With a simple class/interface like this
public interface IThing
{
string Name { get; set; }
}
public class Thing : IThing
{
public int Id { get; set; }
public string Name { get; set; }
}
How can I get the JSON string with only the "Name" property (only the properties of the underlying interface) ?
Actually, when i make that :
var serialized = JsonConvert.SerializeObject((IThing)theObjToSerialize, Formatting.Indented);
Console.WriteLine(serialized);
I get the full object as JSON (Id + Name);
The method I use,
public class InterfaceContractResolver : DefaultContractResolver
{
private readonly Type _InterfaceType;
public InterfaceContractResolver (Type InterfaceType)
{
_InterfaceType = InterfaceType;
}
protected override IList<JsonProperty> CreateProperties(Type type, MemberSerialization memberSerialization)
{
//IList<JsonProperty> properties = base.CreateProperties(type, memberSerialization);
IList<JsonProperty> properties = base.CreateProperties(_InterfaceType, memberSerialization);
return properties;
}
}
// To serialize do this:
var settings = new JsonSerializerSettings() {
ContractResolver = new InterfaceContractResolver (typeof(IThing))
};
string json = JsonConvert.SerializeObject(theObjToSerialize, settings);
Improved version with nested interfaces + support for xsd.exe objects
Yet another variation here. The code came from http://www.tomdupont.net/2015/09/how-to-only-serialize-interface.html with the following improvements over other answers here
Handles hierarchy, so if you have an Interface2[] within an Interface1 then it will get serialized.
I was trying to serialize a WCF proxy object and the resultant JSON came up as {}. Turned out all properties were set to Ignore=true so I had to add a loop to set them all to not being ignored.
public class InterfaceContractResolver : DefaultContractResolver
{
private readonly Type[] _interfaceTypes;
private readonly ConcurrentDictionary<Type, Type> _typeToSerializeMap;
public InterfaceContractResolver(params Type[] interfaceTypes)
{
_interfaceTypes = interfaceTypes;
_typeToSerializeMap = new ConcurrentDictionary<Type, Type>();
}
protected override IList<JsonProperty> CreateProperties(
Type type,
MemberSerialization memberSerialization)
{
var typeToSerialize = _typeToSerializeMap.GetOrAdd(
type,
t => _interfaceTypes.FirstOrDefault(
it => it.IsAssignableFrom(t)) ?? t);
var props = base.CreateProperties(typeToSerialize, memberSerialization);
// mark all props as not ignored
foreach (var prop in props)
{
prop.Ignored = false;
}
return props;
}
}
Inspired by #user3161686, here's a small modification to InterfaceContractResolver:
public class InterfaceContractResolver<TInterface> : DefaultContractResolver where TInterface : class
{
protected override IList<JsonProperty> CreateProperties(Type type, MemberSerialization memberSerialization)
{
IList<JsonProperty> properties = base.CreateProperties(typeof(TInterface), memberSerialization);
return properties;
}
}
You can use conditional serialization. Take a look at this link. Basicly, you need to implement the IContractResolver interface, overload the ShouldSerialize method and pass your resolver to the constructor of the Json Serializer.
An alternative to [JsonIgnore] are the [DataContract] and [DataMember] attributes. If you class is tagged with [DataContract] the serializer will only process properties tagged with the [DataMember] attribute (JsonIgnore is an "opt-out" model while DataContract is "op-in").
[DataContract]
public class Thing : IThing
{
[DataMember]
public int Id { get; set; }
public string Name { get; set; }
}
The limitation of both approaches is that they must be implemented in the class, you cannot add them to the interface definition.
You can add the [JsonIgnore] annotation to ignore an attribute.
I'd like to share what we ended up doing when confronted with this task. Given the OP's interface and class...
public interface IThing
{
string Name { get; set; }
}
public class Thing : IThing
{
public int Id { get; set; }
public string Name { get; set; }
}
...we created a class that is the direct implementation of the interface...
public class DirectThing : IThing
{
public string Name { get; set; }
}
Then simply serialized our Thing instance, deserialized it as a DirectThing, then Serialized it as a DirectThing:
var thing = new Thing();
JsonConvert.SerializeObject(
JsonConvert.DeserializeObject<DirectThing>(JsonConvert.SerializeObject(thing)));
This approach can work with a long interface inheritance chain...you just need to make a direct class (DirectThing in this example) at the level of interest. No need to worry about reflection or attributes.
