Does React Native have support for Windows Phone and BlackBerry? Perhaps Java Phones too (Jad and Jar). Thanks
Yes you can build react native apps for the Windows platform, including windows mobile phones and X-Box:
https://www.microsoft.com/developerblog/2016/05/26/creating-universal-windows-apps-with-react-native/
There doesn't appear to be any support for Blackberry, however.
And... I wouldn't recommend building any apps for the Windows platform, as it's basically dead: https://www.theverge.com/2017/10/9/16446280/microsoft-finally-admits-windows-phone-is-dead
There is a reNative project that aim to bring react native to wide variety of devices take a look at that
https://renative.org/
No. React Native supports Android and iOS.
You can try react native app built android.
APK can be installed on blackberry.
Related
React native for windows emulator support both for android and ios Like mac
and help me to find my solution please
You can checkout this official documentation from Microsoft to run IOS simulator in Windows and follow the steps here https://learn.microsoft.com/en-us/xamarin/tools/ios-simulator/
We plan to rewrite a app, which was developed with Xamarin previously with React Native. The Xamarin-app used a dll-library to connect and communicate with a hardware device through bluetooth.
Is it possible to use this .dll-library in the new React Native app? Can we wrap this .dll-library with a Native Module to use it in RN?
The app will be developed for iOS and Android – So, we have to wrap the dll for each operating system?
I have a Windows-machine and would like to use React Native for developing cross-platform UWP (so no Expo) and iOS apps. I also have a MacBook that I would like to use as a build host, like you can do with Xamarin.
Can remote build and iOS simulation with XCode be done using React Native and if so, how?
You can use Jenkins to turn your Mac in a build server. If you need the simulator you could use a screen sharing program like VNC.
I want to build a simple read-only app which should run on Android, iOS, Windows, OSX and Linux.
Does electron support mobile platform?
I couldn't figure out which one should I go for.
Electron include chrome engine to render web pages as Native apps with support for different plugins to add desktop apps features.
Electrino doesn't include any render engine it uses the Safari engine on the Mac so the installation file is smaller than Electron.
There's no support for Windows yet.
React Native is using a cross-platform render to Android and iOS.
Example: <Text> on Android will be TextView and on iOS will be UITextField
React Native Web made React Native work on web
Example: <Text> on web will be <p> or <label> not sure
and after that, it can work on the desktop by electron
You can build universal apps by using this template by React Native code.
Also if you want a specific target you can add component.web.js or .electron.js
or .android.js or .ios.js so it will render to this target only
https://github.com/react-everywhere/re-start/tree/react-16
Take a look at PWAs. These can be installed on almost all the major mobile and desktop platforms plus it is a web app.
https://developers.google.com/web/progressive-web-apps
Electron does not support mobile platforms, but it will be difficult to use one framework for mobile apps and computer apps.
I would recomment to use phonegap for mobile and electron for the computer application
I found Exponent, but it requires an iPhone. Can I do complete React native development on Windows 8?
Unfortunately not. You need XCode and Mac to build a react-native project.
As mentioned is not possible, but you can play, try to do some prototypes, and have fun with https://rnplay.org/
Android Development in React Native at Windows Platform is possible. See https://facebook.github.io/react-native/docs/linux-windows-support.html