Correct terminology for Dead Man Switch - amazon-s3

I've implemented a Dead Man Switch this way:
A script can be fired by an event. When the script starts it looks for a specific object on an S3 bucket. If that object can't be found for any reason (be it network issues to access the bucket, lack of permissions, the object was removed or any other reason) then the script will abort before doing any other actions.
I suppose this is a classic Dead Man Switch.
The idea is to let us remove this object in case we need to stop the script in an emergency.
My question is about terminology - I also supply a script to our team to create or remove that S3 object. I want it to be clear which actions means what (remove object - stop script from doing anything, create object - let the script continue with its work). I used "removed" and "reinstate" and was told this is too ambiguous. I now contemplate about "pushed" and "enabled" but this too sounds too vague. I'm also thinking about "pulled" (object removed) vs. "rearmed" (object created).
It's important that the terminology will be clear since if this script is used then this is expected to happen during emergency, so we want to minimize confusion as much as possible.
I suppose the problem is the inherent "double negative".
So far I didn't find any common name used to describe these actions. Wikipedia and other places describe what the switch is, but not actions of enabling or disabling it.
Any ideas?

I would say that the system would be:
Enabled if the object is present
Disabled if the object is absent
Placing the object would enable the script.
Removing (deleting) the object would disable the script.
You could even call the file enable-xxx-script to make it more obvious.

Related

Is it a good practice the attach an event related parameter to an object's model as a variable?

This is about an API handling the validation during saving an object. Which means that the front-end client sends a request to the API to a specific end point, then on the back-end the API creates a new object if the right conditions are meet.
Right now the regular method that we use is that the models has a ruleset for each fields and then the validation is invoked when the save function is invoked, but technically the validation is done right before the object is saved into the database.
Then during today's code review I came across a solution which I wasn't sure if it's a good practice or not. And it was about that the front-end must send a specific parameter to the API every time. This is because other APIs are using our API as well, and we needed to know if the request was sent as and API request or a browser request. If this parameter is present then we want to execute an extra validation function on a specific field.
(1)If I would have to implement it, then I would check the incoming parameter in the service handler or in the controller level, and if I got one, I would invoke the validation right away, and if it fails I would throw an error.
(2)The implementation I saw however adds an extra variable to the model, and sets the model variable when there is an incoming parameter, then validates only when the save function is invoked on the object(which first validates the ruleset defined on the object fields, then saves the object into the database)
So my problem with (2) is that the object now grown bigger with an extra variable that is only related to a specific event. So I would say it's better to implement (1). But (2) also has an advantage, and that is when you create the object on different end point by parsing the parameters, then the validation will work there as well, even if the developer forget to update the code there.
Now this may seems like a silly question because, why would I care about just 1 extra variable, but this is like a bedrock of something good or bad. So if I say this is ok, then from now on the models will start growing with extra variables that are only related to specific events, which I think should be handled on the controller/service handler level. On the other hand the code would be more reliable if it's not the developer who should remember all the 6712537 functionalities and keep them in mind when makes some changes somewhere. Let's say all the devs will get heart attack tomorrow from the excitement of an amazing discovery, and a new developer has to work on the project while he doesn't know about these small details, and then he has to change something on the code that is related to this functionality - so that new feature should be supported by this old one as well.
So my question is if is there any good practice on this, and what do you think what would be the best approach?
So I spent some time on thinking on the solution, and I think the best is to have an array of acceptable trigger variables in the model class. Then when the parameters are passed to the model on the controller level, then the loader function can be modified that it takes the trigger variables from the parameters and save it in the model's associative array variable that stores the trigger variables.
By default this array is empty, and it doesn't matter how much new variables are needed to be created, it will only contain the necessary ones when those are used.
Then of course the loader function needs to be modified in a way that it can filter out the non trigger variables as well as it is done for the regular fields, and there can be even a rule set of validation on the trigger variables if necessary.
So this solves the problem with overgrowing the object with unnecessary variables and the centralized validation part, because now the validation can be always done in the model instead of the controller.
And since the loader function is modified to store the trigger variables in the model's trigger variables array variable, the developer never has to remember that this functionality was created. Which is good, because in the future when he creates a new related function or end point that should handle object creation, he will not miss it to validate it against the old functionality, because the the loader function that he modified in the past like this will handle it for him.
It needs to be noted tho, that since the loader function doesn't differentiate between the parameters, and where to load them other then checking the names of the parameters with the filter functions, these parameter names should be identical from each other, otherwise a buggy functionality can be created accidentally. Like if you forget that a model attribute with the same name was used, then you can accidentally trigger an event that was programmed to be triggered if the trigger variable with the same name is present. However this can be solved by prefixing the trigger variables for example.