From a maintenance perspective, the DirectThing class is easy to maintain if you add members to IThing because the compiler will give errors if you haven't also put them in DirectThing. However, if you remove a member X from IThing and put it in Thing instead, then you'll have to remember to remove it from DirectThing or else X would be in the end result.
From a performance perspective there are three (de)serialization operations happening here instead of one, so depending on your situation you might like to evaluate the performance difference of reflector/attribute-based solutions versus this solution. In my case I was just doing this on a small scale, so I wasn't concerned about potential losses of some micro/milliseconds.
Hope that helps someone!
in addition to the answer given by #monrow you can use the default [DataContract] and [DataMember]
have a look at this
http://james.newtonking.com/archive/2009/10/23/efficient-json-with-json-net-reducing-serialized-json-size.aspx
Finally I got when it will not work...
If you want to have inside another complex object it will not be properly serialized.
So I have made version which will extract only data stored in specific assembly and for types which have the same base interface.
So it is made as .Net Core JsonContractResolver.
In addition to data extraction it solves:
a) camelCase conversion before sending data to client
b) uses top most interface from allowed scope (by assembly)
c) fixes order of fields: field from most base class will be listed first and nested object will meet this rule as well.
public class OutputJsonResolver : DefaultContractResolver
{
#region Static Members
private static readonly object syncTargets = new object();
private static readonly Dictionary<Type, IList<JsonProperty>> Targets = new Dictionary<Type, IList<JsonProperty>>();
private static readonly Assembly CommonAssembly = typeof(ICommon).Assembly;
#endregion
#region Override Members
protected override IList<JsonProperty> CreateProperties(Type type, MemberSerialization memberSerialization)
{
if (type.Assembly != OutputJsonResolver.CommonAssembly)
return base.CreateProperties(type, memberSerialization);
IList<JsonProperty> properties;
if (OutputJsonResolver.Targets.TryGetValue(type, out properties) == false)
{
lock (OutputJsonResolver.syncTargets)
{
if (OutputJsonResolver.Targets.ContainsKey(type) == false)
{
properties = this.CreateCustomProperties(type, memberSerialization);
OutputJsonResolver.Targets[type] = properties;
}
}
}
return properties;
}
protected override string ResolvePropertyName(string propertyName)
{
return propertyName.ToCase(Casing.Camel);
}
#endregion
#region Assistants
private IList<JsonProperty> CreateCustomProperties(Type type, MemberSerialization memberSerialization)
{
// Hierarchy
IReadOnlyList<Type> types = this.GetTypes(type);
// Head
Type head = types.OrderByDescending(item => item.GetInterfaces().Length).FirstOrDefault();
// Sources
IList<JsonProperty> sources = base.CreateProperties(head, memberSerialization);
// Targets
IList<JsonProperty> targets = new List<JsonProperty>(sources.Count);
// Repository
IReadOnlyDistribution<Type, JsonProperty> repository = sources.ToDistribution(item => item.DeclaringType);
foreach (Type current in types.Reverse())
{
IReadOnlyPage<JsonProperty> page;
if (repository.TryGetValue(current, out page) == true)
targets.AddRange(page);
}
return targets;
}
private IReadOnlyList<Type> GetTypes(Type type)
{
List<Type> types = new List<Type>();
if (type.IsInterface == true)
types.Add(type);
types.AddRange(type.GetInterfaces());
return types;
}
#endregion
}
I have a view-model like this:
public class U1MyProfile1ViewModel : U1Profile
{
public List<SelectListItem> CountryList { get; set; }
}
Thinking that I want the model accessible to the view, plus a some extra fields that aren't really part of the model, such as a drop down list of countries.
