VideoJS - custom settings for fullscreen mode? - video.js

I would like to hide the controlBar by default, but re-enable it on fullScreen-mode. I can hide the controlBar like this:
var player = videojs(videoTag[0], {
controlBar: false
});
But something like
var player = videojs(videoTag[0], {
controlBar: false,
fullScreen: {
controlBar: true
}
});
doesn't seem to work.
Is it possible to do this from the settings object, or should I simply hide/show it form CSS (using .vjs-fullscreen)?
Thanks in advance.

controlBar: false in the player options omits the control bar altogether.
Instead, use player.controls(false) to disable them and player.controls(true) to show.
player.on('fullscreenchange', function(e) {
if (player.isFullscreen()) {
player.controls(true);
} else {
player.controls(false);
}
});

Related

Close NavigationWindow (modal ) from another js file in Titanium IOS7

I am migrating a current project to 3.1.3 . I need a close button on the modal window so i had to use a NavigationWindow as suggested in the IOS7 migration guide. Here is what i have
btnSubscription.addEventListener('click', function(e) {
Ti.API.info('Subscription Button Clicked.');
openWindow("paymentsubscription.js", "Subscription");
});
function openWindow(url, title) {
var win = Ti.UI.createWindow({
url : url,
backgroundColor : 'white',
modal : true,
title : title
});
if (Titanium.Platform.osname !== "android") {
var winNav = Ti.UI.iOS.createNavigationWindow({
modal: true,
window: win
});
}
if (Titanium.Platform.osname !== "android") {
winNav.open();
}
else {
win.open();
}
}
Now on paymenttransaction.js i was previously doing this when i was using titanium 2.x
var mainWindow = Ti.UI.currentWindow;
var mainWinClose = Ti.UI.createButton({
style : Ti.UI.iPhone.SystemButtonStyle.DONE,
title : 'close'
});
if (Titanium.Platform.osname !== "android") {
mainWinClose.addEventListener('click', function() {"use strict";
mainWindow.close();
});
responseWindow.setRightNavButton(responseWinRightNavButton);
mainWindow.setRightNavButton(mainWinClose);
}
The problem i am facing is that i need to close winNav in the case of IOS and not win anymore. In paymenttransaction.js i was previously using
var mainWindow = Ti.UI.currentWindow;
But now i need to close the navigation window(winNav) and this does not hold good anymore. Is there anyway to do this? . Is there a Ti.UI.currentWindow equivalent for NavigationWindow ?
You aren't using the navigationWindow properly. You shouldn't be calling open() on a window when you use one.
You are looking for:
`winNav.openWindow(yourWindow)
Also when you are creating a new window, pass a pointer to your navigationWindow in the constructor, then you can close the window properly. Don't create a window like that use CommonJS's require() to return your window:
paymenttransaction.js:
function paymentTransactionWindow(navGroup, otherArgs) {
var mainWinClose = Ti.UI.createButton({
style : Ti.UI.iPhone.SystemButtonStyle.DONE,
title : 'close'
});
var win = Ti.UI.createWindow({
url : url,
backgroundColor : 'white',
modal : true,
title : title,
rightNavButton: mainWinClose
});
if (Titanium.Platform.osname !== "android") {
mainWinClose.addEventListener('click', function() {
navGroup.closeWindow(win);
});
return win;
}
module.exports = paymentTransactionWindow;
Then in your previousWindow:
PaymentTransactionWindow = require('/paymentTransactionWindow); //the filename minus .js
var paymentTransactionWindow = new PaymentTransactionWindow(winNav, null);
mainNav.openWindow(paymentTransactionWindow);
watch some of the videos on commonJS: http://www.appcelerator.com/blog/2011/08/forging-titanium-episode-1-commonjs-modules/

how to make browser back close magnific-popup

I have the popup working but sometimes a user clicks the back button on their browser to close the popup.
How can I make the browser back button close a 'magnific-popup' that is already open?
