.
Running git status --ignored I do get multiple files as untracked - still working on understanding why (Separate issue) - couple object files and 2 data models (Was 3, but manually added one to commit.
Also I get 3 ignored files:
.DS_Store
projectName.xcodeproj/project.xcworkspace/xcuserdata/
projectName/.DS_Store
That's as far as I've gotten. Not familiar enough with git to know if these ignored files are the ones I should delete.
Second option - will restoring from time machine fix this? It may be a little extra work for me to recreate v1.4 but probably less time than I've already spent trying to figure out how to fix it.
I do appreciate both comments so far - thank you.
==[SECOND EDIT]==
Thanks again for your comments.
However, do to time and schedule I perform a Time Machine backup before ElpieKay posted the last comment, so I will not be able to test it.
Reverting back did "fix" it as you'd expect, but I did lose several hours of work but life happens. I will keep this for if/when this happens again and try the git clean -df to see it fixes it.
On a side note - while I was switching back and forth between V1.3 and V1.4 trying to figure this out, 2 of the model versions disappeared on v1.4 - i.e. the name turned red in Xcode and when I viewed the contents of the file they were missing. I do not know if this is related or not, but I thought I would mention it. This happened one other time and I thought maybe I did something - I did a time machine restore to fix it last time. Wonder if git clean -df would have fixed it.

Related

Why do react-native project sometimes become unable to build / assemble out of the blue with no changes made? Do they auto upgrade stuff?

So everybody that works with React Native probably know the frustration. Everything was working fine and all of a sudden the project doesn't built anymore. Most of the times it breaks on gradlew assembleRelease.
How is this even possible? It happened to me over the course of the last few years over and over again. Litterally no changes, and boom, random errors. Most of the times you trace the error to some question on stackoverflow and you apply some random fix, downgrade of libraries e.t.c.
But my question is: why does this even happen in the first place? Does react-native / gradle auto update stuff? Sometimes when I run from Android Studio I notice in the status bar that Gradle seems to download/sync a lot of stuff.
How can you work reliable on software if it breaks out of nowhere? My most recent example is this one. From my github repo I know for sure there has not been a single change.
My most recent example? This one. The person that asked the question is saying the same. Changed nothing, and project breaks.
More than one file was found with OS independent path 'lib/armeabi-v7a/libfbjni.so'
Off course people come up with solutions, such as upgrade your RN to a patch version. But no one seems to answer the most obvious question; why and how does this even break in the first place when no changes are made?
Off course people come up with solutions, such as upgrade your RN to a patch version. But no one seems to answer the most obvious question; why and how does this even break in the first place when no changes are made?

