Tensorflow, how to compute broadcast product of 2 gradients? - tensorflow

I'm trying to compute a matrix H as follows:
Where L is a tensor of shape (?,N) and z is a variable vector shape (M).
Each element of H is a broadcast product of 2 gradients of L which respect to two elements of vector z.
The tf.gradients(L,z[i]) * tf.gradients(L,z[j]) does not work because it returns a product of two sum, while I need a sum of wise products. Anyone have done that before, please help me.

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Fast algorithm for computing cofactor matrix

I wonder if there is a fast algorithm, say (O(n^3)) for computing the cofactor matrix (or conjugate matrix) of a N*N square matrix. And yes one could first compute its determinant and inverse separately and then multiply them together. But how about this square matrix is non-invertible?
I am curious about the accepted answer here:Speed up python code for computing matrix cofactors
What would it mean by "This probably means that also for non-invertible matrixes, there is some clever way to calculate the cofactor (i.e., not use the mathematical formula that you use above, but some other equivalent definition)."?
Factorize M = L x D x U, whereL is lower triangular with ones on the main diagonal,U is upper triangular on the main diagonal, andD is diagonal.
You can use back-substitution as with Cholesky factorization, which is similar. Then,
M^{ -1 } = U^{ -1 } x D^{ -1 } x L^{ -1 }
and then transpose the cofactor matrix as :
Cof( M )^T = Det( U ) x Det( D ) x Det( L ) x M^{ -1 }.
If M is singular or nearly so, one element (or more) of D will be zero or nearly zero. Replace those elements with zero in the matrix product and 1 in the determinant, and use the above equation for the transpose cofactor matrix.

Stable sampling of large Gaussian distributions

I'm trying to sample a Gaussian distribution of covariance matrix P that is N by N, with N very large (around 4000 ).
Usually one would proceed like so:
Compute the Cholesky decomposition of P : L, such that L * L.T = P
Sample a normal Gaussian distribution : X ~N(0,I_N), where I_N is the identity and N = 4000
Obtain the desired sample Y from Y = L * X
The snag here is in the computation of L. The algorithm does not seem to be stable for such a large matrix, as the computed Cholesky decomposition does not satisfy L * L.T != P.
I've tried to normalize P before computing its Cholesky decomposition (dividing it by its largest value), to no avail. I'm using the C++ library Eigen, and I've noticed this problem with numpy as well.
Any advice?
Cholesky decomposition should be quite stable, if the input matrix is actually positive definite. It can have issues if the matrix is (near) semi- or in-definite.
In that case you can use the LDLT decomposition instead. For an input A it computes a permutation P, a unit-diagonal triangular L and a diagonal D, such that
A = P.T*L*D*L.T*P
Then instead of multiplying Y = L * X you need of course Y = sqrt(D) * L * X, where sqrt(D) is an element-wise sqrt (I don't know the python syntax for that).
Note that you can ignore the permutation, since permuting a vector of identically independent distributed random numbers, is still a vector of i.i.d. numbers.
If that still does not work, try using the SelfAdjointEigenSolver-decomposition.
This computes a diagonal matrix of Eigenvalues D and a unitarian matrix V of Eigenvectors, such that
A = V * D * V^{-1}
And you can do essentially the same as above. (Note that for unitarian matrices, V^{-1} is just the adjoint of V, i.e., V^{-1} = V^T in the real-valued case).

Flop count for variable initialization

Consider the following pseudo code:
a <- [0,0,0] (initializing a 3d vector to zeros)
b <- [0,0,0] (initializing a 3d vector to zeros)
c <- a . b (Dot product of two vectors)
In the above pseudo code, what is the flop count (i.e. number floating point operations)?
More generally, what I want to know is whether initialization of variables counts towards the total floating point operations or not, when looking at an algorithm's complexity.
In your case, both a and b vectors are zeros and I don't think that it is a good idea to use zeros to describe or explain the flops operation.
I would say that given vector a with entries a1,a2 and a3, and also given vector b with entries b1, b2, b3. The dot product of the two vectors is equal to aTb that gives
aTb = a1*b1+a2*b2+a3*b3
Here we have 3 multiplication operations
(i.e: a1*b1, a2*b2, a3*b3) and 2 addition operations. In total we have 5 operations or 5 flops.
If we want to generalize this example for n dimensional vectors a_n and b_n, we would have n times multiplication operations and n-1 times addition operations. In total we would end up with n+n-1 = 2n-1 operations or flops.
I hope the example I used above gives you the intuition.

