Speech Synthesis API offline languages - text-to-speech

Is it possible to use the speech synthesis API offline? If so, can I use multiple languages or just the default language?
I have tried this code and it works online, but it does not work offline. How can I make it work online?
<html>
<head>
<title>Index</title>
</head>
<p id = "1"></p>
<script src="../js/jquery-3.2.1.js"></script>
<script type="text/javascript">
$(document).ready(function() {
document.addEventListener("keydown", function (e) {
var audio = document.getElementById("myAudio");
if (e.keyCode ===49 || e.keyCode ===97) { //1 is pressed
mySpeech();
}
});
})
function mySpeech(){
var msg = new SpeechSynthesisUtterance();
var voices = window.speechSynthesis.getVoices();
msg.voiceURI = 'native';
msg.lang = 'it-IT'
//msg.voice = voices[$('#voices').val()];
msg.rate = 1; // 0 to 1
msg.pitch = 1; // 0 to 2
msg.text = "hello world";
speechSynthesis.speak(msg);
}
</script>
</body>

The only languages that will work offline are the browser's local voices.

Related

MSE WebM video with no audio

I've written a MSE video player and it's loading WebMs. These are loading well, however I have a problem with video files with no audio tracks.
I've tried changing the codec depending on if there is audio
mediaSource.addSourceBuffer(`video/webm; ${videoHasAudio(asset) ? 'codecs="vp9,vorbis"' : 'codecs="vp9"'}`)`
And I thought this was working but now isn't. How do I run silent WebMs in MSE?
I have added sample MSE project here:
https://github.com/thowfeeq178/MediaSourceExtention
checkout the example in the github
overview:
we need to add one for video and one for audio like below:
// BBB : https://dash.akamaized.net/akamai/bbb_30fps/bbb_30fps.mpd
var baseUrl = "https://dash.akamaized.net/akamai/bbb_30fps/";
var initUrl = baseUrl + "bbb_30fps_480x270_600k/bbb_30fps_480x270_600k_0.m4v";
var initAudioUrl = baseUrl + "bbb_a64k/bbb_a64k_0.m4a";
var templateUrl =
baseUrl + "bbb_30fps_480x270_600k/bbb_30fps_480x270_600k_$Number$.m4v";
var templateUrlForAudio = baseUrl + "bbb_a64k/bbb_a64k_$Number$.m4a";
var sourceBuffer;
var audioSourceBuffer;
var index = 0;
var audioIndex = 0;
var numberOfChunks = 159;
var video = document.querySelector("video");
var ms = new MediaSource();
function onPageLoad() {
console.log("page loaded ..");
if (!window.MediaSource) {
console.error("No Media Source API available");
return;
}
// making source controlled by JS using MS
video.src = window.URL.createObjectURL(ms);
ms.addEventListener("sourceopen", onMediaSourceOpen);
}
function onMediaSourceOpen() {
// create source buffer
sourceBuffer = ms.addSourceBuffer('video/mp4; codecs="avc1.4d401f"');
audioSourceBuffer = ms.addSourceBuffer('audio/mp4; codecs="mp4a.40.5"');
// when ever one segment is loaded go for next
sourceBuffer.addEventListener("updateend", nextSegment);
audioSourceBuffer.addEventListener("updateend", nextAudioSegment);
// fire init segemnts
GET(initUrl, appendToBuffer);
GET(initAudioUrl, appendToAudioBuffer);
// play
video.play();
}
// get next segment based on index and append, once everything loaded unlisten to the event
function nextSegment() {
var url = templateUrl.replace("$Number$", index);
GET(url, appendToBuffer);
index++;
if (index > numberOfChunks) {
sourceBuffer.removeEventListener("updateend", nextSegment);
}
}
// get next audio segment based on index and append, once everything loaded unlisten to the event
function nextAudioSegment() {
var audioUrl = templateUrlForAudio.replace("$Number$", audioIndex);
GET(audioUrl, appendToAudioBuffer);
audioIndex++;
if (index > numberOfChunks) {
audioSourceBuffer.removeEventListener("updateend", nextAudioSegment);
}
}
// add to existing source
function appendToBuffer(videoChunk) {
if (videoChunk) {
sourceBuffer.appendBuffer(new Uint8Array(videoChunk));
}
}
function appendToAudioBuffer(audioChunk) {
if (audioChunk) {
audioSourceBuffer.appendBuffer(new Uint8Array(audioChunk));
}
}
// just network thing
function GET(url, callback) {
var xhr = new XMLHttpRequest();
xhr.open("GET", url);
xhr.responseType = "arraybuffer";
xhr.onload = function(e) {
if (xhr.status != 200) {
console.warn("Unexpected status code " + xhr.status + " for " + url);
return false;
}
callback(xhr.response);
};
xhr.send();
}
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8" />
<title>MSE Demo</title>
</head>
<body onload="onPageLoad()">
<h1>MSE Demo</h1>
<div>
<video muted controls width="80%"></video>
</div>
</body>
</html>