visual studio 2013 local variables not showing in debugger

I have a solution written in VB with some C# components. The solution uses some libraries from 2 outside sources. I have been working on this project for several months without issue. I cannot identify anything specific that I did to change my system or configuration. I was just working through the code, transitioning from an old set of library calls to the new library calls. The new library calls require complete rewrite so I change sections of the code and test to that point. Visual Studio 2013 debugger as of Friday morning will no longer recognize or show my local variables in this solution. The only things that appear in the Locals window are under Me. The code does work and I have it writing out to a text log file to confirm the values of variables at certain points, but the debugger has gone blind. When I add any of these local variables to Watch the response is " is not declared. It may be inaccessible due to its protection level."
Steps I've taken so far with no permanent success:
looked online and tried the few matches I found with no success
deleted the bin and obj folders and had the solution rebuild with no
success
recreated solution from scratch, copied over base files and rebuilt
solution and project (which worked for a few hours), until I did a
rebuild project and problem appeared again
updated to pack 5 and no success
I have opened my older projects and checked them. The debugger runs just fine and shows the variables. It is obviously something that happens during the rebuild process.
Any assistance would be greatly appreciated.
Thanks
Update:
Let me try to explain a little more clearly the situation.
I have an application I have built and am selling to some customers. Version 1 is installed and running at several locations. It is written in VB and uses some older COM libraries for a particular integration process.
The vendor is retiring the COM libraries. Their new libraries are in C#.
I created a new copy of my entire application (solution) and imported the new C# libraries. I have been going through and replacing the old code with the code for the new calls.I recompiled the solution and everything ran fine in debug.
The objects used with the new calls are completely different and there is limited documentation so I update a section of code and test to that point. Each time I "Save all Files", rebuild the project and test the changes. Everything worked fine for a few days. On Friday morning I started working on more changes and got an odd error. The system was not getting a proper value for a certain variable. When I went to check it in the WATCH window, debugger said it could not evaluate it. I figured something was hung up so I shut everything down and rebooted my machine. When I tried it again later, the same problem.
After several hours of no success I exited VS, renamed the folder to "OLD" and recreated the solution from the older version. Immediately everything was looking fine. I started making the changes and testing. Each time I did a rebuild, everything looked fine until the last change. Here I am again.
The code works fine up to the point I have updated. The only issue is that the debugger windows are not working correctly. If a variable is declared at the Class level outside the Sub, they can be seen. The only variables the debugger is blind to are the local variables within the running Sub.
I looked for anyone else with this issue and only found a few items. I tried the suggestions but no joy. I am left with having to temporarily define the variables outside the sub so I can see them while debugging.
I am on VS 2013 Update 5.
Do I need to move to VS 2015 to get around this?
Thanks again for your time and assistance.
I am assuming that you haven't changed versions of visual studio since the last time a rebuild worked for you.
recreated solution from scratch, copied over base files and rebuilt solution and project (which worked for a few hours), until I did a rebuild project and problem appeared again
Based on this, you create it from scratch and everything works until you do the rebuild right? But you are copying the base files still and you have new library calls since the last time a rebuild didn't mess up the locals window. So one of those is almost assuredly the culprit.
Since the library calls seem to be the thing that changed based on your post start there. If you go back to the old code and do a rebuild does it fix it? Assuming so, put the library calls back one at a time until it breaks.
If going back to the old code doesn't fix it, create from scratch with the old code and copy over the base files and rebuild. If that fixes it, add new library calls one at a time and rebuild after each until it breaks.
If that doesn't fix it either, then you will need to dig deeper on what else might have changed.
You are copying base files so eliminate those as the problem if you can:
Are you able to use placeholders instead of the base files or something that won't necessarily work as a finished product but that will allow you to debug, rebuild, debug again to see if the problem is related to one of them? Check the dates on the base files and ensure that they haven't changed since the last time a rebuild worked.
Something you could do concurrently could be to have have a colleague do a rebuild on their machine and see if the same issue comes up for them. It would (almost) completely eliminate the possibility that it is a configuration / program corruption issue on yours. Alternately, there are some free vb.net compilers online that you can upload files and code to. I'm not sure if that would be practical for you (due to the components of your program and/or sensitivity of the data) or not and haven't ever tried any where there is C# code in there but I wouldn't think that would be an issue.

XCode 5 cannot find binaries

Since I started using CocoaPods, I've been having weird location related messages all the time, and some arch-related ones too.
I've been trying the whole day to figure out why it was happening, until I create a new Xcode project from scratch and realize the issue wasn't project-related all along.
Here's what's happening:
I always get those everywhere as well:
Not sure if related but I get those often too:
Anybody has those as well? What should I do?
Thanks!
I had to switch Build Active Architectures Only for debug to Yes and it let the build run.