Thanks
After some digging found history.js and then the following
var magnificPopup = null;
jQuery(document).ready(function ($) {
var $img = $(".img-link");
if ($img.length) {
$img.magnificPopup({
type: 'image',
preloader: true,
closeOnContentClick: true,
enableEscapeKey: false,
showCloseBtn: true,
removalDelay: 100,
mainClass: 'mfp-fade',
tClose: '',
callbacks: {
open: function () {
History.Adapter.bind(window, 'statechange', closePopup);
History.pushState({ url: document.location.href }, document.title, "?large");
$(window).on('resize', closePopup);
magnificPopup = this;
},
close: function () {
$(window).unbind('statechange', closePopup)
.off('resize', closePopup);
var State = History.getState();
History.replaceState(null, document.title, State.data["url"]);
magnificPopup = null;
}
}
});
}
});
function closePopup () {
if (magnificPopup != null)
magnificPopup.close();
}
I'm using this solution:
callbacks: {
open: function() {
location.href = location.href.split('#')[0] + "#gal";
}
,close: function() {
if (location.hash) history.go(-1);
}
}
And this code:
$(window).on('hashchange',function() {
if(location.href.indexOf("#gal")<0) {
$.magnificPopup.close();
}
});
So, on gallery open I add #gal hash. When user closes I virtually click back button to remove it. If user clicks back button - everything works fine olso.
This solution does not break back button behavior and does no require any additional plugins.
Comments are welcome.
Just to add to your answer, these are the meaningful lines that I got to work for me.
callbacks:
open: ->
History.pushState({ url: document.location.href }, null, "?dialogOpen")
History.Adapter.bind(window, 'statechange', attemptToCloseDialog)
close: ->
$(window).unbind('statechange', attemptToCloseDialog)
History.replaceState(null, null, History.getState().data['url'])
With attempt being:
attemptToCloseDialog = ->
$.magnificPopup.close() if $.magnificPopup.instance

jquery datatables scroll to top when pages clicked from bottom

I am using a jQuery datatable with bottom pagination. When the pages are clicked from bottom , I want it to scroll it to top, so users do not have to manually do that for longer pages. I tried using dataTables_scrollBody, but it doesn't work properly
Here is my code:
oTable = $('#tTable').dataTable({
"fnDrawCallback": function(o) {
$('dataTables_scrollBody').scrollTop(0);
}
});
The page scrolls to top only when you click first/last (which I think is default behaviour), but not with every page click.
Update. The original answer was targeting 1.9.x. In dataTables 1.10.x it is much easier :
table.on('page.dt', function() {
$('html, body').animate({
scrollTop: $(".dataTables_wrapper").offset().top
}, 'slow');
});
demo -> http://jsfiddle.net/wq853akd/
Also, if you're using the bootstrap version of datatables, you may notice that when using the fix, the page actually scrolls back down after scrolling to the top. This is because it is focusing on the clicked button as per this datatables.net thread. You can fix this by simply focusing on the table header after the animate call, like so:
table.on('page.dt', function() {
$('html, body').animate({
scrollTop: $(".dataTables_wrapper").offset().top
}, 'slow');
$('thead tr th:first-child').focus().blur();
});
Original Answer
You should target .dataTables_wrapper and attach the event to .paginate_button instead. Here with a nice little animation :
function paginateScroll() {
$('html, body').animate({
scrollTop: $(".dataTables_wrapper").offset().top
}, 100);
console.log('pagination button clicked'); //remove after test
$(".paginate_button").unbind('click', paginateScroll);
$(".paginate_button").bind('click', paginateScroll);
}
paginateScroll();
see fiddle -> http://jsfiddle.net/EjbEJ/
Since Datatables 1.10 there is this page event
https://datatables.net/reference/event/page
So one can use
$('#example_table').on( 'page.dt', function () {
$('html, body').animate({
scrollTop: 0
}, 300);
} );
Demo: https://jsfiddle.net/mcyhqrdx/
This worked out for me.
$(document).ready(function() {
var oldStart = 0;
$('#example').dataTable({
"bJQueryUI": true,
"sPaginationType": "full_numbers",
"fnDrawCallback": function (o) {
if ( o._iDisplayStart != oldStart ) {
var targetOffset = $('#example').offset().top;
$('html,body').animate({scrollTop: targetOffset}, 500);
oldStart = o._iDisplayStart;
}
}
});
} );
I'm also using datatables and Allan's solution (found here) worked perfectly for me.