Simple WebRTC Example! But why it didn't work & what did I do wrong?

I found this link on the internet which demonstrates how WebRTC works https://shanetully.com/2014/09/a-dead-simple-webrtc-example/
Its source code is here https://github.com/shanet/WebRTC-Example
Now, I am trying to follow the example and here what I did:
1- I created a folder name voicechat
2- I created 2 folders inside voicechat. That is voicechat\client & voicechat\server
3- I put the index.html & webrtc.js into voicechat\client
4- I put server.js into voicechat\server
5- I put the folder voicechat into my Tomcat webapps folder. So The path will be like this C:\apache-tomcat-7.0.53\webapps\ROOT\voicechat
6- I started my Tomcat.
7- I opened http://xxx.xxx.xxx.xxx/voicechat/client/index.html in my PC & the webpage showed webcam (webcam 1) of my PC. No problem.
8- I opened http://xxx.xxx.xxx.xxx/voicechat/client/index.html in another PC & the webpage also showed webcam (webcam 2) of other PC. But I could not see webcam 1 of my PC. And when I talked in my PC, the person sitting in other PC could not hear what I am talking and via versa.
So, why it didn't work What did I do wrong?
Here is the code of 3 files:
index.html
<html>
<head>
<script src="webrtc.js"></script>
</head>
<body>
<video id="localVideo" autoplay muted style="width:40%;"></video>
<video id="remoteVideo" autoplay style="width:40%;"></video>
<br />
<input type="button" id="start" onclick="start(true)" value="Start Video"></input>
<script type="text/javascript">
pageReady();
</script>
</body>
</html>
webrtc.js
var localVideo;
var remoteVideo;
var peerConnection;
var peerConnectionConfig = {'iceServers': [{'url': 'stun:stun.services.mozilla.com'}, {'url': 'stun:stun.l.google.com:19302'}]};
navigator.getUserMedia = navigator.getUserMedia || navigator.mozGetUserMedia || navigator.webkitGetUserMedia;
window.RTCPeerConnection = window.RTCPeerConnection || window.mozRTCPeerConnection || window.webkitRTCPeerConnection;
window.RTCIceCandidate = window.RTCIceCandidate || window.mozRTCIceCandidate || window.webkitRTCIceCandidate;
window.RTCSessionDescription = window.RTCSessionDescription || window.mozRTCSessionDescription || window.webkitRTCSessionDescription;
function pageReady() {
localVideo = document.getElementById('localVideo');
remoteVideo = document.getElementById('remoteVideo');
serverConnection = new WebSocket('ws://127.0.0.1:3434');
serverConnection.onmessage = gotMessageFromServer;
var constraints = {
video: true,
audio: true,
};
if(navigator.getUserMedia) {
navigator.getUserMedia(constraints, getUserMediaSuccess, errorHandler);
} else {
alert('Your browser does not support getUserMedia API');
}
}
function getUserMediaSuccess(stream) {
localStream = stream;
localVideo.src = window.URL.createObjectURL(stream);
}
function start(isCaller) {
peerConnection = new RTCPeerConnection(peerConnectionConfig);
peerConnection.onicecandidate = gotIceCandidate;
peerConnection.onaddstream = gotRemoteStream;
peerConnection.addStream(localStream);
if(isCaller) {
peerConnection.createOffer(gotDescription, errorHandler);
}
}
function gotMessageFromServer(message) {
if(!peerConnection) start(false);
var signal = JSON.parse(message.data);
if(signal.sdp) {
peerConnection.setRemoteDescription(new RTCSessionDescription(signal.sdp), function() {
peerConnection.createAnswer(gotDescription, errorHandler);
}, errorHandler);
} else if(signal.ice) {
peerConnection.addIceCandidate(new RTCIceCandidate(signal.ice));
}
}
function gotIceCandidate(event) {
if(event.candidate != null) {
serverConnection.send(JSON.stringify({'ice': event.candidate}));
}
}
function gotDescription(description) {
console.log('got description');
peerConnection.setLocalDescription(description, function () {
serverConnection.send(JSON.stringify({'sdp': description}));
}, function() {console.log('set description error')});
}
function gotRemoteStream(event) {
console.log('got remote stream');
remoteVideo.src = window.URL.createObjectURL(event.stream);
}
function errorHandler(error) {
console.log(error);
}
server.js
var WebSocketServer = require('ws').Server;
var wss = new WebSocketServer({port: 3434});
wss.broadcast = function(data) {
for(var i in this.clients) {
this.clients[i].send(data);
}
};
wss.on('connection', function(ws) {
ws.on('message', function(message) {
console.log('received: %s', message);
wss.broadcast(message);
});
});
server.js is intended to be run as a node server for websocket signaling. Run it with node server.js. You shouldn't need Tomcat at all.
From the project readme:
The signaling server uses Node.js and ws and can be started as such:
$ npm install ws
$ node server/server.js
With the client running, open client/index.html in a recent version of either Firefox or Chrome.
You can open index.html with just a file URL.
I changed HTTPS_PORT = 8443 to HTTP_PORT = 8443. Do same with all the https; change it to http. Next, have only const serverConfig = { }; as the serverConfig and delete serverConfig in const httpServer = http.createServer(handleRequest); After these changes, u can now run your server with npm start.
This is the ultimate simple code can do the job. No need to install Node.js. Why need to install Node.js?
AND put that code into index.html file and start your webhost, then you done!
<!DOCTYPE html>
<html>
<head>
<script src="//simplewebrtc.com/latest.js"></script>
</head>
<body>
<div id="localVideo" muted></div>
<div id="remoteVideo"></div>
<script>
var webrtc = new SimpleWebRTC({
localVideoEl: 'localVideo',
remoteVideosEl: 'remoteVideo',
autoRequestMedia: true
});
webrtc.on('readyToCall', function () {
webrtc.joinRoom('My room name');
});
</script>
</body>
</html>

