When an ObjectiveC class property is expected to be set? - objective-c

This question is also asking what type of things I better pass as an argument to a class method vs. having as a property of a class?
For example, if we have a method func which operates on name of the class, then I got two options here:
#property (nonatomic) NSString *name;
- (void)func;
OR
- (void)funcWithName:(NSString*)name;
Both look as a valid design by ObjC to me.
However, it's no clear to me how the user of the class is expected to know that he will need to set the name property before calling func? and If this is not an appropriate usage of the property, then what use cases it is an appropriate usage for a non-readonly property?

You're comparing apples with oranges. The two architectures you've suggested have nothing to do with each other.
If the class needs a name property for some reason, it should have a name property.
If the method needs a new string passed to it, it should have a string parameter.

Related

what is the getter method of a simple property called

I am trying to understand the methods generated when properties are used.
Say I have the following declaration
#property int myint;
Now I know I could access this variables as such (say d was my instance of the class)
d.myint = 12; //this is equivalent to [d setMyint:12];
NSLog(#"The value is %d",d.myint); // what method is generated ?
What is the getter method called ? I was under the impression it was called getMyint however that isnt available ? Any suggestions if I might be missing something here?
As stated in the other answers, the proerty declaration gives you a getter and a setter for that instance variable for free! The notation is that you can either get [self myInt]; or self.myInt;. Both calls are 100% equivalent, i.e. they will both call the method - (int)myInt. This method is not visible (or rather, it's not explicitly implemented, see below) by default, however, you can implement it to provide some custom logic (e.g. check for specific values, error handling or lazy instantiation). If you want to override it, put this in your .m file.
- (int)myInt {
NSLog(#"getter of my int called, current value %d", _myInt);
return _myInt;
}
I only want to add to the the previous answers that in Objective-C, you have the possibility to rename your getters and setters when declaring the property, like so:
#property (getter=getMyInt) int myInt;
you can call those in the exact same way that you would use your normale getter:
int myInt = [self getMyInt];
// or
int myInt = self.getMyInt; // (will work but is not recommended since the compiler will interpret this as calling the getter of a property named `getMyInt` and only when this one is not found will actually fall back to the custom getter (thx to #NikolaiRuhe again for pointing this out))
Update:
Agreeing with most of what #NikolaiRuhe stated in his comment, here is a clarification of my answer referring to the mentioned issues:
This is indeed a typo, of course the way to use the property getter is by either calling [self myInt] or using dot notation self.myInt, and not [self getMyInt]. These calls are however 100% equivalent since they both invoke the actual getter.
About the visibility, indeed I should have been more explicit here. In OOP terms, visibility is a concept that describes the accessibility of instance variables from the outside of a particular class. I meant it exactly in the way that #NikolaiRuhe suggested, i.e. that this method is not explicitly implemented (so, it's not visible in the code by default). Sorry about this misunderstanding!
I am actually not sure about this point. For me this didn't make much of a difference in the past, I don't insist on this point. So I'd well acknowledge that the act of explicitly implementing a getter is not actually an override but rather a replacement of the synthesized method.
After explicitly renaming the getter to getMyInt like I suggested above, I don't see anything "wrong" with calling self.getMyInt. Why would this be the wrong way to access the property?
The getter method would be:
[d myInt];
Per the Apple docs :
You access or set an object’s properties via accessor methods:
NSString *firstName = [somePerson firstName];
[somePerson setFirstName:#"Johnny"]; By default, these accessor methods are synthesized automatically for you by the compiler, so you
don’t need to do anything other than declare the property using
#property in the class interface.
The synthesized methods follow specific naming conventions:
The method used to access the value (the getter method) has the same
name as the property. The getter method for a property called
firstName will also be called firstName.
The method used to set the value (the setter method) starts with the
word “set” and then uses the capitalized property name. The setter
method for a property called firstName will be called setFirstName:.
The syntax of getter method would be-
-(int)myint{
return myInt;
}
It will return myInt property of the receiver if this message i.e. d in your case.
If you are creating a property in objective-c, it creates 3 things for you.
an instance variable which you can access by using an underscore before the property name. Ex: _myint
a getter method which you can call directly by using the property name. Ex: [self myint]; / self.myint, this will actually call - (int)myint {} method.
a setter method which you can call by using a 'set' keyword before it. Ex: [self setMyint:12]; / self.myint = 12, this will actually call - (void)setMyint:(int)myint {} method.
Source
So when you write d.myint = 12; this is equivalent to writing [d setMyint:12];
And when you write NSLog(#"The value is %d",d.myint); this is equivalent to writing NSLog(#"The value is %d",[d myint]);
Custom Getters and Setters
Credits
You can also give custom names to your property Getters and Setters. This is how it is done
#property (getter=getMyInt, setter=setMyIntWithInt) int myint;
Ex:
[d setMyIntWithInt:12]; //This will set the instance variable to 12.
NSLog(#"The value is %d",[d getMyInt]);
Also, you can override these methods in your implementation(.m) file for error handling or lazy instantiation.