$(document).ready(function() {
var oldStart = 0;
$('#example').dataTable({
"bJQueryUI": true,
"sPaginationType": "full_numbers",
"fnDrawCallback": function (o) {
if ( o._iDisplayStart != oldStart ) {
var targetOffset = $('#example').offset().top;
$('html,body').animate({scrollTop: targetOffset}, 500);
oldStart = o._iDisplayStart;
}
}
});
} );
Thank's from davidkonrad. But when I used his code, after I clicked on paginate button, scroll of page went to top and then after load data, scroll backed to bottom.
I combined multiple posts in StackOverFlow and Datatables forum.
I defined a global variable :
var isScroll = false
When it's clicked on paginate button isScroll set to true:
$(document).on('click', '.paginate_button:not(.disabled)', function () {
isScroll = true;
});
And finally:
$(document).ready(function () {
$('#myDataTable').DataTable({
...
"fnDrawCallback": function () {
if (isScroll) {
$('html, body').animate({
scrollTop: $(".dataTables_wrapper").offset().top
}, 500);
isScroll = false;
}
},
...
});
});
Thanks from #0110
None of the above answers worked for me. Here's my solution.
$("#divContainingTheDataTable").click(function(event){
if ($(event.target).hasClass("paginate_button")) {
$('html, body').animate({
scrollTop: $("#divContainingTheDataTable").offset().top
}, 200);
}
});
I tried targetting .paginate_button but it never seemed to fire. My approach checks the div containing the datatable, if you click on the pagination buttons, the page scrolls up to the top of the container.
For those using the bootstrap version of Datatables:
You may notice that when using the fix from the accepted answer above, the page actually scrolls back down to the paging controls after scrolling to the top. This is because it is focusing on the clicked paging button as per this datatables.net thread. You can fix this by simply focusing on the table header after the animate call like so:
table.on('page.dt', function() {
$('html, body').animate({
scrollTop: $(".dataTables_wrapper").offset().top
}, 'slow');
$('thead tr th:first-child').focus().blur();
});
Note: the chained blur()'ing is done so that you the user doesn't see any focused styles on th:first-child.

Header and Footer keep showing up with modal pop up window

I just want to show basic HTML without the header and footer of my main page when using a modal window.
How can one do that in MVC3/4?
Here is an example of what is happening...
Not sure why it is doing that.
This is a basic jquery modal window call
$(function () {
//$('a.tempDlg').live("click", function (event) { loadDialog(this, event, '#edit-set'); });
//$('a.AddPatDlg').live("click", function(event) {loadDialog(this, event, '#addPat');});
//debugger;
$('a.addEncounter').live("click", function (event) { loadDialog(this, event, '#DisplayUniqueEncounters'); });
$('a.SearchEncounter').live("click", function (event) { loadDialog(this, event, '#searchEncounter'); });
//$("#sID").click(function (event) { loadDialogByClick(this, event, '#searchEncounter'); });
});
function loadDialog(tag, event, target) {
//debugger;
event.preventDefault();
var $loading = $('<img src="<%=Url.Content("~/Images/ajax-loader.gif")%>" alt="loading" class="ui-loading-icon">');
var $url = $(tag).attr('href');
var $title = $(tag).attr('title');
var $dialog = $('<div></div>');
$dialog.empty();
$dialog
.append($loading)
.load($url)
.dialog({
autoOpen: false
, title: $title
, width: 1200
, modal: true
, minHeight: 550
, show: 'fade'
, hide: 'fade'
});
$dialog.dialog('open');
};
I have done this before without including the header and footer, and I forget how it was done? I must be missing a step.
You can also set the Layout = null at the top of the page
That is correct... I want to give nemesv credit for this answer, but he didn't answer the question. So I will just say that he was right. You need to return a partialView(), not just a regular view... Returning a regular view always gets all of the other MVC markup. Thanks...

dojo non-modal dialog

Is there a way to create a non-modal dialog window using dojo? jQuery UI supports both modal and non-modal dialog boxes. I am trying to convert a SilverLight application to HTML/javascript and finding it difficult to create non-modal windows using dojo.