Check original language of repository objects at creation?

In our company, repository objects must be created with original language EN.
Is there a way to check the logon language in case of creating a new object in the ABAP repository?
Desired behaviour:
SE80 - Create program/class/data element/table/....
==> user exit/badi checks the logon language. When it is not 'EN', the creation will be refused.
regards,
Umar Abdullah
I know there is a exit for this but I haven't remember exact name. You can use general purpose for finding exit. Go to SE24 and open CL_EXITHANDLER class, find GET_INSTANCE method and add break point. Then start creating item, it will pause on debugger multiple times, try to find suitable one.
As #mkysoft suggested, you may implement a check in the BAdI CTS_REQUEST_CHECK, method CHECK_BEFORE_ADD_OBJECTS, which is invoked when the object is about to be attached to a transport request. Raise the exception CANCEL to make the attachment fail (and so the object is not created too).
EDIT: sorry, ignore my answer, "this method is NOT released for Customer usage" as said in note 2150125 - Method CHECK_BEFORE_ADD_OBJECTS not triggered
DISCLAIMER: THE METHOD DESCRIBED HERE IS ABSOLUTELY NOT RECOMMENDED.
As correctly pointed out by the other members there is no standard and customer-exposed method to achieve your requirement, but if you absolutely must enable this check during creation you can use the below method. As well as the previously offered to you, it also involves modification of SAP standard.
There is a system BAdi CTS_TADIR_SUBSCREEN that is located inside enhancement point CTS_ES_TADIR_POPUP. They are SAP internal and not released for customer usage, so do this at your own risk.
Implementation procedure:
Step 0. First thing you need to change is a SAP internal usage flag, for which you need Object Access key which can be obtained from SAP or from SAP partner that made the implementation in your org. In virgin state this BAdi throws the error if you try to implement it
So hereinafter we assume that you already ticked off this checkbox in BAdi settings
Step 1.
In order to implement the BAdi one need to implement enhancement spot prior to that. This is the most complicated part, because despite we disabled internality flag the SAP-namespaced enhancements must be stored only in SAP-namespaced objects. By SAP namespace I mean non-Z, non-Y and non-T (Test). This means to implement this enhancement, besides modifying the enhancement definition, one need to create, for example, CTS_ES_TADIR named enh.impl., and save it to non-Z package, which you also need to create. Your enhancement implementations selector should look somehow like this
On the above screen only the second will work, all the rest Z will not.
Every non-Z object need Object Access Key, remember? Too bad. But just to show the proof-of-concept, I will proceed.
Step 2. After you created the enh. implementation in SAP-namespace it will propose you to create the BAdi implementation. The same principle applies here: only SAP-namespaced container for SAP-namespaced objects, hence CTS_TADIR_SUBSCREEN should have implementing class for example CL_TADIR_SUBSCREEN. During the creation of enhancement you will see many warnings
but finally you should have something like this, where all system-named objects are created and the enhancement/BAdi is activated.
Step 3. In order to get the BAdi working we need to enable this subscreen processing
during the playing with enhancement I found out that BAdi class is not being triggered standalone, without screen events not enhanced, so to make it work you need to touch a screen enhancement for screen 100
If you do not wanna modify screen elements logic, just put the dummy enhancement in SHOW_TADIR dialog module in the end of the include LSTRDO18
PROCESS BEFORE OUTPUT.
MODULE SHOW_TADIR. "<-- create the dummy enhancement here
CALL SUBSCREEN subs_info INCLUDING gv_badi_prog gv_badi_dynnr.
for example declaration statement like I did
Step 4. Activate your created BAdi class and put the necessary logic there. I wasn't able to trigger method GET_DATA_FROM_SCREEN, but PUT_DATA_TO_SCREEN worked fine
If we put this simple processing for your requirement
METHOD cts_if_tadir_subscreen~get_data_from_screen.
IF object_data-l_mstlang <> 'E'.
MESSAGE 'Objects in non-English languages are not allowed!' TYPE 'A'.
ENDIF.
ENDMETHOD.
it will not allow creating objects in languages other than English.
The check in method get_data_from_screen is being done before showing the screen so language is determined from system logon settings. If to play more with this BAdi, I suppose the method GET_DATA_FROM_SCREEN can also be enabled, which will make it possible to check user input, i.e. the case when the user gonna change the default language.

GET or PUT to reboot a remote resource?

