Class diagram - multiple classes uses same class - oop

I am designing a class diagram for an assignment. In this design, I use a separate class called Currency, to define currency values and their functionality. there are at least four other classes have to use this Currency class.
How can I show it in the class diagram ? I mean, do I need to draw relationships (connecting lines) from the Currency class to all the others ?
Is there a better way ?
What am I doing wrong here ?

There is nothing wrong and a reusability of a class is valuable. Actually that's a standard situation.
If you use this class in another class as an attribute you have two options to depict that:
draw an association relationship (line) from the class using to the class that is used.
put the attribute in a proper compartment of a class that is using and as a type of an attribute (after a colon) put the name of the used class.
The benefit of the first approach is that you immediately see the dependency between the classes.
If you use a class but not directly as an attribute type you use other relationship types that suit best to the situation you want to describe.
As I imagine one of your concerns is that you'll have a lot of relationships pointing to your class (in your case Currency). Don't worry about that. You don't have to put everything in a single diagram. Put a full specification of your class on one diagram with those relationships where it uses something else and then put only the class box with a name (without any compartment) on diagrams defining those elements that use your class. It will make your model readable. And with a support of some CASE tool you will be able to see all relationship and dependencies of this class anyway. By the way that's how the UML specification is written. Look for example how Namespace is used in the diagrams there (and many others as well).
Of course I'm not suggesting creating one diagram per one element to define it. No. Collect them in logical Packages (hey - that's exactly what Packages are for!) and make a class diagram per Package. If the Package becomes too large - you might need to split it into smaller subpackages.
For Currency your Package would be probably something like Utils. It can also contain other elements like Date, Address etc. Note - these are typical examples, probably every analyst/designer/programmer sooner or later has to cope with those elements. If you build them well, you'll be really able to reuse them in future applications as well.
One last thought. While you build "package based" Class diagram you might also need a diagram that shows just specific parts coming from several Packages to clarify some bit of your system/business/whatsoever. This is also absolutely fine. Again a benefit of CASE tool here is that it keeps consistency in your model.

Related

How to model a non member aggregate in UML class diagram

In the below UML diagram, Account has an aggregation of Orders. Based on most online resources, this would typically mean Account class has something similar to a List as an instance.
But in reality, for a real world web app with persistent storage, that is not usually how the Account Class would be. It won't have a list of orders as instance. Instead some other controller class will just query a datastore asking for all Orders belonging to an Account. So in a UML class diagram for such an app, is this still the right way to represent relations? The cardinality and maybe the concept of aggregation looks right from a database entity perspective. Just that the diamond makes no sense from a Class perspective.
Or should it show a DataStore/DataManager with a getOrdersForAccount() method and connect it to Account class and Orders class through a dependency relation (dotted line with arrow) ?
This depends on what you want to represent.
The class model you have already would be sufficient as a logical domain model, expressing the logical relationships between entities in your domain. This might not be how you implement your software in code precisely, but it will guide you (and others) in understanding the entities and their relationships without getting bogged down in that implementation detail. At this level, your diagram may have a few design choices (strong aggregation for example is arguably a design choice, but it may not be, as is the use of enumerations and keys) but not that many and nothing that really detracts from the underlying logic. If anything, you could loose some design choices here and improve the expression of logic.
What you may also want is to provide a representation of how the OO code is implemented physically as well. This would be an additional class diagram that shows more precisely the implementation detail. You will have far more design choices in this diagram -- whether to use a collection or not for orders (e.g. a list or some other collection type class), what your data access patterns are (Adapters, Managers, ORMs etc.). At this level you will most likely loose the strong aggregate notation, as at this level we are talking about classes referencing each other which is most simply denoted using basic associations. You might want to use arrows and/or dot-notation to indicate end ownership and reference directions so that it's more clear what the relationships between classes are.
So, I think your question is a classic question about levels of abstraction in models and analysis vs design. Thanks for asking it!
The aggregation just means: "if you delete the account you need to delete the orders as well".
I also recommend to just leave the aggregation away (for most cases) since it only adds little extra semantics to your model. In this case it seems obvious to delete the order when the account is deleted. The only thing the aggregation added here is (as in most cases) some confusion or some futile discussions about the worth of that diamond.
If you have a domain where the filled diamond is used it should be documented in the modeling rules. When using the shared aggregation the documentation is even mandatory since there is no semantics per se in the specs (see box on p. 110 of UML 2.5).
It depends on how deep you want to go with UML design.
If you target code generation from UML then you probably need to add the class you mentioned.
It would look a lot like Registry Pattern:
UML Diagram
You can add abstraction so you can change implementation of your DataManager (if your DataManager is third-party then just call the API from DataManagerImplementation).
After that, depending on your implementation, once you have the list, if you need to keep it then add the association Account -> Order, if you can live with the list on the stack then you are good to go.
C++ instanciation example:
DataManagerImplementation *db = new DataManagerImplementation();
// Dependency injection
Account *acc = new Account(db);
Then in 'Account' class:
Account::Account(DataManager *db)
{
// Fetch list at creation
// Here 'orders' could be a member
m_db = db;
vector<Order*> *orders = m_db->GetOrders(this);
}
PS: I also recommend to put arrow (direction) on association/aggregation, otherwise it implies that the association is bi-directional and so that account has a pointer to an order list, and every order also has a pointer to an account, and I am not sure this is needed.
To edit PlantUML: http://www.plantuml.com/plantuml/png/SoWkIImgAStDuN99B4dqJSnBJ4yjyimjo4dDJSqhIIp9pCzJqDMjiLFmBqf9BK9ImuKk05Hcfw2afGHHYIbjfL2McboINsG3bj6oKz1oJoq1iuir79EJyqlpIZIve0m5a566IfYMEgJcfG0T2m00