You can set the display of the underlay to 'none', and you will have a non-modal Dialog. To do that, set the class of the Dialog to 'nonModal' (that's just a convention I'm creating right now), and in the CSS for the page, have an entry for .nonModal_underlay.
require(['dijit/form/Button','dijit/Dialog'],
function (Button, Dialog) {
var d = new Dialog({
'title':'I am nonmodal',
'class':'nonModal'
});
});
.nonModal_underlay {
display:none;
}
you might try dojox.layout.FloatingPane
Hi Just add this in your css
.dijitDialogUnderlayWrapper{
display:none !important
}
For people that need truly modeless Dialog, Roy J provides only partial solution as the focus still is held within the Dialog. To fix this, you can copy the dijit/Dialog.js and its dijit/templates/Dialog.html to your own folder structure and rename them to ModelessDialog. Then remove the focus handler, the key handler and the underlay. Here is the full result:
define([
"require",
"dojo/_base/array", // array.forEach array.indexOf array.map
"dojo/aspect",
"dojo/_base/declare", // declare
"dojo/Deferred", // Deferred
"dojo/dom", // dom.isDescendant
"dojo/dom-class", // domClass.add domClass.contains
"dojo/dom-geometry", // domGeometry.position
"dojo/dom-style", // domStyle.set
"dojo/_base/fx", // fx.fadeIn fx.fadeOut
"dojo/i18n", // i18n.getLocalization
"dojo/keys",
"dojo/_base/lang", // lang.mixin lang.hitch
"dojo/on",
"dojo/ready",
"dojo/sniff", // has("ie") has("opera") has("dijit-legacy-requires")
"dojo/window", // winUtils.getBox, winUtils.get
"dojo/dnd/Moveable", // Moveable
"dojo/dnd/TimedMoveable", // TimedMoveable
"dijit/focus",
"dijit/_base/manager", // manager.defaultDuration
"dijit/_Widget",
"dijit/_TemplatedMixin",
"dijit/_CssStateMixin",
"dijit/form/_FormMixin",
"dijit/_DialogMixin",
"dijit/layout/ContentPane",
"dijit/layout/utils",
"dojo/text!./templates/ModelessDialog.html",
"dijit/a11yclick", // template uses ondijitclick
"dojo/i18n!dijit/nls/common"
], function(require, array, aspect, declare, Deferred,
dom, domClass, domGeometry, domStyle, fx, i18n, keys, lang, on, ready, has, winUtils,
Moveable, TimedMoveable, focus, manager, _Widget, _TemplatedMixin, _CssStateMixin, _FormMixin, _DialogMixin,
ContentPane, utils, template){
// module:
// company/common/ModelessDialog
var resolvedDeferred = new Deferred(), _DialogBase, ds = null, DialogLevelManager = null, ModelessDialog,
_currentDialog = null;
resolvedDeferred.resolve(true);
_DialogBase = declare("dijit._DialogBase" + (has("dojo-bidi") ? "_NoBidi" : ""),
[_TemplatedMixin, _FormMixin, _DialogMixin, _CssStateMixin], {
templateString: template,
baseClass: "dijitDialog",
cssStateNodes: {
closeButtonNode: "dijitDialogCloseIcon"
},
// Map widget attributes to DOMNode attributes.
_setTitleAttr: { node: "titleNode", type: "innerHTML" },
// open: [readonly] Boolean
// True if ModelessDialog is currently displayed on screen.
open: false,
// duration: Integer
// The time in milliseconds it takes the dialog to fade in and out
duration: manager.defaultDuration,
// refocus: Boolean
// A Toggle to modify the default focus behavior of a ModelessDialog, which
// is to re-focus the element which had focus before being opened.
// False will disable refocusing. Default: true
refocus: true,
// autofocus: Boolean
// A Toggle to modify the default focus behavior of a ModelessDialog, which
// is to focus on the first dialog element after opening the dialog.
// False will disable autofocusing. Default: true
autofocus: true,
// _firstFocusItem: [private readonly] DomNode
// The pointer to the first focusable node in the dialog.
// Set by `dijit/_DialogMixin._getFocusItems()`.
_firstFocusItem: null,
// _lastFocusItem: [private readonly] DomNode
// The pointer to which node has focus prior to our dialog.
// Set by `dijit/_DialogMixin._getFocusItems()`.