Then in the controller I try to "pass the model over to the view-model"
var myProfile = await _mainDbContext.U1Profiles
.AsNoTracking()
.FirstOrDefaultAsync(i => i.SiteUserId == mySiteUserId);
U1MyProfile1ViewModel myProfileViewModel = (U1MyProfile1ViewModel)myProfile;
this compiles, but I get a runtime error of:
InvalidCastException: Unable to cast object of type 'WebApp.Models.U1Profile' to type 'WebApp.ViewModels.U1MyProfile1ViewModel'.
Any ideas on how to do this easily?
Something simpler than assigning the model to the view-model field by field.
Set your View model like follow:
View modal
public class U1MyProfile1ViewModel
{
public List<SelectListItem> CountryList { get; set; }
public U1Profile U1Profile{get;set;}
public string othervariable{get;set;}
}
Controller
var myProfile = await _mainDbContext.U1Profiles
.AsNoTracking()
.FirstOrDefaultAsync(i => i.SiteUserId == mySiteUserId);
U1MyProfile1ViewModel myProfileViewModel = new U1MyProfile1ViewModel;
U1MyProfile1ViewModel.U1Profile=myProfile;
U1MyProfile1ViewModel.CountryList=yourcountrylist;
And finally just passed your viewmodal to View and you get your result.
For better understanding just see below link:
Link1
Link2
I have been thinking about how I can solve the problem I had in my previous question
Can I get access to the data that the .net web api model binding was not able to handle?
I'm thing that I can use my own custom model binder, that way I can handle the perfect case , and write to a log when I get data that I wasn't expecting.
I have the following class and Model Binders
public class Person
{
public int Id { get; set; }
public string Name { get; set; }
}
public class CustomPersonModelBinder : IModelBinder
{
public bool BindModel(HttpActionContext actionContext, ModelBindingContext bindingContext)
{
var myPerson = bindingContext.ValueProvider.GetValue(bindingContext.ModelName);
var myPersonName = bindingContext.ValueProvider.GetValue("Name");
var myId = bindingContext.ValueProvider.GetValue("Id");
bindingContext.Model = new Person {Id = 2, Name = "dave"};
return true;
}
}
public class CustomPersonModelBinderProvider : ModelBinderProvider
{
private CustomPersonModelBinder _customPersonModelBinder = new CustomPersonModelBinder();
public override IModelBinder GetBinder(HttpConfiguration configuration, Type modelType)
{
if (modelType == typeof (Person))
{
return _customPersonModelBinder;
}
return null;
}
}
and here is my controller method
public HttpResponseMessage Post([ModelBinder(typeof(CustomPersonModelBinderProvider))]Person person)
{
return new HttpResponseMessage(HttpStatusCode.OK);
}
And I have been invoking it using fiddler with
Post http://localhost:18475/00.00.001/trial/343
{
"Id": 31,
"Name": "Camera Broken"
}
This works great, Without using the custom model binder I get a Person object populated from my json data in my post method, and with the custom model binder I always get a person(Id= 2, Name = "dave").
The problem is I can't seem to get access to the JSon data in my custom Model binder.
The myPerson and myPersonName variables in the bindModel method are both null. however the myId variable is populated with 343.
Any Ideas how I can get access to the data in the json within my BindModel method?
Try this:
actionContext.Request.Content.ReadAsStreamAsync()
All of my entities and value objects implement marker interfaces IEntity and IValueObject. I have set them up to be treated as components like so:
public override bool IsComponent(Type type)
{
return typeof(IValueObject).IsAssignableFrom(type);
}
public override bool ShouldMap(Type type)
{
return typeof(IEntity).IsAssignableFrom(type) || typeof(IValueObject).IsAssignableFrom(type);
}
Unfortunately, this does not seem to allow entities that have collections of value objects to be automapped as component collections. For example:
public class MyEntity : IEntity
{
public IList<MyValueObject> Objects { get; set; }
}
public class MyValueObject : IValueObject
{
public string Name { get; set; }
public string Value { get; set; }
}
Is there any way to define a convention such that, any time an IEntity has an IList of a type that implements IValueObject, it gets mapped as if I had specified:
HasMany(x => x.Objects)
.Component(x => {
x.Map(m => m.Name);
x.Map(m => m.Value);
});
What I don't want to do is have to manually do these overrides for every class and write out each property for the value object again and again.