What's the difference between KVC and Properties?

So, I've already read up on the documentation which notes
Objective-C 2.0’s dot syntax and key-value coding are orthogonal technologies. You can use key-value coding whether or not you use the dot syntax, and you can use the dot syntax whether or not you use KVC. Both, though, make use of a “dot syntax.” In the case of key-value coding, the syntax is used to delimit elements in a key path. It is important to remember that when you access a property using the dot syntax, you invoke the receiver’s standard accessor methods.
It then provided an example that supposedly showed the difference between the two. However, I still don't get, what's the difference between KVC and property accessor methods? Aren't they the same? And how do I distinguish between dots that call setValue:forKeyPath: and simple accessors?
However, I still don't get, what's the difference between KVC and property accessor methods?
KVC is a way to call property accessor methods, or otherwise access a property.
What do I mean by “otherwise access”? For KVC purposes, an instance variable with no accessor methods counts as an informal property. It'll get or set the value of the instance variable directly if no matching accessor pair can be found. (Yes, this is not worth using in modern code. Always declare an #property for anything you intend to access elsewhere, and, inversely, don't use KVC to access anything that isn't a public property.)
Property accessor methods are what KVC will call if they exist (preferred, both by KVC and by every sane programmer, over direct ivar access). An accessor may get or set an instance variable, as synthesized accessors do, or access some other storage.
Accessors are implementation, properties are interface, and KVC is one way to use them.
And how do I distinguish between dots that call setValue:forKeyPath: and simple accessors?
A key path is a string, whereas a property-access expression is an expression. The compiler evaluates a property-access expression and translates it into one or more Objective-C messages, whereas a key path is evaluated by KVC at run time.
So, when you use a key path:
[someObject setValue:theValue forKeyPath:#"foo.bar.baz"];
You know it's a key path because (1) it's a string, as indicated in this case by the string-literal syntax #"…", and (2) you're passing the key-path string to setValue:forKeyPath: for it to evaluate.
Using a key path is using KVC to access the named properties. It will send any relevant accessor messages on your behalf.
When you use a property-access expression:
someObject.foo.bar.baz = theValue;
You know it's a property access expression because you are not identifying the properties with a string. You are accessing them (sending the accessor messages) yourself, in your own code.
There isn't much reason to use KVC in any form; when you know the property at authorship/compile time, it's best to have an #property declared and to access the property yourself, whether with property-access expressions or message expressions ([[[someObject foo] bar] setBaz:theValue]). The time to use KVC is when you don't know what property you want to access until run time, which is pretty rare. It's mainly a building-block technology behind KVO, Cocoa Bindings, parts of Core Animation, etc.
Mostly, you'll only want to access properties yourself.
Key value coding allows you to set and get the value of properties through code using the string name of the property. For example, if I had a property named foo which is of type NSString:
[self setValue:#"mystring" forKey:#"foo"];
// read the value by key
NSString *s = [self valueForKey:#"foo"];
Dot syntax is compile syntax sugar. As a personal preference (as some don't agree - fine) I don't use dot syntax but I still use KVC:
[myObj setFoo: #"someString"]
equals:
myObj.foo = #"someString";
They are orthogonal, different concepts but both dealing with how you interact with properties
Finally, you mention property syntax. Yet another orthogonal concept but related to dealing with properties.
With objective-c, convention is important. Follow them. Properties are the name of the property for the get and set[Name] for the assignment:
- (NSString*)foo
{
return _foo; // defined as (NSString*)_foo in header
}
- (void) setFoo: (NSString*)foo
{
if (foo == _foo)
return;
NSString* curr = _foo;
_foo = [foo retain];
[curr release];
}
Now, who wants to write something like that every time. So, enter #property syntax:
In header:
#property (retain) NSString *foo;
Then in .m:
#synthesize foo;
That's the equivalent of the hand written property accessors. It's compiler syntax sugar which expands the property code based on how you attribute the properties.
Docs:
http://developer.apple.com/library/mac/#documentation/Cocoa/Conceptual/KeyValueCoding/Articles/KeyValueCoding.html
http://developer.apple.com/library/mac/#documentation/Cocoa/Conceptual/ObjectiveC/Chapters/ocProperties.html