_lastFocusItem: null,
// draggable: Boolean
// Toggles the movable aspect of the ModelessDialog. If true, ModelessDialog
// can be dragged by it's title. If false it will remain centered
// in the viewport.
draggable: true,
_setDraggableAttr: function(/*Boolean*/ val){
// Avoid _WidgetBase behavior of copying draggable attribute to this.domNode,
// as that prevents text select on modern browsers (#14452)
this._set("draggable", val);
},
// maxRatio: Number
// Maximum size to allow the dialog to expand to, relative to viewport size
maxRatio: 0.8,
// closable: Boolean
// ModelessDialog show [x] icon to close itself, and ESC key will close the dialog.
closable: true,
_setClosableAttr: function(val){
this.closeButtonNode.style.display = val ? "" : "none";
this._set("closable", val);
},
postMixInProperties: function(){
var _nlsResources = i18n.getLocalization("dijit", "common");
lang.mixin(this, _nlsResources);
this.inherited(arguments);
},
postCreate: function(){
domStyle.set(this.domNode, {
display: "none",
position: "absolute"
});
this.ownerDocumentBody.appendChild(this.domNode);
this.inherited(arguments);
aspect.after(this, "onExecute", lang.hitch(this, "hide"), true);
aspect.after(this, "onCancel", lang.hitch(this, "hide"), true);
this._modalconnects = [];
},
onLoad: function(){
// summary:
// Called when data has been loaded from an href.
// Unlike most other callbacks, this function can be connected to (via `dojo.connect`)
// but should *not* be overridden.
// tags:
// callback
// when href is specified we need to reposition the dialog after the data is loaded
// and find the focusable elements
this.resize();
this._position();
if(this.autofocus && DialogLevelManager.isTop(this)){
this._getFocusItems();
focus.focus(this._firstFocusItem);
}
this.inherited(arguments);
},
focus: function(){
this._getFocusItems();
focus.focus(this._firstFocusItem);
},
_endDrag: function(){
// summary:
// Called after dragging the ModelessDialog. Saves the position of the dialog in the viewport,
// and also adjust position to be fully within the viewport, so user doesn't lose access to handle
var nodePosition = domGeometry.position(this.domNode),
viewport = winUtils.getBox(this.ownerDocument);
nodePosition.y = Math.min(Math.max(nodePosition.y, 0), (viewport.h - nodePosition.h));
nodePosition.x = Math.min(Math.max(nodePosition.x, 0), (viewport.w - nodePosition.w));
this._relativePosition = nodePosition;
this._position();
},
_setup: function(){
// summary:
// Stuff we need to do before showing the ModelessDialog for the first
// time (but we defer it until right beforehand, for
// performance reasons).
// tags:
// private
var node = this.domNode;
if(this.titleBar && this.draggable){
// prevent overload, see #5285
if(has("ie") == 6) {
this._moveable = new TimedMoveable(node, { handle: this.titleBar });
} else {
this._moveable = new Moveable(node, { handle: this.titleBar });
}
aspect.after(this._moveable, "onMoveStop", lang.hitch(this, "_endDrag"), true);
}else{
domClass.add(node, "dijitDialogFixed");
}
},
_size: function(){
// TODO: remove for 2.0
this.resize();
},
_position: function(){
// summary:
// Position the dialog in the viewport. If no relative offset
// in the viewport has been determined (by dragging, for instance),
// center the dialog. Otherwise, use the ModelessDialog's stored relative offset,
// adjusted by the viewport's scroll.
if(!domClass.contains(this.ownerDocumentBody, "dojoMove")){ // don't do anything if called during auto-scroll
var node = this.domNode,
viewport = winUtils.getBox(this.ownerDocument),
p = this._relativePosition,
bb = p ? null : domGeometry.position(node),
l = Math.floor(viewport.l + (p ? p.x : (viewport.w - bb.w) / 2)),
t = Math.floor(viewport.t + (p ? p.y : (viewport.h - bb.h) / 2))
;
domStyle.set(node, {
left: l + "px",
top: t + "px"
});
}
},
show: function(){
// summary:
// Display the dialog
// returns: dojo/promise/Promise
// Promise object that resolves when the display animation is complete
if(this.open){
return resolvedDeferred.promise;
}
if(_currentDialog && _currentDialog != this) {
_currentDialog.destroy();
}
_currentDialog = this;
if(!this._started){
this.startup();
}
// first time we show the dialog, there's some initialization stuff to do
if(!this._alreadyInitialized){
this._setup();
this._alreadyInitialized = true;
}
if(this._fadeOutDeferred){
// There's a hide() operation in progress, so cancel it, but still call DialogLevelManager.hide()
// as though the hide() completed, in preparation for the DialogLevelManager.show() call below.
