Crash Free Users data incorrect - google-fabric

I have an application listed via Fabric. The stability alert email shows Crash-Free Users has dropped to 66.4%. for one day but if I observe the same in Fabric for that day, it shows a different value. How is this being calculated since it is making us think if the application is really causing the issue or the statistics being reported are incorrect? Image showing the Crash Free Users for that day below :

Related

"Invalid state transition" response when switching from test to live

I have a problem with the YouTube Livestreaming API, and it is only causing a problem on one single account.
The CMS I support has a live to YouTube function that automatically schedules and delivers a livestream from our studios to YouTube as a parallel channel to our website. We support multiple teams who all authenticate their accounts against our application to do this.
About 6 weeks ago we had a single group report that they are no longer seeing their content streaming live to YouTube. All the other accounts, as well as our test channels, are working fine.
With the account in question we can see the livestream get created, the broadcast is created, and they are bound together. Once the encoders are started we are able to successfully transition the stream to "TESTING" without problem approximately 10 minutes prior to the scheduled start time. Where we are seeing the problem is in the final step where we transition the stream from "TESTING" to "LIVE" at the starting time of the broadcast. We get a response with "(#100) Status transition not allowed" when we attempt to transition to live. Prior to this step we retrieve the lifeCycleStatus value, and it shows as "TESTING".
If a user logs into YouTube Studio at this point, they are able to manually transition the stream to live.
The fact that this is working with multiple other accounts, and all are using a common code base and app, I am concerned that there is something about the account itself that is causing this issue. I have not been able to see any significant differences in the account settings when comparing with our test account.
Is there any way I can get further information about why the transition is failing, or something I should be specifically looking for as a potential problem?

Loadrunner Controller - License expiration date

Soooo for some reasons, i had to change my system date to a future date (2018). Now, everytime i try to open the Controller (just with Controller, not VuGen or Analysis) i get the message bellow. I tried re-installing the Loadrunner, but it seems that it keeps taking the future year since i'm still getting that message.
My version is Loadrunner Community 12.5.
I would like to know a way to change back the date to the present or how to do a clean unsintall, whatever it takes to make the controller work again.
Here is the error msg
Wipe the OS or Call support (which requires a paid contract). For obvious reasons the license manager is pretty tight because people have tried all sorts of things over the years to circumvent an expiring license. You have likely been trapped by code which checks for such behavior and unfortunately to disclose how to address this would also likely disclose how to defeat aspects of the license manager for unscrupulous individuals

Not allowed to exceed free API quota for Time Zone API on GCP

I have an issue in my project where the Time Zone API won’t let me increase beyond the free quota. Billing is enabled for this project, but it won’t let me increase beyond 2500 req/day.
According to the Usage Limits, since billing is enabled I should be able to increase my limit to 100k/day.
I have several other projects running that will let me increase up to 100k/day. I just created a new project a few minutes ago, and sure enough, after enabling billing, I’m able to increase to 100k/day
It seems broken only on my one project. I’ve disabled/enabled it, etc. to no avail.
I started using an API key from another project just to get around it, but billing just got disabled for that project, so I’m back to having issues again.
I’ve tried leaving feedback via the cloud console and asking in a couple other places. But I’m being told that the places I’m asking in aren’t the right places, and leaving feedback multiple times has yielded no results after about a month.
I’m kind of at a loss now on where to go. Any suggestions on how to get this working would be very welcome at this point.
This is what I see in my project (with billing enabled).
This is what I SHOULD see in my project.

Error during rate app

In my app
http://apps.microsoft.com/windows/app/1rm/d8639e5b-93ae-4d34-a575-d84e205c134d
I get an error message when users press submit after rating.
Get error c101a006.
Not sure why this happens, open store but not able to submit review
As far as I can see no rating can be submitted due to error, at least not on Windows 8 machines running more than one account. How can I verify rating works now on machines running one account?
It is ZEST_E_INTERNAL_SERVER_ERROR, an error that tells you that the Store server suffered a heart-attack when trying to process the submission. The rating page itself is displayed by the Store app on your machine. I had no trouble myself submitting a rating for your app.
So this has nothing to do with your app itself. Web server errors happen, they can take a few days to get resolved. At least from my test it is clear that the server can no longer be the problem. If you still have trouble then there's something wrong with your Microsoft account. Login on this web page and double-check that your birthdate and home country have been entered.
Without any code it's difficult to say.
Anyway searching googling the error code I went to Microsoft support site That says it's a server error, for example when account data are not completed. It's hard to do more with only these informations.
My friend was getting the same error since he was from Siberia and this is how Microsoft responded to him. Its mainly caused when one tries to rate an app while the app marketplace aint supported in that region.
Go to settings > region and language > change the phones region to a supported country > restart the phone (change to UK preferably)
Go to http://support.xbox.com/en-US/billing-and-subscriptions/account-management/change-region and click on Account migration
Sign in with your xbox account (in some cases they will send you verification code on email address which you added before)
Finish account migration to UK (in my case). Please keep in mind that they allow you to do this only ONCE per 3 months
Problem solved. Try to download free apps or games and everything will work.
Solution for application which requires payments:
1. Go to settings > region and language > change the phones region to a supported country > restart the phone
2. Go on store. Find some game or application for payment.
3. Add payment option which you wish
Enjoy and cheers :)
Note 1: I suggest you to complete account migration on Xbox from other device (PC/Mac)
Note 2: Xbox region restriction was cause of this error

Real System time on iPhone

I'm building an app that include in app purchase (subscription based): the user is required a subscription to consult more that X time a given section of the app per week, however i'm facing a problem as the user can bypass the limitation by changing the time of his iPhone.
I know that one solution would be to verify the time on a server side, but the app is to run without internet connexion...
S how can i get the REAL device time (NOT THE USER DEFINED TIME).
thanks.