For some reason we needed to change the package-id of our existing android application. We already use Fabric for Crashlytics.
I'm trying to bring that new app up in the Fabric dashboard, but it's not showing there, despite the device log showing no issues (as fas as I can see): device log
Any ideas why the new package-id isn't visible in our dashboard?
Best,
Sven
I experienced a very similar issue to this when building an app with multiple flavours. The solution is to manually specify the package name, and not let Fabric try to automatically grab it, as it tries very hard to "stick" your old package name.
There is a full post available (disclaimer: my site), but essentially you need to use:
Fabric.with(
Fabric.Builder(this)
.kits(Crashlytics())
.appIdentifier(BuildConfig.APPLICATION_ID)
.build()
)
Make sure to include all dependencies on their dedicated gradle.build and meta in manifest file. Next is to throw a force runtime error on your device with internet connection also do not forget to initialize it first with Fabric.with(this,new Crashlytics()). If this doesn't work try to download and install Fabric for Android plugin in Android Studio, restart the IDE and you will see a fabric icon above. Start it and select your package name.
I had the exact same problem, in the log I clearly see that the Crashlytics is in use.
I/CrashlyticsCore: Crashlytics report upload complete: <ID>
But I cannot see my project on the dashboard, and always redirect to the tutorial.
After a Build-Clean and an Android studio restart, build and run the app again to my phone, and voilá, it finds itself. Now working, without any change.
I have the same problem. After hours of researches I resolve this for my application.
First: After adding new flavour, I make changes in Firebase console (added new app in existing project, with production SHA1, changed google-services.json).
After that app does not show in fabric dashboard and fabric plugin in Android Studio. Problem was resolved after linking new app in crashlitycs in firebase console. And after that check your roles, must have Owner role (on Firebase Console Project).
Related
I'm getting this error when opening VS Code. Does anyone know what it means? I've done some research but didn't get any relevant information :(
I've tried creating a workflow to see if the error disappeared, but it didn't.
It seems that react native is asking for a workspace to start but is it asking that in the first place? Can I disable react native from running when opening VS Code?
The folder opened when the screenshot above was taken was the folder it opens by default, I believe it's the mac "home" personal folder, and I have a folder called "git" inside of it, with all projects.
Given the date of this posting (2023-02-07), you're probably on version 1.10.0 of the extension. This sounds like this bug report in the microsoft/vscode-react-native GitHub repo: [Bug] Extension activating when it shouldn't #1891.
A fix is coming in version 1.10.1.
But it is taking some time and has not been release yet at the time of this writing 2023-01-31:
we're facing some problems in the last release process, recently we're waiting for new publishing PAT access to republish 1.10.1 again, maybe it will publish on marketplace on next week. We have nightly version for extension in marketplace as well, maybe you can use it now.
For now, you can try installing the nightly version.
Also, note from the extension's readme documentation:
Before going any further make sure that you:
have a working React Native environment.
have the emulator utility available in your PATH if you're developing Android applications.
[...]
Got it, this annoying log came from React Native Tools extension. They specify the requirements in the docs:
In my case, I don't have a specific React Native environment or the emulator PATH is not right.
I have carefully followed the instruction from fabric (https://fabric.io/kits/ios/crashlytics/manual-install) to install crashlytics in my app. However I cannot select my app after the instruction since my app is not showing. I have tried most of the solution that has been given in this question here (Crashlytics in iOS won't proceed past "Build Your Project" in Fabric app)
But I still failed to get my app in fabric.
I am using react native to develop my app and using Xcode Version 10.2.1
Fabric/Firebaser here - If you've gone through all the necessary instructions, try cleaning your project first before building and running again to try to get your app up on your dashboard. And if you haven't seen it, here are some instructions specifically for setting up react native apps with Crashlytics: https://www.npmjs.com/package/react-native-fabric#crashlytics-usage). And make sure that if you haven't, set the Debug Information Format to DWARF with dSYM file for both debug and release as specified in that SO post you linked.
You can also see more debug information about Fabric if you set Fabric to debug mode in your initialization statement: https://docs.fabric.io/apple/fabric/advanced-settings/debugging.html. Check to see if the settings requests are being made to Fabric or if there is anything unusual.
If you're still having trouble, reach out to support(at)fabric(dot)io with your app's bundle ID and support will be able to help you out more.
i'm a little bit stuck with a problematic.
I'm trying to use continuous integration to build my app and deploy them to Crashlytics.
I've tried a lot of different solutions (Fastlane, Gradle, manual execution). Theses solutions are working when my application was already deployed with the Fabric.app and the Android Studio Fabric Plugin.
But, when i'm trying to deploy a new application, everything is working fine, i've got this message at the end :
fastlane.tools finished successfully
One the Fabric dashboard, i'm unable to find my application.
Is there any way to build and deploy applications for the first time without Fabric.app and Android Studio Fabric Plugin ?
Yes! But you will need to integrate Crashlytics, and build and run the app. We need to detect both a build and run event per bundle ID or package name in order to provision your app in our system.
Thanks!
I followed all instructions on this link https://fabric.io/kits/android/crashlytics/install but I still cannot see my app in the dashboard. This was never an issue for me before.
Clicking on the +New App only brings me to selecting which kits to use.
Then when trying to distribute it says project is inactive..
The project is definitely not inactive..
How do I fix this?
The title of this question basically says it all. I enabled Crashlytics in my Today extension, and for some reasons, the dSYMs are not being uploaded, even though I'm not using Bitcode.
I tried uploading them manually (from ~/Library/Developer/Xcode/Derived Data/Timelines-evxmjnxmpmcivkavmpijzakaxkrp/Build/Products/Debug-iphoneos/Timelines.app.dSYM), but the web interface doesn't really give me any feedback. It shows this screen:
No matter how long I wait, once I refresh the page, it goes back to the 'upload dSYMS' screen.
I think the problem might be that the UUIDs of the missing dSYMs don't really match those that I found locally.
Some notes on my setup:
Xcode 8.2
Today extension running on iOS 10.2
Bitcode is not enabled.
Fabric and Crashlytics integration was done using CocoaPods.
Archive wasn't uploaded to App Store. I'm just testing it locally on my devices. But since the entry for crash reports was created in the web interface, I assume the automatic upload should work anyway.
My question basically is: how exactly can I upload the dSYMs manually? And, second one: how can I make the automatic upload of dSYMs work? Thank you.
It is described here completely ==> fabric.io.
As it said you can download it from activity tab in itunesconnect and then upload it to crashlytics website.