How leave's scores are calculated in this XGBoost trees?

I am looking at the below image.
Can someone explain how they are calculated?
I though it was -1 for an N and +1 for a yes but then I can't figure out how the little girl has .1. But that doesn't work for tree 2 either.
I agree with #user1808924. I think it's still worth to explain how XGBoost works under the hood though.
What is the meaning of leaves' scores ?
First, the score you see in the leaves are not probability. They are the regression values.
In Gradient Boosting Tree, there's only regression tree. To predict if a person like computer games or not, the model (XGboost) will treat it as a regression problem. The labels here become 1.0 for Yes and 0.0 for No. Then, XGboost puts regression trees in for training. The trees of course will return something like +2, +0.1, -1, which we get at the leaves.
We sum up all the "raw scores" and then convert them to probabilities by applying sigmoid function.
How to calculate the score in leaves ?
The leaf score (w) are calculated by this formula:
w = - (sum(gi) / (sum(hi) + lambda))
where g and h are the first derivative (gradient) and the second derivative (hessian).
For the sake of demonstration, let's pick the leaf which has -1 value of the first tree. Suppose our objective function is mean squared error (mse) and we choose the lambda = 0.
With mse, we have g = (y_pred - y_true) and h=1. I just get rid of the constant 2, in fact, you can keep it and the result should stay the same. Another note: at t_th iteration, y_pred is the prediction we have after (t-1)th iteration (the best we've got until that time).
Some assumptions:
The girl, grandpa, and grandma do NOT like computer games (y_true = 0 for each person).
The initial prediction is 1 for all the 3 people (i.e., we guess all people love games. Note that, I choose 1 on purpose to get the same result with the first tree. In fact, the initial prediction can be the mean (default for mean squared error), median (default for mean absolute error),... of all the observations' labels in the leaf).
We calculate g and h for each individual:
g_girl = y_pred - y_true = 1 - 0 = 1. Similarly, we have g_grandpa = g_grandma = 1.
h_girl = h_grandpa = h_grandma = 1
Putting the g, h values into the formula above, we have:
w = -( (g_girl + g_grandpa + g_grandma) / (h_girl + h_grandpa + h_grandma) ) = -1
Last note: In practice, the score in leaf which we see when plotting the tree is a bit different. It will be multiplied by the learning rate, i.e., w * learning_rate.
The values of leaf elements (aka "scores") - +2, +0.1, -1, +0.9 and -0.9 - were devised by the XGBoost algorithm during training. In this case, the XGBoost model was trained using a dataset where little boys (+2) appear somehow "greater" than little girls (+0.1). If you knew what the response variable was, then you could probably interpret/rationalize those contributions further. Otherwise, just accept those values as they are.
As for scoring samples, then the first addend is produced by tree1, and the second addend is produced by tree2. For little boys (age < 15, is male == Y, and use computer daily == Y), tree1 yields 2 and tree2 yields 0.9.
Read this
https://towardsdatascience.com/xgboost-mathematics-explained-58262530904a
and then this
https://medium.com/#gabrieltseng/gradient-boosting-and-xgboost-c306c1bcfaf5
and the appendix
https://gabrieltseng.github.io/appendix/2018-02-25-XGB.html

how to find weight vector from the libsvm model file?

I have the following model file from LIBSVM:
svm_type c_svc kernel_type linear nr_class 2 total_sv 3 rho 0.0666415
label 1 -1 nr_sv 2 1 SV
0.004439511653718091 1:4.5 2:0.5
0.07111595083031433 1:2 2:2
-0.07555546248403242 1:-0.5 2:-2.5
My question is how do I figure out the weight vector from this information?
The weights of the support vectors are the first numbers on each of the support vector lines (the last three). Despite using a linear kernel, libsvm is for general kernel SVMs, so it isn't storing a weight vector and bias explicitly.
If you know you want a linear kernel, and you want that information, you can use liblinear (from the same folks as libsvm). Given this trivial data:
1 1:1 2:1
0 1:-1 2:-1
you can get this model, which has explicit weight and bias:
solver_type L2R_L2LOSS_SVC_DUAL
nr_class 2
label 1 0
nr_feature 2
bias -1
w
0.4327936
0.4327936