Multiple Bing Map Pushpins from SQL not showing in Firefox & Chrome but do in IE

I'm displaying a Bing Map (v7) in my Webmatrix2 website with a series of pushpins & infoboxes drawn from a SQL Express database using a JSON enquiry.
While the maps appears in all 3 browsers I'm testing (IE, FF & Chrome) the pushpins are sometimes not showing in FF & Chrome, particularly if I refresh with Cntrl+F5
This is my first JSON and Bing Maps app so expect there's a few mistakes.
Any suggestions on how to improve the code and get display consistency?
#{
Layout = "~/_MapLayout.cshtml";
}
<script type="text/javascript" src="~/Scripts/jquery-1.9.1.min.js"></script>
<script type="text/javascript" src="http://ecn.dev.virtualearth.net/mapcontrol/mapcontrol.ashx?v=7.0"></script>
<link rel="StyleSheet" href="infoboxStyles.css" type="text/css">
<script type="text/javascript">
var map = null;
var pinLayer, pinInfobox;
var mouseover;
var pushpinFrameHTML = '<div class="infobox"><a class="infobox_close" href="javascript:closeInfobox()"><img src="/Images/close2.jpg" /></a><div class="infobox_content">{content}</div></div><div class="infobox_pointer"><img src="images/pointer_shadow.png"></div>';
var pinLayer = new Microsoft.Maps.EntityCollection();
var infoboxLayer = new Microsoft.Maps.EntityCollection();
function getMap() {
map = new Microsoft.Maps.Map(document.getElementById('map'), {
credentials: "my-key",
zoom: 4,
center: new Microsoft.Maps.Location(-25, 135),
mapTypeId: Microsoft.Maps.MapTypeId.road
});
pinInfobox = new Microsoft.Maps.Infobox(new Microsoft.Maps.Location(0, 0), { visible: false });
AddData();
}
$(function AddData() {
$.getJSON('/ListSchools', function (data) {
var schools = data;
$.each(schools, function (index, school) {
for (var i = 0; i < schools.length; i++) {
var pinLocation = new Microsoft.Maps.Location(school.SchoolLat, school.SchoolLon);
var NewPin = new Microsoft.Maps.Pushpin(pinLocation);
NewPin.title = school.SchoolName;
NewPin.description = "-- Learn More --";
pinLayer.push(NewPin); //add pushpin to pinLayer
Microsoft.Maps.Events.addHandler(NewPin, 'mouseover', displayInfobox);
}
});
infoboxLayer.push(pinInfobox);
map.entities.push(pinLayer);
map.entities.push(infoboxLayer);
});
})
function displayInfobox(e) {
if (e.targetType == "pushpin") {
var pin = e.target;
var html = "<span class='infobox_title'>" + pin.title + "</span><br/>" + pin.description;
pinInfobox.setOptions({
visible: true,
offset: new Microsoft.Maps.Point(-33, 20),
htmlContent: pushpinFrameHTML.replace('{content}', html)
});
//set location of infobox
pinInfobox.setLocation(pin.getLocation());
}
}
function closeInfobox() {
pinInfobox.setOptions({ visible: false });
}
function getCurrentLocation() {
var geoLocationProvider = new Microsoft.Maps.GeoLocationProvider(map);
geoLocationProvider.getCurrentPosition();
}
</script>
<body onload="getMap();">
<div id="map" style="position:relative; width:800px; height:600px;"></div>
<div>
<input type="button" value="Find Nearest Schools" onclick="getCurrentLocation();" />
</div>
</body>
The JSON file is simply
#{
var db = Database.Open("StarterSite");
var sql = #"SELECT * FROM Schools WHERE SchoolLon != ' ' AND SchoolLon != 'null' ";