Get integer value from another class

I know i have done this before, but I just cant remember how to do it.
I have a integer, that i want to be able to change in another class of mine.
how do i do it?
MainViewClass : UIViewController {
int score;
}
#import "MainViewClass.h"
OtherClass : MainViewClass{
}
Then in the .m of OtherClass i want to be able to use the variable score.
How do i do this?
I have searched around the internet, and have tried several things to try to get it to work will no success.
Thanks for looking!
Have a wonderful day.
In your MainViewClass.h, you'll want to add your int as a property of that class.
#property (nonatomic, readwrite) int score;
Then in your MainViewClass.m, you'll want to synthesize the property using:
#synthesize score;
Now since your subclassing MainViewClass in your OtherClass you can access it's properties using some combination of the following.
In your OtherClass.h add
MainViewClass *mainViewClass;
in your OtherClass.m wherever you need access to the score, you should be able to access it as such.
mainViewClass = (MainViewClass *) self.parent;
and then the score using,
mainViewClass.score;
In your example, int score is an instance variable, or ivar for short. It's a piece of data associated with any given instance of MainViewClass. By default, and for good reason, instance variables have #protected visibility, meaning that only MainViewClass and its subclasses can access it.
Now, you made OtherClass a subclass of MainViewClass in your example, which means to access score from the same object you need only type score or self->score, and from another object that is a MainViewClass you need only type theOtherObject->score. (This sort of design exposes implementation details and so is often considered to be bad design by many coders, but for a simple use case like this you can probably get away with it. Why it's bad is a discussion that has raged for decades and is beyond the scope of this question.)
You create getter and setter methods (or a property with synthesized accessors) in the class with the integer, give the other class a reference to some instance of the first class, and have it use those accessors to get and set the integer.

Objective-C synthesize property name overriding

I am trying to understand the purpose of the synthesize directive with property name overriding. Say that I have an interface defined as follow:
#interface Dummy ... {
UILabel *_dummyLabel;
}
#property (retain, nonatomic) UILabel *dummyLabel;
And in the implementation file, I have:
#synthesize dummyLabel = _dummyLabel;
From what i understand, "dummyLabel" is just an alias of the instance variable "_dummyLabel". Is there any difference between self._dummyLabel and self.dummyLabel?
Yes. self._dummyLabel is undefined, however _dummyLabel is not.
Dot syntax expands out to simple method invocations, so it's not specific to properties. If you have a method called -(id)someObject, for example in the case of object.someObject, it will be as if you wrote [object someObject];.
self.dummyLabel //works
self._dummyLabel //does not work
dummyLabel //does not work
_dummyLabel //works
[self dummyLabel]; //works
[self _dummyLabel]; //does not work
Your understanding is incorrect. dummyLabel is the name of the property, and is not an alias for the instance variable - the instance variable is only called _dummyLabel. So the following holds for an instance of Dummy called myObject:
[myObject dummyLabel] works
myObject.dummyLabel works
[myObject _dummyLabel] fails
myObject._dummyLabel fails
myObject->dummyLabel fails
myObject->_dummyLabel depends on the visibility of the ivar (#public, #private, #protected)
[myObject valueForKey: #"dummyLabel"] works
[myObject valueForKey: #"_dummyLabel"] depends on the implementation of +accessInstanceVariablesDirectly (i.e. it will work in the default case where +accessInstanceVariablesDirectly returns YES).
The advantage of having another name
for the ivar than for the property is
that you can easily see in the code
when you are accessing one or the
other - Andre K
I'm not able to find a 'comment' button so I'm having to post as an 'answer'.
Just wanted to expand on Andre's comment - by knowing when you are using the synthesized properties vs the vanilla variable, you know (especially in case of setters) when a variable is being retained/copied/released automatically thanks to your nice setter, vs being manipulated by hand.
Of course if you are doing things right, you probably don't need the help of a setter to retain/release objects properly! But there can be other scenarios too where referring to your ivars as self.ivar instead of _ivar can be helpful, such as when you are using custom setters/getters instead of the default synthesized ones. Perhaps every time you modify a property, you also want to store it to NSUserDefaults. So you might have some code like this:
#interface SOUserSettings : NSObject {
BOOL _autoLoginOn;
}
#property (nonatomic, assign) BOOL autoLoginOn;
#end
#implementation SOUserSettings
#synthesize autoLoginOn = _autoLoginOn;
- (void)setAutoLoginOn:(BOOL)newAutoLoginOnValue {
_autoLoginOn = newAutoLoginOnValue;
[[NSUserDefaults standardUserDefaults] setBool:_autoLoginOn forKey:#"UserPrefAutoLoginOn"];
}
#end
Note: This is just illustrative code, there could be a thousand things wrong with it!
So now, in your code, if you have a line that says _autoLoginOn = YES - you know it's not going to be saved to NSUserDefaults, whereas if you use self.autoLoginOn = YES you know exactly what's going to happen.
The difference between _autoLoginOn and self.autoLoginOn is more than just semantic.
I don't see any big advantage of
renaming _dummyLabel to dummyLabel
In some ObjC runtimes you have a hard time making instance variables invisible to users of the class. For them sticking some prefix (or suffix) on your instance variables can make it clear (or more clear) that you don't want anyone messing with your variables. However you don't want that gunk on your public functions. This lets you get it off.
It could also be useful if you need to maintain an old interface with one set of names at the same time as a new set of APIs with a new set of names (setLastname vs. setSurname).
Old post, but I think its important to mention, that it is recommended to access variables via getters and setters (so, with dot notation). Accessing a field directly (_ivar) is strongly recommended only when initializing it.
There is some good Apple's article:
https://developer.apple.com/library/ios/#documentation/cocoa/conceptual/ProgrammingWithObjectiveC/EncapsulatingData/EncapsulatingData.html
Last paragraph:
You should always access the instance variables directly from within
an initialization method because at the time a property is set, the
rest of the object may not yet be completely initialized. Even if you
don’t provide custom accessor methods or know of any side effects from
within your own class, a future subclass may very well override the
behavior.