Naming a class that controls another class

I have classes using the strategy pattern (each class has the same single method, but implements it very differently). I have another class which chooses the implementation to use based on runtime-accessible values. I have one final class which basically pulls the others together, calls the necessary methods of the implementing class and formats the output.
What could I name this controller class to make it at least semi-clear what it is for? Before someone asks, it is already a very small class (< 100 lines), not worth splitting - I'm confident that it's not because of multiple responsibilities that I'm having trouble naming it.
I want to say "controller" - but that's already a specific concept in MVC architecture (which our app is using). Any ideas? Is there an accepted name for the pattern I'm describing?
In OOP, classes should generally be named after what they are; class names should be nouns. You already know that.
The problem with class names like XyzManager or XyzController is that although technically they are nouns, they're really verbs disguised as nouns. Thus, such classes are named after what they do, instead of what they are. That makes them not objects, but services, or functions.
Now, naming is hard, and sometimes it can't be avoided with an XyzManager. Often, when it happens, it's because you've not yet realised what concept the class really should encapsulate. Still, you should strive to identify what the class is, instead of what it does, and name it after that.
FWIW, I often use a thesaurus (there are several excellent online services for that) to find a good name.
I would like to name it Service
Example: if you have a TaxStrategyGerman, TaxStrategyFrench that are chosen by TaxStrategyFactory and used by TaxCalculationService.

