Glide Cache management in Recyclerview with Grid layout - android-recyclerview

I am trying to build a gallery for my app. Following some tutorials and stackoverflow, I finally managed to make the gallery. I am using Glide to set images, so no issue of memory crashing and all. The only problem is, when I fling, Images are not set into their views as fast as those views are being shown. Here is a gif. So I get to see the placeholders or the background of the recyclerview while imageviews are being set. Depending on the fling speed, this may last for 500-1000ms. But that is sufficient to make the gallery look bad. This happens when I use fling to scroll up or down. To my knowledge, this is because glide freeing the images from it's cache. Is there any solution for it.
Here is my code.
activity_gallery:
<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:app="http://schemas.android.com/apk/res-auto"
xmlns:tools="http://schemas.android.com/tools"
android:id="#+id/activity_monuments"
android:orientation="vertical"
android:layout_width="match_parent"
android:layout_height="match_parent"
tools:context=".GalleryActivity">
<android.support.v7.widget.RecyclerView
android:id="#+id/recyclerview_gallery"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:layout_gravity="center"
android:alwaysDrawnWithCache="true"
android:clipToPadding="false"
android:scrollbars="vertical"
android:scrollbarStyle="insideOverlay"/>
</LinearLayout>
Here is how I am setting recyclerview:
RecyclerView gridView = (RecyclerView)findViewById(R.id.recyclerview_gallery);
gridView.setHasFixedSize(true);
RecyclerView.LayoutManager layoutManager = new GridLayoutManager(getApplicationContext(),NUM_OF_COLUMNS);
gridView.setLayoutManager(layoutManager);
gridView.isDrawingCacheEnabled();
gridView.addItemDecoration(new MarginDecoration(GalleryActivity.this, NUM_OF_COLUMNS, GRID_PADDING, true));
gridView.setHasFixedSize(true);
gridView.setVerticalScrollBarEnabled(true);
gridView.setBackgroundColor(getResources().getColor(R.color.colorBlack));
GalleryAdapter galleryAdapter = new GalleryAdapter(GalleryActivity.this, GalleryActivity.this, ImageNamesList, columnWidth);
gridView.setAdapter(galleryAdapter);
Here is how I am setting imageview in adapter:
viewHolder.galleryImage.setLayoutParams(new GridView.LayoutParams(imageWidth, imageWidth));
Glide.with(context)
.load(uri)
.asBitmap()
.placeholder(R.drawable.monument)
.centerCrop()
.diskCacheStrategy(DiskCacheStrategy.ALL)
.into(viewHolder.galleryImage);
Please let me know of the possible solutions.
P.S: The gif is low frame rate and hence showing the slow fling which is not the case.

To solve cache management, i use a singleton store best practice. Realm for android is perfect it is NoSql and super fast, what i normally do is create a realm object, in the adapter check if the current url is in realm, if true dont pull new image else, pull and store.
Then when the main activity or fragment is ever being destroy just delete all from realm.

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Rotate drawable has not effect

The starting point here is the need to periodically rotate a vector drawing, like for instance the hands of an analog clock.
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package com.example.myapplication
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<?xml version="1.0" encoding="utf-8"?>
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<?xml version="1.0" encoding="utf-8"?>
<rotate xmlns:android="http://schemas.android.com/apk/res/android"
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Changing the fromDegrees attribute in the rotation.xml does the rotation as expected. I am not sure if the maximum level for <rotate> should be 360 or 10000, but that is not the issue.
What am I missing? Is it a detail, or is the rotateDrawable the wrong approach altogether?
Related questions:
Rotating a drawable in Android
Programmatically rotate drawable or view
Is it possible to rotate a drawable in the xml description?
Try using imageView2.setRotation(180) instead of rotation drawable.

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Dim bmpdecode As New Bitmap(nWidth, nHeight)
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After a days of research I have not been able to find anything that works minimally.
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I've been looking in Stackoverflow how to integrate an AdView inside a RecyclerView. I've been following these posts:
One, two
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JAVA
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android:layout_width="match_parent"
android:layout_height="match_parent"
xmlns:ads="http://schemas.android.com/apk/res-auto">
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This is the video that demonstrates it:
Video
As you can see, the first one is blocking the UI, but not the second one.
What am I doing wrong?
Thank you in advance.
EDIT
I've tried to load a conventional AdView in an activity, fixed. It works and it doesn't seem to be load in the UI Thread. Seems it's just happening in the RecyclerView.
After 3 weeks, I've done a Method profiling, and this is what I've got out:
You can realise the red spots. Those are 2 different AdView loading, while the rest are 38 normal custom views of mine.
To be more concrete, these are the functions, so it's regarding 100% the AdView:
It seems a bug of the Ads SDK for Android and it's not been fixed, at least until v9.4.0.
More information here:
https://groups.google.com/forum/#!searchin/google-admob-ads-sdk/ui$20thread%7Csort:relevance/google-admob-ads-sdk/k4IFZA_QGT4/3gMHaCPPBQAJ

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I'm new to Android programming and I'm facing a problem: I don't know how to set the position of an imageView over another imageView. I want the position to be relative, maybe with percentages, to maintain the aspect on different screens or in both landscape and portrait.
thank you!
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android:layout_width="match_parent"
>
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android:layout_centerHorizontal="true"
android:scaleType="fitXY"/>
<ImageView
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<?xml version="1.0" encoding="utf-8"?>
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android:layout_width="wrap_content"
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And this is the code for opening the dialog and for fragment transaction
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public override void OnCreate(Bundle savedInstanceState)
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base.OnCreate(savedInstanceState)
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When using transaction.Replace you can have it handle the backstack for you by adding:
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