NSMutableArray with only a particular type of objects

is it possible to specify that a NSMutableArray can only contain a certain type of objects.
For example, if I want to store only this kind of objects :
#interface MyObject : NSObject {
UInt8 value;
}
In order to be able to use the instance variable like this :
- (void)myMethod:(NSMutableArray *)myArray{
for (id myObject in myArray){
[self otherMethod:myObject.value];
}
}
because I'm getting this error :
request for member 'value' in something not a structure or union
Thank you for your help
It sounds like you're coming from a Java/C# type background where limits can be imposed on collections.
Collections in Cocoa don't follow that pattern. There is no way to set a restriction on what type of objects can be inserted (unless you write a wrapper class that enforces this).
Objective-C, by design, follows the "if it walks like a duck and it quacks like a duck, then it most probably is a duck" philosophy. That is to say that rather than checking whether an object is a particular type, you should be checking whether it can do what you want it to do regardless of its type.
You can do this using respondsToSelector:.
Finally, your problem isn't actually related to the fact that the array has no restrictions. Your object doesn't appear to declare the instance variable value as a property, or expose any accessor methods for it.
This is why you're seeing the error when you try myObject.value. That syntax in Objective-C is how you access properties.
The default scope for instance variables in Objective-C is #protected, which means anything outside your class can't access them without going through an accessor method of some kind.
You need to declare and define the methods - (UInt8)value and - (void)setValue:(UInt8)aValue and use them.
Alternatively, you could declare it as a property.
You are getting that error, because for as far as Objective-C is concerned, myObject is of the non-type id, which doesn't support the value property. To make Objective-C aware of the fact it's always dealing with a MyObject in this loop, you'll have to tell it the myObject object is an instance of MyObject.
for (MyObject *myObject in myArray) {
Also, you have to make sure the value ivar is accessible using dot-notation by implementing getter and setter methods for it. You can do this yourself by implementing -value and -setValue:, or you can use #property and #synthesize to let Objective-C do this.
Objective-C doesn't work like that. You need to use [myObject value] (which will work irrespective of the kind of object, as long as it responds to -[value]. If you only want one type of objects in it, insert only that type of objects.
You would have to write a wrapper-class for the NSMutableArray, see for example this question.
Subclass NSMutableArray and override methods that mediate the addition of objects to the array. You would check the object type in these overridden methods, only calling [super addObject:xyz] if the type is accepted.
maybe you can use protocol:
#protocol Person <NSObject>
#end
#interface Person : NSObject <Person>
#end
to use:
NSArray<Person>* personArray;