Naming convention and structure for utility classes and methods

Do you have any input on how to organize and name utility classes?
Whenever I run in to some code-duplication, could be just a couple of code lines, I move them to a utility class.
After a while, I tend to get a lot of small static classes, usually with only one method, which I usualy put in a utility namespace that gets bloated with classes.
Examples:
ParseCommaSeparatedIntegersFromString( string )
CreateCommaSeparatedStringFromIntegers( int[] )
CleanHtmlTags( string )
GetListOfIdsFromCollectionOfX( CollectionX )
CompressByteData( byte[] )
Usually, naming conventions tell you to name your class as a Noun. I often end up with a lot of classes like HtmlHelper, CompressHelper but they aren't very informative. I've also tried being really specific like HtmlTagCleaner, which usualy ends up with one class per utility method.
Have you any ideas on how to name and group these helper methods?
I believe there is a continuum of complexity, therefore corresponding organizations. Examples follow, choose depending of the complexity of your project and your utilities, and adapt to other constraints :
One class (called Helper), with a few methods
One package (called helper), with a few classes (called XXXHelper), each class with a few methods.
Alternatively, the classes may be split in several non-helper packages if they fit.
One project (called helper), with a few packages (called XXX), each package with ...
Alternatively, the packages can be split in several non-helper packages if they fit.
Several helper projects (split by tier, by library in use or otherwise)...
At each grouping level (package, class) :
the common part of the meaning is the name of the grouping name
inner codes don't need that meaning anymore (so their name is shorter, more focused, and doesn't need abbreviations, it uses full names).
For projects, I usually repeat the common meaning in a superpackage name. Although not my prefered choice in theory, I don't see in my IDE (Eclipse) from which project a class is imported, so I need the information repeated. The project is actually only used as :
a shipping unit : some deliverables or products will have the jar, those that don't need it won't),
to express dependencies : for example, a business project have no dependency on web tier helpers ; having expressed that in projects dependencies, we made an improvement in apparent complexity, good for us ; or finding such a dependency, we know something is wrong, and start to investigate... ; also, by reducing the dependencies, we may accelerate compilation and building ....
to categorize the code, to find it faster : only when it's huge, I'm talking about thousands of classes in the project
Please note that all the above applies to dynamic methods as well, not only static ones.
It's actually our good practices for all our code.
Now that I tried to answer your question (although in a broad way), let me add another thought
(I know you didn't ask for that).
Static methods (except those using static class members) work without context, all data have to be passed as parameters. We all know that, in OO code, this is not the preferred way. In theory, we should look for the object most relevant to the method, and move that method on that object. Remember that code sharing doesn't have to be static, it only has to be public (or otherwise visible).
Examples of where to move a static method :
If there is only one parameter, to that parameter.
If there are several parameters, choose between moving the method on :
the parameter that is used most : the one with several fields or methods used, or used by conditionals (ideally, some conditionnals would be removed by subclasses overriding) ...
one existing object that has already good access to several of the parameters.
build a new class for that need
Although this method moving may seem for OO-purist, we find this actually helps us in the long run (and it proves invaluable when we want to subclass it, to alter an algorithm). Eclipse moves a method in less than a minute (with all verifications), and we gain so much more than a minute when we look for some code, or when we don't code again a method that was coded already.
Limitations : some classes can't be extended, usually because they are out of control (JDK, libraries ...). I believe this is the real helper justification, when you need to put a method on a class that you can't change.
Our good practice then is to name the helper with the name of the class to extend, with Helper suffix. (StringHelper, DateHelper). This close matching between the class where we would like the code to be and the Helper helps us find those method in a few seconds, even without knowledge if someone else in our project wrote that method or not.
Helper suffix is a good convention, since it is used in other languages (at least in Java, IIRC rails use it).
The intent of your helper should be transported by the method name, and use the class only as placeholder. For example ParseCommaSeparatedIntegersFromString is a bad name for a couple of reasons:
too long, really
it is redundant, in a statically typed language you can remove FromString suffix since it is deduced from signature
What do you think about:
CSVHelper.parse(String)
CSVHelper.create(int[])
HTMLHelper.clean(String)
...