Create a new class that inherits from HasManyStep (FluentNHibernate.Automapping.Steps).
Override the ShouldMap() method with something like :
return base.ShouldMap(member) && IsCollectionOfComponents(member)
Add your logic to :
public void Map(ClassMappingBase classMap, Member member)
{ ... }
Replace the default step with your new one :
public class MyMappingConfiguration : DefaultAutomappingConfiguration
{
public override IEnumerable<IAutomappingStep> GetMappingSteps(AutoMapper mapper, IConventionFinder conventionFinder)
{
var steps = base.GetMappingSteps(mapper, conventionFinder);
var finalSteps = steps.Where(c => c.GetType() != typeof(FluentNHibernate.Automapping.Steps.HasManyToManyStep)).ToList();
var idx = finalSteps.IndexOf(steps.Where(c => c.GetType() == typeof(PropertyStep)).First());
finalSteps.Insert(idx + 1, new MyCustomHasManyStep(this));
return finalSteps;
}
}
Note : You could also get the original source code of HasManyStep.cs and copy it to your project to introduce your custom logic.
I am trying to use Ninject to implement cascading injection into a class that contains an IList field. It seems that, unless I specifically specify each binding to use in the kernel.Get method, the IList property is always injected with a list of a single default object.
The following VSTest code illustrates the problem. The first test fails because the IList field contains one MyType object with Name=null. The second test passes, but I had to specifically tell Ninject what constructor arguments to use. I am using the latest build from the ninject.web.mvc project for MVC 3.
Does Ninject specifically treat IList different, or is there a better way to handle this? Note that this seems to only be a problem when using an IList. Createing a custom collection object that wraps IList works as expected in the first test.
[TestClass()]
public class NinjectTest
{
[TestMethod()]
public void ListTest_Fails_NameNullAndCountIncorrect()
{
var kernel = new Ninject.StandardKernel(new MyNinjectModule());
var target = kernel.Get<MyModel>();
var actual = target.GetList();
// Fails. Returned value is set to a list of a single object equal to default(MyType)
Assert.AreEqual(2, actual.Count());
// Fails because MyType object is initialized with a null "Name" property
Assert.AreEqual("Fred", actual.First().Name);
}
[TestMethod()]
public void ListTest_Passes_SeemsLikeUnnecessaryConfiguration()
{
var kernel = new Ninject.StandardKernel(new MyNinjectModule());
var target = kernel.Get<MyModel>(new ConstructorArgument("myGenericObject", kernel.Get<IGenericObject<MyType>>(new ConstructorArgument("myList", kernel.Get<IList<MyType>>()))));
var actual = target.GetList();
Assert.AreEqual(2, actual.Count());
Assert.AreEqual("Fred", actual.First().Name);
}
}
public class MyNinjectModule : NinjectModule
{
public override void Load()
{
Bind<IList<MyType>>().ToConstant(new List<MyType> { new MyType { Name = "Fred" }, new MyType { Name = "Bob" } });
Bind<IGenericObject<MyType>>().To<StubObject<MyType>>();
}
}
public class MyModel
{
private IGenericObject<MyType> myGenericObject;
public MyModel(IGenericObject<MyType> myGenericObject)
{
this.myGenericObject = myGenericObject;
}
public IEnumerable<MyType> GetList()
{
return myGenericObject.GetList();
}
}
public interface IGenericObject<T>
{
IList<T> GetList();
}
public class StubObject<T> : IGenericObject<T>
{
private IList<T> _myList;
public StubObject(IList<T> myList)
{
_myList = myList;
}
public IList<T> GetList()
{
return _myList;
}
}
public class MyType
{
public String Name { get; set; }
}
lists, collections and arrays are handled slightly different. For those types ninject will inject a list or array containing an instance of all bindings for the generic type. In your case the implementation type is a class which is aoutobound by default. So the list will contain one instance of that class. If you add an interface to that class and use this one the list will be empty.