I am struggling (in some sense) to determine which HTTP method is more appropriate for rebooting a remote resource: GET or PUT?
On one hand, it seems more semantic to call http://tools.serviceprovider.net/canopies/d34db33fc4f3?reboot=true because one might want to GET a representation of a freshly rebooted canopy.
On the other hand, a reboot is not 'safe' (nor is it necessarily idempotent, but then a canopy or modem is not just a row in a database) so it might seem more semantic to PUT the canopy into a state of rebooting, then have the server return a 202 to indicate that the reboot was initiated and is processing.
I have been reading up on HTTP/1.1, REST, HATEOAS, and other related concepts over the last week, so I am still putting the pieces together. Could a more seasoned developer please weigh in and confirm or dispel my hunch?
A GET doesn't seem appropriate because a GET is expected, like you said, to be "safe". i.e. no action other than retrieval.
A PUT doesn't seem appropriate because a PUT is expected to be idempotent. i.e. multiple identical operations cause same side-effects as as a single operation. Moreover, a PUT is usually used to replace the content at the request URI with the request body.
A POST appears most appropriate here. Because:
A POST need not be safe
A POST need not be idempotent
It also appears meaningful in that you are POSTing a request for a reboot (much like submitting a form, which also happens via POST), which can then be processed, possibly leading to a new URI containing reboot logs/results returned along with a 303 See Other status code.
Interestingly, Tim Bray wrote a blog post on this exact topic (which method to use to tell a resource representing a virtual machine to reboot itself), in which he also argued for POST. At the bottom of that post there are links to follow-ups on that topic, including one from none other than Roy Fielding himself, who concurs.
Rest is definitely not HTTP. But HTTP definitely does not have only four (or eight) methods. Any method is technically valid (even if as an extension method) and any method is RESTful when it is self describing — such as ‘LOCK’, ‘REBOOT’, ‘DELETE’, etc. Something like ‘MUSHROOM’, while valid as an HTTP extension, has no clear meaning or easily anticipated behavior, thus it would not be RESTful.
Fielding has stated that “The REST style doesn’t suggest that limiting the set of methods is a desirable goal. [..] In particular, REST encourages the creation of new methods for obscure operations” and that “it is more efficient in a true REST-based architecture for there to be a hundred different methods with distinct (non-duplicating), universal semantics.”
Sources:
http://xent.com/pipermail/fork/2001-August/003191.html
http://tech.groups.yahoo.com/group/rest-discuss/message/4732
With this all in mind I am going to be 'self descriptive' and use the REBOOT method.
Yes, you could effectively create a new command, REBOOT, using POST. But there is a perfectly idempotent way to do reboots using PUT.
Have a last_reboot field that contains the time at which the server was last rebooted. Make a PUT to that field with the current time cause a reboot if the incoming time is newer than the current time. If an intermediate server resends the PUT, no problem -- it has the same value as the first command, so it's a no-op.
You might want to get the current time from the server you're rebooting, unless you know that everyone is reasonably time-synced.
Or you could just use a times_rebooted count, eliminating the need for a clock. A PUT times_rebooted: 4 request will cause a reboot if times_rebooted is currently 3, but not if it's 4 or 5. If the current value is 2 and you PUT a 4, that's an error.
The only advantage to using time, if you have a clock, is that sometimes you care about when it happened. You could of course have BOTH a times_rebooted and a last_reboot_time, letting times_rebooted be the trigger.

Best multithreading approach in Objective C?