Get Latest Vesion Can't Find References

I accidentally deleted my solution folder. No problem because I've got everything under source control. I did "Get Latest Version" because I'm the only developer and I check in very regularly. I now have 40 Warnings and 17 Errors which, from what I can tell, all relate to references.
This has happened several times before, but the errors were mostly about OAuth. Now there are a lot of different references listed.
In the past, I have just created a new project and copy and pasted my code in. This is very wrong, I know, but I have searched the internet and SO to no avail.
Does this happen to other people? and why? and how did you fix it? I have yet to discern a specific action of mine causing this. It appears random, but I know it's probably me.
Assuming you are using TFS, try Get Specifc Version. And select Overwrite writable files.
TFS thinks it knows which files are on your system (it's wrong) and won't give you a new copy unless you force it to.
<humor>
Q: How do you fix it?
A: Use a real source control system rather than TFS. (CVS, Subversion, Mercurial, git, etc...)
</humor>

Xcode 4.4 unable to rename classes/variables

On both Xcode 4.4 and 4.4.1 I'm experiencing the same issue in that with the specific project I'm working on, I don't seem to be able to rename any classes or variables from the Refactor menu option.
Each time I try and do a rename, I type in the new name for the class/variable and click Preview at which point the bottom left begins a spinner with Finding files.... However, I then get a message saying:
The selection is not a type that can be renamed.
Make a different selection and try again.
I'm pretty sure that this is not an issue with my specific install of Xcode, because I can refactor other projects fine, it's just that I can't seem to be able to refactor this specific project.
Anyone with any ideas? I don't have any particularly exotic configuration for this project, it just seems to be a random affliction. I've deleted all of my derived data and re-indexed, but that doesn't seem to help.
Since it works OK in other projects, I'm thinking one thing I could try to do is re-generate the actual project file(s) itself. I don't know if there is a way to do this automatically?
If they're in dropbox get them out of there. It mangles project files. I've had it happen numerous times and at times it makes refactoring > renaming not work.
I have managed to solve this issue after trying many different things (tweaking project settings, pch, etc.) and it turns out there was a very simple (and totally counter-intuitive) method of fixing this issue.
All I have done is:-
Copy my entire project folder (so from Project to Project Copy).
Move Project (the original folder) to trash.
Rename Project Copy to Project.
Mysteriously, everything now works fine.
I really cannot figure out why this works. As mentioned previously, I had already deleted all derived data, etc. so I don't know why this should make things spontaneously work, but it does.
Would appreciate anyone who is able to shed some light on this as it does expose just how fiddly Xcode can be, and any understanding of what goes on under the hood is always beneficial.
Sounds like a buggered index.
I usually use the nuke from space option to delete everything in the derived data directory.
Unless you have changed it (I change mine to /tmp/bbum-derived), it'll be at:
~/Library/Developer/Xcode/DerivedData
Thus, I'll quit Xcode and do:
rm -rf ~/Library/Developer/Xcode/DerivedData
Yes, it is a bit brute force, but it works. You can likely force Xcode to rebuild the index from the UI, but I never bother. Of course, I'm also installing quite a few "odd" builds of this and that as a part of my day job...
(that is an rm -rf. It means "nuke everything and don't ask" in unix parlance. It is dangerous. Do not mistype that command.)
It seems you have an active selection somewhere in the gui, perhaps some of your files or classes are selected ? Try unselect in every sub window and retry refactoring.
I'm a bit late to this thread, but I ran into the same problem today and I was able to get it to finally refactor correctly, thought I share it.
So in large part I did what bbum said, I closed xCode, nuked the Derived data for the project the class files were in and re opened the project. Doing just that, it didn't work; the key, I found (at least for me), is that I had to do a clean (command shift k) after xCode restarts. After that I was able to rename the class files again :)
Also as a side note, my project is divided into the main project, and a static library. When I had to rename classes in the static library, I had to quit the main project and do what I described in the static library itself. Somehow I got the same error described in the question when I tried to do the refactor/rename from the main project.
Good luck!
This thread was very helpful for me in determining the problem.
It turned out that I had to Repair Disk with Disk Utility. I had visited a site earlier that had hijacked Safari and was telling me to call a number for emergency repairs, an obvious scam.
I followed the Disk Utility instructions to repair disk (including restarting with CMD-R pressed). Another clue was that I tried to commit to git and Xcode said No Way, Jose.
Afterwards I was able to refactor and commit changes as if nothing ever happened. I hope this helps someone else as a possible cause to investigate.