var data = db.Query(sql);
Json.Write(data, Response.Output);
}
Add your pinLayer, infobox, and infoboxLayer before calling the AddData function and see if that makes a difference. Also verify that school.SchoolLat and school.SchoolLon are numbers and not a string version of a number. If they are a string, then use parseFloat to turn them into a number. Other than that everything looks fine.

Can I send a MediaStream from a PeerConnection to another?

I'm using Chrome 23.0.1246.0 canary, the latest version.
I want to send a MediaStream that reveived from a client via PeerConnection to another client via PeerConnection.
I mean, the ClientA send its local media stream to me via the PeerConnection between us, and then, I send this media stream to ClientB via the PeerConnection between ClientB and me.
This is my code, but it doesn't work, when I click the AddVideo button for the second time, the "gotRemoteStream" function doesn't be invoked. I don't konw the reason.
Anybody can help me?
<!DOCTYPE html>
<html>
<head>
<title>Video Link</title>
<style type="text/css">
video { width: 200px;}
</style>
</head>
<body>
<input id="btnAddVideo" type="button" value="Add Video" onclick="AddVideo();" />
<div id="videos"></div>
<script type="text/ecmascript">
var pcs = new Array();
var pcr = new Array();
var mediaStream = new Array();
var msIndex = 0;
navigator.webkitGetUserMedia({ audio: true, video: true }, gotStream, function () { alert('get MediaStream Error'); });
function gotStream(stream) {
mediaStream[0] = stream;
}
var pc1;
var pc2;
function AddVideo() {
if (mediaStream[msIndex] == null) return;
pc1 = new webkitPeerConnection00(null, iceCallback1);
pc1.addStream(mediaStream[msIndex]);
var offer = pc1.createOffer(null);
pc1.setLocalDescription(256, offer);
pc2 = new webkitPeerConnection00(null, iceCallback2);
pc2.onaddstream = gotRemoteStream;
pc2.setRemoteDescription(256, new SessionDescription(offer.toSdp()));
var answer = pc2.createAnswer(offer.toSdp(), { has_audio: true, has_video: true });
pc2.setLocalDescription(768, answer);
pc1.setRemoteDescription(768, new SessionDescription(answer.toSdp()));
pc2.startIce();
pc1.startIce();
pcs.push(pc1);
pcr.push(pc2);
}
function iceCallback1(candidate, bMore) {
pc2.processIceMessage(new IceCandidate(candidate.label, candidate.toSdp()));
}
function iceCallback2(candidate, bMore) {
pc1.processIceMessage(new IceCandidate(candidate.label, candidate.toSdp()));
}
function gotRemoteStream(e) {
var v = document.createElement('video');
v.autoplay = 'autoplay';
v.src = webkitURL.createObjectURL(e.stream);
document.getElementById('videos').appendChild(v);
mediaStream.push(e.stream);
msIndex++;
}
</script>
</body>
</html>
Yes, you can. With the function addStream of a PeerConnection you can add any MediaStream you want. Indeed you have to exchange the SDPs (local and remote description) between the clients once again after adding the stream to the PeerConnection.
Your code is not up-to-date, because since you posted your question there have been a lot of improvment to the api. If you update it with the help of the current standard, I can help you. :)