this._fadeOutDeferred.cancel();
DialogLevelManager.hide(this);
}
// Recenter ModelessDialog if user scrolls browser. Connecting to document doesn't work on IE, need to use window.
// Be sure that event object doesn't get passed to resize() method, because it's expecting an optional
// {w: ..., h:...} arg.
var win = winUtils.get(this.ownerDocument),
// fade-in Animation object, setup below
fadeIn = null, promise;
this._modalconnects.push(on(win, "scroll", lang.hitch(this, "resize", null)));
//this._modalconnects.push(on(this.domNode, "keydown", lang.hitch(this, "_onKey")));
domStyle.set(this.domNode, {
opacity: 0,
display: ""
});
this._set("open", true);
this._onShow(); // lazy load trigger
this.resize();
this._position();
this._fadeInDeferred = new Deferred(lang.hitch(this, function(){
fadeIn.stop();
delete this._fadeInDeferred;
}));
// If delay is 0, code below will delete this._fadeInDeferred instantly, so grab promise while we can.
promise = this._fadeInDeferred.promise;
fadeIn = fx.fadeIn({
node: this.domNode,
duration: this.duration,
beforeBegin: lang.hitch(this, function(){
DialogLevelManager.show(this/*, this.underlayAttrs*/);
}),
onEnd: lang.hitch(this, function(){
if(this.autofocus && DialogLevelManager.isTop(this)){
// find focusable items each time dialog is shown since if dialog contains a widget the
// first focusable items can change
this._getFocusItems();
focus.focus(this._firstFocusItem);
}
this._fadeInDeferred.resolve(true);
delete this._fadeInDeferred;
})
}).play();
return promise;
},
hide: function(){
// summary:
// Hide the dialog
// returns: dojo/promise/Promise
// Promise object that resolves when the display animation is complete
// If we haven't been initialized yet then we aren't showing and we can just return.
// Likewise if we are already hidden, or are currently fading out.
_currentDialog = null;
if(!this._alreadyInitialized || !this.open){
return resolvedDeferred.promise;
}
if(this._fadeInDeferred){
this._fadeInDeferred.cancel();
}
// fade-in Animation object, setup below
var fadeOut = null, promise, h = null;
this._fadeOutDeferred = new Deferred(lang.hitch(this, function(){
fadeOut.stop();
delete this._fadeOutDeferred;
}));
// fire onHide when the promise resolves.
this._fadeOutDeferred.then(lang.hitch(this, 'onHide'));
// If delay is 0, code below will delete this._fadeOutDeferred instantly, so grab promise while we can.
promise = this._fadeOutDeferred.promise;
fadeOut = fx.fadeOut({
node: this.domNode,
duration: this.duration,
onEnd: lang.hitch(this, function(){
this.domNode.style.display = "none";
DialogLevelManager.hide(this);
this._fadeOutDeferred.resolve(true);
delete this._fadeOutDeferred;
})
}).play();
if(this._scrollConnected){
this._scrollConnected = false;
}
while(h = this._modalconnects.pop()){
h.remove();
}
if(this._relativePosition){
delete this._relativePosition;
}
this._set("open", false);
return promise;
},
resize: function(dim){
// summary:
// Called with no argument when viewport scrolled or viewport size changed. Adjusts ModelessDialog as
// necessary to keep it visible.
//
// Can also be called with an argument (by dojox/layout/ResizeHandle etc.) to explicitly set the
// size of the dialog.
// dim: Object?