Best practice for naming subclasses

I am often in a situation where I have a concept represented by an interface or class, and then I have a series of subclasses/subinterfaces which extend it.
For example:
A generic "DoiGraphNode"
A "DoiGraphNode" representing a resource
A "DoiGraphNode" representing a Java resource
A "DoiGraphNode" with an associated path, etc., etc.
I can think of three naming conventions, and would appreciate comments on how to choose.
Option 1: Always start with the name of the concept.
Thus: DoiGraphNode, DoiGraphNodeResource, DoiGraphNodeJavaResource, DoiGraphNodeWithPath, etc.
Pro: It is very clear what I am dealing with, it is easy to see all the options I have
Con: Not very natural? Everything looks the same?
Option 2: Put the special stuff in the beginning.
Thus: DoiGraphNode, ResourceDoiGraphNode, JavaResourceDoiGraphNode, PathBaseDoiGraphNode,
etc., etc.
Pro: It is very clear when I see it in the code
Con: Finding it could be difficult, especially if I don't remember the name, lack of visual consistency
Option 3: Put the special stuff and remove some of the redundant text
Thus: DoiGraphNode, ResourceNode, JavaResourceNode, GraphNodeWithPath
Pro: Not that much to write and read
Con: Looks like cr*p, very inconsistent, may conflict with other names
Name them for what they are.
If naming them is hard or ambiguous, it's often a sign that the Class is doing too much (Single Responsibility Principle).
To avoid naming conflicts, choose your namespaces appropriately.
Personnally, I'd use 3
Use whatever you like, it's a subjective thing. The important thing is to make clear what each class represents, and the names should be such that the inheritance relationships make sense. I don't really think it's all that important to encode the relationships in the names, though; that's what documentation is for (and if your names are appropriate for the objects, people should be able to make good guesses as to what inherits from what).
For what it's worth, I usually use option 3, and from my experience looking at other people's code option 2 is probably more prevalent than option 1.
You could find some guidance in a coding standards document, for example there is the IDesign document for C# here.
Personally, I prefer option 2. This is generally the way the .NET Framework names its objects. For instance look at attribute classes. They all end in Attribute (TestMethodAttribute). The same goes for EventHandlers: OnClickEventHandler is a recommended name for an event handler that handles the Click event.
I usually try to follow this in designing my own code and interfaces. Thus an IUnitWriter produces a StringUnitWriter and a DataTableUnitWriter. This way I always know what their base class is and it reads more naturally. Self-documenting code is the end-goal for all agile developers so it seems to work well for me!
I usually name similar to option 1, especially when the classes will be used polymophically.
My reasoning is that the most important bit of information is listed first.
(I.e. the fact that the subclass is basically what the ancestor is,
with (usually) extensions 'added').
I like this option also because when sorting lists of class names,
the related classes will be listed together.
I.e. I usually name the translation unit (file name) the same as
the class name so related class files will naturally be listed together.
Similarly this is useful with incremental search.
Although I tended to use option 2 earlier in my programming career, I avoid it now because as you say it is 'inconsistant' and do not seem very orthogonal.
I often use option 3 when the subclass provides substantial extension or specification, or if the names would be rather long.
For example, my file system name classes are derived from String
but they greatly extend the String class and have a significantly different
use/meaning:
Directory_entry_name derived from String adds extensive functionality.
File_name derived from Directory_entry_name has rather specialized functions.
Directory_name derived from Directory_entry_name also has rather specialized functions.
Also along with option 1, I usually use an unqualified name for an interface class.
For example I might have a class interence chain:
Text (an interface)
Text_abstract (abstract (base) generalization class)
Text_ASCII (concrete class specific for ASCII coding)
Text_unicode (concrete class specific for unicode coding)
I rather like that the interface and the abstract base class automatically appear first in the sorted list.
Option three more logically follows from the concept of inheritance. Since you're specializing the interface or class, the name should show that it's no longer using the base implementation (if one exists).
There are a multitude of tools to see what a class inherits from, so a concise name indicating the real function of the class will go farther than trying to pack too much type information into the name.

How to prevent multiple classes for the same business object?

A lot of the time I will have a Business object that has a property for a user index or a set of indexes for some data. When I display this object in a form or some other view I need the users full name or some of the other properties of the data. Usually I create another class myObjectView or something similar. What is the best way to handle this case?
To further clarify:
If I had a class an issue tracker and my class for an issue has IxCreatedByUser as a property and a collection of IxAttachment values (indexes for attachment records). When I display this on a web page I want to show John Doe instead of the IxCreatedByUser and I want to show a link to the Attachment and the file name on the page. So usually I create a new class with a Collection of Attachment objects and a CreatedByUserFullName property or something of that nature. It just feels wrong creating this second class to display data on a page. Perhaps I am wrong?
The façade pattern.
I think your approach, creating a façade pattern to abstract the complexities with multiple datasources is often appropriate, and will make your code easy to understand.
Care should be taken to create too many layers of abstractions, because the level of indirection will ruin the initial attempt at making the code easier to read. Especially, if you feel you just write classes to match what you've done in other places. For intance if you have a myLoanView, doesn't necessarily you need to create a myView for every single dialogue in the system. Take 10-steps back from the code, and maybe make a façade which is a reusable and intuitive abstraction, you can use in several places.
Feel free to elaborate on the exact nature of your challenge.
One key principle is that each of your classes should have a defined purpose. If the purpose of your "Business object" class is to expose relevant data related to the business object, it may be entirely reasonable to create a property on the class that delegates the request for the lookup description to the related class that is responsible for that information. Any formatting that is specific to your class would be done in the property.
Here's some guidelines to help you with deciding how to handle this (pretty common, IMO) pattern:
If you all you need is a quickie link to a lookup table that does not change often (e.g. a table of addresses that links to a table of states and/or countries), you can keep a lazy-loaded, static copy of the lookup table.
If you have a really big class that would take a lot of joins or subqueries to load just for display purposes, you probably want to make a "view" or "info" class for display purposes like you've described above. Just make sure the XInfo class (for displaying) loads significantly faster than the X class (for editing). This is a situation where using a view on the database side may be a very good idea.