Getting storageVolume to work in JavaScript

In his blog post, Christian Cantrell shows how to use STORAGE_VOLUME_MOUNT in ActionScript.
He has written a Flex app called FileTile.
I would like to see a JavaScript alert box that says “You have inserted “ + e.storageVolume.name, and “You have removed a storage volume”.
<html>
<head>
<title>New Adobe AIR Project</title>
<script type="text/javascript" src="lib/air/AIRAliases.js"></script>
<script type="text/javascript" src="lib/air/AIRIntrospector.js"></script>
<script type="text/javascript" src="lib/jQuery/jquery-1.4.3.min.js"></script>
<script type="text/javascript">
var msg = '<h1>Please insert your SwatchDog (SD) card.</h1>';
function trace() {
var message = 'Hello Max';
air.Introspector.Console.log(message);
}
function readFile(v) {
var myFile = air.File.desktopDirectory.resolvePath("MyFile.txt");
var fileStream = new air.FileStream();
fileStream.open(myFile, air.FileMode.READ);
$('#app').append('<p>' + fileStream.readUTFBytes(fileStream.bytesAvailable) + '</p>');
fileStream.close();
}
function onVolumeMount(e) {
$('#app').html('<h1>Thank you</h1><p>I can see you have multiple devices:</p>');
var volumes = air.StorageVolumeInfo.storageVolumeInfo.getStorageVolumes();
for (var i = 0; i < volumes.length; i++) {
$('#app').append(volumes[i].rootDirectory.nativePath);
}
if (e.storageVolume.isRemovable) {
if (e.storageVolume.name == 'SWATCHDOG') {
$('#app').append('<p>And SwatchDog is drive: ' + e.storageVolume.rootDirectory.nativePath + '</p>');
readFile(e.storageVolume)
} else {
$('#app').append('<p>But the one you just plugged in is not SwatchDog.</p>');
}
}
}
function onVolumeUnmount(e) {
$('#app').html('<h1>Goodbye!</h1>' + msg);
}
jQuery(function($){
var PluggedIn = false;
var volumes = air.StorageVolumeInfo.storageVolumeInfo.getStorageVolumes();
for (var i = 0; i < volumes.length; i++) {
if (volumes[i].isRemovable) {
PluggedIn = true;
if (volumes[i].name == 'SWATCHDOG') {
$('#app').append('I see you already have SwatchDog plugged in!');
readFile(volumes[i])
} else {
$('#app').append('What you have plugged in is not SwatchDog.');
}
}
}
if (!PluggedIn){
$('#app').append(msg);
}
air.StorageVolumeInfo.storageVolumeInfo.addEventListener(air.StorageVolumeChangeEvent.STORAGE_VOLUME_MOUNT, onVolumeMount);
air.StorageVolumeInfo.storageVolumeInfo.addEventListener(air.StorageVolumeChangeEvent.STORAGE_VOLUME_UNMOUNT, onVolumeUnmount);
})
</script>
</head>
<body>
<div id="app">
</div>
<button onclick="trace();">Say Hello Max!</button>
</body>
</html>