// Optional dimension object like {w: 200, h: 300}
if(this.domNode.style.display != "none"){
this._checkIfSingleChild();
if(!dim){
if(this._shrunk){
// If we earlier shrunk the dialog to fit in the viewport, reset it to its natural size
if(this._singleChild){
if(typeof this._singleChildOriginalStyle != "undefined"){
this._singleChild.domNode.style.cssText = this._singleChildOriginalStyle;
delete this._singleChildOriginalStyle;
}
}
array.forEach([this.domNode, this.containerNode, this.titleBar], function(node){
domStyle.set(node, {
position: "static",
width: "auto",
height: "auto"
});
});
this.domNode.style.position = "absolute";
}
// If necessary, shrink ModelessDialog to fit in viewport and have some space around it
// to indicate that it's a popup. This will also compensate for possible scrollbars on viewport.
var viewport = winUtils.getBox(this.ownerDocument), bb, contentDim, centerSize, cb;
viewport.w *= this.maxRatio;
viewport.h *= this.maxRatio;
bb = domGeometry.position(this.domNode);
if(bb.w >= viewport.w || bb.h >= viewport.h){
dim = {
w: Math.min(bb.w, viewport.w),
h: Math.min(bb.h, viewport.h)
};
this._shrunk = true;
}else{
this._shrunk = false;
}
}
// Code to run if user has requested an explicit size, or the shrinking code above set an implicit size
if(dim){
// Set this.domNode to specified size
domGeometry.setMarginBox(this.domNode, dim);
// And then size this.containerNode
contentDim = utils.marginBox2contentBox(this.domNode, dim);
centerSize = {domNode: this.containerNode, region: "center"};
utils.layoutChildren(this.domNode, contentDim,
[ {domNode: this.titleBar, region: "top"}, centerSize ]);
// And then if this.containerNode has a single layout widget child, size it too.
// Otherwise, make this.containerNode show a scrollbar if it's overflowing.
if(this._singleChild){
cb = utils.marginBox2contentBox(this.containerNode, centerSize);
// note: if containerNode has padding singleChildSize will have l and t set,
// but don't pass them to resize() or it will doubly-offset the child
this._singleChild.resize({w: cb.w, h: cb.h});
// TODO: save original size for restoring it on another show()?
}else{
this.containerNode.style.overflow = "auto";
this._layoutChildren(); // send resize() event to all child widgets
}
}else{
this._layoutChildren(); // send resize() event to all child widgets
}
if(!has("touch") && !dim){
// If the user has scrolled the viewport then reposition the ModelessDialog. But don't do it for touch
// devices, because it will counteract when a keyboard pops up and then the browser auto-scrolls
// the focused node into view.
this._position();
}
}
},
_layoutChildren: function(){
// Override _ContentPaneResizeMixin._layoutChildren because even when there's just a single layout child
// widget, sometimes we don't want to size it explicitly (i.e. to pass a dim argument to resize())
array.forEach(this.getChildren(), function(widget){
if(widget.resize){
widget.resize();
}
});
},
destroy: function(){
if(this._fadeInDeferred){
this._fadeInDeferred.cancel();
}
if(this._fadeOutDeferred){
this._fadeOutDeferred.cancel();
}
if(this._moveable){
this._moveable.destroy();
}
var h = null;
while(h = this._modalconnects.pop()){
h.remove();
}
DialogLevelManager.hide(this);
_currentDialog = null;
this.inherited(arguments);
}
});
if(has("dojo-bidi")){
_DialogBase = declare("dijit._DialogBase", _DialogBase, {
_setTitleAttr: function(/*String*/ title){
this._set("title", title);
this.titleNode.innerHTML = title;
this.applyTextDir(this.titleNode);
},
_setTextDirAttr: function(textDir){
if(this._created && this.textDir != textDir){
this._set("textDir", textDir);
this.set("title", this.title);
}
}
});
}
ModelessDialog = declare("beacons.common.ModelessDialog", [ContentPane, _DialogBase], {
// summary:
// A modal dialog Widget.
// description:
// Pops up a modeless dialog window. ModelessDialog is extended from
// ContentPane so it supports all the same parameters (href, etc.).
// example:
// | <div data-dojo-type="beacons/common/ModelessDialog" data-dojo-props="href: 'test.html'"></div>
// example:
// | var foo = new ModelessDialog({ title: "test dialog", content: "test content" });
// | foo.placeAt(win.body());
// | foo.startup();
});
ModelessDialog._DialogBase = _DialogBase; // for monkey patching and dojox/widget/DialogSimple
DialogLevelManager = ModelessDialog._DialogLevelManager = {
// summary:
// Controls the various active "levels" on the page, starting with the
// stuff initially visible on the page (at z-index 0), and then having an entry for
// each ModelessDialog shown.
