how to adjust vector objects in small size with same appearance - adobe-illustrator

I have little problem here.
I want to make vector icon in 16*16 pixel.
this what i face:
vector image in 600% zoom display
vector image in 100 % display
this is .png icon 16*16 is perfect display and this what I want to make
any suggestions ?

I was searching and found the solution.
Just go to from menu.
View -> Pixel Preview
will show me how it appears then I can adjust the design
Thanks.

Related

Increase distance between pixels in the image

I need to enlarge an image but without resizing its pixels.
So if primal image is just a black square, then new image should be something like it:
How could I do that?
You could look into the Core Image "Dot Screen" filter or other filters in the "halftone" category of core image.
If you can't find something there, you might have to build it yourself by manipulating the bitmap contents directly.

Photoshop CS6 Size of Objects

I'm using PS CS6 and have almost no experiences with Photoshop. I just need to get some sizes in pixels to create HTML.
Maybe a trivial question, but couldn't find any answer on Google and stackoverflow.
Problem:
The main image consists of different layers. Those layers contain an image. How do I get the size of those images in pixels? I could use the ruler but there has to be a much more simple way. Any idea?
Please assist me.
Try this
For Single image (sub-Image)
Select or click on Image than look under menu of cs6 you can show [Show Transform Control] check it and you can re-size your image in any size.
For Whole Image
PS>Image > Image Size > Give Wight and Height in Pixel so u can use that image as HTML file.
Hope It will be work
Regards
Dhruvil
for images or other objects on a layer show the info palette (F8) and select the object as if you wanted to resize it (eg click upper right corner). The dimensions of the image are then displayed in the info palette.
In PS CS6 simply make a rectangle and you have shown its size next to the cursor. Before this make sure that you have pixels as your main unit in preferences.
Good Luck.

WP8 tile design

Can't figure out how do I prepare the images for the Iconic tile on WP8. The guide is here. My tile is very simple - no counter, no variable text. Just the image and the app title.
So I should provide two image files - IconImage and SmallIconImage (the XML elements in the manifest are called differently, by the way). But which size should I make them? The guide says the tile is 159x159 and 336x336, respectively; but the icon within the tile is 110x110 and 202x202. The rest is text and counter, as overlaid by the Windows Phone shell.
Which size should I use for my two images? Should I just draw the icon, or a larger image some blank space and the icon in the required boundaries?
EDIT: relevant discussion here.
The correct size would be:
Small: 72×110
Medium: 132×202
You can find more details here http://mikaelkoskinen.net/windows-phone-8-iconic-tile-image-size-comparison
The guide is showing that you make your icon 110x110 and 202x202. The 159x159 and 336x336 shown in the guide are noted for the size of the tile. If you want to use the Iconic Template, you do not create the entire tile like you used to. Instead you designate the icon to be used within the tile. Search for "icon" within this link. http://www.developer.nokia.com/Community/Wiki/What%27s_new_in_Windows_Phone_8

How to crop a UIImage by selecting an area

I'm searching for a posibility to crop UIImages. I've found lots of examples via google how to do this, but I want to do a bit more than just croping the image.
It would be nice if the user can choose which area of the UIImage will be crop. In other languages, for example Javascript, there are many plugins to do that. I'm looking to find something like this:
http://odyniec.net/projects/imgareaselect/
Does anybody know if some similar project exists for objective-c? Thank you!
after days of searching I found out that there is no "plugin" which is similar to ImgAreaSelect. :-(
The best thing I found was this:
https://github.com/barrettj/BJImageCropper
It wasn't very hard to adapt this project to my needs: now I can choose a proportional area with min size. :-)
You could always make a black&white mask of this area and then mask the image (white area on mask will result in transparent area on masked image).
Link to nice tutorial on how to mask an image.
As an addition you could later calculate the miminum square frame that holds complete masked (cropped) image and crop the result - to get rid of excess transparent areas.

Camera image size

I am writing a Cocoa application for mac osx. I'm trying to figure out how to determine the size of an image that will be captured by a camera? I would like to know the size of the image that will be captured so I can setup a view with an aspect ratio that won't distort the image. For example, if my view is defined to be 640x360 and my camera captures images that are 640x480, the displayed image looks short and fat. I'm also displaying some other layers over the image and I need the image size to be able to scale and position the layers properly.
I won't know the type of camera that is attached until run-time so I'd like to be able to interrogate the device and get attributes like image size. Thanks for the help...
You are altering the aspect ratio of the image when you capture in 640x360 instead of 640x480 or 320x240. You are doing something similar as a resize, using the whole image and making it a different size.
If you don't want to distort the image, but use only a portion of it you need to do a crop. Some hardware support cropping, others don't and you have to do it in software. Cropping is using only portions of the original image. In your case, you would discard the bottom 120 lines.
Example (from here):
The blue rectangle is the natural, or original image and the red is a crop of it.