I'm developing an iPad-app and I'm currently struggling with finding the best approach to multithreading. Let me illustrate this with a simplified example:
I have a view with 2 subviews, a directory picker and a gallery with thumbnails of all the images in the selected directory. Since 'downloading' and generating these thumbnails can take quite a while I need multithreading so the interaction and updating of the view doesn't get blocked.
This is what I already tried:
[self performSelectorInBackground:#selector(displayThumbnails:) withObject:currentFolder];
This worked fine because the users interactions didn't get blocked, however it miserably fails when the user taps on another folder while the first folder is still loading. Two threads are trying to access the same view and variables which results in messing up each others proper execution. When the users taps another folder, the displayThumbnails of the currently loading folder should get aborted. I didn't find any way to do this..
NSThreads
I tried this but struggled with almost the same problems as with the first method, I didn't find a (easy) way to cancel the ongoing method. (Yes, I know about [aThread cancel] but didn't find a way to 'resume' the thread). Maybe I should subclass NSThread and implement my own isRunning etc methods? But isn't there any better way or a third (or even fourth and fifth) option I'm overlooking?
I think this is a fairly simple example and I think there is perhaps a better solution without subclassing NSThread. So, what would you do? Your opinions please!
NSOperationQueue should work well for this task.
Another option would be plain GCD, however, if you've never worked with it, NSOperationQueue is probably the better choice since it pretty much automatically guides you to implementing things "the right way", has obvious ways for cancellation, etc.
You want to use Concurrent NSOperations to download and process images in the background. These would be managed by an NSOperationsQueue. Essentially these operations would be configured to fetch one image per operation, process it, save it in the file system, then message back to the main app in the main thread that the image is available.
There are several projects on github that you can look at that show how to do this - just search github using "Concurrent" or "NSOperation".
iOS has a really nice facility for doing background work. Grand Central Dispatch (GCD) and Blocks, but those don't let you have an object using delegate callbacks - thus NSOperation.
So you need to read up on blocks, GCD, and then look at some open source Concurrent NSOperations code. Using Concurrent NSOperations is not as simple as using blocks.
If I had this problem, I would probably go for an approach like this:
a single thread that will load the images, and causes the main thread to display results (I'm not a big fan of having thread mess around with GUI objects)
when a new directory is requested... well, it depends on how you want to manage things. Basically, a standard queue construct (condition variable and array) could be used for the main thread to tell the thread that "this directory will be needed" by passing it the path name; the thread will check the queue even when it's loading images (like after every image or so), and switch to the new directory whenever one shows up
you could make a directory-reader object that keeps all the state, and store this indexed by the path into a dictionary. When a new directory is requested, check that dictionary first, and only create a new object if there's none for this directory. That way, partially loaded directories would stick around until they are needed again, and can continue to load instead of having to start from scratch.
Pseudocode for the thread:
while (forever)
new element = nil
if we have an active directory loader
tell directory loader to load one image
if false then make directory loader inactive
lock queue condition
if queue has elements
new element = retrieve LAST element (we aren't interested in the others)
empty queue
unlock with status "empty"
else
unlock queue
else
lock queue on condition "has elements"
new element = retrieve last element
empty queue
unlock with status "empty"
if new element != nil
if directory loader for new path does not exist
setup new directory loader for new path
store in dictionary
make it the "active" one
else
make the current one the "active"
As for the directory loader, it might look something like this:
read one image:
if there are still images to read:
read, process and store one
return true
else
performSelectorOnMainThread with an "update GUI" method and the image list as parameter
return false;
This is just a quick sketch; there's some code duplication in the thread, and the way I wrote it will only update the GUI after all images have been read, instead of making them appear as we read them. You'll have to copy the current image list, or add synchronization if you want to do that.

Item is not added into the list (from code)

We have some strange problem here. We have feature event receiver, where we are creating custom fields -> content type -> list. After that, one default item is added. On my VM it was working just fine, but after moving into pre-prod environment, we got this strange behavior with no exception or error in logs.
First thing, item was created only sometimes, with no trace what happened. Mostly it was not created. I even experienced this: when I activated feature, I went to the list and so item there, but after refresh it was gone!
We tried to put there some Thread.Sleep() cycle (while debugging, item was in Items collection, but ItemsCount property of the list was always showing 0).
Now I am out of ideas what is wrong. It's not about execution time (maybe). Looks like, for some reason, SP is killing SPItem.Update before it is created for real and we don't know why. Any help is really welcome!
When you try to access sharepoint items from code and not have admin permissions to update/ delete them then set website website.AllowUnsafeUpdates = true; property
//Set AllowUnsafeUpdates = true to update the database / sharepoint list from code.
FormWeb.AllowUnsafeUpdates = true;
NewItem.Update();
FormWeb.AllowUnsafeUpdates = false;
you code should be like this to make changes in the list.. when you adding item to list.
Use Update statement in same manner when you accessing list and updating its data.
Check whether you updating the list correctly.. There may be some SharePoint security issue.
Reference Link:
http://blogs.msdn.com/b/infopath/archive/2010/04/01/add-items-to-a-sharepoint-list-using-managed-code.aspx.
You can check this [SPSecurity.RunWithElevatedPrivileges][1]
[1]: http://msdn.microsoft.com/en-us/library/microsoft.sharepoint.spsecurity.runwithelevatedprivileges.aspx , link, link
you can check that what is going over there by adding your events in sharepoint..
Check this post and debug it..
http://developmentsolutionsjunction.blogspot.com/2011/06/adding-events-and-eventhandlers-in.html
so I was finally able to find out where the problem was. After deeper study and trying that and this I found out that there was a third party feature. It was adding event to each created list and was deleting everything what wasn't consistent with CT defined by company. This is weird and I don't really understand why somebody wants this. But ok, they pay, their rules.
So if you encounter such problem, try also this possibility.
However, I also leard few things during this, e.g. if you are working with SP instances from web scope, use web scoped features, not site ones, also, SP has a nasty habit to silent som exceptions. Also, if you e.g. take instance of SPWeb from event properties, it doesn't necessarily means it is already created. It takes some time, also, Update() itself is a thing that DB has to perform. Sometimes it's better to alsways check if you really have instance and if not, threadsleep for a while.
Have you used .Update() method in your code??