_beginZIndex: 750,
show: function(/*dijit/_WidgetBase*/ dialog/*, / *Object* / underlayAttrs*/){
// summary:
// Call right before fade-in animation for new dialog.
// Saves current focus, displays/adjusts underlay for new dialog,
// and sets the z-index of the dialog itself.
//
// New dialog will be displayed on top of all currently displayed dialogs.
//
// Caller is responsible for setting focus in new dialog after the fade-in
// animation completes.
// Save current focus
ds[ds.length - 1].focus = focus.curNode;
// Set z-index a bit above previous dialog
var zIndex = ds[ds.length - 1].dialog ? ds[ds.length - 1].zIndex + 2 : ModelessDialog._DialogLevelManager._beginZIndex;
domStyle.set(dialog.domNode, 'zIndex', zIndex);
ds.push({dialog: dialog, /*underlayAttrs: underlayAttrs, */zIndex: zIndex});
},
hide: function(/*dijit/_WidgetBase*/ dialog){
// summary:
// Called when the specified dialog is hidden/destroyed, after the fade-out
// animation ends, in order to reset page focus, fix the underlay, etc.
// If the specified dialog isn't open then does nothing.
//
// Caller is responsible for either setting display:none on the dialog domNode,
// or calling dijit/popup.hide(), or removing it from the page DOM.
var pd, focus, idx;
if(ds[ds.length - 1].dialog == dialog){
// Removing the top (or only) dialog in the stack, return focus
// to previous dialog
ds.pop();
pd = ds[ds.length - 1]; // the new active dialog (or the base page itself)
// Adjust focus.
// TODO: regardless of setting of dialog.refocus, if the exeucte() method set focus somewhere,
// don't shift focus back to button. Note that execute() runs at the start of the fade-out but
// this code runs later, at the end of the fade-out. Menu has code like this.
if(dialog.refocus){
// If we are returning control to a previous dialog but for some reason
// that dialog didn't have a focused field, set focus to first focusable item.
// This situation could happen if two dialogs appeared at nearly the same time,
// since a dialog doesn't set it's focus until the fade-in is finished.
focus = pd.focus;
if(pd.dialog && (!focus || !dom.isDescendant(focus, pd.dialog.domNode))){
pd.dialog._getFocusItems();
focus = pd.dialog._firstFocusItem;
}
if(focus){
// Refocus the button that spawned the ModelessDialog. This will fail in corner cases including
// page unload on IE, because the dijit/form/Button that launched the ModelessDialog may get destroyed
// before this code runs. (#15058)
try{
focus.focus();
}catch(e){
;
}
}
}
}else{
// Removing a dialog out of order (#9944, #10705).
// Don't need to mess with underlay or z-index or anything.
idx = array.indexOf(array.map(ds, function(elem){
return elem.dialog;
}), dialog);
if(idx != -1){
ds.splice(idx, 1);
}
}
},
isTop: function(/*dijit/_WidgetBase*/ dialog){
// summary:
// Returns true if specified ModelessDialog is the top in the task
return ds[ds.length - 1].dialog == dialog;
}
};
// Stack representing the various active "levels" on the page, starting with the
// stuff initially visible on the page (at z-index 0), and then having an entry for
// each ModelessDialog shown.
// Each element in stack has form {
// dialog: dialogWidget,
// focus: returnFromGetFocus(),
// underlayAttrs: attributes to set on underlay (when this widget is active)
// }
ds = ModelessDialog._dialogStack = [
{dialog: null, focus: null/*, underlayAttrs: null*/} // entry for stuff at z-index: 0
];
// Back compat w/1.6, remove for 2.0
if(has("dijit-legacy-requires")){
ready(0, function(){
var requires = ["dijit/TooltipDialog"];
require(requires); // use indirection so modules not rolled into a build
});
}
ModelessDialog.closeCurrent = function() {
if(_currentDialog) {
_currentDialog.destroy();
}
};
return ModelessDialog;
});